Grandmasters: Eleijoas /130
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
200 de Mana Regenerada por segundo
Recuperação de Vida Máxima total do Dreno por segundo aumentada em 100%
Recuperação de Mana Máxima total do Dreno por segundo aumentada em 100%
level88
main hand weapon type9
off hand weapon type14
block while dual wielding %15
physical damage +%59
local physical damage +%163
physical bow damage +%230
attack minimum added fire damage28
attack maximum added fire damage54
local minimum added fire damage25
local maximum added fire damage50
attack minimum added cold damage15
attack maximum added cold damage29
attack speed +%69
local attack speed +%12
bow attack speed +%30
accuracy rating332
accuracy rating +%40
bow accuracy rating +%10
old do not use life leech from physical damage %7
old do not use mana leech from physical damage %2
base life gained on enemy death5
base mana gained on enemy death21
maximum physical damage reduction %90
base physical damage reduction rating1452
local physical damage reduction rating +%66
base evasion rating2067
evasion rating +%202
local evasion rating +%150
base maximum life519
maximum life +%148
base maximum mana135
maximum mana +%8
mana regeneration rate per minute %105
mana regeneration rate +%20
energy shield recharge rate per minute %2000
base resist all elements %75
resist all elements % per endurance charge4
base fire damage resistance %70
base cold damage resistance %67
base lightning damage resistance %70
base item found rarity +%21
projectiles pierce 1 additional target per 10 stat value40
arrows pierce 1 additional target per 10 stat value10
base projectile speed +%30
base arrow speed +%20
base movement velocity +%39
max endurance charges3
max frenzy charges3
max power charges3
base avoid stun %30
base cast speed +%6
base stun recovery +%30
main hand base weapon attack duration ms800
main hand base maximum attack distance120
main hand quality20
weapon elemental damage +%6
bow stun duration +%20
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
physical damage reduction % per endurance charge4
life regeneration rate per minute %60
knockback on crit with bow1
elemental damage +%20
maximum block %75
projectile damage +%69
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%95
critical strike chance +% per power charge50
bow critical strike chance +%115
accuracy rating per level2
evasion rating per level300
base strength74
additional strength73
base intelligence63
additional intelligence20
base dexterity323
additional dexterity12
base critical strike multiplier150
avoid all elemental status %8
base actor scale +%-10
from armour movement speed +%-3
local armour and evasion +%235
keystone acrobatics1
main hand local physical damage +%163
main hand local minimum added physical damage29
main hand local maximum added physical damage87
main hand local minimum added fire damage25
main hand local maximum added fire damage50
main hand local attack speed +%12
main hand local critical strike chance500
keystone phase acrobatics1
keystone projectile evasion1
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %76
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
unique chin sol close range bow damage +% final100
unique chin sol close range knockback1
evasion and physical damage reduction rating +%24
mana gain per target2
number of equipped uniques5
additional strength and intelligence24
map spawn two bosses20
chance to evade attacks %1
add endurance charge on kill100
unique lose all endurance charges when hit100
unique gain onslaught when hit duration ms per endurance charge1000
arrow damage +50% vs pierced targets1
attack minimum added physical damage with bow11
attack maximum added physical damage with bow19
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
bow stun threshold reduction +%10
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20