IsDisabled | 0 |
level | 94 |
main hand weapon type | 2 |
off hand weapon type | 14 |
cannot have life leeched from | 1 |
block while dual wielding % | 15 |
damage +% | 9 |
spell damage +% | 14 |
physical damage +% | 31 |
local physical damage +% | 489 |
attack minimum added physical damage | 23 |
attack maximum added physical damage | 48 |
physical axe damage +% | 24 |
physical sword damage +% | 134 |
chaos damage +% | 20 |
attack minimum added chaos damage | 10 |
attack maximum added chaos damage | 26 |
attack speed +% | 86 |
local attack speed +% | 7 |
melee attack speed +% | 4 |
axe attack speed +% | 8 |
sword attack speed +% | 30 |
accuracy rating | 20 |
accuracy rating +% | 42 |
sword accuracy rating +% | 32 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 617 |
physical damage reduction rating +% | 56 |
base evasion rating | 1830 |
evasion rating +% | 16 |
base maximum life | 777 |
maximum life +% | 205 |
base life regeneration rate per minute | 215 |
base maximum mana | 40 |
mana regeneration rate per minute % | 105 |
base maximum energy shield | 52 |
maximum energy shield +% | 10 |
local energy shield | 20 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 21 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 84 |
base cold damage resistance % | 118 |
base lightning damage resistance % | 85 |
base chaos damage resistance % | 32 |
base item found rarity +% | 13 |
base movement velocity +% | 45 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
skill effect duration +% | 20 |
base stun recovery +% | 9 |
main hand base weapon attack duration ms | 800 |
main hand base maximum attack distance | 6 |
main hand quality | 20 |
two handed melee physical damage +% | 216 |
two handed melee stun duration +% | 20 |
two handed melee attack speed +% | 31 |
two handed melee accuracy rating +% | 20 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
base skill area of effect +% | 10 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 324 |
melee physical damage +% | 46 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 343 |
base intelligence | 24 |
additional intelligence | 107 |
base dexterity | 103 |
additional dexterity | 75 |
life leech speed +% | 220 |
base critical strike multiplier | 150 |
area damage +% | 20 |
local accuracy rating +% | 30 |
global hit causes monster flee % | 10 |
keystone iron reflexes | 1 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -3 |
local armour and evasion +% | 389 |
main hand local physical damage +% | 489 |
main hand local minimum added physical damage | 57 |
main hand local maximum added physical damage | 118 |
main hand local attack speed +% | 7 |
main hand local critical strike chance | 500 |
main hand local accuracy rating +% | 30 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 76 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
evasion and physical damage reduction rating +% | 42 |
melee range + | 2 |
melee damage +% | 14 |
footstep effect variation | 22 |
number of equipped uniques | 5 |
silver footprints from item | 1 |
physical reflect damage taken +% | -50 |
fire and cold damage resistance % | 12 |
fire and lightning damage resistance % | 33 |
attack and cast speed +% | 8 |
map spawn two bosses | 20 |
damage over time +% | 70 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
physical attack damage +% | 14 |
bleed on melee attack chance % | 105 |
damage vs enemies on low life +% | 20 |
base life leech from attack damage permyriad | 40 |
resolute technique | 1 |
pvp shield damage +% final | -15 |
damage +% while leeching | 20 |
number of assigned keystones | 2 |
object inherent damage +% final per frenzy charge | 4 |
base strength and intelligence | 20 |
maximum life leech rate % per minute | 2280 |
maximum mana leech rate % per minute | 1200 |
life leech from physical attack damage permyriad | 260 |
mana leech from physical attack damage permyriad | 30 |
life leech applies to enemies % | 200 |
enchantment boots attack and cast speed +% for 4 seconds on kill | 16 |
life leech on overkill damage % | 20 |
life leech does not stop at full life | 1 |
cannot be stunned while leeching | 1 |
stun threshold +% | 20 |
apply poison on hit vs bleeding enemies % | 25 |
damage +% with two handed weapons | 56 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
display cast decree of reflection when hit % | 100 |
minion damage taken +% from guillotine traps final | -90 |
max talisman degen stacks | 20 |
max frost nova stacks | 20 |
max charged attack stacks | 6 |
freezing pulse damage +% | 40 |
base body armour physical damage reduction rating | 791 |
current difficulty | 3 |
number of equipped items | 9 |
gain onslaught for X ms on killing rare or unique monster | 20000 |
kill enemy on hit if under 20% life | 1 |
immune to bleeding while leeching | 1 |
damage +% if enemy killed recently final | 20 |
skill area of effect +% if enemy killed recently | 15 |
damage +% final vs non taunt target from ot | -10 |
max fire beam stacks | 8 |
attack area of effect +% | 20 |
physical damage can shock | 1 |
deal no elemental damage | 1 |
chance to poison on melee hit % | 100 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |