Grandmasters: THeRoCK_II /163
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] cyclone extra distance [10] |
level | 100 |
main hand weapon type | 10 |
off hand weapon type | 13 |
local extra max charges | 20 |
shield block % | 24 |
old do not use spell block % from assumed block value | 117 |
block while dual wielding % | 15 |
spell damage +% | 148 |
attack minimum added cold damage | 12 |
attack maximum added cold damage | 17 |
attack speed +% | 65 |
local attack speed +% | 22 |
accuracy rating +% | 9 |
base critical strike multiplier + | 151 |
base life gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base evasion rating | 1458 |
evasion rating +% | 41 |
local evasion rating +% | 396 |
base maximum life | 488 |
maximum life +% | 133 |
base maximum mana | 64 |
maximum mana +% | 2 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 100 |
base maximum energy shield | 104 |
maximum energy shield +% | 15 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 95 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 52 |
base cold damage resistance % | 76 |
base lightning damage resistance % | 38 |
base item found rarity +% | 25 |
base movement velocity +% | 45 |
max endurance charges | 4 |
max frenzy charges | 3 |
max power charges | 7 |
base cast speed +% | 11 |
imp variation | 2 |
main hand base weapon attack duration ms | 690 |
main hand base maximum attack distance | 5 |
main hand quality | 20 |
base spell critical strike multiplier + | 52 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
endurance charge duration +% | -30 |
spell damage +% per power charge | 4 |
power charge duration +% | 6 |
base skill area of effect +% | 40 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 60 |
elemental damage +% | 66 |
melee physical damage +% | 10 |
maximum block % | 75 |
base shield physical damage reduction rating | 194 |
base shield maximum energy shield | 56 |
projectile damage +% | 8 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
local socketed gem level + | 1 |
max fuse arrow orbs | 5 |
critical strike chance +% | 465 |
critical strike chance +% per power charge | 50 |
spell critical strike chance +% | 96 |
local critical strike chance +% | 34 |
additional base critical strike chance | 100 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 155 |
additional strength | 69 |
base intelligence | 215 |
base dexterity | 175 |
additional dexterity | 77 |
base critical strike multiplier | 150 |
area damage +% | 81 |
local always hit | 1 |
base actor scale +% | -10 |
number of additional curses allowed | 2 |
from armour movement speed +% | -8 |
local armour and energy shield +% | 60 |
keystone elemental equilibrium | 1 |
keystone acrobatics | 1 |
main hand local minimum added physical damage | 15 |
main hand local maximum added physical damage | 59 |
main hand local attack speed +% | 22 |
main hand local critical strike chance | 660 |
main hand local critical strike chance +% | 34 |
main hand local always hit | 1 |
keystone phase acrobatics | 1 |
curse cast speed +% | 15 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
cannot block attacks | 1 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
additional maximum all resistances % | 5 |
dual wield inherent attack speed +% final | 10 |
extra gore | 1 |
evasion and physical damage reduction rating +% | 24 |
keystone vampirism | 1 |
gain power charge per enemy you crit | 1 |
mana gain per target | 8 |
melee damage +% | 14 |
footstep effect variation | 12 |
number of equipped uniques | 7 |
gain endurance charge on power charge expiry | 1 |
totem elemental resistance % | 9 |
damage +% vs rare monsters | 29 |
chance to freeze shock ignite % | 5 |
gain rare monster mods on kill ms | 20000 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
base spell suppression chance % | 16 |
base curse duration +% | 15 |
curse on hit level elemental weakness | 12 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
attack speed +% while holding shield | 4 |
attack damage +% | 12 |
passive can be allocated without connection | 4 |
fire critical strike chance +% | 18 |
pvp shield damage +% final | -15 |
fire critical strike multiplier + | 27 |
lightning critical strike multiplier + | 50 |
cold critical strike multiplier + | 65 |
elemental critical strike multiplier + | 43 |
number of assigned keystones | 4 |
object inherent damage +% final per frenzy charge | 4 |
number of equipped corrupted items | 3 |
base strength and intelligence | 30 |
base dexterity and intelligence | 40 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
enchantment boots attack and cast speed +% for 4 seconds on kill | 16 |
discharge chance not to consume charges % | 20 |
critical strike multiplier vs enemies on full life + | 40 |
consecrate ground on kill % for 3 seconds | 20 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
minion damage taken +% from guillotine traps final | -90 |
max talisman degen stacks | 20 |
max frost nova stacks | 20 |
max charged attack stacks | 16 |
elemental damage taken +% while on consecrated ground | -8 |
critical strike chance +% vs enemies with elemental status ailments | 120 |
% chance to gain power charge on hit against enemies on full life | 10 |
cause maim on critical strike attack | 1 |
base body armour physical damage reduction rating | 248 |
current difficulty | 3 |
number of equipped items | 10 |
damage +% final vs non taunt target from ot | -10 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |