Grandmasters: Vectrex_Regeneration /117
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] Recuperação de Vida Máxima total do Dreno por segundo aumentada em 100% Recuperação de Mana Máxima total do Dreno por segundo aumentada em 100% Reserva de Habilidades reduzida em 100% |
level | 83 |
main hand weapon type | 5 |
off hand weapon type | 13 |
local extra max charges | 10 |
shield block % | 26 |
old do not use spell block % from assumed block value | 22 |
block while dual wielding % | 15 |
spell damage +% | 71 |
attack minimum added fire damage | 17 |
attack maximum added fire damage | 33 |
cold damage +% | 143 |
attack minimum added cold damage | 8 |
attack maximum added cold damage | 15 |
attack speed +% | 12 |
base critical strike multiplier + | 85 |
base mana gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 333 |
base evasion rating | 53 |
evasion rating +% | 26 |
base maximum life | 50 |
base life regeneration rate per minute | 292 |
base maximum mana | 162 |
maximum mana +% | 90 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 245 |
base maximum energy shield | 1099 |
maximum energy shield +% | 168 |
local energy shield | 274 |
local energy shield +% | 487 |
energy shield recharge rate per minute % | 2000 |
energy shield delay -% | 55 |
base resist all elements % | 50 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 82 |
base cold damage resistance % | 105 |
base lightning damage resistance % | 114 |
base movement velocity +% | 20 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 5 |
chill duration +% | 30 |
freeze duration +% | 20 |
base mana cost -% | 7 |
base cast speed +% | 46 |
base stun recovery +% | 24 |
local attribute requirements +% | -18 |
main hand base weapon attack duration ms | 833 |
main hand base maximum attack distance | 5 |
base spell critical strike multiplier + | 50 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
spell elemental damage +% | 16 |
spell damage +% per power charge | 4 |
power charge duration +% | 18 |
base skill area of effect +% | 32 |
physical damage reduction % per endurance charge | 4 |
base chance to freeze % | 5 |
elemental damage +% | 50 |
maximum block % | 75 |
base shield maximum energy shield | 422 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
local socketed gem level + | 1 |
max fuse arrow orbs | 5 |
critical strike chance +% | 113 |
critical strike chance +% per power charge | 50 |
spell critical strike chance +% | 324 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
local accuracy rating | 129 |
base strength | 44 |
additional strength | 77 |
base intelligence | 362 |
additional intelligence | 55 |
base dexterity | 64 |
base reduce enemy cold resistance % | 2 |
base critical strike multiplier | 150 |
area damage +% | 20 |
keystone chaos inoculation | 1 |
number of additional curses allowed | 1 |
from armour movement speed +% | -7 |
chaos inoculation keystone energy shield +% final | 15 |
minimum physical damage to return to melee attacker | 6 |
main hand local minimum added physical damage | 37 |
main hand local maximum added physical damage | 69 |
main hand local critical strike chance | 650 |
main hand local accuracy rating | 129 |
curse cast speed +% | 20 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 76 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
keystone ghost reaver | 1 |
melee damage +% | 12 |
footstep effect variation | 3 |
number of equipped uniques | 2 |
curse effect +% | 6 |
fire and lightning damage resistance % | 16 |
map spawn two bosses | 20 |
old do not use base life leech from cold damage permyriad | 200 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.