Infestação Alada
Demoníaco
monster base type attack cast speed +% and damage -% final [33]
Duração do Veneno aumentada em 100%
Envenena ao Acertar
Habilidades disparam 2 Projéteis adicionais
Duração do Veneno aumentada em 100%
Envenena ao Acertar
Habilidades disparam 2 Projéteis adicionais
Plaguewing
Spectre | N |
---|---|
Tags | cannot_be_monolith, Conjurador, chaos_affinity, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Vida
360%
Armadura
+50%
Evasão
+40%
Ailment Threshold
360%
Resistência
37 37 37 0
Damage
139%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.455 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
KitavaDemonPlaguewing
Metadata
KitavaDemonPlaguewing
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
23,160
Armadura
43,185
Evasão
6,635
Escudo de Energia
0
Damage
519
Dano Mágico
519
Precisão
290
Attack Time
1.455
Experiência
12,306
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 415–623
Chance de Crítico: 5%
Attack Time: 1.455 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterLeapSlamCausticCloudPlaguewing
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Salto Impactante
Base Damage: 415–623
Chance de Crítico: 5%
Attack Time: 1.455 seg
Recarga: 4 seg
Salta no ar, causando dano e empurrando inimigos com sua arma ao cair. Inimigos nos quais você cairia em cima são empurrados para fora do caminho. Requer um Machado, Maça, Cetro, Espada ou Cajado.
Causa 50% mais Dano
Duração base é de 9 segundos
O raio Base é de 1.5 metros
cast time overrides attack duration [1]
ground caustic art variation [2]
is area damage [1]
leap slam base caustic cloud damage to deal per minute [12354]
monster penalty against minions damage +% final vs player minions [-30]
Duração base é de 9 segundos
O raio Base é de 1.5 metros
cast time overrides attack duration [1]
ground caustic art variation [2]
is area damage [1]
leap slam base caustic cloud damage to deal per minute [12354]
monster penalty against minions damage +% final vs player minions [-30]
CausticMortarElementalPlaguewing
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Morteiro
Tempo de Conjuração: 1.57 seg
Recarga: 4 seg
Como a habilidade de morteiro de monstro, mas deixa um efeito no solo com o impacto.
Causa 125.8 a 188.7 de Dano de Caos
Duração base é de 3 segundos
active skill area of effect radius +% final [-30]
base is projectile [1]
base projectile ground caustic cloud damage per minute [18344]
ground caustic art variation [2]
is area damage [1]
monster projectile variation [7]
projectile spread radius [10]
projectile spread radius per additional projectile [3]
Duração base é de 3 segundos
active skill area of effect radius +% final [-30]
base is projectile [1]
base projectile ground caustic cloud damage per minute [18344]
ground caustic art variation [2]
is area damage [1]
monster projectile variation [7]
projectile spread radius [10]
projectile spread radius per additional projectile [3]
PlaguewingWhirlingBlades
Attack, Melee, Movement, Travel
Lâminas Giratórias
Base Damage: 415–623
Chance de Crítico: 5%
Dano de Ataque: 60%
Dano de Ataque: 60%
Attack Time: 1.455 seg
Recarga: 6 seg
Mergulha nos inimigos, causando dano da arma. Enquanto em empunhadura dupla, ataca com ambas as armas, causando o dano das duas em um único acerto. Só funciona com Adagas, Garras e Espadas de Uma Mão.
Causa 40% menos Dano de Ataque
Duração base é de 6 segundos
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [11206]
Duração base é de 6 segundos
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [11206]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( Metadata/Particles/monster_effects/kitava_demon/plaguewing/plaguewing.epk );" on_death = "RemoveEffectPack( Metadata/Particles/monster_effects/kitava_demon/plaguewing/plaguewing.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monster/KitavaDemon/KitavaDemonPlaguewing"] = { name = "Plaguewing", life = 3.6, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1.39, damageSpread = 0.2, attackTime = 1.455, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "PlaguewingWhirlingBlades", "Melee", "MonsterLeapSlamCausticCloudPlaguewing", "CausticMortarElementalPlaguewing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PlaguewingWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.962, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "whirling_blades_base_ground_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "monster_flurry", "ground_caustic_art_variation", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {1, 6000, 1, 2, baseMultiplier = 0.6, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLeapSlamCausticCloudPlaguewing"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.57, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_base_caustic_cloud_damage_to_deal_per_minute", "active_skill_damage_+%_final", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ground_caustic_art_variation", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {0.40000000596046, 50, 9000, -30, 2, 15, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CausticMortarElementalPlaguewing"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.57, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_projectile_ground_caustic_cloud_damage_per_minute", "monster_projectile_variation", "projectile_spread_radius", "ground_caustic_art_variation", "base_skill_effect_duration", "projectile_spread_radius_per_additional_projectile", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 7, 7, 10, 2, 3000, 3, -30, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 7, 7, 10, 2, 3000, 3, -30, levelRequirement = 56, statInterpolation = {3, 3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6, 7, 10, 2, 3000, 3, -30, levelRequirement = 82, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Duração do Veneno aumentada em 100%
Envenena ao Acertar
Id | ParasitePoisonOnHit |
---|---|
Family | RatTalismanPoisonOnHit |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | poison chaos ailment |
Habilidades disparam 2 Projéteis adicionais
Id | MonsterMultipleProjectilesImplicit1 |
---|---|
Family | MonsterMultipleProjectile |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.