Esqueleto Colossal Inquieto
Morto-vivo
undead description [1]
corpse cannot be destroyed [1]
Restless Skeletal Colossal
SpectreY
Tagsbone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Packs
  • Esqueleto Inquieto, Esqueleto Colossal Inquieto
  • Vida
    198%
    Armadura
    +25%
    Ailment Threshold
    198%
    Resistência
    0 0 40 0
    Damage
    180%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experiência
    180%
    Model Size
    100%
    Type
    SkeletonLarge
    Metadata
    SkeletonMeleeLargeSupporter
    Nível
    68
    Vida
    12,738
    Armadura
    35,988
    Evasão
    4,739
    Escudo de Energia
    0
    Damage
    672
    Dano Mágico
    672
    Precisão
    290
    Attack Time
    2.25
    Experiência
    18,459
    Ailment Threshold
    12,738
    Chill
    40
    Shock
    40
    Brittle
    228
    Scorch
    40
    Sap
    111
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 538–807
    Chance de Crítico: 5%
    Attack Time: 2.25 seg
    Abate seus inimigos com um golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Render
    {
         //turn_duration = 0.35
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonMeleeLargeSupporter"] = {
        name = "Restless Skeletal Colossal",
        life = 1.98,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    corpse cannot be destroyed [1]
    IdMonsterCorpseCannotBeDestroyed
    FamilyCorpseCannotBeDestroyed
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • corpse cannot be destroyed Min: 1 Max: 1 Global