Muda
Construto
monster no drops or experience [1]
monster grants frenzy charges to allies within distance on death [50]
cannot have affliction mods [1]
Seedling
SpectreN
TagsConjurador, construct, fire_affinity, immobile, is_unarmed, karui, mud_blood, not_dex, not_int, ranged, small_height, stone_armour
Vida
100%
Armadura
+100%
Ailment Threshold
100%
Resistência
20 20 20 0
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±0%
Experiência
100%
Model Size
60%
Type
MonsterTotemPuiTotemMapBossMinionMinion
Metadata
PuiTotemMapBossMinionMinion1
Nível
68
Vida
6,433
Armadura
57,580
Evasão
4,739
Escudo de Energia
0
Damage
747
Dano Mágico
747
Precisão
290
Attack Time
2.25
Experiência
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
MoltenMortarProjectileSmallMapBoss
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Recarga: 2.5 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Seus Acertos não podem Atordoar Inimigos
Causa 380.2 a 570.3 de Dano de Fogo
base is projectile [1]
is area damage [1]
projectile spread radius [15]
PuiTotemBossWait
Duração base é de 0.3 segundos

Object Type

version 2
extends "Metadata/Monsters/PuiTotem/PuiTotemBossMinion"

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/PuiTotem/PuiTotemBossMinion"

-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/PuiTotemMapBossMinionMinion1"] = {
    name = "Seedling",
    life = 1,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0,
    attackTime = 2.25,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MoltenMortarProjectileSmallMapBoss",
        "PuiTotemBossWait",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MoltenMortarProjectileSmallMapBoss"] = {
    name = "MoltenMortarProjectileSmallMapBoss",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "is_area_damage",
        "base_is_projectile",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PuiTotemBossWait"] = {
    name = "PuiTotemBossWait",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {300, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster grants frenzy charges to allies within distance on death [50]
    IdMonsterImplicitGrantsFrenzyChargesToAlliesOnDeath1
    FamilyMonsterGrantsCharges
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster grants frenzy charges to allies within distance on death Min: 50 Max: 50 Global
  • Craft Tagsfrenzy_charge
    cannot have affliction mods [1]
    IdCannotGainAfflictedMods
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot have affliction mods Min: 1 Max: 1 Global
  • Muda
    Construto
    monster no drops or experience [1]
    monster grants frenzy charges to allies within distance on death [50]
    cannot have affliction mods [1]
    Seedling
    SpectreN
    TagsConjurador, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, small_height, stone_armour
    Vida
    100%
    Armadura
    +100%
    Ailment Threshold
    100%
    Resistência
    20 20 20 0
    Damage
    200%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    2.25 Second
    Damage Spread
    ±0%
    Experiência
    100%
    Model Size
    60%
    Type
    MonsterTotemPuiTotemMapBossMinionMinion
    Metadata
    PuiTotemMapBossMinionMinion2
    Nível
    68
    Vida
    6,433
    Armadura
    57,580
    Evasão
    4,739
    Escudo de Energia
    0
    Damage
    747
    Dano Mágico
    747
    Precisão
    290
    Attack Time
    2.25
    Experiência
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    PuiTotemBossWait
    Duração base é de 0.3 segundos
    PuiTotemMapBossLightningWarp
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
    Teleporte Relampejante
    Chance de Crítico: 5%
    Eficácia do Dano Adicionado: 50%
    Tempo de Conjuração: 1 seg
    Recarga: 2.5 seg
    Aguarda por uma tempo antes de teleportar o destino alvo, com a duração sendo baseada na distância e sua velocidade de movimento. Quando o teleporte acontecer, o dano de raio é causado na área ao redor tanto de onde o jogador estava, quanto para onde ele teleportou. Conjurar novamente colocará vários teleportes na fila para acontecer em sequência.
    Causa 222.1 a 666.3 de Dano de Raio
    Seus Acertos não podem Atordoar Inimigos
    is area damage [1]
    lightning warp use non screen shake effects [1]

    Object Type

    version 2
    extends "Metadata/Monsters/PuiTotem/PuiTotemBossMinion"
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/PuiTotem/PuiTotemBossMinion"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/PuiTotemMapBossMinionMinion2"] = {
        name = "Seedling",
        life = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0,
        attackTime = 2.25,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "PuiTotemMapBossLightningWarp",
            "PuiTotemBossWait",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PuiTotemMapBossLightningWarp"] = {
        name = "Lightning Warp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Movement] = true,
            [SkillType.Lightning] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Travel] = true,
            [SkillType.Multicastable] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "variable_duration_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "cannot_stun",
            "lightning_warp_use_non_screen_shake_effects",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PuiTotemBossWait"] = {
        name = "PuiTotemBossWait",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {300, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster grants frenzy charges to allies within distance on death [50]
    IdMonsterImplicitGrantsFrenzyChargesToAlliesOnDeath1
    FamilyMonsterGrantsCharges
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster grants frenzy charges to allies within distance on death Min: 50 Max: 50 Global
  • Craft Tagsfrenzy_charge
    cannot have affliction mods [1]
    IdCannotGainAfflictedMods
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot have affliction mods Min: 1 Max: 1 Global
  • Muda
    Construto
    monster no drops or experience [1]
    monster grants frenzy charges to allies within distance on death [50]
    cannot have affliction mods [1]
    Seedling
    SpectreN
    TagsConjurador, cold_affinity, construct, immobile, is_unarmed, karui, mud_blood, not_dex, not_int, ranged, small_height, stone_armour
    Vida
    100%
    Armadura
    +100%
    Ailment Threshold
    100%
    Resistência
    20 20 20 0
    Damage
    200%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    2.25 Second
    Damage Spread
    ±0%
    Experiência
    100%
    Model Size
    60%
    Type
    MonsterTotemPuiTotemMapBossMinionMinion
    Metadata
    PuiTotemMapBossMinionMinion3
    Nível
    68
    Vida
    6,433
    Armadura
    57,580
    Evasão
    4,739
    Escudo de Energia
    0
    Damage
    747
    Dano Mágico
    747
    Precisão
    290
    Attack Time
    2.25
    Experiência
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    PuiTotemBossWait
    Duração base é de 0.3 segundos
    PuiTotemMapBossIceElementalSpear
    Projectile, ProjectilesFromUser, Spell, Trappable, Totemable, Triggerable
    Lança Elemental de Gelo
    Tempo de Conjuração: 1 seg
    Recarga: 2.5 seg
    Causa 134.5 a 201.8 de Dano de Gelo
    Seus Acertos não podem Atordoar Inimigos
    base is projectile [1]
    monster projectile variation [1]
    monster reverse point blank damage -% at minimum range [20]

    Object Type

    version 2
    extends "Metadata/Monsters/PuiTotem/PuiTotemBossMinion"
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/PuiTotem/PuiTotemBossMinion"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/PuiTotemMapBossMinionMinion3"] = {
        name = "Seedling",
        life = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0,
        attackTime = 2.25,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "PuiTotemBossWait",
            "PuiTotemMapBossIceElementalSpear",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PuiTotemBossWait"] = {
        name = "PuiTotemBossWait",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {300, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PuiTotemMapBossIceElementalSpear"] = {
        name = "Ice Elemental Spear",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_is_projectile",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 20, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster grants frenzy charges to allies within distance on death [50]
    IdMonsterImplicitGrantsFrenzyChargesToAlliesOnDeath1
    FamilyMonsterGrantsCharges
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster grants frenzy charges to allies within distance on death Min: 50 Max: 50 Global
  • Craft Tagsfrenzy_charge
    cannot have affliction mods [1]
    IdCannotGainAfflictedMods
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot have affliction mods Min: 1 Max: 1 Global
  • Edit

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