Monstruosidade Retalhada
Demoníaco
stance movement speed +% final [112]
Slashed Miscreation
Vida
150%
Ailment Threshold
150%
Resistência
0 0 0 0
Damage
135%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
107%
Type
DemonModularBladeVortex
Metadata
DemonModularBladeVortex
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
83
Vida
48,025
Armadura
92,477
Evasão
7,860
Escudo de Energia
0
Damage
1,216
Dano Mágico
1,216
Precisão
518
Attack Time
1.5
Experiência
13,132
Ailment Threshold
48,025
Chill
152
Shock
152
Brittle
859
Scorch
152
Sap
420
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 972–1459
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DemonModularBladeVortex
Spell, Damage, Area, Duration, Totemable, Multicastable, Triggerable, TotemCastsAlone, CanRapidFire, AreaSpell, Physical
Vórtice de Lâminas
Chance de Crítico: 6%
Tempo de Conjuração: 0.5 seg
Recarga: 6 seg
Adagas etéreas giram à sua volta, danificando repetidamente os inimigos que passam por elas até o fim da duração.
Causa 289.2 a 433.8 de Dano Físico
Habilidades se Repetem 2 Vezes mais
Duração base é de 5 segundos
Pode ter até 5 lâminas giratórias ativas
active skill area of effect radius +% final [20]
is area damage [1]
skill can add multiple charges per action [1]
Habilidades se Repetem 2 Vezes mais
Duração base é de 5 segundos
Pode ter até 5 lâminas giratórias ativas
active skill area of effect radius +% final [20]
is area damage [1]
skill can add multiple charges per action [1]
DemonModularBladeVortexSpectre
Spell, Damage, Area, Duration, Totemable, Multicastable, Triggerable, TotemCastsAlone, CanRapidFire, AreaSpell, Physical
Vórtice de Lâminas
Chance de Crítico: 6%
Tempo de Conjuração: 0.5 seg
Adagas etéreas giram à sua volta, danificando repetidamente os inimigos que passam por elas até o fim da duração.
Causa 289.2 a 433.8 de Dano Físico
Habilidades se Repetem 2 Vezes mais
Duração base é de 5 segundos
Pode ter até 5 lâminas giratórias ativas
active skill area of effect radius +% final [20]
is area damage [1]
skill can add multiple charges per action [1]
Habilidades se Repetem 2 Vezes mais
Duração base é de 5 segundos
Pode ter até 5 lâminas giratórias ativas
active skill area of effect radius +% final [20]
is area damage [1]
skill can add multiple charges per action [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "Emerge2" basic_action = "Emerge3" main_hand_unarmed_type = "One_Hand_Sword" } Stats { mana_regeneration_rate_per_minute_% = 0 } StateMachine { define_shared_state = "generic1" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "DetachAllContainingText( elehands );" on_spawned_dead = "DetachAllContainingText( elehands );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonModularBladeVortex"] = { name = "Slashed Miscreation", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DemonModularBladeVortex", "DemonModularBladeVortexSpectre", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DemonModularBladeVortex"] = { name = "Blade Vortex", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An ethereal blade spins around you for a duration, repeatedly damaging enemies that it passes through.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.TotemCastsAlone] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "maximum_number_of_spinning_blades", "skill_repeat_count", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_can_add_multiple_charges_per_action", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, 5, 2, 20, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DemonModularBladeVortexSpectre"] = { name = "Blade Vortex", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An ethereal blade spins around you for a duration, repeatedly damaging enemies that it passes through.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.TotemCastsAlone] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "maximum_number_of_spinning_blades", "skill_repeat_count", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_can_add_multiple_charges_per_action", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, 5, 2, 20, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [112]
Id | StanceBanditRun |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.