Rhex Selvagem
Bestial
Espécie: Primatas
Grupo: Aves
Família: Deserticos
Wild Rhex
SpectreY
AreaDeserto Vastiri, O Oásis, Laboratório Eterno
Tagsavian_beast, beast, bludgeoning_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Packs
  • Deserto Vastiri, O Oásis: Rhex Selvagem
  • Laboratório Eterno: Rhex Selvagem
  • Vida
    140%
    Evasão
    +50%
    Ailment Threshold
    140%
    Resistência
    0 0 40 0
    Damage
    126%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    140%
    Model Size
    85%
    Type
    MarakethBird
    Metadata
    Bird1
    Nível
    68
    Vida
    9,007
    Armadura
    28,790
    Evasão
    7,109
    Escudo de Energia
    0
    Damage
    471
    Dano Mágico
    471
    Precisão
    290
    Attack Time
    1.5
    Experiência
    14,357
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 377–565
    Chance de Crítico: 5%
    Attack Time: 1.5 seg
    Abate seus inimigos com um golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MarakethBird/Bird1"] = {
        name = "Wild Rhex",
        life = 1.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.26,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Rhex Selvagem
    Bestial
    monster no drops or experience [1]
    Dano aumentado em 30%
    Velocidade de Ataque aumentada em 40%
    Velocidade de Movimento aumentada em 40%
    Dano recebido reduzido em 25%
    Wild Rhex
    SpectreY
    Tagsavian_beast, beast, bludgeoning_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
    Vida
    1250%
    Evasão
    +50%
    Ailment Threshold
    1000%
    Resistência
    0 0 40 0
    Damage
    125%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    250%
    Model Size
    85%
    Type
    MarakethBirdSpiritBossMinion
    Metadata
    Bird1SpiritBossMinion
    Nível
    68
    Vida
    80,417
    Armadura
    28,790
    Evasão
    7,109
    Escudo de Energia
    0
    Damage
    467
    Dano Mágico
    467
    Precisão
    290
    Attack Time
    1.5
    Experiência
    25,638
    Ailment Threshold
    64,334
    Chill
    203
    Shock
    203
    Brittle
    1,151
    Scorch
    203
    Sap
    562
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 374–560
    Chance de Crítico: 5%
    Attack Time: 1.5 seg
    Abate seus inimigos com um golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/MarakethBird/MarakethBird"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/MarakethBird/MarakethBird"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MarakethBird/Bird1SpiritBossMinion"] = {
        name = "Wild Rhex",
        life = 12.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Dano aumentado em 30%
    Velocidade de Ataque aumentada em 40%
    Velocidade de Movimento aumentada em 40%
    Dano recebido reduzido em 25%
    IdChimeraMinionFerocity
    FamilyChimeraMinionFerocity
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • damage +% Min: 30 Max: 30 Global
  • attack speed +% Min: 40 Max: 40 Global
  • base damage taken +% Min: -25 Max: -25 Global
  • base movement velocity +% Min: 40 Max: 40 Global
  • Craft Tagsdamage attack speed
    Edit

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