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# Reap **Reap** is a [[physical]] [[spell]] that [[hit]]s with physical damage and applies a strong physical [[damage over time]] [[debuff]] in a targeted area. If all enemies hit by this skill survive, the player gains a Blood Charge up to a maximum of 5. Blood charges increase this skill's [[damage]] and [[life]] cost. ## Skill functions and interactions Casting Reap costs [[Life]] instead of [[Mana]].
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