Chilled_ground

Old: ChuanHsing 2021-08-24 12:25:21

New: Yueren 2021-08-24 13:22:03

OldNewDifferences
1-# Chilled Ground
1+# Chilled ground
2+**Chilled ground** is a detrimental [[ground effect]] that inflicts [[chill]]. It affects all actions, effectively being multiplicative with [[cast speed]]s, [[attack speed]]s and [[movement speed]]s since chill is affecting the enemy's animations themselves. Unless otherwise specified chilled ground slows for 10%. Since version 3.9.0, the magnitude of chilled ground from map mods are 10/20/30 depends on tier. It is not shown in the mod description, and only stored in the stat id "map_ground_ice_base_magnitude" internally.
3+
4+## Sources
5+
6+- [[Arctic Armour]]
7+- [[Creeping Frost]] (wording of the gem is "chilling area")
8+- [[Cold Snap]] (leave Chilled Ground that deals Cold DOT and chill ailment; in the status icon, it is known as "Cold Snap")
9+- [[Frostblink]]
10+- [[Aquamarine Flask]]
11+- [[Nuro's Harp]]
12+- [[The Brine Crown]]
13+- Freezing Shrines
14+- Maps with the 'of Ice' suffix
15+- Delve area mods
16+- Synthesis area mods
17+- various monster skill