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Адмирал Дарнау
Вещи для заданий
Price Multiplier: 0%
Admiral Darnaw
DropLevel
1
BaseType
Admiral Darnaw
BaseType
Адмирал Дарнау
Flags
AlwaysShow
Type
Metadata/Items/Heist/QuestItems/HeistFinalObjectiveQuestFaustus3
Icon
Art/2DItems/QuestItems/Heist/HeistPrize6
Base.base_level
1
Base.tag
default
Base.x_size
1
Base.y_size
1
client.RenderItem
,
Адмирал Дарнау
Гуманоид
IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [0]
Admiral Darnaw
Spectre
AreaПристанище Дарнау
TagsЧародейский, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, puncturing_weapon, red_blood
Здоровье
1950%
Уклонение
+50%
Ailment Threshold
1050%
Сопротивление
IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
Damage
135%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 14
Attack Time
1.56 Second
Damage Spread
±20%
Опыт
300%
Model Size
120%
Type
HeistBossAdmiralDarnaw
Metadata
AdmiralDarnaw
Уровень
82
Здоровье
40,808,178
Броня
85,651
Уклонение
11,412
Damage
1,307
Урон от чар
1,951
Точность
998
Attack Time
1.0452
Опыт
214,599
Minion Life
7,844,789
Minion Damage
1,100
Ailment Threshold
10,327,608
Chill
32,656
Shock
32,656
Brittle
184,751
Scorch
32,656
Sap
90,222
Phys Convert Ele
300%
MeleeCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 2076—3115
Шанс критического удара: 5%
Урон от атаки: 75%
Attack Time: 1.56 сек.
Герой наносит обычный удар.
Наносит на 25% меньше урона атаками
75% физического урона становится уроном от холода
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
HeistAdmiralDoubleStrike
Attack
Base Damage: 2076—3115
Шанс критического удара: 5%
Attack Time: 1.56 сек.
Перезарядка: 6 сек.
cast time overrides attack duration [1]
HeistAdmiralDoubleStrikeTriggered
Triggerable, Attack
Base Damage: 2076—3115
Шанс критического удара: 5%
Урон от атаки: 70%
Attack Time: 1.56 сек.
Наносит на 30% меньше урона атаками
75% физического урона становится уроном от холода
is area damage [1]
HeistAdmiralDashThrust
Spell, Movement
Время применения: 1.5 сек.
Перезарядка: 16 сек.
cast time overrides attack duration [1]
disable attack repeats [1]
walk emerge extra distance [-10]
HeistAdmiralDashThrustTriggered
Triggerable, Attack
Base Damage: 2076—3115
Шанс критического удара: 5%
Attack Time: 1.56 сек.
100% физического урона становится уроном от холода
Всегда замораживает врагов
active skill area of effect radius +% final [50]
is area damage [1]
HeistAdmiralDodgeBack
Перезарядка: 6 сек.
monster dodge direction [3]
monster dodge distance [10]
HeistAdmiralDodgeLeft
Перезарядка: 6 сек.
monster dodge direction [1]
monster dodge distance [10]
HeistAdmiralDodgeRight
Перезарядка: 6 сек.
monster dodge distance [10]
HeistAdmiralSummonCannonFire
Spell
Время применения: 3 сек.
Перезарядка: 25 сек.
HeistAdmiralSummonGeysers
Triggerable, Spell
Время применения: 4.67 сек.
Перезарядка: 25 сек.
HeistAdmiralTidalWave
Multicastable, Triggerable
Перезарядка: 25 сек.
HeistAdmiralDashMortars
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Время применения: 1 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 2338 до 3507 урона от холода
active skill area of effect radius +% final [-33]
base is projectile [1]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [2]
projectile minimum range [5]
projectile spread radius [10]
projectile uses contact direction [1]
use scaled contact offset [1]
HeistAdmiralSpawnCannonballMarker
Triggerable, Spell
Время применения: 3 сек.
Перезарядка: 30 сек.
HeistAdmiralGeyserDamage
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 701.4 до 1052 урона от холода
active skill chill duration +% final [100]
chill minimum slow % from skill [30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
HeistAdmiralSpawnCannonballMarker2
Triggerable, Spell
Время применения: 3 сек.
Перезарядка: 15 сек.
HeistAdmiralSpawnGeyser
Triggerable, Spell
Время применения: 1 сек.

Object Type

version 2
extends "Metadata/Monsters/LeagueHeist/HeistBossBase"

Actor
{
	basic_action = "ChangeToStance1"
}

StateMachine
{
	define_shared_state = "sword_drawn;"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Boss/AdmiralDarnaw"] = {
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    name = "Admiral Darnaw",
    life = 19.5,
    damage = 1.35,
    damageSpread = 0.2,
    attackTime = 1.56,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "MeleeCold",
        "HeistAdmiralDoubleStrike",
        "HeistAdmiralDoubleStrikeTriggered",
        "HeistAdmiralDashThrust",
        "HeistAdmiralDashThrustTriggered",
        "HeistAdmiralDashMortars",
        "HeistAdmiralDodgeBack",
        "HeistAdmiralDodgeLeft",
        "HeistAdmiralDodgeRight",
        "HeistAdmiralSummonCannonFire",
        "HeistAdmiralSummonGeysers",
        "HeistAdmiralTidalWave",
        "HeistAdmiralSpawnCannonballMarker",
        "HeistAdmiralSpawnCannonballMarker2",
        "HeistAdmiralSpawnGeyser",
        "HeistAdmiralGeyserDamage",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeCold"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistAdmiralDoubleStrike"] = {
    name = "HeistAdmiralDoubleStrike",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistAdmiralDoubleStrikeTriggered"] = {
    name = "HeistAdmiralDoubleStrikeTriggered",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {75, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistAdmiralDashThrust"] = {
    name = "HeistAdmiralDashThrust",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "disable_attack_repeats",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {-10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistAdmiralDashThrustTriggered"] = {
    name = "HeistAdmiralDashThrustTriggered",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "always_freeze",
    },
    levels = {
        [1] = {100, 50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistAdmiralDashMortars"] = {
    name = "HeistAdmiralDashMortars",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_projectiles_override",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
        "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 5, 2, -33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistAdmiralDodgeBack"] = {
    name = "HeistAdmiralDodgeBack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
    },
    levels = {
        [1] = {3, 10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistAdmiralDodgeLeft"] = {
    name = "HeistAdmiralDodgeLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
    },
    levels = {
        [1] = {1, 10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistAdmiralDodgeRight"] = {
    name = "HeistAdmiralDodgeRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_distance",
    },
    levels = {
        [1] = {10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistAdmiralSummonCannonFire"] = {
    name = "HeistAdmiralSummonCannonFire",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistAdmiralSummonGeysers"] = {
    name = "HeistAdmiralSummonGeysers",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistAdmiralTidalWave"] = {
    name = "HeistAdmiralTidalWave",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistAdmiralSpawnCannonballMarker"] = {
    name = "HeistAdmiralSpawnCannonballMarker",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistAdmiralSpawnCannonballMarker2"] = {
    name = "HeistAdmiralSpawnCannonballMarker2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistAdmiralSpawnGeyser"] = {
    name = "HeistAdmiralSpawnGeyser",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistAdmiralGeyserDamage"] = {
    name = "HeistAdmiralGeyserDamage",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "chill_minimum_slow_%_from_skill",
        "active_skill_chill_duration_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 30, 100, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
FamilyMonsterMapBoss
Domainsмонстр (3)
GenerationTypeуник (3)
Stats
  • monster slain experience +% 100 — 100 Global
  • monster dropped item rarity +% 10000 — 10000 Global
  • unique monster guarantee one rare 1 — 1 Global
  • Скорость действий не может быть уменьшена ниже базового значения в 50%
    FamilyCannotBeSlowedBelowValue
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Stats
  • hellscape boots action speed +% minimum value -50 — -50 Global
  • Craft TagsСкорость
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Stats
  • cannot be stunned while stunned 1 — 1 Global — Неизменяемое значение
  • cannot be stunned for ms after stun finished 4000 — 4000 Global
  • monster dropped item rarity +% [0]
    FamilyMonsterDroppedItemRarity
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Stats
  • monster dropped item rarity +% 0 — 0 Global
  • Stats.item_drop_slots
    1
    Stats.energy_shield_recharge_rate_per_minute_%
    2000
    Stats.mana_regeneration_rate_per_minute_%
    100
    Stats.base_maximum_mana
    200
    Stats.maximum_physical_damage_reduction_%
    75
    Stats.max_viper_strike_orbs
    4
    Stats.base_maximum_all_resistances_%
    75
    Stats.max_fuse_arrow_orbs
    5
    Stats.max_fire_beam_stacks
    8
    Stats.max_charged_attack_stacks
    10
    Stats.base_critical_strike_multiplier
    130
    Stats.critical_ailment_dot_multiplier_+
    30
    Stats.max_endurance_charges
    3
    Stats.max_frenzy_charges
    3
    Stats.max_power_charges
    3
    Stats.base_attack_speed_+%_per_frenzy_charge
    4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
    11
    Stats.base_cast_speed_+%_per_frenzy_charge
    4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
    11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
    5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge
    4
    Stats.physical_damage_reduction_%_per_endurance_charge
    4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
    11
    Stats.resist_all_elements_%_per_endurance_charge
    4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
    11
    Stats.critical_strike_chance_+%_per_power_charge
    50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
    150
    Stats.maximum_block_%
    75
    Stats.base_maximum_spell_block_%
    75
    Stats.base_number_of_totems_allowed
    1
    Stats.base_number_of_traps_allowed
    3
    Stats.base_number_of_remote_mines_allowed
    5
    Stats.movement_velocity_cap
    128
    Stats.maximum_life_leech_rate_%_per_minute
    1200
    Stats.maximum_mana_leech_rate_%_per_minute
    1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute
    600
    Stats.monster_ignite_damage_+%_final
    -72
    Stats.monster_bleeding_damage_+%_final
    -86
    Stats.monster_poison_damage_+%_final
    -50
    Stats.bleeding_moving_damage_%_of_base_override
    500
    Stats.max_azurite_debuff_stacks
    10
    Stats.impaled_debuff_base_duration_ms
    8000
    Stats.impaled_debuff_number_of_reflected_hits
    5
    Stats.ignore_skill_weapon_restrictions
    1
    Stats.base_total_number_of_sigils_allowed
    3
    Stats.maximum_life_leech_amount_per_leech_%_max_life
    10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana
    10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
    10
    Stats.object_inherent_melee_hit_stun_duration_+%_final
    20
    Stats.scale_melee_range_to_actor_scale
    1
    Stats.use_melee_pattern_range
    1
    Stats.actor_scale_+%_limit
    100
    Stats.damage_taken_when_hit_+%_final_per_fortification
    -1
    Stats.base_max_fortification
    20
    Stats.soul_eater_maximum_stacks
    45
    Stats.monster_uses_map_boss_difficulty_scaling
    1
    ObjectMagicProperties.stat_description_list
    Metadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blocking
    true
    Positioned.team
    0
    Positioned.serialise_collidable
    true
    BaseEvents.server_only
    true
    Actor.basic_action
    Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, ChangeToStance1
    Actor.slow_animations_go_to_idle
    true
    StateMachine.define_shared_state
    sword_drawn;
    Адмирал Дарнау Topic /4
    NPCИмя
    Фауст СкупщикЯ давно служу на флоте и повидал многих командиров. Скажу тебе так: Дарнау — идиот. Осёл. Кретин! Он моральный урод, но самое возмутительное не это. Ему плевать на человеческое наследие! Раньше флот был местом, где мальчики становились мужчинами. Где порядочные жители Ориата могли пробиться наверх после непродолжительной и обычно безопасной службы на море. Потом явился Дарнау, и внезапно мы оказались окружены людьми без роду и племени, которые шатаются у кают и ведут себя так, будто служат на кораблях! А ведь так и есть! Он допустил голытьбу на корабли! Этот Дарнау ужасен. Просто ужасен.
    Контракт: Смерть Дарнау«Если адмирал Дарнау настолько туп, что рассылает приказы по флоту,
    не думая о возможном перехвате, то он заслуживает своей участи!»
    Бумаги адмирала Дарнау«Дарнау глуп и самоуверен. Я убеждён,
    что он ведёт записи о своих сомнительных делишках».
    Адмирал Дарнау
    Адмирал Дарнау Text Audio /24
    Имя
    Как ты?.. Фауст. Будь он проклят! Адмирал не бегает от опасностей. Тебе нужен флот? Так попробуй его забрать!
    DarnawIntro — Адмирал Дарнау
    Верховный жрец оставил мне... дары.
    DarnawPhaseOne — Адмирал Дарнау
    Моря принадлежат мне!
    DarnawPhaseTwo — Адмирал Дарнау
    Я утоплю весь флот, но не сдамся!
    DarnawPhaseThree — Адмирал Дарнау
    Бездна зовёт!
    DarnawAbyssRandom — Адмирал Дарнау
    Бездна зовёт!
    DarnawAbyss2 — Адмирал Дарнау
    Смерть из-под ног!
    DarnawDeathFromBelowRandom — Адмирал Дарнау
    Смерть из-под ног!
    DarnawDeathFromBelow2 — Адмирал Дарнау
    Смерть из-под ног!
    DarnawDeathFromBelow3 — Адмирал Дарнау
    Ко дну!
    DarnawDrown — Адмирал Дарнау
    Свобода или смерть!
    DarnawFreedomRandom — Адмирал Дарнау
    Свобода или смерть!
    DarnawFreedom2 — Адмирал Дарнау
    С небес!
    DarnawFromTheSkiesRandom — Адмирал Дарнау
    С небес!
    DarnawFromTheSkies2 — Адмирал Дарнау
    Да разверзнутся небеса!
    DarnawHeavensRandom — Адмирал Дарнау
    Да разверзнутся небеса!
    DarnawHeavens2 — Адмирал Дарнау
    Ребята! В атаку!
    DarnawMenAttackRandom — Адмирал Дарнау
    Ребята! В атаку!
    DarnawMenAttack2 — Адмирал Дарнау
    Ребята! В атаку!
    DarnawMenAttack3 — Адмирал Дарнау
    Гнев океана!
    DarnawOceansWrathRandom — Адмирал Дарнау
    Гнев океана!
    DarnawOceansWrath2 — Адмирал Дарнау
    Удар!
    DarnawStrikeRandom — Адмирал Дарнау
    Удар!
    DarnawStrike2 — Адмирал Дарнау
    Этот... проклятый... тиран.
    DarnawDeath — Адмирал Дарнау
    Edit

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