Дэнниг
Гуманоид
stance movement speed +% final [-74]
Регенерация 2% здоровья в секунду
500% увеличение скрытности
Dannig
SpectreY
Tagsfast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Здоровье
130%
Броня
+50%
Уклонение
+50%
Ailment Threshold
130%
Сопротивление
0 0 0 0
Damage
74%
Точность
500%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 11
Attack Time
1.17 Second
Damage Spread
±20%
Опыт
100%
Model Size
90%
Type
ExpeditionDannig
Metadata
ExpeditionDannig
Уровень
68
Здоровье
8,363
Броня
43,185
Уклонение
7,109
Энерг. щит
0
Damage
276
Урон от чар
276
Точность
1,450
Attack Time
1.17
Опыт
10,255
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 221–332
Шанс критического удара: 5%
Attack Time: 1.17 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"

Animated
{
	animated_object = "Metadata/NPC/League/Expedition/Dannig/Dannig.ao"
}

BaseEvents
{
	on_construction_complete = "globals.dannig_wild = this;"
}

StateMachine
{
	define_shared_state = "olroth_fight"
}

Object Type Codes

version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"

StateMachine
{
	define_state = "trailer;"

	on_state_trailer_1 =
	"
		this.plunger = AddAttached( Metadata/Terrain/Doodads/Leagues/Expedition/plunger_trailer.ao,  );
		plunger.PlayAnimation( cine_plunge_01 );
		plunger.PauseAnimation();
	"
	on_state_weapon_visibility_1 = "ShowWeapons( 1, 1 ); AddEffectPackAttached( ExpeditionDannigWeaponFadeIn, R_Weapon ); AddEffectPackAttached( ExpeditionDannigWeaponFadeIn, L_Weapon );"
	on_state_weapon_visibility_0 = "AddEffectPackAttached( ExpeditionDannigWeaponFadeOut, R_Weapon ); AddEffectPackAttached( ExpeditionDannigWeaponFadeOut, L_Weapon ); Delay( 1.0, { HideWeapons( 1, 1 ); } );"

	create_state_weapon_visibility_1 = "ShowWeapons( 1, 1 );"
	create_state_weapon_visibility_0 = "HideWeapons( 1, 1 );"

	on_or_create_state_olroth_fight_1 = "DisableRendering(); DisableTargetable(); HideMinimapIcon();"
}

Animated
{
	on_cine_plunge_01 = "PlayAnimationAttached( Metadata/Terrain/Doodads/Leagues/Expedition/plunger_trailer.ao, cine_plunge_01 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/NPC/ExpeditionDannig"] = {
    name = "Dannig",
    life = 1.3,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.74,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 11,
    accuracy = 5,
    weaponType1 = "Dagger",
    weaponType2 = "Shield",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
stance movement speed +% final [-74]
IdStanceExpeditionDannigWalk
FamilyStance
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • stance movement speed +% final Min: -74 Max: -74 Global
  • Craft Tagsspeed
    Регенерация 2% здоровья в секунду
    IdExpeditionNPCLifeRegen_
    FamilyLifeRegenerationRatePercentage
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 120 Max: 120 Global
  • Craft Tagsresource life
    500% увеличение скрытности
    IdExpeditionNPCStealth_
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • stealth +% Min: 500 Max: 500 Global
  • Дэнниг
    Гуманоид
    stance movement speed +% final [-74]
    Регенерация 2% здоровья в секунду
    500% увеличение скрытности
    Dannig
    SpectreY
    Tagsfast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
    Здоровье
    130%
    Броня
    +50%
    Уклонение
    +50%
    Ailment Threshold
    130%
    Сопротивление
    0 0 0 0
    Damage
    74%
    Точность
    500%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    4 ~ 11
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    90%
    Type
    ExpeditionDannig
    Metadata
    ExpeditionDannigOlroth
    Уровень
    68
    Здоровье
    8,363
    Броня
    43,185
    Уклонение
    7,109
    Энерг. щит
    0
    Damage
    276
    Урон от чар
    276
    Точность
    1,450
    Attack Time
    1.17
    Опыт
    10,255
    Ailment Threshold
    8,363
    Chill
    26
    Shock
    26
    Brittle
    150
    Scorch
    26
    Sap
    73
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 221–332
    Шанс критического удара: 5%
    Attack Time: 1.17 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Animated
    {
    	animated_object = "Metadata/NPC/League/Expedition/Dannig/Dannig.ao"
    }
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Positioned
    {
    	team = 1
    }
    
    BaseEvents
    {
    	on_construction_complete = "globals.dannig_olroth = this;"
    }
    
    Stats
    {
    	set_immune_to_cheats = 1
    	set_cannot_die = 1
    	set_monster_no_additional_player_scaling = 1
    	set_cannot_be_chained_from = 1
    	set_base_cannot_be_damaged = 1
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		in_combat = 1;
    		weapon_visibility = 1;
    		encounter;
    		fight;
    		olroth_invisibility;
    		targetable = 1;
    		fading;
    	"
    
    	on_state_encounter_2 = "PathTo( olroth_fight_controller );"
    }
    
    SectorEvents {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_state_weapon_visibility_1 =
    	"
    		ShowWeapons( 1, 1 );
    		AddEffectPackAttached( ExpeditionDannigWeaponFadeIn, R_Weapon );
    		AddEffectPackAttached( ExpeditionDannigWeaponFadeIn, L_Weapon );
    	"
    
    	on_state_weapon_visibility_0 =
    	"
    		AddEffectPackAttached( ExpeditionDannigWeaponFadeOut, R_Weapon );
    		AddEffectPackAttached( ExpeditionDannigWeaponFadeOut, L_Weapon );
    		Delay( 1.0, { HideWeapons( 1, 1 ); } );
    	"
    
    	create_state_weapon_visibility_1 = "ShowWeapons( 1, 1 );"
    	create_state_weapon_visibility_0 = "HideWeapons( 1, 1 );"
    	on_or_create_state_targetable_1 = "EnableTargetable();"
    	on_or_create_state_targetable_0 = "DisableTargetable();"
    
    	on_state_fading_1 =
    	"
    		AddEffectPack( Metadata/Effects/Utility/EPKs/fade_Out.epk );
    		Delay( 1, { DisableRendering(); } );
    	"
    
    	create_state_fading_1 = "DisableRendering();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/NPC/ExpeditionDannigOlroth"] = {
        name = "Dannig",
        life = 1.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.74,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 11,
        accuracy = 5,
        weaponType1 = "Dagger",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeedUnique",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    stance movement speed +% final [-74]
    IdStanceExpeditionDannigWalk
    FamilyStance
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -74 Max: -74 Global
  • Craft Tagsspeed
    Регенерация 2% здоровья в секунду
    IdExpeditionNPCLifeRegen_
    FamilyLifeRegenerationRatePercentage
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 120 Max: 120 Global
  • Craft Tagsresource life
    500% увеличение скрытности
    IdExpeditionNPCStealth_
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • stealth +% Min: 500 Max: 500 Global
  • Дэнниг Topic /4 ⍟
    NPCИмя
    Рог, делецНаш харизматичный командир – человек, достойный своего места. Он идёт вперёд, первым. Я предпочитаю помогать издалека, с безопасного расстояния, и он, будучи человеком великим, позволяет мне это делать. Я успел побывать в разных походах и кампаниях, и меня непременно пытаются вооружить и обучить сражаться, убеждая, будто это мой единственный способ заслужить признание. Но я хочу стать первым знаменитым мастером снабжения. Этот Рог, будут говорить они, доставлял еду и питьё и снаряжение так быстро и бесперебойно, что это изумляло воинов по обе стороны баррикад и помогло одержать победу. Дэнниг говорит, что это достойное начинание. Он хороший друг.
    Гвеннен, спекулянтка{Наш отважный командир верит в лучший мир, чем тот, что есть на самом деле. Он видит не тебя и меня, изгнанник. Он видит героев. Он видит грандиозные легенды и храбрость, что потрясает мир. Не развенчивай эти представления. Я хочу жить в его мире, пусть даже я знаю, что он не настоящий.}{Наш отважный командир верит в лучший мир, чем тот, что есть на самом деле. Он видит не тебя и меня, изгнанница. Он видит героев. Он видит грандиозные легенды и храбрость, что потрясает мир. Не развенчивай эти представления. Я хочу жить в его мире, пусть даже я знаю, что он не настоящий.}
    Туджин, торгашОн славный человек. Человек двух миров. Отчасти вдохновенный мечтатель, отчасти циничный реалист. Я пошёл бы за ним на край света, о чём ты знаешь, потому что уже... и вот мы здесь.
    Дэнниг, воин и скальд

    Community Wiki

    Edit

    Dannig, Warrior Skald

    Dannig, Warrior Skald is the heart of the expedition, its brave leader and loremaster.

    1. Trade

    Dannig is interested in specific types of runed artifacts and wants to trade these from you for a variety of options such as currency that lets you reroll vendor inventories, logbooks, or artifacts that the other Kalguuran traders are looking for.

    2. Expedition Locker

    You can talk to the traders in the wild, in town or in your hideout. They grant you access to your Expedition Locker (which is like the Heist Locker – a lockbox for league-specific items) which can be accessed in all three places also. We’re adding the affinity system to these lockers.

    3. Open Expedition Logbook

    Take an Expedition Logbook Expedition Logbook to Danning in your hideout to open Portals to an Expedition. Among the many relics of the ancient Kalguurans you might find at their expedition sites are Logbooks. These ancient books chronicle the locations that their ancestors visited in their exploration of Wraeclast.

    A logbook item can be rolled to have a set of explicit mods, like an endgame map. Each location within the logbook has its own implicit mods, as well as a theme that controls what types of remnants can be found there.

    Talk to Dannig in your hideout and give him a logbook you have found and go on an Expedition to one of the locations it describes. These are all exotic places that no Exiles have ever travelled to before.

    Currency Notes
    Burial Medallion
    Lesser Sun Artifact Can be used to purchase:
  • Lesser Broken Circle Artifact
  • Lesser Black Scythe Artifact
  • Lesser Order Artifact
  • Common Sun Artifact Can be used to purchase:
  • Common Broken Circle Artifact
  • Common Black Scythe Artifact
  • Common Order Artifact
  • Greater Sun Artifact Can be used to purchase:
  • Greater Broken Circle Artifact
  • Greater Black Scythe Artifact
  • Greater Order Artifact
  • Grand Sun Artifact Can be used to purchase:
  • Grand Broken Circle Artifact
  • Grand Black Scythe Artifact
  • Grand Order Artifact
  • PoE Challenges: Dannig's Exchange (12)

    Exchange each of the following Artifacts with Dannig, Warrior Skald.

    • Lesser Broken Circle Artifact
    • Common Broken Circle Artifact
    • Greater Broken Circle Artifact
    • Grand Broken Circle Artifact
    • Lesser Black Scythe Artifact
    • Common Black Scythe Artifact
    • Greater Black Scythe Artifact
    • Grand Black Scythe Artifact
    • Lesser Order Artifact
    • Common Order Artifact
    • Greater Order Artifact
    • Grand Order Artifact

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.