대닉
인간형
stance movement speed +% final [-74]
1초마다 생명력의 2% 재생
은신 500% 증가
Dannig
SpectreY
Tagsfast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
생명력
130%
방어구
+50%
회피
+50%
Ailment Threshold
130%
저항
0 0 0 0
Damage
74%
정확도
500%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 11
Attack Time
1.17 Second
Damage Spread
±20%
경험치
100%
Model Size
90%
Type
ExpeditionDannig
Metadata
ExpeditionDannig
레벨
68
생명력
8,363
방어구
43,185
회피
7,109
에너지 보호막
0
Damage
276
주문 피해
276
정확도
1,450
Attack Time
1.17
경험치
10,255
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 221–332
치명타 확률: 5%
Attack Time: 1.17 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"

Animated
{
	animated_object = "Metadata/NPC/League/Expedition/Dannig/Dannig.ao"
}

BaseEvents
{
	on_construction_complete = "globals.dannig_wild = this;"
}

StateMachine
{
	define_shared_state = "olroth_fight"
}

Object Type Codes

version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"

StateMachine
{
	define_state = "trailer;"

	on_state_trailer_1 =
	"
		this.plunger = AddAttached( Metadata/Terrain/Doodads/Leagues/Expedition/plunger_trailer.ao,  );
		plunger.PlayAnimation( cine_plunge_01 );
		plunger.PauseAnimation();
	"
	on_state_weapon_visibility_1 = "ShowWeapons( 1, 1 ); AddEffectPackAttached( ExpeditionDannigWeaponFadeIn, R_Weapon ); AddEffectPackAttached( ExpeditionDannigWeaponFadeIn, L_Weapon );"
	on_state_weapon_visibility_0 = "AddEffectPackAttached( ExpeditionDannigWeaponFadeOut, R_Weapon ); AddEffectPackAttached( ExpeditionDannigWeaponFadeOut, L_Weapon ); Delay( 1.0, { HideWeapons( 1, 1 ); } );"

	create_state_weapon_visibility_1 = "ShowWeapons( 1, 1 );"
	create_state_weapon_visibility_0 = "HideWeapons( 1, 1 );"

	on_or_create_state_olroth_fight_1 = "DisableRendering(); DisableTargetable(); HideMinimapIcon();"
}

Animated
{
	on_cine_plunge_01 = "PlayAnimationAttached( Metadata/Terrain/Doodads/Leagues/Expedition/plunger_trailer.ao, cine_plunge_01 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/NPC/ExpeditionDannig"] = {
    name = "Dannig",
    life = 1.3,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.74,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 11,
    accuracy = 5,
    weaponType1 = "Dagger",
    weaponType2 = "Shield",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
stance movement speed +% final [-74]
IdStanceExpeditionDannigWalk
FamilyStance
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • stance movement speed +% final Min: -74 Max: -74 Global
  • Craft Tagsspeed
    1초마다 생명력의 2% 재생
    IdExpeditionNPCLifeRegen_
    FamilyLifeRegenerationRatePercentage
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 120 Max: 120 Global
  • Craft Tagsresource life
    은신 500% 증가
    IdExpeditionNPCStealth_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stealth +% Min: 500 Max: 500 Global
  • 대닉
    인간형
    stance movement speed +% final [-74]
    1초마다 생명력의 2% 재생
    은신 500% 증가
    Dannig
    SpectreY
    Tagsfast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
    생명력
    130%
    방어구
    +50%
    회피
    +50%
    Ailment Threshold
    130%
    저항
    0 0 0 0
    Damage
    74%
    정확도
    500%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    4 ~ 11
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    경험치
    100%
    Model Size
    90%
    Type
    ExpeditionDannig
    Metadata
    ExpeditionDannigOlroth
    레벨
    68
    생명력
    8,363
    방어구
    43,185
    회피
    7,109
    에너지 보호막
    0
    Damage
    276
    주문 피해
    276
    정확도
    1,450
    Attack Time
    1.17
    경험치
    10,255
    Ailment Threshold
    8,363
    Chill
    26
    Shock
    26
    Brittle
    150
    Scorch
    26
    Sap
    73
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 221–332
    치명타 확률: 5%
    Attack Time: 1.17 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Animated
    {
    	animated_object = "Metadata/NPC/League/Expedition/Dannig/Dannig.ao"
    }
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Positioned
    {
    	team = 1
    }
    
    BaseEvents
    {
    	on_construction_complete = "globals.dannig_olroth = this;"
    }
    
    Stats
    {
    	set_immune_to_cheats = 1
    	set_cannot_die = 1
    	set_monster_no_additional_player_scaling = 1
    	set_cannot_be_chained_from = 1
    	set_base_cannot_be_damaged = 1
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		in_combat = 1;
    		weapon_visibility = 1;
    		encounter;
    		fight;
    		olroth_invisibility;
    		targetable = 1;
    		fading;
    	"
    
    	on_state_encounter_2 = "PathTo( olroth_fight_controller );"
    }
    
    SectorEvents {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_state_weapon_visibility_1 =
    	"
    		ShowWeapons( 1, 1 );
    		AddEffectPackAttached( ExpeditionDannigWeaponFadeIn, R_Weapon );
    		AddEffectPackAttached( ExpeditionDannigWeaponFadeIn, L_Weapon );
    	"
    
    	on_state_weapon_visibility_0 =
    	"
    		AddEffectPackAttached( ExpeditionDannigWeaponFadeOut, R_Weapon );
    		AddEffectPackAttached( ExpeditionDannigWeaponFadeOut, L_Weapon );
    		Delay( 1.0, { HideWeapons( 1, 1 ); } );
    	"
    
    	create_state_weapon_visibility_1 = "ShowWeapons( 1, 1 );"
    	create_state_weapon_visibility_0 = "HideWeapons( 1, 1 );"
    	on_or_create_state_targetable_1 = "EnableTargetable();"
    	on_or_create_state_targetable_0 = "DisableTargetable();"
    
    	on_state_fading_1 =
    	"
    		AddEffectPack( Metadata/Effects/Utility/EPKs/fade_Out.epk );
    		Delay( 1, { DisableRendering(); } );
    	"
    
    	create_state_fading_1 = "DisableRendering();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/NPC/ExpeditionDannigOlroth"] = {
        name = "Dannig",
        life = 1.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.74,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 11,
        accuracy = 5,
        weaponType1 = "Dagger",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeedUnique",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    stance movement speed +% final [-74]
    IdStanceExpeditionDannigWalk
    FamilyStance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -74 Max: -74 Global
  • Craft Tagsspeed
    1초마다 생명력의 2% 재생
    IdExpeditionNPCLifeRegen_
    FamilyLifeRegenerationRatePercentage
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 120 Max: 120 Global
  • Craft Tagsresource life
    은신 500% 증가
    IdExpeditionNPCStealth_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stealth +% Min: 500 Max: 500 Global
  • 대닉 Topic /4 ⍟
    NPC이름
    중개인 로그우리의 카리스마 넘치는 대장 말이군. 그 직책에 어울리는 남자라오. 매사 앞에 나서서 이끌지. 나는 멀리서 안전하게 전방을 지원하는 편을 선호하는데, 대장은 큰 인물답게 그런 나를 봐준다오. 나도 여행과 모험은 할 만큼 했는데, 그럴 때마다 사람들은 나를 무장시키고 전투 훈련을 지키려고 하더군. 그래야만 명성을 얻을 수 있다면서 말이오... 하지만 나는 세계에서 가장 유명한 병참 전문가가 되는 것이 목표라오. 이름만 대면 아는 바로 그 로그가 식량과 장비를 어찌나 신속하고 안정적으로 조달하는지, 양편의 전사들을 공히 감탄시키고 승리를 불렀다는 이야기가 널리 전해지게 될 거요. 대닉은 그것도 가치 있는 꿈이라고 하더군. 참 좋은 친구라오.
    도박사 그위넨우리의 용감한 지도자는 이 세상을 현실보다 아름답게 보고 있지. 그의 눈에 당신이나 나는 보이지 않아, 유배자. 영웅들이 보이지. 거창한 신화와 세상을 바꾸는 용기가 보인다고. 괜히 환상을 깨지는 마. 그가 보는 세계가 현실이 아니라는 건 알지만, 나도 그런 세계에서 살고 싶거든.
    거간꾼 투젠대닉은 좋은 사람이지만 이중적이야. 한편으로는 포부가 큰 몽상가이지만, 다른 한편으로는 냉소적인 현실주의자이지. 나는 그를 따라서라면 세상 끝까지도 갈 수 있어... 그랬다가 이곳에 오게 된 거고.
    전사 시인 대닉

    Community Wiki

    Edit

    Dannig, Warrior Skald

    Dannig, Warrior Skald is the heart of the expedition, its brave leader and loremaster.

    1. Trade

    Dannig is interested in specific types of runed artifacts and wants to trade these from you for a variety of options such as currency that lets you reroll vendor inventories, logbooks, or artifacts that the other Kalguuran traders are looking for.

    2. Expedition Locker

    You can talk to the traders in the wild, in town or in your hideout. They grant you access to your Expedition Locker (which is like the Heist Locker – a lockbox for league-specific items) which can be accessed in all three places also. We’re adding the affinity system to these lockers.

    3. Open Expedition Logbook

    Take an Expedition Logbook Expedition Logbook to Danning in your hideout to open Portals to an Expedition. Among the many relics of the ancient Kalguurans you might find at their expedition sites are Logbooks. These ancient books chronicle the locations that their ancestors visited in their exploration of Wraeclast.

    A logbook item can be rolled to have a set of explicit mods, like an endgame map. Each location within the logbook has its own implicit mods, as well as a theme that controls what types of remnants can be found there.

    Talk to Dannig in your hideout and give him a logbook you have found and go on an Expedition to one of the locations it describes. These are all exotic places that no Exiles have ever travelled to before.

    Currency Notes
    Burial Medallion
    Lesser Sun Artifact Can be used to purchase:
  • Lesser Broken Circle Artifact
  • Lesser Black Scythe Artifact
  • Lesser Order Artifact
  • Common Sun Artifact Can be used to purchase:
  • Common Broken Circle Artifact
  • Common Black Scythe Artifact
  • Common Order Artifact
  • Greater Sun Artifact Can be used to purchase:
  • Greater Broken Circle Artifact
  • Greater Black Scythe Artifact
  • Greater Order Artifact
  • Grand Sun Artifact Can be used to purchase:
  • Grand Broken Circle Artifact
  • Grand Black Scythe Artifact
  • Grand Order Artifact
  • PoE Challenges: Dannig's Exchange (12)

    Exchange each of the following Artifacts with Dannig, Warrior Skald.

    • Lesser Broken Circle Artifact
    • Common Broken Circle Artifact
    • Greater Broken Circle Artifact
    • Grand Broken Circle Artifact
    • Lesser Black Scythe Artifact
    • Common Black Scythe Artifact
    • Greater Black Scythe Artifact
    • Grand Black Scythe Artifact
    • Lesser Order Artifact
    • Common Order Artifact
    • Greater Order Artifact
    • Grand Order Artifact

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.