
ステルスが500%増加する
Spectre | Y |
---|---|
Tags | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |





Object Type
version 2 extends "Metadata/NPC/League/Expedition/ExpeditionWildBase" Animated { animated_object = "Metadata/NPC/League/Expedition/Dannig/Dannig.ao" } BaseEvents { on_construction_complete = "globals.dannig_wild = this;" } StateMachine { define_shared_state = "olroth_fight" }
Object Type Codes
version 2 extends "Metadata/NPC/League/Expedition/ExpeditionWildBase" StateMachine { define_state = "trailer;" on_state_trailer_1 = " this.plunger = AddAttached( Metadata/Terrain/Doodads/Leagues/Expedition/plunger_trailer.ao,); plunger.PlayAnimation( cine_plunge_01 ); plunger.PauseAnimation(); " on_state_weapon_visibility_1 = "ShowWeapons( 1, 1 ); AddEffectPackAttached( ExpeditionDannigWeaponFadeIn, R_Weapon ); AddEffectPackAttached( ExpeditionDannigWeaponFadeIn, L_Weapon );" on_state_weapon_visibility_0 = "AddEffectPackAttached( ExpeditionDannigWeaponFadeOut, R_Weapon ); AddEffectPackAttached( ExpeditionDannigWeaponFadeOut, L_Weapon ); Delay( 1.0, { HideWeapons( 1, 1 ); } );" create_state_weapon_visibility_1 = "ShowWeapons( 1, 1 );" create_state_weapon_visibility_0 = "HideWeapons( 1, 1 );" on_or_create_state_olroth_fight_1 = "DisableRendering(); DisableTargetable(); HideMinimapIcon();" } Animated { on_cine_plunge_01 = "PlayAnimationAttached( Metadata/Terrain/Doodads/Leagues/Expedition/plunger_trailer.ao, cine_plunge_01 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/NPC/ExpeditionDannig"] = { name = "Dannig", life = 1.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.74, damageSpread = 0.2, attackTime = 1.17, attackRange = 11, accuracy = 5, weaponType1 = "Dagger", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeedUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [-74]
Id | StanceExpeditionDannigWalk |
---|---|
Family | Stance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
毎秒ライフの2%を自動回復する
Id | ExpeditionNPCLifeRegen_ |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
ステルスが500%増加する
Id | ExpeditionNPCStealth_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |

ステルスが500%増加する
Spectre | Y |
---|---|
Tags | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |





Object Type
version 2 extends "Metadata/Monsters/Monster" Animated { animated_object = "Metadata/NPC/League/Expedition/Dannig/Dannig.ao" } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Positioned { team = 1 } BaseEvents { on_construction_complete = "globals.dannig_olroth = this;" } Stats { set_immune_to_cheats = 1 set_cannot_die = 1 set_monster_no_additional_player_scaling = 1 set_cannot_be_chained_from = 1 set_base_cannot_be_damaged = 1 } StateMachine { define_shared_state = " in_combat = 1; weapon_visibility = 1; encounter; fight; olroth_invisibility; targetable = 1; fading; " on_state_encounter_2 = "PathTo( olroth_fight_controller );" } SectorEvents {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_weapon_visibility_1 = " ShowWeapons( 1, 1 ); AddEffectPackAttached( ExpeditionDannigWeaponFadeIn, R_Weapon ); AddEffectPackAttached( ExpeditionDannigWeaponFadeIn, L_Weapon ); " on_state_weapon_visibility_0 = " AddEffectPackAttached( ExpeditionDannigWeaponFadeOut, R_Weapon ); AddEffectPackAttached( ExpeditionDannigWeaponFadeOut, L_Weapon ); Delay( 1.0, { HideWeapons( 1, 1 ); } ); " create_state_weapon_visibility_1 = "ShowWeapons( 1, 1 );" create_state_weapon_visibility_0 = "HideWeapons( 1, 1 );" on_or_create_state_targetable_1 = "EnableTargetable();" on_or_create_state_targetable_0 = "DisableTargetable();" on_state_fading_1 = " AddEffectPack( Metadata/Effects/Utility/EPKs/fade_Out.epk ); Delay( 1, { DisableRendering(); } ); " create_state_fading_1 = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/NPC/ExpeditionDannigOlroth"] = { name = "Dannig", life = 1.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.74, damageSpread = 0.2, attackTime = 1.17, attackRange = 11, accuracy = 5, weaponType1 = "Dagger", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeedUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [-74]
Id | StanceExpeditionDannigWalk |
---|---|
Family | Stance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
毎秒ライフの2%を自動回復する
Id | ExpeditionNPCLifeRegen_ |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
ステルスが500%増加する
Id | ExpeditionNPCStealth_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ダニグ Topic /3
NPC | 名前 |
---|---|
ディーラー、ログ | 俺たちのカリスマ的リーダーは、その地位にふさわしい人物だ。彼は先頭に立ち、リードしてくれる。俺は安全な距離から物事をサポートするのが好きなんだが、彼は偉大な男で、俺にそれをさせてくれる。俺はこれまで様々な冒険や探検に参加してきた。みんな俺に武装させ、戦闘の訓練をさせようとしてくるんだ。それが俺が名声を得るための唯一の道だと言ってな... だが、俺は世界で最初の補給の専門家になりたいんだ。みんながこう言うだろう、あのログってやつは、迅速かつ一貫して食料と飲み物と装備を運んでくる、両陣営の戦士がそれには驚き、勝利に貢献した、ってな。ダニングのやつはこれが追い求めるに値する夢だと言ってくれる。彼は良い友人なんだ。 |
ギャンブラー、グウェネン | 私達の勇敢なリーダーは、実際の世界より良い世界を信じているの。彼は、私やあなたのことは見てないのよ、エグザイル。彼は英雄を見ているの。壮大な神話と世界を変える勇気をね。その考えを否定してはいけないわ。私は彼が見ている世界に生きてみたい、それが現実でないとわかっていてもね。 |
値切り屋、トゥージェン | 彼はいい奴だ。2つの世界を持つ男。高い目標を持つ夢想家でありながら、冷笑的な現実主義者でもある。俺は世界の果てまで彼についていくと決めたんだ。そりゃ、俺はすでに... 俺は今ここにいるんだからな。 |
Community Wiki
Dannig, Warrior Skald
Dannig, Warrior Skald is the heart of the expedition, its brave leader and loremaster.
1. Trade
Dannig is interested in specific types of runed artifacts and wants to trade these from you for a variety of options such as currency that lets you reroll vendor inventories, logbooks, or artifacts that the other Kalguuran traders are looking for.
2. Expedition Locker
You can talk to the traders in the wild, in town or in your hideout. They grant you access to your Expedition Locker (which is like the Heist Locker – a lockbox for league-specific items) which can be accessed in all three places also. We’re adding the affinity system to these lockers.
3. Open Expedition Logbook
Take an Expedition Logbook Expedition Logbook to Danning in your hideout to open Portals to an Expedition. Among the many relics of the ancient Kalguurans you might find at their expedition sites are Logbooks. These ancient books chronicle the locations that their ancestors visited in their exploration of Wraeclast.
A logbook item can be rolled to have a set of explicit mods, like an endgame map. Each location within the logbook has its own implicit mods, as well as a theme that controls what types of remnants can be found there.
Talk to Dannig in your hideout and give him a logbook you have found and go on an Expedition to one of the locations it describes. These are all exotic places that no Exiles have ever travelled to before.
Currency | Notes |
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Can be used to purchase: ![]() ![]() ![]() |
Common Sun Artifact | Can be used to purchase: |
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Can be used to purchase: ![]() ![]() ![]() |
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Can be used to purchase: ![]() ![]() ![]() |
PoE Challenges: Dannig's Exchange (12)
Exchange each of the following Artifacts with Dannig, Warrior Skald.
- Lesser Broken Circle Artifact
- Common Broken Circle Artifact
- Greater Broken Circle Artifact
- Grand Broken Circle Artifact
- Lesser Black Scythe Artifact
- Common Black Scythe Artifact
- Greater Black Scythe Artifact
- Grand Black Scythe Artifact
- Lesser Order Artifact
- Common Order Artifact
- Greater Order Artifact
- Grand Order Artifact
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.