ฟื้นฟูพลังชีวิต 2% ต่อวินาที
เพิ่มการพรางตัว 500%
Spectre | Y |
---|---|
Tags | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/NPC/League/Expedition/ExpeditionWildBase" Animated { animated_object = "Metadata/NPC/League/Expedition/Dannig/Dannig.ao" } BaseEvents { on_construction_complete = "globals.dannig_wild = this;" } StateMachine { define_shared_state = "olroth_fight" }
Object Type Codes
version 2 extends "Metadata/NPC/League/Expedition/ExpeditionWildBase" StateMachine { define_state = "trailer;" on_state_trailer_1 = " this.plunger = AddAttached( Metadata/Terrain/Doodads/Leagues/Expedition/plunger_trailer.ao,); plunger.PlayAnimation( cine_plunge_01 ); plunger.PauseAnimation(); " on_state_weapon_visibility_1 = "ShowWeapons( 1, 1 ); AddEffectPackAttached( ExpeditionDannigWeaponFadeIn, R_Weapon ); AddEffectPackAttached( ExpeditionDannigWeaponFadeIn, L_Weapon );" on_state_weapon_visibility_0 = "AddEffectPackAttached( ExpeditionDannigWeaponFadeOut, R_Weapon ); AddEffectPackAttached( ExpeditionDannigWeaponFadeOut, L_Weapon ); Delay( 1.0, { HideWeapons( 1, 1 ); } );" create_state_weapon_visibility_1 = "ShowWeapons( 1, 1 );" create_state_weapon_visibility_0 = "HideWeapons( 1, 1 );" on_or_create_state_olroth_fight_1 = "DisableRendering(); DisableTargetable(); HideMinimapIcon();" } Animated { on_cine_plunge_01 = "PlayAnimationAttached( Metadata/Terrain/Doodads/Leagues/Expedition/plunger_trailer.ao, cine_plunge_01 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/NPC/ExpeditionDannig"] = { name = "Dannig", life = 1.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.74, damageSpread = 0.2, attackTime = 1.17, attackRange = 11, accuracy = 5, weaponType1 = "Dagger", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeedUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
stance movement speed +% final [-74]
Id | StanceExpeditionDannigWalk |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
ฟื้นฟูพลังชีวิต 2% ต่อวินาที
Id | ExpeditionNPCLifeRegen_ |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
เพิ่มการพรางตัว 500%
Id | ExpeditionNPCStealth_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ฟื้นฟูพลังชีวิต 2% ต่อวินาที
เพิ่มการพรางตัว 500%
Spectre | Y |
---|---|
Tags | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Animated { animated_object = "Metadata/NPC/League/Expedition/Dannig/Dannig.ao" } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Positioned { team = 1 } BaseEvents { on_construction_complete = "globals.dannig_olroth = this;" } Stats { set_immune_to_cheats = 1 set_cannot_die = 1 set_monster_no_additional_player_scaling = 1 set_cannot_be_chained_from = 1 set_base_cannot_be_damaged = 1 } StateMachine { define_shared_state = " in_combat = 1; weapon_visibility = 1; encounter; fight; olroth_invisibility; targetable = 1; fading; " on_state_encounter_2 = "PathTo( olroth_fight_controller );" } SectorEvents {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_weapon_visibility_1 = " ShowWeapons( 1, 1 ); AddEffectPackAttached( ExpeditionDannigWeaponFadeIn, R_Weapon ); AddEffectPackAttached( ExpeditionDannigWeaponFadeIn, L_Weapon ); " on_state_weapon_visibility_0 = " AddEffectPackAttached( ExpeditionDannigWeaponFadeOut, R_Weapon ); AddEffectPackAttached( ExpeditionDannigWeaponFadeOut, L_Weapon ); Delay( 1.0, { HideWeapons( 1, 1 ); } ); " create_state_weapon_visibility_1 = "ShowWeapons( 1, 1 );" create_state_weapon_visibility_0 = "HideWeapons( 1, 1 );" on_or_create_state_targetable_1 = "EnableTargetable();" on_or_create_state_targetable_0 = "DisableTargetable();" on_state_fading_1 = " AddEffectPack( Metadata/Effects/Utility/EPKs/fade_Out.epk ); Delay( 1, { DisableRendering(); } ); " create_state_fading_1 = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/NPC/ExpeditionDannigOlroth"] = { name = "Dannig", life = 1.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.74, damageSpread = 0.2, attackTime = 1.17, attackRange = 11, accuracy = 5, weaponType1 = "Dagger", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeedUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
stance movement speed +% final [-74]
Id | StanceExpeditionDannigWalk |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
ฟื้นฟูพลังชีวิต 2% ต่อวินาที
Id | ExpeditionNPCLifeRegen_ |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
เพิ่มการพรางตัว 500%
Id | ExpeditionNPCStealth_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
แดนนิก Topic /4
NPC | ชื่อ |
---|---|
ร็อก นักขาย | ผู้นำผู้ทรงบารมีของเรานั้นคู่ควรกับตำแหน่งนี้มาก เขาเป็นผู้นำ ในขณะที่ข้าชอบให้การสนับสนุนจากระยะที่ปลอดภัย เขาเป็นชายผู้ยิ่งใหญ่ที่อนุญาตให้ข้าทำเช่นนั้น ข้าเคยออกมาทำภารกิจ ออกศึกมามากมาย แต่พวกเขาก็ยืนกรานที่จะเอาอาวุธมาให้ข้า ยืนกรานที่จะฝึกให้ข้าต่อสู้ อ้างว่าเป็นทางเดียวที่ข้าจะมีชื่อได้... แต่ข้าจะเป็นจ้าวเสบียงเลื่องชื่อคนแรกของโลก พวกเขาจะบอกว่า ร็อกนั่นน่ะ เขาเอาอาหาร เครื่องดื่ม กับอุปกรณ์มาได้อย่างรวดเร็วสม่ำเสมอจนทำให้นักรบทั้งสองฝ่ายต้องตกตะลึง เขาช่วยทำให้เกิดชัยชนะ แดนนิกบอกว่านี่เป็นความฝันอันควรค่าแก่การแสวงหา เขาเป็นเพื่อนที่ดี |
เกว็นเน็น นักพนัน | ผู้นำอันกล้าหาญของเราเชื่อมั่นในโลกที่ดีกว่าโลกที่มันเป็นอยู่จริงๆ ในตอนนี้ เขาไม่ได้เห็นเจ้าหรือข้าหรอกนะเอ็กไซล์ เขาเห็นวีรชน เห็นตำนานอันยิ่งใหญ่ เห็นความกล้าหาญที่เปลี่ยนโลกได้ อย่าไปทำลายความคิดพวกนั้นเลย ข้าเองก็อยากจะอยู่ในโลกที่เขาเห็น ถึงข้าจะรู้ว่ามันไม่มีอยู่จริงก็ตาม |
ทูเจน นักต่อราคา | เขาเป็นคนดีนะ เป็นคนที่มีโลกอยู่สองใบ เป็นนักฝันที่มีความใฝ่ฝัน เป็นผู้มองโลกความจริงในแง่ลบ ข้ายินดีตามเขาไปสุดขอบโลก ซึ่งเจ้าเองก็เห็นนะ ข้าตามเขามาแล้ว... เราถึงอยู่ที่นี่กันไง |
แดนนิก กวีนักรบ |
Community Wiki
Dannig, Warrior Skald
Dannig, Warrior Skald is the heart of the expedition, its brave leader and loremaster.
1. Trade
Dannig is interested in specific types of runed artifacts and wants to trade these from you for a variety of options such as currency that lets you reroll vendor inventories, logbooks, or artifacts that the other Kalguuran traders are looking for.
2. Expedition Locker
You can talk to the traders in the wild, in town or in your hideout. They grant you access to your Expedition Locker (which is like the Heist Locker – a lockbox for league-specific items) which can be accessed in all three places also. We’re adding the affinity system to these lockers.
3. Open Expedition Logbook
Take an Expedition Logbook Expedition Logbook to Danning in your hideout to open Portals to an Expedition. Among the many relics of the ancient Kalguurans you might find at their expedition sites are Logbooks. These ancient books chronicle the locations that their ancestors visited in their exploration of Wraeclast.
A logbook item can be rolled to have a set of explicit mods, like an endgame map. Each location within the logbook has its own implicit mods, as well as a theme that controls what types of remnants can be found there.
Talk to Dannig in your hideout and give him a logbook you have found and go on an Expedition to one of the locations it describes. These are all exotic places that no Exiles have ever travelled to before.
Currency | Notes |
---|---|
Burial Medallion | |
Lesser Sun Artifact | Can be used to purchase: |
Common Sun Artifact | Can be used to purchase: |
Greater Sun Artifact | Can be used to purchase: |
Grand Sun Artifact | Can be used to purchase: |
PoE Challenges: Dannig's Exchange (12)
Exchange each of the following Artifacts with Dannig, Warrior Skald.
- Lesser Broken Circle Artifact
- Common Broken Circle Artifact
- Greater Broken Circle Artifact
- Grand Broken Circle Artifact
- Lesser Black Scythe Artifact
- Common Black Scythe Artifact
- Greater Black Scythe Artifact
- Grand Black Scythe Artifact
- Lesser Order Artifact
- Common Order Artifact
- Greater Order Artifact
- Grand Order Artifact
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.