MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceVaalSideAreaStrongboxShrine
Разносчик снов
Демон
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
monster raises undead text [1]
15000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 100% опыт
display monster mod nemesis test [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Infector of Dreams
SpectreN
AreaИспытание труса
Tagsanimal_claw_weapon, Чародейский, demon, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, raises_dead, unique_map_boss, very_slow_movement
Packs
  • WorldAreas#764: Разносчик снов, Истлевший браконьер, Громовой страж Аксиомы, Громовой защитник, Маг искр, Костяной надзиратель, Громовой хранитель
  • WorldAreas#764: Разносчик снов, Истлевший поджигатель, Огненный предвестник, Огненный хранитель, Огненный защитник
  • WorldAreas#764: Разносчик снов, Морозный страж Аксиомы, Морозный предвестник, Морозный хранитель, Морозный защитник
  • WorldAreas#842, WorldAreas#1003, Испытание труса: Разносчик снов, Истлевший браконьер, Громовой страж Аксиомы, Громовой защитник, Маг искр, Костяной надзиратель, Громовой хранитель
  • WorldAreas#842, WorldAreas#1003, Испытание труса: Разносчик снов, Истлевший поджигатель, Огненный предвестник, Огненный хранитель, Огненный защитник
  • WorldAreas#842, WorldAreas#1003, Испытание труса: Разносчик снов, Морозный страж Аксиомы, Морозный предвестник, Морозный хранитель, Морозный защитник
  • Здоровье
    1800%
    Energy Shield From Life
    100%
    Ailment Threshold
    1350%
    Сопротивление
    MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos25
    Damage
    147%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    4 ~ 12
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Опыт
    300%
    Model Size
    125%
    Type
    NecromancerMapBossTrial
    Metadata
    NecromancerUniqueMapBoss
    Уровень
    77
    Здоровье
    11,545,266
    Броня
    58,245
    Уклонение
    6,448
    Энергетический щит
    191,880
    Damage
    1,066
    Урон от чар
    1,592
    Точность
    824
    Attack Time
    0.7839
    Опыт
    201,168
    Minion Life
    2,315,551
    Minion Energy Shield
    38,484
    Minion Damage
    880
    Ailment Threshold
    4,329,475
    Chill
    13,690
    Shock
    13,690
    Brittle
    77,450
    Scorch
    13,690
    Sap
    37,822
    Phys Convert Ele
    285%
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 1694—2540
    Шанс критического удара: 5%
    Attack Time: 1.17 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    WalkEmergeBetrayal
    walk emerge distance [300]
    NecromancerReviveSkeleton
    Spell
    Время применения: 1.1 сек.
    BetrayalNecromancerProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Шанс критического удара: 5%
    Время применения: 1.17 сек.
    Наносит от 492.8 до 739.2 физического урона
    base is projectile [1]
    monster projectile variation [83]
    projectile uses contact position [1]
    BetrayalNecromancerZombieEnrage
    Triggerable, Spell
    Время применения: 2.5 сек.
    Перезарядка: 5 сек.
    ReviveMonstersInConeCowardsTrial
    Spell
    Время применения: 2.5 сек.
    Перезарядка: 8 сек.
    active skill area of effect radius +% final [50]
    number of monsters to summon [8]
    MassReviveUndeadCowardsTrial
    Spell, Area, AreaSpell
    Время применения: 4 сек.
    Перезарядка: 30 сек.
    necromancer additional rarity levels can be raised [2]
    InfectorOfDreamsNecromancerProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Шанс критического удара: 5%
    Время применения: 2.17 сек.
    Перезарядка: 12 сек.
    Наносит от 246.4 до 369.6 физического урона
    base is projectile [1]
    monster projectile variation [83]
    projectile uses contact position [1]
    skill visual scale +% [-33]
    ReviveMonstersInConeZombies
    Spell
    Время применения: 2.5 сек.
    Перезарядка: 8 сек.
    number of monsters to summon [4]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Stats
    {
    	set_emerge_speed_+% = -75
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Necromancer/NecromancerUniqueMapBoss"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Infector of Dreams",
        life = 18,
        energyShield = 1,
        damage = 1.47,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "BetrayalNecromancerProjectile",
            "InfectorOfDreamsNecromancerProjectile",
            "NecromancerReviveSkeleton",
            "MassReviveUndeadCowardsTrial",
            "WalkEmergeBetrayal",
            "BetrayalNecromancerZombieEnrage",
            "ReviveMonstersInConeZombies",
            "ReviveMonstersInConeCowardsTrial",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalNecromancerProjectile"] = {
        name = "BetrayalNecromancerProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 83, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["InfectorOfDreamsNecromancerProjectile"] = {
        name = "InfectorOfDreamsNecromancerProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "skill_visual_scale_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 83, -33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["NecromancerReviveSkeleton"] = {
        name = "NecromancerReviveSkeleton",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MassReviveUndeadCowardsTrial"] = {
        name = "MassReviveUndeadCowardsTrial",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "necromancer_additional_rarity_levels_can_be_raised",
        },
        levels = {
            [1] = {2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalNecromancerZombieEnrage"] = {
        name = "BetrayalNecromancerZombieEnrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReviveMonstersInConeZombies"] = {
        name = "ReviveMonstersInConeZombies",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
        },
        levels = {
            [1] = {4, levelRequirement = 90, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReviveMonstersInConeCowardsTrial"] = {
        name = "ReviveMonstersInConeCowardsTrial",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {8, 50, levelRequirement = 90, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster raises undead text [1]
    FamilyMonsterRaisesUndeadText
    Domainsмонстр (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster raises undead text Min: 1 Max: 1 Global
  • FamilyMonsterAura
    Domainsмонстр (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • elemental damage +% Min: 50 Max: 50 Global
  • Craft Tagselemental_damage Урон Стихийный
    Аура урона стихий
    Радиус: 50
    Союзники наносят больше урона от стихий
    50% увеличение урона от стихий
    Elemental Damage Aura
    15000% увеличение редкости выпадающих предметов
    Монстры дают повышенный на 100% опыт
    FamilyMonsterMapBoss
    Domainsмонстр (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • display monster mod nemesis test [0]
    FamilyDaemon
    Domainsмонстр (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • display monster mod nemesis test Min: 0 Max: 0 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.