Contaminador de sueños
DemonioÁrea: La prueba del cobarde
monster raises undead text [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
display monster mod nemesis test [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
display monster mod nemesis test [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Infector of Dreams
Vida
1800%
Energy Shield From Life
100%
Ailment Threshold
1350%
Resistencia
Damage
147%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
Experiencia
300%
Model Size
125%
Type
NecromancerMapBossTrial
Metadata
NecromancerUniqueMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
77
Vida
11,545,266
Armadura
58,245
Evasión
6,448
Escudo de energía
191,880
Damage
1,066
Daño de hechizos
1,592
Precisión
824
Attack Time
0.7839
Experiencia
201,168
Minion Life
2,315,551
Minion Energy Shield
38,484
Minion Damage
880
Ailment Threshold
4,329,475
Chill
13,690
Shock
13,690
Brittle
77,450
Scorch
13,690
Sap
37,822
Phys Convert Ele
285%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1694—2540
Probabilidad de golpe crítico: 5%
Attack Time: 1.17 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WalkEmergeBetrayal
walk emerge distance [300]
NecromancerReviveSkeleton
Spell
Tiempo de lanzamiento: 1.1 seg
BetrayalNecromancerProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.17 seg
base is projectile [1]
monster projectile variation [83]
projectile uses contact position [1]
spell maximum base physical damage [739.2]
spell minimum base physical damage [492.8]
BetrayalNecromancerZombieEnrage
Triggerable, Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 5 seg
ReviveMonstersInConeCowardsTrial
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 8 seg
active skill area of effect radius +% final [50]
number of monsters to summon [8]
MassReviveUndeadCowardsTrial
Spell, Area, AreaSpell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 30 seg
necromancer additional rarity levels can be raised [2]
InfectorOfDreamsNecromancerProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 2.17 seg
Tiempo de recarga: 12 seg
base is projectile [1]
monster projectile variation [83]
projectile uses contact position [1]
skill visual scale +% [-33]
spell maximum base physical damage [369.6]
spell minimum base physical damage [246.4]
ReviveMonstersInConeZombies
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 8 seg
number of monsters to summon [4]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Stats
{
set_emerge_speed_+% = -75
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Necromancer/NecromancerUniqueMapBoss"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Infector of Dreams",
life = 18,
energyShield = 1,
damage = 1.47,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"BetrayalNecromancerProjectile",
"InfectorOfDreamsNecromancerProjectile",
"NecromancerReviveSkeleton",
"MassReviveUndeadCowardsTrial",
"WalkEmergeBetrayal",
"BetrayalNecromancerZombieEnrage",
"ReviveMonstersInConeZombies",
"ReviveMonstersInConeCowardsTrial",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BetrayalNecromancerProjectile"] = {
name = "BetrayalNecromancerProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.17,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 83, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["InfectorOfDreamsNecromancerProjectile"] = {
name = "InfectorOfDreamsNecromancerProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.17,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"skill_visual_scale_+%",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 83, -33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["NecromancerReviveSkeleton"] = {
name = "NecromancerReviveSkeleton",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MassReviveUndeadCowardsTrial"] = {
name = "MassReviveUndeadCowardsTrial",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"necromancer_additional_rarity_levels_can_be_raised",
},
levels = {
[1] = {2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBetrayal"] = {
name = "WalkEmergeBetrayal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.72,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BetrayalNecromancerZombieEnrage"] = {
name = "BetrayalNecromancerZombieEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ReviveMonstersInConeZombies"] = {
name = "ReviveMonstersInConeZombies",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
},
levels = {
[1] = {4, levelRequirement = 90, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ReviveMonstersInConeCowardsTrial"] = {
name = "ReviveMonstersInConeCowardsTrial",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {8, 50, levelRequirement = 90, statInterpolation = {}, cost = { }, },
},
}
monster raises undead text [1]
| Family | MonsterRaisesUndeadText |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
| Family | MonsterAura |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | elemental_damage Daño Elemental |
Aura de daño elemental
Radio: 50
Los aliados infligen daño elemental aumentado
Daño elemental aumentado un 50%
Elemental Damage Aura
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
display monster mod nemesis test [0]
| Family | Daemon |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















