夢を感染させる者
悪魔エリア: 臆病者の試練
monster raises undead text [1]
ドロップするアイテムのレアリティが15000%増加する
モンスターの付与する経験値が100%増加する
display monster mod nemesis test [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ドロップするアイテムのレアリティが15000%増加する
モンスターの付与する経験値が100%増加する
display monster mod nemesis test [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Infector of Dreams
| Spectre | N |
|---|---|
| Area | 臆病者の試練 |
| Tags | animal_claw_weapon, キャスター, demon, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, raises_dead, unique_map_boss, very_slow_movement |
| Packs |
ライフ
1800%
Energy Shield From Life
100%
Ailment Threshold
1350%
耐性
Damage
147%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
経験値
300%
Model Size
125%
Type
NecromancerMapBossTrial
Metadata
NecromancerUniqueMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
77
ライフ
11,545,266
アーマー
58,245
回避力
6,448
エナジーシールド
191,880
Damage
1,066
スペルダメージ
1,592
命中
824
Attack Time
0.7839
経験値
201,168
Minion Life
2,315,551
Minion Energy Shield
38,484
Minion Damage
880
Ailment Threshold
4,329,475
Chill
13,690
Shock
13,690
Brittle
77,450
Scorch
13,690
Sap
37,822
Phys Convert Ele
285%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1694—2540
クリティカル率: 5%
Attack Time: 1.17 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WalkEmergeBetrayal
walk emerge distance [300]
NecromancerReviveSkeleton
Spell
キャストタイム: 1.1 秒
BetrayalNecromancerProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1.17 秒
492.8から739.2の物理ダメージを与える
base is projectile [1]
monster projectile variation [83]
projectile uses contact position [1]
BetrayalNecromancerZombieEnrage
Triggerable, Spell
キャストタイム: 2.5 秒
クールダウン時間: 5 秒
ReviveMonstersInConeCowardsTrial
Spell
キャストタイム: 2.5 秒
クールダウン時間: 8 秒
active skill area of effect radius +% final [50]
number of monsters to summon [8]
MassReviveUndeadCowardsTrial
Spell, Area, AreaSpell
キャストタイム: 4 秒
クールダウン時間: 30 秒
necromancer additional rarity levels can be raised [2]
InfectorOfDreamsNecromancerProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 2.17 秒
クールダウン時間: 12 秒
246.4から369.6の物理ダメージを与える
base is projectile [1]
monster projectile variation [83]
projectile uses contact position [1]
skill visual scale +% [-33]
ReviveMonstersInConeZombies
Spell
キャストタイム: 2.5 秒
クールダウン時間: 8 秒
number of monsters to summon [4]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Stats
{
set_emerge_speed_+% = -75
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Necromancer/NecromancerUniqueMapBoss"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Infector of Dreams",
life = 18,
energyShield = 1,
damage = 1.47,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"BetrayalNecromancerProjectile",
"InfectorOfDreamsNecromancerProjectile",
"NecromancerReviveSkeleton",
"MassReviveUndeadCowardsTrial",
"WalkEmergeBetrayal",
"BetrayalNecromancerZombieEnrage",
"ReviveMonstersInConeZombies",
"ReviveMonstersInConeCowardsTrial",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BetrayalNecromancerProjectile"] = {
name = "BetrayalNecromancerProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.17,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 83, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["InfectorOfDreamsNecromancerProjectile"] = {
name = "InfectorOfDreamsNecromancerProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.17,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"skill_visual_scale_+%",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 83, -33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["NecromancerReviveSkeleton"] = {
name = "NecromancerReviveSkeleton",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MassReviveUndeadCowardsTrial"] = {
name = "MassReviveUndeadCowardsTrial",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"necromancer_additional_rarity_levels_can_be_raised",
},
levels = {
[1] = {2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBetrayal"] = {
name = "WalkEmergeBetrayal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.72,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BetrayalNecromancerZombieEnrage"] = {
name = "BetrayalNecromancerZombieEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ReviveMonstersInConeZombies"] = {
name = "ReviveMonstersInConeZombies",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
},
levels = {
[1] = {4, levelRequirement = 90, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ReviveMonstersInConeCowardsTrial"] = {
name = "ReviveMonstersInConeCowardsTrial",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {8, 50, levelRequirement = 90, statInterpolation = {}, cost = { }, },
},
}
monster raises undead text [1]
| Family | MonsterRaisesUndeadText |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
| Family | MonsterAura |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | elemental_damage ダメージ 元素 |
元素ダメージオーラ
半径: 50
味方が与える元素ダメージが増加
元素ダメージが50%増加する
Elemental Damage Aura
ドロップするアイテムのレアリティが15000%増加する
モンスターの付与する経験値が100%増加する
| Family | MonsterMapBoss |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
display monster mod nemesis test [0]
| Family | Daemon |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.