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Mago Chispeante
El Aposento de Pecados Nivel 2
Sparking Mage

Mago Chispeante(Sparking Mage)

SpectreY
AreaEl Aposento de Pecados Nivel 2
ModNo Muerto
Lanza Chispa
Tagsbones, undead, skeleton, not_str, not_dex
Damage60%
Vida84%
Energy Shield From Life100%
Ailment Threshold84%
Daño de golpe crítico5%
TypeSkeletonCasterLightning
Attack Distance6 ~ 46
Attack Time1.605 Second
Damage Spread20%
Precisión+100%

SkeletonProjectileLightning
Inflige 1310 a 3907 de Daño de Rayo
base is projectile [1]
spell maximum action distance +% [-60]
33% de probabilidad de Electrocutar

Spell Hit SpellCanRepeat Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.95 Second

SkeletonSpark
spark
Chispa
Lanza chispas impredecibles en todas direcciones que se mueven al azar hasta que golpean a un enemigo o expiran.
Inflige 681.6 a 2048 de Daño de Rayo
La duración base es de 3.5 segundos
base is projectile [1]
Dispara 2 proyectiles adicionales
skill art variation [1]

Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 0.65 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Mago Chispeante34503917.91.6056400162658548640000400

SkeletonProjectileLightning
Inflige 1208 a 3605 de Daño de Rayo
base is projectile [1]
spell maximum action distance +% [-60]
33% de probabilidad de Electrocutar

Spell Hit SpellCanRepeat Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.95 Second

SkeletonSpark
spark
Chispa
Lanza chispas impredecibles en todas direcciones que se mueven al azar hasta que golpean a un enemigo o expiran.
Inflige 628.3 a 1888 de Daño de Rayo
La duración base es de 3.5 segundos
base is projectile [1]
Dispara 2 proyectiles adicionales
skill art variation [1]

Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 0.65 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Mago Chispeante30902818.91.6055321144257945532100400

SkeletonProjectileLightning
Inflige 1027 a 3063 de Daño de Rayo
base is projectile [1]
spell maximum action distance +% [-60]
33% de probabilidad de Electrocutar

Spell Hit SpellCanRepeat Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.95 Second

SkeletonSpark
spark
Chispa
Lanza chispas impredecibles en todas direcciones que se mueven al azar hasta que golpean a un enemigo o expiran.
Inflige 533.1 a 1602 de Daño de Rayo
La duración base es de 3.5 segundos
base is projectile [1]
Dispara 2 proyectiles adicionales
skill art variation [1]

Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 0.65 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Mago Chispeante23912650.11.6053585113286852358500400

SkeletonProjectileLightning
Inflige 835.3 a 2492 de Daño de Rayo
base is projectile [1]
spell maximum action distance +% [-60]
33% de probabilidad de Electrocutar

Spell Hit SpellCanRepeat Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.95 Second

SkeletonSpark
spark
Chispa
Lanza chispas impredecibles en todas direcciones que se mueven al azar hasta que golpean a un enemigo o expiran.
Inflige 432.8 a 1300 de Daño de Rayo
La duración base es de 3.5 segundos
base is projectile [1]
Dispara 2 proyectiles adicionales
skill art variation [1]

Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 0.65 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Mago Chispeante177654851.605228183485676228100400

SkeletonProjectileLightning
Inflige 677 a 2020 de Daño de Rayo
base is projectile [1]
spell maximum action distance +% [-60]
33% de probabilidad de Electrocutar

Spell Hit SpellCanRepeat Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.95 Second

SkeletonSpark
spark
Chispa
Lanza chispas impredecibles en todas direcciones que se mueven al azar hasta que golpean a un enemigo o expiran.
Inflige 350.1 a 1052 de Daño de Rayo
La duración base es de 3.5 segundos
base is projectile [1]
Dispara 2 proyectiles adicionales
skill art variation [1]

Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 0.65 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Mago Chispeante12921359.71.605144661274681144600400

SkeletonProjectileLightning
Inflige 20.62 a 61.87 de Daño de Rayo
base is projectile [1]
spell maximum action distance +% [-60]
33% de probabilidad de Electrocutar

Spell Hit SpellCanRepeat Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.95 Second

SkeletonSpark
spark
Chispa
Lanza chispas impredecibles en todas direcciones que se mueven al azar hasta que golpean a un enemigo o expiran.
Inflige 5.459 a 16.38 de Daño de Rayo
La duración base es de 3.5 segundos
base is projectile [1]
Dispara 2 proyectiles adicionales
skill art variation [1]

Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 0.65 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
16Mago Chispeante55317.81.60565144346650000
SkeletonProjectileFire10OnlyLastTarget
SkeletonProjectileCold10OnlyLastTarget
SkeletonProjectileLightning10OnlyLastTarget
Spark10OnlyLastTarget
Flee30OnlyLastTarget TargetNear NoRepeat TargetIsEnemy
ChangeToStance2 -1 IHaveBuffOf=(buffdefinitions::necromancer_skeleton_buff)
stance stance2
SkeletonProjectileFire10OnlyLastTarget
SkeletonProjectileCold10OnlyLastTarget
SkeletonProjectileLightning10OnlyLastTarget
Spark10OnlyLastTarget
Flee30OnlyLastTarget TargetNear NoRepeat TargetIsEnemy
ChangeToStance1 -1IHaveNoBuffOf=(buffdefinitions::necromancer_skeleton_buff)

Object Type

version 2
extends "Metadata/Monsters/Skeletons/SkeletonCaster"

Object Type Codes

version 2
extends "Metadata/Monsters/Skeletons/SkeletonCaster"

Actor
{
	on_start_Revive =
	"
		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, R_Weapon );
		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, L_Weapon );
	"
}

Life
{
	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
00200
00400
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/SkeletonCasterLightningSpark"] = {
    name = "Sparking Mage",
    life = 0.84,
    energyShield = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 0.6,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "SkeletonProjectileLightning",
        "SkeletonSpark",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SkeletonProjectileLightning"] = {
    name = "SkeletonProjectileLightning",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.85,
    incrementalEffectiveness = 0.03,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.95,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_is_projectile",
        "spell_maximum_action_distance_+%",
        "base_chance_to_shock_%",
    },
    levels = {
        [1] = {0.5, 1.5, 1, -60, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.5, 1.5, 1, -60, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {1.17, 3.49, 1, -60, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SkeletonSpark"] = {
    name = "Spark",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.75,
    incrementalEffectiveness = 0.0304,
    description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.65,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "base_is_projectile",
        "number_of_additional_projectiles",
        "skill_art_variation",
    },
    levels = {
        [1] = {0.5, 1.5, 3500, 1, 2, 1, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [2] = {0.5, 1.5, 3500, 1, 2, 1, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [3] = {0.5, 1.5, 3500, 1, 2, 1, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [4] = {0.5, 1.5, 3500, 1, 2, 1, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [5] = {0.5, 1.5, 3500, 1, 2, 1, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [6] = {0.5, 1.5, 3500, 1, 2, 1, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [7] = {2.24, 6.73, 3500, 1, 2, 1, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}