Mage crépitant
SpectreY
AreaLa Chambre des péchés, niv. 2, Le Laboratoire éternel, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Le Sanctuaire d'Olmec, L'Épreuve du couard, Arène PvP, Le Lac de Kalandra
Tagsbone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Packs
  • La Chambre des péchés, niv. 2: Seigneur du péché, Mage crépitant
  • La Chambre des péchés, niv. 2: Mage crépitant, Ossements crépitants
  • Le Laboratoire éternel: Seigneur du péché, Mage crépitant
  • Le Laboratoire éternel: Totem vaal, Totem vaal, Totem grimaçant, Totem grimaçant, Totem grimaçant, Foudregarde d'Axiom, Champion du tonnerre, Mage crépitant
  • Le Laboratoire éternel: Mage crépitant, Braconnier frêle
  • WorldAreas#761: Souilleur de rêves, Braconnier frêle, Foudregarde d'Axiom, Champion du tonnerre, Mage crépitant, Gardien des ossements, Gardien du tonnerre
  • WorldAreas#839, WorldAreas#1000, L'Épreuve du couard: Souilleur de rêves, Braconnier frêle, Foudregarde d'Axiom, Champion du tonnerre, Mage crépitant, Gardien des ossements, Gardien du tonnerre
  • WorldAreas#822, WorldAreas#889, WorldAreas#982, Le Sanctuaire d'Olmec: Mage crépitant, Gardien des ossements
  • Arène PvP: Mage crépitant, Traqueur d'os ancien
  • WorldAreas#1334: Mage crépitant, Vaal déchu, Vaal déchu, Traqueur d'os ancien
  • WorldAreas#1359: Mage crépitant
  • Seigneur du péché, Mage crépitant
  • Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs: Seigneur du péché, Mage crépitant
  • Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs: Totem vaal, Totem vaal, Totem grimaçant, Totem grimaçant, Totem grimaçant, Foudregarde d'Axiom, Champion du tonnerre, Mage crépitant
  • Vie
    84%
    Energy Shield From Life
    100%
    Ailment Threshold
    84%
    Résistance
    0 0 40 0
    Damage
    60%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Expérience
    120%
    Model Size
    100%
    Type
    SkeletonCasterLightning
    Metadata
    SkeletonCasterLightningSpark
    Niveau
    83
    Vie
    26,894
    Armure
    92,477
    Évasion
    7,860
    Bouclier d'énergie
    15,319
    Damage
    540
    Dégâts des sorts
    540
    Précision
    518
    Attack Time
    1.605
    Expérience
    15,758
    Ailment Threshold
    26,894
    Chill
    85
    Shock
    85
    Brittle
    481
    Scorch
    85
    Sap
    235
    SkeletonProjectileLightning
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.95 sec.
    Inflige 1258 à 3753 Dégâts de foudre
    33% de chances d'Électrocuter les Ennemis
    base is projectile [1]
    spell maximum action distance +% [-60]
    SkeletonSpark
    Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
    Étincelle
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 70%
    Temps d'incantation: 0.65 sec.
    Une projection d'étincelles imprévisibles qui se déplacent aléatoirement jusqu'à ce qu'elles touchent un ennemi ou expirent.
    Inflige 654.4 à 1966 Dégâts de foudre
    La Durée de base est de 3.5 secondes
    Tire 2 Projectiles supplémentaires
    25% d'Augmentation de la Vitesse des Projectiles
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"
    
    Actor
    {
    	on_start_Revive =
    	"
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, R_Weapon );
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, L_Weapon );
    	"
    }
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterLightningSpark"] = {
        name = "Sparking Mage",
        life = 0.84,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileLightning",
            "SkeletonSpark",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileLightning"] = {
        name = "SkeletonProjectileLightning",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_shock_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [3] = {1.1699999570847, 3.4900000095367, -60, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonSpark"] = {
        name = "Spark",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.65,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3},  cost = { }, },
            [5] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3},  cost = { }, },
            [6] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3},  cost = { }, },
            [7] = {2.2400000095367, 6.7300000190735, 3500, 2, 25, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    monster casts spark text [1]
    IdMonsterCastsSparkText
    FamilyMonsterCastsSparkText
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster casts spark text Min: 1 Max: 1 Global
  • Mage crépitant
    Mort-vivant
    undead description [1]
    monster casts spark text [1]
    Sparking Mage
    SpectreY
    Tagsbone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    Packs
  • Ossements crépitants, Seigneur du péché, Mage crépitant, Foudregarde d'Axiom
  • Vie
    84%
    Energy Shield From Life
    100%
    Ailment Threshold
    84%
    Résistance
    0 0 40 0
    Damage
    60%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Expérience
    120%
    Model Size
    100%
    Type
    SkeletonCasterLightning
    Metadata
    SkeletonCasterLightningSparkHellscape
    Niveau
    68
    Vie
    5,404
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    6,127
    Damage
    224
    Dégâts des sorts
    224
    Précision
    290
    Attack Time
    1.605
    Expérience
    12,306
    Ailment Threshold
    5,404
    Chill
    17
    Shock
    17
    Brittle
    97
    Scorch
    17
    Sap
    47
    SkeletonProjectileLightning
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.95 sec.
    Inflige 807.6 à 2409 Dégâts de foudre
    33% de chances d'Électrocuter les Ennemis
    base is projectile [1]
    spell maximum action distance +% [-60]
    SkeletonSpark
    Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
    Étincelle
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 70%
    Temps d'incantation: 0.65 sec.
    Une projection d'étincelles imprévisibles qui se déplacent aléatoirement jusqu'à ce qu'elles touchent un ennemi ou expirent.
    Inflige 417.6 à 1255 Dégâts de foudre
    La Durée de base est de 3.5 secondes
    Tire 2 Projectiles supplémentaires
    25% d'Augmentation de la Vitesse des Projectiles
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"
    
    Actor
    {
    	on_start_Revive =
    	"
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, R_Weapon );
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, L_Weapon );
    	"
    }
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterLightningSparkHellscape"] = {
        name = "Sparking Mage",
        life = 0.84,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileLightning",
            "SkeletonSpark",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileLightning"] = {
        name = "SkeletonProjectileLightning",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_shock_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [3] = {1.1699999570847, 3.4900000095367, -60, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonSpark"] = {
        name = "Spark",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.65,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3},  cost = { }, },
            [5] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3},  cost = { }, },
            [6] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3},  cost = { }, },
            [7] = {2.2400000095367, 6.7300000190735, 3500, 2, 25, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    monster casts spark text [1]
    IdMonsterCastsSparkText
    FamilyMonsterCastsSparkText
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster casts spark text Min: 1 Max: 1 Global
  • Edit

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