Всезодчий ваал Уникальный /11
(20–30)% повышение скорости регенерации маны
Добавляет от (22–27) до (34–38) урона от огня
Добавляет от (20–23) до (31–35) урона от холода
Добавляет от (1–3) до (47–52) урона от молнии
Дарует максимум зарядов энергии, когда вы используете умение ваал
Дарует 10 здоровья за каждого пораженного врага, если недавно вы использовали умение ваал
10% повышение скорости передвижения, если вы недавно использовали умение ваал
(Недавно означает "За последние 4 секунды")
Нельзя получать ману во время действия эффекта
(60–80)% увеличение шанса критического удара умениями ваал во время действия эффекта
(60–80)% увеличение урона умениями ваал во время действия эффекта
Умения ваал, используемые во время действия эффекта, имеют 10% уменьшение длительности предотвращения получения душ
+(25–35) к силе
Значения собственных свойств утраиваются
(Собственные свойства происходят от типа предмета, в отличие от его случайных характеристик)
Осквернено
-1 силы за каждую 1 силы на выбранных пассивных умениях в радиусе
2% повышение скорости восстановления здоровья за 10 силы в выбранных пассивных умениях в радиусе
-1 интеллекта за каждую 1 интеллекта на выбранных пассивных умениях в радиусе
2% повышение скорости восстановления маны за 10 интеллекта в выбранных пассивных умениях в радиусе
-1 ловкости за каждую 1 ловкости на выбранных пассивных умениях в радиусе
2% повышение скорости передвижения за каждые 10 ловкости на выбранных пассивных умениях в радиусе
Фиал пробуждения
Размер стопки: 1 / 10
Фиал господства
Размер стопки: 1 / 10
Фиал призыва
Размер стопки: 1 / 10
Фиал призрака
Размер стопки: 1 / 10
Фиал ритуала
Размер стопки: 1 / 10
Всезодчий ваал
Механизм
Область: Храм Ацоатль
Скорость действий не может быть уменьшена ниже базового значения в 50%
Вы не можете перезаряжать энергетический щит
Ваш энергетический щит опустошен
Получаемый урон хаосом не обходит энергетический щит
is incursion temple boss [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Вы не можете перезаряжать энергетический щит
Ваш энергетический щит опустошен
Получаемый урон хаосом не обходит энергетический щит
is incursion temple boss [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Не может быть отброшен
The Vaal Omnitect
Spectre | N |
---|---|
Area | Храм Ацоатль, Храм Ацоатль, Храм Ацоатль, Храм Ацоатль, Храм Ацоатль, Храм Ацоатль, Храм Ацоатль, Храм Ацоатль, Храм Ацоатль, Храм Ацоатль |
Tags | bludgeoning_weapon, Чародейский, construct, fire_affinity, incursion_temple_boss, is_unarmed, large_model, medium_height, not_dex, stone_armour, unique_map_boss, very_slow_movement |
Здоровье
795%
Energy Shield From Life
1000%
Броня
+100%
Ailment Threshold
504%
Сопротивление
40 40 40 25
Damage
300%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 14
Attack Time
1.605 Second
Damage Spread
±20%
Опыт
300%
Model Size
100%
Type
VaalSaucerBoss
Metadata
VaalSaucerBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
78
Здоровье
144,993
Броня
125,868
Уклонение
6,667
Энергетический щит
113,280
Damage
2,025
Урон от чар
2,025
Точность
428
Attack Time
1.605
Опыт
37,131
Ailment Threshold
91,920
Chill
291
Shock
291
Brittle
1,644
Scorch
291
Sap
803
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionCommandTurrets1
Spell
Время применения: 6 сек.
Перезарядка: 30 сек.
EmptyActionCommandTurrets2
Spell
Время применения: 6 сек.
Перезарядка: 30 сек.
EmptyActionCommandTurrets3
Spell
Время применения: 6 сек.
Перезарядка: 25 сек.
IncursionSaucerFlying
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 93.75 до 140.6 физического урона
Ваши удары не могут оглушать врагов
Базовая длительность - 1 секунд(-ы)
50% физического урона становится уроном от огня
is area damage [1]
monster penalty against minions damage +% final vs player minions [-90]
skill granted omnitect thruster damage +% final [50]
Ваши удары не могут оглушать врагов
Базовая длительность - 1 секунд(-ы)
50% физического урона становится уроном от огня
is area damage [1]
monster penalty against minions damage +% final vs player minions [-90]
skill granted omnitect thruster damage +% final [50]
VaalSaucerTranslateRotate1
translate rotate curvature path distance [5]
translate rotate curvature scale [-80]
translate rotate rotation angle rate [20]
translate rotate curvature scale [-80]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate2
translate rotate curvature path distance [5]
translate rotate curvature scale [-120]
translate rotate rotation angle rate [20]
translate rotate curvature scale [-120]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate3
translate rotate curvature path distance [5]
translate rotate curvature scale [-160]
translate rotate rotation angle rate [20]
translate rotate curvature scale [-160]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate4
translate rotate curvature path distance [5]
translate rotate curvature scale [-80]
translate rotate rotation angle rate [-20]
translate rotate curvature scale [-80]
translate rotate rotation angle rate [-20]
VaalSaucerTranslateRotate5
translate rotate curvature path distance [5]
translate rotate curvature scale [-120]
translate rotate rotation angle rate [-20]
translate rotate curvature scale [-120]
translate rotate rotation angle rate [-20]
VaalSaucerTranslateRotate6
translate rotate curvature path distance [5]
translate rotate curvature scale [-160]
translate rotate rotation angle rate [-20]
translate rotate curvature scale [-160]
translate rotate rotation angle rate [-20]
VaalSaucerTranslateRotate7
Перезарядка: 7 сек.
Базовая длительность - 2.5 секунд(-ы)
translate rotate rotation angle rate [15]
translate rotate rotation angle rate [15]
VaalSaucerTranslateRotate8
Перезарядка: 7 сек.
Базовая длительность - 2.5 секунд(-ы)
translate rotate rotation angle rate [-15]
translate rotate rotation angle rate [-15]
IncursionSaucerWait
Базовая длительность - 1 секунд(-ы)
VaalSaucerTranslateRotate9
Перезарядка: 7 сек.
Базовая длительность - 1.5 секунд(-ы)
translate rotate rotation angle rate [45]
translate rotate rotation angle rate [45]
VaalSaucerTranslateRotate10
Перезарядка: 7 сек.
Базовая длительность - 1.5 секунд(-ы)
translate rotate rotation angle rate [-45]
translate rotate rotation angle rate [-45]
VaalSaucerTranslateRotate11
Перезарядка: 7 сек.
Базовая длительность - 1 секунд(-ы)
translate rotate rotation angle rate [60]
translate rotate rotation angle rate [60]
VaalSaucerTranslateRotate12
Перезарядка: 7 сек.
Базовая длительность - 1 секунд(-ы)
translate rotate rotation angle rate [-60]
translate rotate rotation angle rate [-60]
VaalSaucerTranslateRotate13
translate rotate curvature path distance [5]
translate rotate curvature scale [80]
translate rotate rotation angle rate [20]
translate rotate curvature scale [80]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate14
translate rotate curvature path distance [5]
translate rotate curvature scale [120]
translate rotate rotation angle rate [20]
translate rotate curvature scale [120]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate15
translate rotate curvature path distance [5]
translate rotate curvature scale [145]
translate rotate rotation angle rate [20]
translate rotate curvature scale [145]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate16
translate rotate curvature path distance [5]
translate rotate curvature scale [160]
translate rotate rotation angle rate [20]
translate rotate curvature scale [160]
translate rotate rotation angle rate [20]
VaalSaucerTranslateToMiddle
translate rotate translate speed +% [200]
VaalSaucerTranslateRotateFlamethrower
translate rotate curvature path distance [5]
translate rotate curvature scale [-160]
translate rotate rotation angle rate [50]
translate rotate translate speed +% [100]
translate rotate curvature scale [-160]
translate rotate rotation angle rate [50]
translate rotate translate speed +% [100]
VaalSaucerTranslateRotateDamageWave
Базовая длительность - 10 секунд(-ы)
translate rotate rotation angle rate [-10]
translate rotate rotation angle rate [-10]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { locked_orientation = true force_placement = true } Actor { slow_animations_go_to_idle = false basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { } Transitionable { } BaseEvents { on_construction_complete = "LockScale();" } Stats { set_no_life_regeneration = 1 set_no_mana_regeneration = 1 } Life { prevent_corpse_sinking = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { create_untransitioned = " PlayAnimation( emerge_01 ); PauseAnimation(); AddAttached( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/pre-fight_fx/rig.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/pre-fight_fx/rig.ao, idle ); " } Render { visual_size_index = 1 } Actor { on_start_Emerge = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/pre-fight_fx/rig.ao, emerge ); " on_end_Emerge = " DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/pre-fight_fx/rig.ao ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/joint_action/jointAction.ao" preload_buff = "vaal_novasoul_immune" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerBoss"] = { name = "The Vaal Omnitect", life = 7.95, energyShield = 10, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3, damageSpread = 0.2, attackTime = 1.605, attackRange = 14, accuracy = 1, skillList = { "IncursionSaucerWait", "IncursionSaucerFlying", "EmptyActionCommandTurrets1", "EmptyActionCommandTurrets2", "EmptyActionCommandTurrets3", "VaalSaucerTranslateRotate1", "VaalSaucerTranslateRotate2", "VaalSaucerTranslateRotate3", "VaalSaucerTranslateRotate4", "VaalSaucerTranslateRotate5", "VaalSaucerTranslateRotate6", "VaalSaucerTranslateRotate7", "VaalSaucerTranslateRotate8", "VaalSaucerTranslateRotate9", "VaalSaucerTranslateRotate10", "VaalSaucerTranslateRotate11", "VaalSaucerTranslateRotate12", "VaalSaucerTranslateRotate13", "VaalSaucerTranslateRotate14", "VaalSaucerTranslateRotate15", "VaalSaucerTranslateRotate16", "VaalSaucerTranslateToMiddle", "VaalSaucerTranslateRotateFlamethrower", "VaalSaucerTranslateRotateDamageWave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionSaucerWait"] = { name = "IncursionSaucerWait", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionSaucerFlying"] = { name = "IncursionSaucerFlying", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_granted_omnitect_thruster_damage_+%_final", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 50, 1000, -90, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionCommandTurrets1"] = { name = "EmptyActionCommandTurrets1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionCommandTurrets2"] = { name = "EmptyActionCommandTurrets2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionCommandTurrets3"] = { name = "EmptyActionCommandTurrets3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate1"] = { name = "VaalSaucerTranslateRotate1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {20, -80, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate2"] = { name = "VaalSaucerTranslateRotate2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {20, -120, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate3"] = { name = "VaalSaucerTranslateRotate3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {20, -160, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate4"] = { name = "VaalSaucerTranslateRotate4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {-20, -80, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate5"] = { name = "VaalSaucerTranslateRotate5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {-20, -120, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate6"] = { name = "VaalSaucerTranslateRotate6", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {-20, -160, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate7"] = { name = "VaalSaucerTranslateRotate7", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "base_skill_effect_duration", }, levels = { [1] = {15, 2500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate8"] = { name = "VaalSaucerTranslateRotate8", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "base_skill_effect_duration", }, levels = { [1] = {-15, 2500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate9"] = { name = "VaalSaucerTranslateRotate9", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "base_skill_effect_duration", }, levels = { [1] = {45, 1500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate10"] = { name = "VaalSaucerTranslateRotate10", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "base_skill_effect_duration", }, levels = { [1] = {-45, 1500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate11"] = { name = "VaalSaucerTranslateRotate11", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "base_skill_effect_duration", }, levels = { [1] = {60, 1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate12"] = { name = "VaalSaucerTranslateRotate12", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "base_skill_effect_duration", }, levels = { [1] = {-60, 1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate13"] = { name = "VaalSaucerTranslateRotate13", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {20, 80, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate14"] = { name = "VaalSaucerTranslateRotate14", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {20, 120, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate15"] = { name = "VaalSaucerTranslateRotate15", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {20, 145, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate16"] = { name = "VaalSaucerTranslateRotate16", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {20, 160, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateToMiddle"] = { name = "VaalSaucerTranslateToMiddle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", }, levels = { [1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotateFlamethrower"] = { name = "VaalSaucerTranslateRotateFlamethrower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {100, 50, -160, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotateDamageWave"] = { name = "VaalSaucerTranslateRotateDamageWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "base_skill_effect_duration", }, levels = { [1] = {-10, 10000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Скорость действий не может быть уменьшена ниже базового значения в 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Вы не можете перезаряжать энергетический щит
Id | ElderNoEnergyShieldRecharge |
---|---|
Family | EnergyShieldRegeneration |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Ваш энергетический щит опустошен
Id | ElderEnergyShieldStartsAtZero |
---|---|
Family | EnergyShieldRegeneration |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Получаемый урон хаосом не обходит энергетический щит
Id | MonsterChaosTakenOnES |
---|---|
Family | ChaosTakenOnES |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos |
is incursion temple boss [1]
Id | MonsterIncursionBoss |
---|---|
Family | MonsterIncursionBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Не может быть отброшен
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.