바알 종합체 고유 /11
마나 재생 속도 (20–30)% 증가
화염 피해 (22–27)~(34–38) 추가
냉기 피해 (20–23)~(31–35) 추가
번개 피해 (1–3)~(47–52) 추가
바알 스킬 사용 시 권능 충전 최대치까지 획득
최근 4초 이내 바알 스킬을 사용한 경우 명중한 적 하나당 생명력 10 획득
최근 4초 이내 바알 스킬을 사용한 경우 이동 속도 10% 증가
("최근"은 지난 4초 동안을 의미합니다)
냉기 피해 (20–23)~(31–35) 추가
번개 피해 (1–3)~(47–52) 추가
바알 스킬 사용 시 권능 충전 최대치까지 획득
최근 4초 이내 바알 스킬을 사용한 경우 명중한 적 하나당 생명력 10 획득
최근 4초 이내 바알 스킬을 사용한 경우 이동 속도 10% 증가
("최근"은 지난 4초 동안을 의미합니다)
플라스크 효과를 받는 동안 마나 획득 불가
효과를 받는 동안 바알 스킬 치명타 확률 (60–80)% 증가
효과를 받는 동안 바알 스킬로 주는 피해 (60–80)% 증가
플라스크 효과를 받는 동안 바알 스킬의 영혼 획득 방지 지속시간 10% 감소
효과를 받는 동안 바알 스킬 치명타 확률 (60–80)% 증가
효과를 받는 동안 바알 스킬로 주는 피해 (60–80)% 증가
플라스크 효과를 받는 동안 바알 스킬의 영혼 획득 방지 지속시간 10% 감소
반경 내 할당된 패시브 스킬의 힘 1당 힘 -1
반경 내 할당된 패시브 스킬의 힘 10당 생명력 회복 속도 2% 증가
반경 내 할당된 패시브 스킬의 힘 10당 생명력 회복 속도 2% 증가
반경 내 할당된 패시브 스킬의 지능 1당 지능 -1
반경 내 할당된 패시브 스킬의 지능 10당 마나 회복 속도 2% 증가
반경 내 할당된 패시브 스킬의 지능 10당 마나 회복 속도 2% 증가
반경 내 할당된 패시브 스킬의 민첩 1당 민첩 -1
반경 내 할당된 패시브 스킬의 민첩 10당 이동 속도 2% 증가
반경 내 할당된 패시브 스킬의 민첩 10당 이동 속도 2% 증가
각성의 시약
중첩 개수: 1 / 10
지배의 시약
중첩 개수: 1 / 10
소환의 시약
중첩 개수: 1 / 10
유령의 시약
중첩 개수: 1 / 10
의식의 시약
중첩 개수: 1 / 10
바알 종합체
구조물
지역: 앗조아틀의 사원
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
에너지 보호막 재충전 불가
에너지 보호막이 0에서 시작
받는 카오스 피해가 에너지 보호막에 막힘
is incursion temple boss [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
밀려날 수 없음
에너지 보호막 재충전 불가
에너지 보호막이 0에서 시작
받는 카오스 피해가 에너지 보호막에 막힘
is incursion temple boss [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
밀려날 수 없음
The Vaal Omnitect
Spectre | N |
---|---|
Area | 앗조아틀의 사원, 앗조아틀의 사원, 앗조아틀의 사원, 앗조아틀의 사원, 앗조아틀의 사원, 앗조아틀의 사원, 앗조아틀의 사원, 앗조아틀의 사원, 앗조아틀의 사원, 앗조아틀의 사원 |
Tags | bludgeoning_weapon, 시전, construct, fire_affinity, incursion_temple_boss, is_unarmed, large_model, medium_height, not_dex, stone_armour, unique_map_boss, very_slow_movement |
생명력
795%
Energy Shield From Life
1000%
방어도
+100%
Ailment Threshold
504%
저항
40 40 40 25
Damage
300%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 14
Attack Time
1.605 Second
Damage Spread
±20%
경험치
300%
Model Size
100%
Type
VaalSaucerBoss
Metadata
VaalSaucerBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
78
생명력
144,993
방어도
125,868
회피
6,667
에너지 보호막
113,280
Damage
2,025
주문 피해
2,025
정확도
428
Attack Time
1.605
경험치
37,131
Ailment Threshold
91,920
Chill
291
Shock
291
Brittle
1,644
Scorch
291
Sap
803
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionCommandTurrets1
Spell
시전 속도: 6 초
재사용 대기시간: 30 초
EmptyActionCommandTurrets2
Spell
시전 속도: 6 초
재사용 대기시간: 30 초
EmptyActionCommandTurrets3
Spell
시전 속도: 6 초
재사용 대기시간: 25 초
IncursionSaucerFlying
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
93.75~140.6 물리 피해
플레이어가 명중 시 적을 기절시킬 수 없음
기본 지속시간 1초
물리 피해의 50%를 화염 피해로 전환
is area damage [1]
monster penalty against minions damage +% final vs player minions [-90]
skill granted omnitect thruster damage +% final [50]
플레이어가 명중 시 적을 기절시킬 수 없음
기본 지속시간 1초
물리 피해의 50%를 화염 피해로 전환
is area damage [1]
monster penalty against minions damage +% final vs player minions [-90]
skill granted omnitect thruster damage +% final [50]
VaalSaucerTranslateRotate1
translate rotate curvature path distance [5]
translate rotate curvature scale [-80]
translate rotate rotation angle rate [20]
translate rotate curvature scale [-80]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate2
translate rotate curvature path distance [5]
translate rotate curvature scale [-120]
translate rotate rotation angle rate [20]
translate rotate curvature scale [-120]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate3
translate rotate curvature path distance [5]
translate rotate curvature scale [-160]
translate rotate rotation angle rate [20]
translate rotate curvature scale [-160]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate4
translate rotate curvature path distance [5]
translate rotate curvature scale [-80]
translate rotate rotation angle rate [-20]
translate rotate curvature scale [-80]
translate rotate rotation angle rate [-20]
VaalSaucerTranslateRotate5
translate rotate curvature path distance [5]
translate rotate curvature scale [-120]
translate rotate rotation angle rate [-20]
translate rotate curvature scale [-120]
translate rotate rotation angle rate [-20]
VaalSaucerTranslateRotate6
translate rotate curvature path distance [5]
translate rotate curvature scale [-160]
translate rotate rotation angle rate [-20]
translate rotate curvature scale [-160]
translate rotate rotation angle rate [-20]
VaalSaucerTranslateRotate7
재사용 대기시간: 7 초
기본 지속시간 2.5초
translate rotate rotation angle rate [15]
translate rotate rotation angle rate [15]
VaalSaucerTranslateRotate8
재사용 대기시간: 7 초
기본 지속시간 2.5초
translate rotate rotation angle rate [-15]
translate rotate rotation angle rate [-15]
IncursionSaucerWait
기본 지속시간 1초
VaalSaucerTranslateRotate9
재사용 대기시간: 7 초
기본 지속시간 1.5초
translate rotate rotation angle rate [45]
translate rotate rotation angle rate [45]
VaalSaucerTranslateRotate10
재사용 대기시간: 7 초
기본 지속시간 1.5초
translate rotate rotation angle rate [-45]
translate rotate rotation angle rate [-45]
VaalSaucerTranslateRotate11
재사용 대기시간: 7 초
기본 지속시간 1초
translate rotate rotation angle rate [60]
translate rotate rotation angle rate [60]
VaalSaucerTranslateRotate12
재사용 대기시간: 7 초
기본 지속시간 1초
translate rotate rotation angle rate [-60]
translate rotate rotation angle rate [-60]
VaalSaucerTranslateRotate13
translate rotate curvature path distance [5]
translate rotate curvature scale [80]
translate rotate rotation angle rate [20]
translate rotate curvature scale [80]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate14
translate rotate curvature path distance [5]
translate rotate curvature scale [120]
translate rotate rotation angle rate [20]
translate rotate curvature scale [120]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate15
translate rotate curvature path distance [5]
translate rotate curvature scale [145]
translate rotate rotation angle rate [20]
translate rotate curvature scale [145]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate16
translate rotate curvature path distance [5]
translate rotate curvature scale [160]
translate rotate rotation angle rate [20]
translate rotate curvature scale [160]
translate rotate rotation angle rate [20]
VaalSaucerTranslateToMiddle
translate rotate translate speed +% [200]
VaalSaucerTranslateRotateFlamethrower
translate rotate curvature path distance [5]
translate rotate curvature scale [-160]
translate rotate rotation angle rate [50]
translate rotate translate speed +% [100]
translate rotate curvature scale [-160]
translate rotate rotation angle rate [50]
translate rotate translate speed +% [100]
VaalSaucerTranslateRotateDamageWave
기본 지속시간 10초
translate rotate rotation angle rate [-10]
translate rotate rotation angle rate [-10]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { locked_orientation = true force_placement = true } Actor { slow_animations_go_to_idle = false basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { } Transitionable { } BaseEvents { on_construction_complete = "LockScale();" } Stats { set_no_life_regeneration = 1 set_no_mana_regeneration = 1 } Life { prevent_corpse_sinking = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { create_untransitioned = " PlayAnimation( emerge_01 ); PauseAnimation(); AddAttached( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/pre-fight_fx/rig.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/pre-fight_fx/rig.ao, idle ); " } Render { visual_size_index = 1 } Actor { on_start_Emerge = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/pre-fight_fx/rig.ao, emerge ); " on_end_Emerge = " DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/pre-fight_fx/rig.ao ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/joint_action/jointAction.ao" preload_buff = "vaal_novasoul_immune" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerBoss"] = { name = "The Vaal Omnitect", life = 7.95, energyShield = 10, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3, damageSpread = 0.2, attackTime = 1.605, attackRange = 14, accuracy = 1, skillList = { "IncursionSaucerWait", "IncursionSaucerFlying", "EmptyActionCommandTurrets1", "EmptyActionCommandTurrets2", "EmptyActionCommandTurrets3", "VaalSaucerTranslateRotate1", "VaalSaucerTranslateRotate2", "VaalSaucerTranslateRotate3", "VaalSaucerTranslateRotate4", "VaalSaucerTranslateRotate5", "VaalSaucerTranslateRotate6", "VaalSaucerTranslateRotate7", "VaalSaucerTranslateRotate8", "VaalSaucerTranslateRotate9", "VaalSaucerTranslateRotate10", "VaalSaucerTranslateRotate11", "VaalSaucerTranslateRotate12", "VaalSaucerTranslateRotate13", "VaalSaucerTranslateRotate14", "VaalSaucerTranslateRotate15", "VaalSaucerTranslateRotate16", "VaalSaucerTranslateToMiddle", "VaalSaucerTranslateRotateFlamethrower", "VaalSaucerTranslateRotateDamageWave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionSaucerWait"] = { name = "IncursionSaucerWait", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionSaucerFlying"] = { name = "IncursionSaucerFlying", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_granted_omnitect_thruster_damage_+%_final", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 50, 1000, -90, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionCommandTurrets1"] = { name = "EmptyActionCommandTurrets1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionCommandTurrets2"] = { name = "EmptyActionCommandTurrets2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionCommandTurrets3"] = { name = "EmptyActionCommandTurrets3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate1"] = { name = "VaalSaucerTranslateRotate1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {20, -80, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate2"] = { name = "VaalSaucerTranslateRotate2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {20, -120, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate3"] = { name = "VaalSaucerTranslateRotate3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {20, -160, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate4"] = { name = "VaalSaucerTranslateRotate4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {-20, -80, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate5"] = { name = "VaalSaucerTranslateRotate5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {-20, -120, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate6"] = { name = "VaalSaucerTranslateRotate6", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {-20, -160, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate7"] = { name = "VaalSaucerTranslateRotate7", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "base_skill_effect_duration", }, levels = { [1] = {15, 2500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate8"] = { name = "VaalSaucerTranslateRotate8", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "base_skill_effect_duration", }, levels = { [1] = {-15, 2500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate9"] = { name = "VaalSaucerTranslateRotate9", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "base_skill_effect_duration", }, levels = { [1] = {45, 1500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate10"] = { name = "VaalSaucerTranslateRotate10", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "base_skill_effect_duration", }, levels = { [1] = {-45, 1500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate11"] = { name = "VaalSaucerTranslateRotate11", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "base_skill_effect_duration", }, levels = { [1] = {60, 1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate12"] = { name = "VaalSaucerTranslateRotate12", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "base_skill_effect_duration", }, levels = { [1] = {-60, 1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate13"] = { name = "VaalSaucerTranslateRotate13", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {20, 80, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate14"] = { name = "VaalSaucerTranslateRotate14", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {20, 120, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate15"] = { name = "VaalSaucerTranslateRotate15", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {20, 145, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate16"] = { name = "VaalSaucerTranslateRotate16", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {20, 160, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateToMiddle"] = { name = "VaalSaucerTranslateToMiddle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", }, levels = { [1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotateFlamethrower"] = { name = "VaalSaucerTranslateRotateFlamethrower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {100, 50, -160, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotateDamageWave"] = { name = "VaalSaucerTranslateRotateDamageWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "base_skill_effect_duration", }, levels = { [1] = {-10, 10000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
에너지 보호막 재충전 불가
Id | ElderNoEnergyShieldRecharge |
---|---|
Family | EnergyShieldRegeneration |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
에너지 보호막이 0에서 시작
Id | ElderEnergyShieldStartsAtZero |
---|---|
Family | EnergyShieldRegeneration |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
받는 카오스 피해가 에너지 보호막에 막힘
Id | MonsterChaosTakenOnES |
---|---|
Family | ChaosTakenOnES |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos |
is incursion temple boss [1]
Id | MonsterIncursionBoss |
---|---|
Family | MonsterIncursionBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
밀려날 수 없음
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.