มหาสถาปนิกวาล์ ยูนิค /11
เพิ่มอัตราการ ฟื้นฟูมานา (20–30)%
เสริมความเสียหาย ไฟ (22–27) ถึง (34–38)
เสริมความเสียหาย น้ำแข็ง (20–23) ถึง (31–35)
เสริมความเสียหาย สายฟ้า (1–3) ถึง (47–52)
ได้รับ Power Charge จำนวนสูงสุด เมื่อคุณใช้ สกิลวาล์
ได้รับพลังชีวิต 10 ต่อจำนวนศัตรูที่ถูกปะทะ หากคุณใช้ สกิลวาล์ มาเร็วๆ นี้
เพิ่มความเร็วในการเคลื่อนที่ 10% หากคุณใช้ สกิลวาล์ มาเร็วๆ นี้
(เร็วๆ นี้ หมายถึง 4 วินาที ที่ผ่านมา)
ไม่สามารถรับ มานา ได้ ขณะที่มีผล
เพิ่มโอกาสคริติคอลด้วย สกิลวาล์ (60–80)% ขณะที่มีผล
เพิ่มความเสียหายด้วย สกิลวาล์ (60–80)% ขณะที่มีผล
สกิลวาล์ ที่ใช้ขณะที่มีผล มีระยะเวลาของสถานะ ห้ามเก็บวิญญาณ ลดลง 10%
Strength +(25–35)
จำนวนค่าของ ม็อดแฝง เพิ่มเป็นสามเท่า
(ม็อดแฝง คือม็อดที่มาจากชนิดของไอเทม แทนที่จะเป็นม็อดแบบสุ่ม)
มีมลทิน
Strength -1 หน่วย ต่อ Strength 1 หน่วย จากพาสซีฟที่อัพในรัศมี
เพิ่มอัตราการ เติมพลังชีวิต 2% ต่อ Strength 10 หน่วย จากพาสซีฟที่อัพในรัศมี
Intelligence -1 หน่วย ต่อ Intelligence 1 หน่วย จากพาสซีฟที่อัพในรัศมี
เพิ่มอัตราการ เติมมานา 2% ต่อ Intelligence 10 หน่วย จากพาสซีฟที่อัพในรัศมี
Dexterity -1 หน่วย ต่อ Dexterity 1 หน่วย จากพาสซีฟที่อัพในรัศมี
เพิ่มความเร็วในการเคลื่อนที่ 2% ต่อ Dexterity 10 หน่วย จากพาสซีฟที่อัพในรัศมี
Vial of Awakening
ขนาดกอง: 1 / 10
Vial of Dominance
ขนาดกอง: 1 / 10
Vial of Summoning
ขนาดกอง: 1 / 10
Vial of the Ghost
ขนาดกอง: 1 / 10
Vial of the Ritual
ขนาดกอง: 1 / 10
มหาสถาปนิกวาล์
หุ่นกล
ด่าน: วิหารแอ็ทโซแอทล์
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
คุณไม่สามารถ รีชาร์จโล่พลังงาน ได้
โล่พลังงานของคุณเริ่มต้นจากศูนย์
ความเสียหาย เคออส ที่ได้รับไม่ทะลุ โล่พลังงาน
is incursion temple boss [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
คุณไม่สามารถ รีชาร์จโล่พลังงาน ได้
โล่พลังงานของคุณเริ่มต้นจากศูนย์
ความเสียหาย เคออส ที่ได้รับไม่ทะลุ โล่พลังงาน
is incursion temple boss [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
The Vaal Omnitect
Spectre | N |
---|---|
Area | วิหารแอ็ทโซแอทล์, วิหารแอ็ทโซแอทล์, วิหารแอ็ทโซแอทล์, วิหารแอ็ทโซแอทล์, วิหารแอ็ทโซแอทล์, วิหารแอ็ทโซแอทล์, วิหารแอ็ทโซแอทล์, วิหารแอ็ทโซแอทล์, วิหารแอ็ทโซแอทล์, วิหารแอ็ทโซแอทล์ |
Tags | bludgeoning_weapon, นักเวท, construct, fire_affinity, incursion_temple_boss, is_unarmed, large_model, medium_height, not_dex, stone_armour, unique_map_boss, very_slow_movement |
พลังชีวิต
795%
Energy Shield From Life
1000%
ค่าเกราะ
+100%
Ailment Threshold
504%
ค่าต้านทาน
40
40
40
25
Damage
300%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 14
Attack Time
1.605 Second
Damage Spread
±20%
ค่าประสบการณ์
300%
Model Size
100%
Type
VaalSaucerBoss
Metadata
VaalSaucerBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
78
พลังชีวิต
144,993
ค่าเกราะ
62,934
การหลบหลีก
6,667
โล่พลังงาน
0
Damage
2,025
ความเสียหายเวท
2,025
ความแม่นยำ
0
Attack Time
1.605
ค่าประสบการณ์
37,131
Ailment Threshold
91,920
Chill
291
Shock
291
Brittle
1,644
Scorch
291
Sap
803
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionCommandTurrets1
Spell
เวลาร่าย: 6 วินาที
คูลดาวน์: 30 วินาที
EmptyActionCommandTurrets2
Spell
เวลาร่าย: 6 วินาที
คูลดาวน์: 30 วินาที
EmptyActionCommandTurrets3
Spell
เวลาร่าย: 6 วินาที
คูลดาวน์: 25 วินาที
IncursionSaucerFlying
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 93.75 ถึง 140.6
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
ระยะเวลาพื้นฐาน 1 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
is area damage [1]
monster penalty against minions damage +% final vs player minions [-90]
skill granted omnitect thruster damage +% final [50]
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
ระยะเวลาพื้นฐาน 1 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
is area damage [1]
monster penalty against minions damage +% final vs player minions [-90]
skill granted omnitect thruster damage +% final [50]
VaalSaucerTranslateRotate1
translate rotate curvature path distance [5]
translate rotate curvature scale [-80]
translate rotate rotation angle rate [20]
translate rotate curvature scale [-80]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate2
translate rotate curvature path distance [5]
translate rotate curvature scale [-120]
translate rotate rotation angle rate [20]
translate rotate curvature scale [-120]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate3
translate rotate curvature path distance [5]
translate rotate curvature scale [-160]
translate rotate rotation angle rate [20]
translate rotate curvature scale [-160]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate4
translate rotate curvature path distance [5]
translate rotate curvature scale [-80]
translate rotate rotation angle rate [-20]
translate rotate curvature scale [-80]
translate rotate rotation angle rate [-20]
VaalSaucerTranslateRotate5
translate rotate curvature path distance [5]
translate rotate curvature scale [-120]
translate rotate rotation angle rate [-20]
translate rotate curvature scale [-120]
translate rotate rotation angle rate [-20]
VaalSaucerTranslateRotate6
translate rotate curvature path distance [5]
translate rotate curvature scale [-160]
translate rotate rotation angle rate [-20]
translate rotate curvature scale [-160]
translate rotate rotation angle rate [-20]
VaalSaucerTranslateRotate7
คูลดาวน์: 7 วินาที
ระยะเวลาพื้นฐาน 2.5 วินาที
translate rotate rotation angle rate [15]
translate rotate rotation angle rate [15]
VaalSaucerTranslateRotate8
คูลดาวน์: 7 วินาที
ระยะเวลาพื้นฐาน 2.5 วินาที
translate rotate rotation angle rate [-15]
translate rotate rotation angle rate [-15]
IncursionSaucerWait
ระยะเวลาพื้นฐาน 1 วินาที
VaalSaucerTranslateRotate9
คูลดาวน์: 7 วินาที
ระยะเวลาพื้นฐาน 1.5 วินาที
translate rotate rotation angle rate [45]
translate rotate rotation angle rate [45]
VaalSaucerTranslateRotate10
คูลดาวน์: 7 วินาที
ระยะเวลาพื้นฐาน 1.5 วินาที
translate rotate rotation angle rate [-45]
translate rotate rotation angle rate [-45]
VaalSaucerTranslateRotate11
คูลดาวน์: 7 วินาที
ระยะเวลาพื้นฐาน 1 วินาที
translate rotate rotation angle rate [60]
translate rotate rotation angle rate [60]
VaalSaucerTranslateRotate12
คูลดาวน์: 7 วินาที
ระยะเวลาพื้นฐาน 1 วินาที
translate rotate rotation angle rate [-60]
translate rotate rotation angle rate [-60]
VaalSaucerTranslateRotate13
translate rotate curvature path distance [5]
translate rotate curvature scale [80]
translate rotate rotation angle rate [20]
translate rotate curvature scale [80]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate14
translate rotate curvature path distance [5]
translate rotate curvature scale [120]
translate rotate rotation angle rate [20]
translate rotate curvature scale [120]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate15
translate rotate curvature path distance [5]
translate rotate curvature scale [145]
translate rotate rotation angle rate [20]
translate rotate curvature scale [145]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate16
translate rotate curvature path distance [5]
translate rotate curvature scale [160]
translate rotate rotation angle rate [20]
translate rotate curvature scale [160]
translate rotate rotation angle rate [20]
VaalSaucerTranslateToMiddle
translate rotate translate speed +% [200]
VaalSaucerTranslateRotateFlamethrower
translate rotate curvature path distance [5]
translate rotate curvature scale [-160]
translate rotate rotation angle rate [50]
translate rotate translate speed +% [100]
translate rotate curvature scale [-160]
translate rotate rotation angle rate [50]
translate rotate translate speed +% [100]
VaalSaucerTranslateRotateDamageWave
ระยะเวลาพื้นฐาน 10 วินาที
translate rotate rotation angle rate [-10]
translate rotate rotation angle rate [-10]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { locked_orientation = true force_placement = true } Actor { slow_animations_go_to_idle = false basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { } Transitionable { } BaseEvents { on_construction_complete = "LockScale();" } Stats { set_no_life_regeneration = 1 set_no_mana_regeneration = 1 } Life { prevent_corpse_sinking = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { create_untransitioned = " PlayAnimation( emerge_01 ); PauseAnimation(); AddAttached( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/pre-fight_fx/rig.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/pre-fight_fx/rig.ao, idle ); " } Render { visual_size_index = 1 } Actor { on_start_Emerge = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/pre-fight_fx/rig.ao, emerge ); " on_end_Emerge = " DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/pre-fight_fx/rig.ao ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/joint_action/jointAction.ao" preload_buff = "vaal_novasoul_immune" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerBoss"] = { name = "The Vaal Omnitect", life = 7.95, energyShield = 10, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3, damageSpread = 0.2, attackTime = 1.605, attackRange = 14, accuracy = 1, skillList = { "IncursionSaucerWait", "IncursionSaucerFlying", "EmptyActionCommandTurrets1", "EmptyActionCommandTurrets2", "EmptyActionCommandTurrets3", "VaalSaucerTranslateRotate1", "VaalSaucerTranslateRotate2", "VaalSaucerTranslateRotate3", "VaalSaucerTranslateRotate4", "VaalSaucerTranslateRotate5", "VaalSaucerTranslateRotate6", "VaalSaucerTranslateRotate7", "VaalSaucerTranslateRotate8", "VaalSaucerTranslateRotate9", "VaalSaucerTranslateRotate10", "VaalSaucerTranslateRotate11", "VaalSaucerTranslateRotate12", "VaalSaucerTranslateRotate13", "VaalSaucerTranslateRotate14", "VaalSaucerTranslateRotate15", "VaalSaucerTranslateRotate16", "VaalSaucerTranslateToMiddle", "VaalSaucerTranslateRotateFlamethrower", "VaalSaucerTranslateRotateDamageWave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionSaucerWait"] = { name = "IncursionSaucerWait", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionSaucerFlying"] = { name = "IncursionSaucerFlying", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_granted_omnitect_thruster_damage_+%_final", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 50, 1000, -90, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionCommandTurrets1"] = { name = "EmptyActionCommandTurrets1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionCommandTurrets2"] = { name = "EmptyActionCommandTurrets2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionCommandTurrets3"] = { name = "EmptyActionCommandTurrets3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate1"] = { name = "VaalSaucerTranslateRotate1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {20, -80, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate2"] = { name = "VaalSaucerTranslateRotate2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {20, -120, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate3"] = { name = "VaalSaucerTranslateRotate3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {20, -160, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate4"] = { name = "VaalSaucerTranslateRotate4", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {-20, -80, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate5"] = { name = "VaalSaucerTranslateRotate5", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {-20, -120, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate6"] = { name = "VaalSaucerTranslateRotate6", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {-20, -160, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate7"] = { name = "VaalSaucerTranslateRotate7", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "base_skill_effect_duration", }, levels = { [1] = {15, 2500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate8"] = { name = "VaalSaucerTranslateRotate8", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "base_skill_effect_duration", }, levels = { [1] = {-15, 2500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate9"] = { name = "VaalSaucerTranslateRotate9", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "base_skill_effect_duration", }, levels = { [1] = {45, 1500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate10"] = { name = "VaalSaucerTranslateRotate10", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "base_skill_effect_duration", }, levels = { [1] = {-45, 1500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate11"] = { name = "VaalSaucerTranslateRotate11", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "base_skill_effect_duration", }, levels = { [1] = {60, 1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate12"] = { name = "VaalSaucerTranslateRotate12", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "base_skill_effect_duration", }, levels = { [1] = {-60, 1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate13"] = { name = "VaalSaucerTranslateRotate13", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {20, 80, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate14"] = { name = "VaalSaucerTranslateRotate14", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {20, 120, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate15"] = { name = "VaalSaucerTranslateRotate15", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {20, 145, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotate16"] = { name = "VaalSaucerTranslateRotate16", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {20, 160, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateToMiddle"] = { name = "VaalSaucerTranslateToMiddle", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", }, levels = { [1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotateFlamethrower"] = { name = "VaalSaucerTranslateRotateFlamethrower", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {100, 50, -160, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTranslateRotateDamageWave"] = { name = "VaalSaucerTranslateRotateDamageWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_rotation_angle_rate", "base_skill_effect_duration", }, levels = { [1] = {-10, 10000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
คุณไม่สามารถ รีชาร์จโล่พลังงาน ได้
Id | ElderNoEnergyShieldRecharge |
---|---|
Family | EnergyShieldRegeneration |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
โล่พลังงานของคุณเริ่มต้นจากศูนย์
Id | ElderEnergyShieldStartsAtZero |
---|---|
Family | EnergyShieldRegeneration |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
ความเสียหาย เคออส ที่ได้รับไม่ทะลุ โล่พลังงาน
Id | MonsterChaosTakenOnES |
---|---|
Family | ChaosTakenOnES |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos |
is incursion temple boss [1]
Id | MonsterIncursionBoss |
---|---|
Family | MonsterIncursionBoss |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ไม่ถูก ผลักออกไป
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.