มหาสถาปนิกวาล์ ยูนิค /11
ต้องการ เลเวล 32
เพิ่มความเร็วในการ ฟื้นฟูมานา (20—30)%
เสริมความเสียหาย ไฟ (22—27) ถึง (34—38)
เสริมความเสียหาย น้ำแข็ง (20—23) ถึง (31—35)
เสริมความเสียหาย สายฟ้า (1—3) ถึง (47—52)
ได้รับ Power Charge เต็มจำนวน เมื่อคุณใช้ สกิลวาล์
ได้รับพลังชีวิต 10 ต่อจำนวนศัตรูที่ถูกปะทะ หากคุณใช้ สกิลวาล์ มาเร็วๆ นี้
เพิ่มความเร็วในการเคลื่อนที่ 10% หากคุณใช้ สกิลวาล์ มาเร็วๆ นี้
(เร็วๆ นี้ หมายถึง 4 วินาที ที่ผ่านมา)
ต้องการ เลเวล 27
ไม่สามารถรับ มานา ได้ ขณะที่มีผล
เพิ่มโอกาสคริติคอลด้วย สกิลวาล์ (60—80)% ขณะที่มีผล
เพิ่มความเสียหายด้วย สกิลวาล์ (60—80)% ขณะที่มีผล
สกิลวาล์ ที่ใช้ขณะที่มีผล มีระยะเวลาของสถานะ ห้ามเก็บวิญญาณ ลดลง 10%
ต้องการ เลเวล 28
Strength +(25—35)
จำนวนค่าของ ม็อดแฝง เพิ่มเป็นสามเท่า
(ม็อดแฝง คือม็อดที่มาจากชนิดของไอเทม แทนที่จะเป็นม็อดแบบสุ่ม)
มีมลทิน
-1 Strength ต่อ 1 Strength จากพาสซีฟที่อัพในรัศมี
เพิ่มความเร็วในการ เติมพลังชีวิต 2% ต่อ 10 Strength จากพาสซีฟที่อัพในรัศมี
-1 Intelligence ต่อ 1 Intelligence จากพาสซีฟที่อัพในรัศมี
เพิ่มความเร็วในการ เติมมานา 2% ต่อ 10 Intelligence จากพาสซีฟที่อัพในรัศมี
-1 Dexterity ต่อ 1 Dexterity จากพาสซีฟที่อัพในรัศมี
เพิ่มความเร็วในการเคลื่อนที่ 2% ต่อ 10 Dexterity จากพาสซีฟที่อัพในรัศมี
ขนาดกอง: 1 / 10
ขนาดกอง: 1 / 10
ขนาดกอง: 1 / 10
ขนาดกอง: 1 / 10
ขนาดกอง: 1 / 10
มหาสถาปนิกวาล์
ชีวิตประดิษฐ์ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
คุณไม่สามารถ รีชาร์จโล่พลังงาน ได้
โล่พลังงานของคุณ เริ่มจากศูนย์
ความเสียหาย เคออส ที่ได้รับไม่ทะลุ โล่พลังงาน
is incursion temple boss [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [0]
คุณไม่สามารถ รีชาร์จโล่พลังงาน ได้
โล่พลังงานของคุณ เริ่มจากศูนย์
ความเสียหาย เคออส ที่ได้รับไม่ทะลุ โล่พลังงาน
is incursion temple boss [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [0]
ไม่ถูก ผลักออกไป
The Vaal Omnitect
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, นักเวท, construct, fire_affinity, incursion_monster, incursion_temple_boss, is_unarmed, large_model, medium_height, not_dex, stone_armour, unique_map_boss, very_slow_movement |
พลังชีวิต
795%
Energy Shield From Life
1000%
ค่าเกราะ
+100%
Ailment Threshold
504%
ค่าต้านทาน
Damage
300%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 14
Attack Time
1.605 Second
Damage Spread
±20%
ค่าประสบการณ์
300%
Model Size
100%
Type
VaalSaucerBoss
Metadata
VaalSaucerBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
51,145
ค่าเกราะ
57,580
อัตราการหลบหลีก
4,739
โล่พลังงาน
487,097
Damage
1,121
ความเสียหายเวท
1,121
ความแม่นยำ
580
Attack Time
1.605
ค่าประสบการณ์
30,765
Minion Life
11,094
Minion Energy Shield
105,656
Minion Damage
895
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionCommandTurrets1
Spell
เวลาร่าย: 6 วินาที
คูลดาวน์: 30 วินาที
EmptyActionCommandTurrets2
Spell
เวลาร่าย: 6 วินาที
คูลดาวน์: 30 วินาที
EmptyActionCommandTurrets3
Spell
เวลาร่าย: 6 วินาที
คูลดาวน์: 25 วินาที
IncursionSaucerFlying
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 33.38 ถึง 50.07
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
ระยะเวลาพื้นฐาน 1 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
is area damage [1]
monster penalty against minions damage +% final vs player minions [-90]
skill granted omnitect thruster damage +% final [50]
VaalSaucerTranslateRotate1
translate rotate curvature path distance [5]
translate rotate curvature scale [-80]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate2
translate rotate curvature path distance [5]
translate rotate curvature scale [-120]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate3
translate rotate curvature path distance [5]
translate rotate curvature scale [-160]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate4
translate rotate curvature path distance [5]
translate rotate curvature scale [-80]
translate rotate rotation angle rate [-20]
VaalSaucerTranslateRotate5
translate rotate curvature path distance [5]
translate rotate curvature scale [-120]
translate rotate rotation angle rate [-20]
VaalSaucerTranslateRotate6
translate rotate curvature path distance [5]
translate rotate curvature scale [-160]
translate rotate rotation angle rate [-20]
VaalSaucerTranslateRotate7
คูลดาวน์: 7 วินาที
ระยะเวลาพื้นฐาน 2.5 วินาที
translate rotate rotation angle rate [15]
VaalSaucerTranslateRotate8
คูลดาวน์: 7 วินาที
ระยะเวลาพื้นฐาน 2.5 วินาที
translate rotate rotation angle rate [-15]
IncursionSaucerWait
ระยะเวลาพื้นฐาน 1 วินาที
VaalSaucerTranslateRotate9
คูลดาวน์: 7 วินาที
ระยะเวลาพื้นฐาน 1.5 วินาที
translate rotate rotation angle rate [45]
VaalSaucerTranslateRotate10
คูลดาวน์: 7 วินาที
ระยะเวลาพื้นฐาน 1.5 วินาที
translate rotate rotation angle rate [-45]
VaalSaucerTranslateRotate11
คูลดาวน์: 7 วินาที
ระยะเวลาพื้นฐาน 1 วินาที
translate rotate rotation angle rate [60]
VaalSaucerTranslateRotate12
คูลดาวน์: 7 วินาที
ระยะเวลาพื้นฐาน 1 วินาที
translate rotate rotation angle rate [-60]
VaalSaucerTranslateRotate13
translate rotate curvature path distance [5]
translate rotate curvature scale [80]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate14
translate rotate curvature path distance [5]
translate rotate curvature scale [120]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate15
translate rotate curvature path distance [5]
translate rotate curvature scale [145]
translate rotate rotation angle rate [20]
VaalSaucerTranslateRotate16
translate rotate curvature path distance [5]
translate rotate curvature scale [160]
translate rotate rotation angle rate [20]
VaalSaucerTranslateToMiddle
translate rotate translate speed +% [200]
VaalSaucerTranslateRotateFlamethrower
translate rotate curvature path distance [5]
translate rotate curvature scale [-160]
translate rotate rotation angle rate [50]
translate rotate translate speed +% [100]
VaalSaucerTranslateRotateDamageWave
ระยะเวลาพื้นฐาน 10 วินาที
translate rotate rotation angle rate [-10]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
locked_orientation = true
force_placement = true
}
Actor
{
slow_animations_go_to_idle = false
basic_action = "Emerge"
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}
StateMachine
{
}
Transitionable
{
}
BaseEvents
{
on_construction_complete = "LockScale();"
}
Stats
{
set_no_life_regeneration = 1
set_no_mana_regeneration = 1
}
Life
{
prevent_corpse_sinking = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerBoss"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "The Vaal Omnitect",
life = 7.95,
energyShield = 10,
damage = 3,
damageSpread = 0.2,
attackTime = 1.605,
attackRange = 14,
accuracy = 1,
skillList = {
"IncursionSaucerWait",
"IncursionSaucerFlying",
"EmptyActionCommandTurrets1",
"EmptyActionCommandTurrets2",
"EmptyActionCommandTurrets3",
"VaalSaucerTranslateRotate1",
"VaalSaucerTranslateRotate2",
"VaalSaucerTranslateRotate3",
"VaalSaucerTranslateRotate4",
"VaalSaucerTranslateRotate5",
"VaalSaucerTranslateRotate6",
"VaalSaucerTranslateRotate7",
"VaalSaucerTranslateRotate8",
"VaalSaucerTranslateRotate9",
"VaalSaucerTranslateRotate10",
"VaalSaucerTranslateRotate11",
"VaalSaucerTranslateRotate12",
"VaalSaucerTranslateRotate13",
"VaalSaucerTranslateRotate14",
"VaalSaucerTranslateRotate15",
"VaalSaucerTranslateRotate16",
"VaalSaucerTranslateToMiddle",
"VaalSaucerTranslateRotateFlamethrower",
"VaalSaucerTranslateRotateDamageWave",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IncursionSaucerWait"] = {
name = "IncursionSaucerWait",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {1000, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IncursionSaucerFlying"] = {
name = "IncursionSaucerFlying",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_granted_omnitect_thruster_damage_+%_final",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, 50, 1000, -90, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionCommandTurrets1"] = {
name = "EmptyActionCommandTurrets1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionCommandTurrets2"] = {
name = "EmptyActionCommandTurrets2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionCommandTurrets3"] = {
name = "EmptyActionCommandTurrets3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTranslateRotate1"] = {
name = "VaalSaucerTranslateRotate1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
},
levels = {
[1] = {20, -80, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTranslateRotate2"] = {
name = "VaalSaucerTranslateRotate2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
},
levels = {
[1] = {20, -120, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTranslateRotate3"] = {
name = "VaalSaucerTranslateRotate3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
},
levels = {
[1] = {20, -160, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTranslateRotate4"] = {
name = "VaalSaucerTranslateRotate4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
},
levels = {
[1] = {-20, -80, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTranslateRotate5"] = {
name = "VaalSaucerTranslateRotate5",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
},
levels = {
[1] = {-20, -120, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTranslateRotate6"] = {
name = "VaalSaucerTranslateRotate6",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
},
levels = {
[1] = {-20, -160, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTranslateRotate7"] = {
name = "VaalSaucerTranslateRotate7",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_rotation_angle_rate",
"base_skill_effect_duration",
},
levels = {
[1] = {15, 2500, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTranslateRotate8"] = {
name = "VaalSaucerTranslateRotate8",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_rotation_angle_rate",
"base_skill_effect_duration",
},
levels = {
[1] = {-15, 2500, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTranslateRotate9"] = {
name = "VaalSaucerTranslateRotate9",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_rotation_angle_rate",
"base_skill_effect_duration",
},
levels = {
[1] = {45, 1500, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTranslateRotate10"] = {
name = "VaalSaucerTranslateRotate10",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_rotation_angle_rate",
"base_skill_effect_duration",
},
levels = {
[1] = {-45, 1500, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTranslateRotate11"] = {
name = "VaalSaucerTranslateRotate11",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_rotation_angle_rate",
"base_skill_effect_duration",
},
levels = {
[1] = {60, 1000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTranslateRotate12"] = {
name = "VaalSaucerTranslateRotate12",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_rotation_angle_rate",
"base_skill_effect_duration",
},
levels = {
[1] = {-60, 1000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTranslateRotate13"] = {
name = "VaalSaucerTranslateRotate13",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
},
levels = {
[1] = {20, 80, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTranslateRotate14"] = {
name = "VaalSaucerTranslateRotate14",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
},
levels = {
[1] = {20, 120, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTranslateRotate15"] = {
name = "VaalSaucerTranslateRotate15",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
},
levels = {
[1] = {20, 145, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTranslateRotate16"] = {
name = "VaalSaucerTranslateRotate16",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
},
levels = {
[1] = {20, 160, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTranslateToMiddle"] = {
name = "VaalSaucerTranslateToMiddle",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTranslateRotateFlamethrower"] = {
name = "VaalSaucerTranslateRotateFlamethrower",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
},
levels = {
[1] = {100, 50, -160, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTranslateRotateDamageWave"] = {
name = "VaalSaucerTranslateRotateDamageWave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_rotation_angle_rate",
"base_skill_effect_duration",
},
levels = {
[1] = {-10, 10000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Stats | |
| Craft Tags | ความเร็ว |
คุณไม่สามารถ รีชาร์จโล่พลังงาน ได้
| Family | EnergyShieldRegeneration |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Stats | |
| Craft Tags | ป้องกัน โล่พลังงาน |
โล่พลังงานของคุณ เริ่มจากศูนย์
| Family | EnergyShieldRegeneration |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Stats | |
| Craft Tags | ป้องกัน โล่พลังงาน |
ความเสียหาย เคออส ที่ได้รับไม่ทะลุ โล่พลังงาน
| Family | ChaosTakenOnES |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Stats | |
| Craft Tags | เคออส |
is incursion temple boss [1]
| Family | MonsterIncursionBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Stats |
monster dropped item rarity +% [0]
| Family | MonsterDroppedItemRarity |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Stats |
ไม่ถูก ผลักออกไป
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Stats |
Stats.item_drop_slots
1
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
Stats.no_life_regeneration
1
Stats.no_mana_regeneration
1
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
Positioned.locked_orientation
true
Positioned.force_placement
true
BaseEvents.server_only
true
BaseEvents.on_construction_complete
LockScale();
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, ChangeToStance1, ChangeToStance2
Actor.slow_animations_go_to_idle
true, false
Life.prevent_corpse_sinking
true
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.


































