初始之地費爾羅 傳奇 /4
獻祭獵譜 /2
名字 | Recipe |
---|---|
工藝祝福技能在物品上: 傲貓祝福技能 傲貓祝福 | |
工藝祝福技能在物品上: 等級 30 傲貓祝福技能 |
初始之地費爾羅
幽魂 | N |
---|---|
地區 | 費爾羅的巢窟 |
標籤 | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, feline_beast, has_claw, has_one_handed_melee, hidden_monster, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
Packs |
生命
1750%
閃避
+50%
異常狀態臨界值
505%
抗性
40 40 40 25
傷害
175%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 14
攻擊間隔
1.2 秒
傷害分佈
±20%
經驗值
250%
Model Size
120%
類型
TigerBestiarySpiritBoss
Metadata
TigerBestiarySpiritBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
80
生命
24,607,009
護甲
73,441
閃避
10,686
能量護盾
0
傷害
1,511
法術傷害
2,255
命中
462
攻擊間隔
0.804
經驗值
174,790
異常狀態臨界值
3,408,422
冰緩
10,777
感電
10,777
易碎
60,973
焦灼
10,777
殘喘
29,776
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 2399–3599
暴擊率: 5%
攻擊間隔: 1.2 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBestiaryHellion
walk emerge distance [450]
EmptyActionSpellTigerHideAndSummonFriends
法術
施放時間: 3 秒
EmptyActionSpellTigerBanish
法術
施放時間: 3 秒
TigerSpiritFangs
傷害, 範圍, 攻擊
基本傷害: 2399–3599
暴擊率: 5%
攻擊間隔: 1.2 秒
冷卻時間: 3 秒
造成 163% 更多傷害
60% 更少攻擊速度
+100% 更多流血傷害
造成流血
is area damage [1]
60% 更少攻擊速度
+100% 更多流血傷害
造成流血
is area damage [1]
TigerSpiritLacerate
傷害, 範圍, 攻擊
基本傷害: 2399–3599
暴擊率: 5%
攻擊間隔: 1.2 秒
冷卻時間: 3 秒
造成 100% 更多傷害
+0.75 秒基礎持續時間
32% 更少攻擊速度
擊中時癱瘓
is area damage [1]
+0.75 秒基礎持續時間
32% 更少攻擊速度
擊中時癱瘓
is area damage [1]
TigerSpiritTeleportSlam
傷害, 範圍, 攻擊
基本傷害: 2399–3599
暴擊率: 5%
攻擊間隔: 1.2 秒
冷卻時間: 12 秒
造成 100% 更多傷害
14% 更多攻擊速度
active skill area of effect radius +% final [-33]
is area damage [1]
14% 更多攻擊速度
active skill area of effect radius +% final [-33]
is area damage [1]
BestiaryStampedeTiger
攻擊, 可觸發
基本傷害: 2399–3599
暴擊率: 5%
攻擊傷害: 175%
攻擊間隔: 1.2 秒
冷卻時間: 12 秒
造成 75% 更多攻擊傷害
monster penalty against minions damage +% final vs player minions [-65]
monster penalty against minions damage +% final vs player minions [-65]
EmptyActionSpellBestiaryTigerComboAttack
法術
施放時間: 3 秒
冷卻時間: 8 秒
BestiaryTigerBossGeometryAttackFront
可觸發, 攻擊
基本傷害: 2399–3599
暴擊率: 5%
攻擊傷害: 130%
攻擊間隔: 1.2 秒
造成 30% 更多攻擊傷害
BestiaryTigerBossGeometryAttackStrafe
可觸發, 攻擊
基本傷害: 2399–3599
暴擊率: 5%
攻擊傷害: 200%
攻擊間隔: 1.2 秒
造成 100% 更多攻擊傷害
造成流血
造成流血
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "globals.tiger_boss = this;" } StateMachine { define_shared_state = "visible" define_shared_state = "invulnerable" define_shared_state = "friends_alive" define_shared_state = "emerged" on_state_invulnerable_1 = "RemoveCollidability();" on_state_invulnerable_0 = "MakeCollidable();" on_state_friends_alive_0 = " MoveToObject( target ); ResumeAnimation(); " } Actor { slow_animations_go_to_idle = false on_event_hide_for_EmptyActionSpell = " GoToNextAnimationEvent( reappear ); PauseAnimation(); " } MinimapIcon { icon = "BestiaryLegendaryBeast" } Stats { set_corpse_cannot_be_destroyed = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_misc_animated = "BestiaryTigerTeleportIn" preload_misc_animated = "BestiaryTigerTeleportOut" preload_buff_visual = "bestiary_tiger_teleport_in" preload_buff_visual = "bestiary_tiger_teleport_out" } StateMachine { create_state_invulnerable_1 = "RemoveCollidability();" create_state_emerged_0 = "DisableRendering();" create_state_emerged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" on_timer_removefadeinfast = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_fast_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " on_timer_effect_fade_remove = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " } Actor { on_event_fadeout_for_TigerSpiritTeleportSlam = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " on_event_reappear_for_TigerSpiritTeleportSlam = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_fast_epk.epk ); StartStateTimer( removefadeinfast, 0.6 ); " on_event_fadeout_for_EmptyActionSpell = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " on_event_show_for_EmptyActionSpell = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_fast_epk.epk ); StartStateTimer( removefadeinfast, 0.6 ); " on_start_WalkEmerge = " EnableRendering(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_epk.epk ); StartStateTimer( effect_fade_remove, 2 ); " } Life { on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/TigerBestiarySpiritBoss"] = { name = "Farrul, First of the Plains", life = 17.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.75, damageSpread = 0.2, attackTime = 1.2, attackRange = 14, accuracy = 1, weaponType1 = "Claw", skillList = { "Melee", "EmptyActionSpellTigerHideAndSummonFriends", "EmptyActionSpellTigerBanish", "EmptyActionSpellBestiaryTigerComboAttack", "WalkEmergeBestiaryHellion", "BestiaryTigerBossGeometryAttackFront", "BestiaryTigerBossGeometryAttackStrafe", "BestiaryStampedeTiger", "TigerSpiritFangs", "TigerSpiritLacerate", "TigerSpiritTeleportSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellTigerHideAndSummonFriends"] = { name = "EmptyActionSpellTigerHideAndSummonFriends", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellTigerBanish"] = { name = "EmptyActionSpellTigerBanish", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBestiaryTigerComboAttack"] = { name = "EmptyActionSpellBestiaryTigerComboAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryTigerBossGeometryAttackFront"] = { name = "BestiaryTigerBossGeometryAttackFront", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryTigerBossGeometryAttackStrafe"] = { name = "BestiaryTigerBossGeometryAttackStrafe", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "global_bleed_on_hit", }, levels = { [1] = {baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryStampedeTiger"] = { name = "BestiaryStampedeTiger", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {-65, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritFangs"] = { name = "TigerSpiritFangs", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "active_skill_bleeding_damage_+%_final", "is_area_damage", "global_bleed_on_hit", }, levels = { [1] = {-60, 163, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritLacerate"] = { name = "TigerSpiritLacerate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {750, -32, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritTeleportSlam"] = { name = "TigerSpiritTeleportSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.55, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {14, 100, -33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | TigerBossStampedeDaemon |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
初始之地費爾羅
野獸
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Farrul, First of the Plains
幽魂 | N |
---|---|
標籤 | animal_claw_weapon, beast, bestiary_beast_boss, feline_beast, has_claw, has_one_handed_melee, hidden_monster, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
生命
1750%
閃避
+50%
異常狀態臨界值
505%
抗性
40 40 40 25
傷害
175%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 14
攻擊間隔
1.2 秒
傷害分佈
±20%
經驗值
250%
Model Size
120%
類型
TigerBestiarySpiritBoss
Metadata
TigerBestiarySpiritBossMenagerie
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
2,438,561
護甲
28,790
閃避
7,109
能量護盾
0
傷害
745
法術傷害
1,111
命中
290
攻擊間隔
0.804
經驗值
141,006
異常狀態臨界值
443,330
冰緩
1,402
感電
1,402
易碎
7,931
焦灼
1,402
殘喘
3,873
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1182–1774
暴擊率: 5%
攻擊間隔: 1.2 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
TigerSpiritFangs
傷害, 範圍, 攻擊
基本傷害: 1182–1774
暴擊率: 5%
攻擊間隔: 1.2 秒
冷卻時間: 3 秒
造成 163% 更多傷害
60% 更少攻擊速度
+100% 更多流血傷害
造成流血
is area damage [1]
60% 更少攻擊速度
+100% 更多流血傷害
造成流血
is area damage [1]
TigerSpiritLacerate
傷害, 範圍, 攻擊
基本傷害: 1182–1774
暴擊率: 5%
攻擊間隔: 1.2 秒
冷卻時間: 3 秒
造成 100% 更多傷害
+0.75 秒基礎持續時間
32% 更少攻擊速度
擊中時癱瘓
is area damage [1]
+0.75 秒基礎持續時間
32% 更少攻擊速度
擊中時癱瘓
is area damage [1]
TigerSpiritTeleportSlam
傷害, 範圍, 攻擊
基本傷害: 1182–1774
暴擊率: 5%
攻擊間隔: 1.2 秒
冷卻時間: 12 秒
造成 100% 更多傷害
14% 更多攻擊速度
active skill area of effect radius +% final [-33]
is area damage [1]
14% 更多攻擊速度
active skill area of effect radius +% final [-33]
is area damage [1]
BestiaryStampedeTiger
攻擊, 可觸發
基本傷害: 1182–1774
暴擊率: 5%
攻擊傷害: 175%
攻擊間隔: 1.2 秒
冷卻時間: 12 秒
造成 75% 更多攻擊傷害
monster penalty against minions damage +% final vs player minions [-65]
monster penalty against minions damage +% final vs player minions [-65]
EmptyActionSpellBestiaryTigerComboAttack
法術
施放時間: 3 秒
冷卻時間: 8 秒
BestiaryTigerBossGeometryAttackFront
可觸發, 攻擊
基本傷害: 1182–1774
暴擊率: 5%
攻擊傷害: 130%
攻擊間隔: 1.2 秒
造成 30% 更多攻擊傷害
BestiaryTigerBossGeometryAttackStrafe
可觸發, 攻擊
基本傷害: 1182–1774
暴擊率: 5%
攻擊傷害: 200%
攻擊間隔: 1.2 秒
造成 100% 更多攻擊傷害
造成流血
造成流血
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" } Life { on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" } StateMachine { on_timer_removefadeinfast = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_fast_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " } Actor { on_event_fadeout_for_TigerSpiritTeleportSlam = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " on_event_reappear_for_TigerSpiritTeleportSlam = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_fast_epk.epk ); StartStateTimer( removefadeinfast, 0.6 ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/TigerBestiarySpiritBossMenagerie"] = { name = "Farrul, First of the Plains", life = 17.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.75, damageSpread = 0.2, attackTime = 1.2, attackRange = 14, accuracy = 1, weaponType1 = "Claw", skillList = { "Melee", "EmptyActionSpellBestiaryTigerComboAttack", "BestiaryTigerBossGeometryAttackFront", "BestiaryTigerBossGeometryAttackStrafe", "BestiaryStampedeTiger", "TigerSpiritFangs", "TigerSpiritLacerate", "TigerSpiritTeleportSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBestiaryTigerComboAttack"] = { name = "EmptyActionSpellBestiaryTigerComboAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryTigerBossGeometryAttackFront"] = { name = "BestiaryTigerBossGeometryAttackFront", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryTigerBossGeometryAttackStrafe"] = { name = "BestiaryTigerBossGeometryAttackStrafe", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "global_bleed_on_hit", }, levels = { [1] = {baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryStampedeTiger"] = { name = "BestiaryStampedeTiger", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {-65, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritFangs"] = { name = "TigerSpiritFangs", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "active_skill_bleeding_damage_+%_final", "is_area_damage", "global_bleed_on_hit", }, levels = { [1] = {-60, 163, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritLacerate"] = { name = "TigerSpiritLacerate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {750, -32, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritTeleportSlam"] = { name = "TigerSpiritTeleportSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.55, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {14, 100, -33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | TigerBossStampedeDaemon |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
初始之地費爾羅 Topic /1
NPC | 名字 |
---|---|
野獸大師埃哈 | 許多年前,埃哈曾經在薩恩附近的原野調查有能力的生存者。但我沒有找到任何一個。我也沒有發現水源,也沒有庇護所。對於埃哈來說也是新的一課。 在烈陽之下,埃哈看到一個紅白的漩渦。露齒的那一瞬間。費爾羅,初始之地,初始者的化身。我追逐著牠,當夜幕降臨時,我掉入了地獄犬的巢穴中。那晚我喝了許多地獄犬的血。也是那時發現我不喜歡牠們的血。 這也是我發現費爾羅的秘密藏在獵犬、貓和其他溫體動物的血液中。去吧,找到更多這些野獸,我們就可以找到費爾羅了。 |