평야의 최초, 페룰 고유 /4
정확도 +(400–500)
방어도 및 회피 (100–140)% 증가
생명력 최대치 +(50–70)
고양이의 은신 상태에서 공격 시 항상 출혈 유발
출혈 중인 적에 대한 적중 및 상태 이상 피해 (40–50)% 증가
고양이의 은신 상태에서 진홍색 춤 획득
("출혈"은 지속 물리 피해를 주며, 피해량은 해당 스킬의 기본 물리 피해에 의해 결정됩니다. 출혈 피해는 이동할 때 200% 더 높아집니다)
(피해를 가하는 상태 이상 - 출혈, 점화, 중독)
(하나의 적에게 8회까지 출혈을 중첩할 수 있습니다. 플레이어가 유발하는 출혈이 가중될 수 없으며 이동 중인 적에게 추가 피해를 주지 않습니다. 출혈 피해가 50% 감폭됩니다.)
방어도 및 회피 (100–140)% 증가
생명력 최대치 +(50–70)
고양이의 은신 상태에서 공격 시 항상 출혈 유발
출혈 중인 적에 대한 적중 및 상태 이상 피해 (40–50)% 증가
고양이의 은신 상태에서 진홍색 춤 획득
("출혈"은 지속 물리 피해를 주며, 피해량은 해당 스킬의 기본 물리 피해에 의해 결정됩니다. 출혈 피해는 이동할 때 200% 더 높아집니다)
(피해를 가하는 상태 이상 - 출혈, 점화, 중독)
(하나의 적에게 8회까지 출혈을 중첩할 수 있습니다. 플레이어가 유발하는 출혈이 가중될 수 없으며 이동 중인 적에게 추가 피해를 주지 않습니다. 출혈 피해가 50% 감폭됩니다.)
야수 도감 조합법 /2
이름 | Recipe |
---|---|
아이템에 위상 스킬 부여: 고양이의 위상 스킬 고양이의 위상 | |
아이템에 위상 스킬 부여: 30레벨 고양이의 위상 스킬 |
평야의 최초, 페룰
Spectre | N |
---|---|
Area | 페룰의 굴 |
Tags | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, feline_beast, has_claw, has_one_handed_melee, hidden_monster, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
Packs |
생명력
1750%
회피
+50%
Ailment Threshold
505%
저항
40 40 40 25
Damage
175%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 14
Attack Time
1.2 Second
Damage Spread
±20%
경험치
250%
Model Size
120%
Type
TigerBestiarySpiritBoss
Metadata
TigerBestiarySpiritBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
80
생명력
24,607,009
방어도
73,441
회피
10,686
에너지 보호막
0
Damage
1,511
주문 피해
2,255
정확도
462
Attack Time
0.804
경험치
174,790
Ailment Threshold
3,408,422
Chill
10,777
Shock
10,777
Brittle
60,973
Scorch
10,777
Sap
29,776
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 2399–3599
치명타 확률: 5%
Attack Time: 1.2 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBestiaryHellion
walk emerge distance [450]
EmptyActionSpellTigerHideAndSummonFriends
Spell
시전 속도: 3 초
EmptyActionSpellTigerBanish
Spell
시전 속도: 3 초
TigerSpiritFangs
Damage, Area, Attack
Base Damage: 2399–3599
치명타 확률: 5%
Attack Time: 1.2 초
재사용 대기시간: 3 초
주는 피해 163% 증폭
공격 속도 60% 감폭
출혈 피해 +100% 증폭
출혈 유발
is area damage [1]
공격 속도 60% 감폭
출혈 피해 +100% 증폭
출혈 유발
is area damage [1]
TigerSpiritLacerate
Damage, Area, Attack
Base Damage: 2399–3599
치명타 확률: 5%
Attack Time: 1.2 초
재사용 대기시간: 3 초
주는 피해 100% 증폭
기본 지속시간 0.75초
공격 속도 32% 감폭
명중 시 힘줄 절단
is area damage [1]
기본 지속시간 0.75초
공격 속도 32% 감폭
명중 시 힘줄 절단
is area damage [1]
TigerSpiritTeleportSlam
Damage, Area, Attack
Base Damage: 2399–3599
치명타 확률: 5%
Attack Time: 1.2 초
재사용 대기시간: 12 초
주는 피해 100% 증폭
공격 속도 14% 증폭
active skill area of effect radius +% final [-33]
is area damage [1]
공격 속도 14% 증폭
active skill area of effect radius +% final [-33]
is area damage [1]
BestiaryStampedeTiger
Attack, Triggerable
Base Damage: 2399–3599
치명타 확률: 5%
공격 피해: 175%
Attack Time: 1.2 초
재사용 대기시간: 12 초
주는 공격 피해 75% 증폭
monster penalty against minions damage +% final vs player minions [-65]
monster penalty against minions damage +% final vs player minions [-65]
EmptyActionSpellBestiaryTigerComboAttack
Spell
시전 속도: 3 초
재사용 대기시간: 8 초
BestiaryTigerBossGeometryAttackFront
Triggerable, Attack
Base Damage: 2399–3599
치명타 확률: 5%
공격 피해: 130%
Attack Time: 1.2 초
주는 공격 피해 30% 증폭
BestiaryTigerBossGeometryAttackStrafe
Triggerable, Attack
Base Damage: 2399–3599
치명타 확률: 5%
공격 피해: 200%
Attack Time: 1.2 초
주는 공격 피해 100% 증폭
출혈 유발
출혈 유발
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "globals.tiger_boss = this;" } StateMachine { define_shared_state = "visible" define_shared_state = "invulnerable" define_shared_state = "friends_alive" define_shared_state = "emerged" on_state_invulnerable_1 = "RemoveCollidability();" on_state_invulnerable_0 = "MakeCollidable();" on_state_friends_alive_0 = " MoveToObject( target ); ResumeAnimation(); " } Actor { slow_animations_go_to_idle = false on_event_hide_for_EmptyActionSpell = " GoToNextAnimationEvent( reappear ); PauseAnimation(); " } MinimapIcon { icon = "BestiaryLegendaryBeast" } Stats { set_corpse_cannot_be_destroyed = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_misc_animated = "BestiaryTigerTeleportIn" preload_misc_animated = "BestiaryTigerTeleportOut" preload_buff_visual = "bestiary_tiger_teleport_in" preload_buff_visual = "bestiary_tiger_teleport_out" } StateMachine { create_state_invulnerable_1 = "RemoveCollidability();" create_state_emerged_0 = "DisableRendering();" create_state_emerged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" on_timer_removefadeinfast = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_fast_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " on_timer_effect_fade_remove = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " } Actor { on_event_fadeout_for_TigerSpiritTeleportSlam = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " on_event_reappear_for_TigerSpiritTeleportSlam = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_fast_epk.epk ); StartStateTimer( removefadeinfast, 0.6 ); " on_event_fadeout_for_EmptyActionSpell = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " on_event_show_for_EmptyActionSpell = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_fast_epk.epk ); StartStateTimer( removefadeinfast, 0.6 ); " on_start_WalkEmerge = " EnableRendering(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_epk.epk ); StartStateTimer( effect_fade_remove, 2 ); " } Life { on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/TigerBestiarySpiritBoss"] = { name = "Farrul, First of the Plains", life = 17.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.75, damageSpread = 0.2, attackTime = 1.2, attackRange = 14, accuracy = 1, weaponType1 = "Claw", skillList = { "Melee", "EmptyActionSpellTigerHideAndSummonFriends", "EmptyActionSpellTigerBanish", "EmptyActionSpellBestiaryTigerComboAttack", "WalkEmergeBestiaryHellion", "BestiaryTigerBossGeometryAttackFront", "BestiaryTigerBossGeometryAttackStrafe", "BestiaryStampedeTiger", "TigerSpiritFangs", "TigerSpiritLacerate", "TigerSpiritTeleportSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellTigerHideAndSummonFriends"] = { name = "EmptyActionSpellTigerHideAndSummonFriends", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellTigerBanish"] = { name = "EmptyActionSpellTigerBanish", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBestiaryTigerComboAttack"] = { name = "EmptyActionSpellBestiaryTigerComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryTigerBossGeometryAttackFront"] = { name = "BestiaryTigerBossGeometryAttackFront", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryTigerBossGeometryAttackStrafe"] = { name = "BestiaryTigerBossGeometryAttackStrafe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "global_bleed_on_hit", }, levels = { [1] = {baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryStampedeTiger"] = { name = "BestiaryStampedeTiger", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {-65, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritFangs"] = { name = "TigerSpiritFangs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "active_skill_bleeding_damage_+%_final", "is_area_damage", "global_bleed_on_hit", }, levels = { [1] = {-60, 163, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritLacerate"] = { name = "TigerSpiritLacerate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {750, -32, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritTeleportSlam"] = { name = "TigerSpiritTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.55, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {14, 100, -33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | TigerBossStampedeDaemon |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
평야의 최초, 페룰
야수
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
떨어지는 아이템 희귀도 15000% 증가
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Farrul, First of the Plains
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, bestiary_beast_boss, feline_beast, has_claw, has_one_handed_melee, hidden_monster, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
생명력
1750%
회피
+50%
Ailment Threshold
505%
저항
40 40 40 25
Damage
175%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 14
Attack Time
1.2 Second
Damage Spread
±20%
경험치
250%
Model Size
120%
Type
TigerBestiarySpiritBoss
Metadata
TigerBestiarySpiritBossMenagerie
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
2,438,561
방어도
28,790
회피
7,109
에너지 보호막
0
Damage
745
주문 피해
1,111
정확도
290
Attack Time
0.804
경험치
141,006
Ailment Threshold
443,330
Chill
1,402
Shock
1,402
Brittle
7,931
Scorch
1,402
Sap
3,873
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 1182–1774
치명타 확률: 5%
Attack Time: 1.2 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
TigerSpiritFangs
Damage, Area, Attack
Base Damage: 1182–1774
치명타 확률: 5%
Attack Time: 1.2 초
재사용 대기시간: 3 초
주는 피해 163% 증폭
공격 속도 60% 감폭
출혈 피해 +100% 증폭
출혈 유발
is area damage [1]
공격 속도 60% 감폭
출혈 피해 +100% 증폭
출혈 유발
is area damage [1]
TigerSpiritLacerate
Damage, Area, Attack
Base Damage: 1182–1774
치명타 확률: 5%
Attack Time: 1.2 초
재사용 대기시간: 3 초
주는 피해 100% 증폭
기본 지속시간 0.75초
공격 속도 32% 감폭
명중 시 힘줄 절단
is area damage [1]
기본 지속시간 0.75초
공격 속도 32% 감폭
명중 시 힘줄 절단
is area damage [1]
TigerSpiritTeleportSlam
Damage, Area, Attack
Base Damage: 1182–1774
치명타 확률: 5%
Attack Time: 1.2 초
재사용 대기시간: 12 초
주는 피해 100% 증폭
공격 속도 14% 증폭
active skill area of effect radius +% final [-33]
is area damage [1]
공격 속도 14% 증폭
active skill area of effect radius +% final [-33]
is area damage [1]
BestiaryStampedeTiger
Attack, Triggerable
Base Damage: 1182–1774
치명타 확률: 5%
공격 피해: 175%
Attack Time: 1.2 초
재사용 대기시간: 12 초
주는 공격 피해 75% 증폭
monster penalty against minions damage +% final vs player minions [-65]
monster penalty against minions damage +% final vs player minions [-65]
EmptyActionSpellBestiaryTigerComboAttack
Spell
시전 속도: 3 초
재사용 대기시간: 8 초
BestiaryTigerBossGeometryAttackFront
Triggerable, Attack
Base Damage: 1182–1774
치명타 확률: 5%
공격 피해: 130%
Attack Time: 1.2 초
주는 공격 피해 30% 증폭
BestiaryTigerBossGeometryAttackStrafe
Triggerable, Attack
Base Damage: 1182–1774
치명타 확률: 5%
공격 피해: 200%
Attack Time: 1.2 초
주는 공격 피해 100% 증폭
출혈 유발
출혈 유발
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" } Life { on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" } StateMachine { on_timer_removefadeinfast = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_fast_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " } Actor { on_event_fadeout_for_TigerSpiritTeleportSlam = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " on_event_reappear_for_TigerSpiritTeleportSlam = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_fast_epk.epk ); StartStateTimer( removefadeinfast, 0.6 ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/TigerBestiarySpiritBossMenagerie"] = { name = "Farrul, First of the Plains", life = 17.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.75, damageSpread = 0.2, attackTime = 1.2, attackRange = 14, accuracy = 1, weaponType1 = "Claw", skillList = { "Melee", "EmptyActionSpellBestiaryTigerComboAttack", "BestiaryTigerBossGeometryAttackFront", "BestiaryTigerBossGeometryAttackStrafe", "BestiaryStampedeTiger", "TigerSpiritFangs", "TigerSpiritLacerate", "TigerSpiritTeleportSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBestiaryTigerComboAttack"] = { name = "EmptyActionSpellBestiaryTigerComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryTigerBossGeometryAttackFront"] = { name = "BestiaryTigerBossGeometryAttackFront", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryTigerBossGeometryAttackStrafe"] = { name = "BestiaryTigerBossGeometryAttackStrafe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "global_bleed_on_hit", }, levels = { [1] = {baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryStampedeTiger"] = { name = "BestiaryStampedeTiger", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {-65, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritFangs"] = { name = "TigerSpiritFangs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "active_skill_bleeding_damage_+%_final", "is_area_damage", "global_bleed_on_hit", }, levels = { [1] = {-60, 163, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritLacerate"] = { name = "TigerSpiritLacerate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {750, -32, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritTeleportSlam"] = { name = "TigerSpiritTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.55, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {14, 100, -33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | TigerBossStampedeDaemon |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
평야의 최초, 페룰 Topic /1
NPC | 이름 |
---|---|
야수의 대가 아인하르 | 몇 년 전에, 아인하르는 생존자를 찾아보려고 사안 근처를 돌아다녔었어. 생존자도 물도 잘 곳도 없었지. 아인하르에게는 깨달음의 순간이었어. 뜨거운 태양 아래에서 아인하르는 붉고 하얀 소용돌이를 보았어. 이빨이 보이더라. 최초의 존재들의 화신인 평야의 최초, 페룰이었던 거야. 밤이 내릴 때까지 이를 쫓아가다가... 헬리온 구덩이에 빠져버렸지. 덕분에 헬리온의 피로 목을 축였는데, 헬리온의 피가 맛이 없다는 것도 알게 되었고. 그렇게 페룰의 비밀이 사냥개, 고양이 등의 따뜻한 피에 있다는 걸 알게 되었네. 가서 이러한 놈들을 찾아. 그러면 페룰도 찾게 될 테니까. |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.