Farrul, la Primera de las planicies Único /4
Otorga la Habilidad Aspecto del Gato Nivel 20
Evasión y escudo de energía aumentados un (180–220)%
+(25–35)% de resistencia al hielo
+1% a la probabilidad de golpe crítico mientras estés afectado por Aspecto del gato
Los golpes críticos tienen un (10–20)% de probabilidad de cegar a los enemigos mientras tengas Sigilo del gato
Daño aumentado un (40–50)% con golpes y estados alterados contra los enemigos cegados
(Los estados alterados dañinos, o estados alterados que infligen daño, son sangrado, quemado y envenenado)
Activa Grito Intimidatorio Nivel 20 cuando pierdes Sigilo del Gato
Evasión aumentada un (110–150)%
+(50–70) de vida máxima
Velocidad de movimiento aumentada un 20%
(40–50)% de probabilidad de evitar el sangrado
Velocidad de Movimiento aumentada un 20% mientras tengas Sigilo del Gato
Armadura y evasión aumentadas un (100–150)%
+(80–100) de vida máxima
Aspecto del gato no tiene reserva
+2 segundos a la Duración de Sigilo del Gato
Ganas hasta tu cantidad máxima de cargas de frenesí y de poder cuando ganas Sigilo del gato
Tienes Traspasar mientras tengas Sigilo del Gato
+(400–500) de precisión
Armadura y evasión aumentadas un (100–140)%
+(50–70) de vida máxima
Los ataques siempre aplican sangrado mientras tengas Sigilo del gato
Daño aumentado un (40–50)% con golpes y estados alterados contra los enemigos con sangrado
Tienes Baile Carmesí mientras tengas Sigilo del Gato
(El sangrado inflige daño físico degenerativo en función del daño físico base de la habilidad. El daño es un 200% mayor si estás en movimiento)
(Los estados alterados dañinos, o estados alterados que infligen daño, son sangrado, quemado y envenenado)
(Puedes aplicar sangrado sobre un enemigo hasta 8 veces, tu sangrado no inflige daño extra mientras el enemigo esté en movimiento y no se puede agravar, 50% menos de daño con sangrado)
Receta de Bestiario /2
Nombre | Recipe |
---|---|
Fabrica una habilidad de aspecto en un objeto: Habilidad Aspecto del gato Aspecto del gato | |
Fabrica una habilidad de aspecto en un objeto: Habilidad Aspecto del gato de nivel 30 |
Farrul, la Primera de las planicies
Bestia
Área: Guarida de Farrul
Género: Gigantes
Grupo: Felinos
Familia: Las Tierras salvajes
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Farrul, First of the Plains
Spectre | N |
---|---|
Area | Guarida de Farrul |
Tags | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, feline_beast, has_claw, has_one_handed_melee, hidden_monster, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
Packs |
Vida
1750%
Evasión
+50%
Ailment Threshold
505%
Resistencia
40 40 40 25
Damage
175%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.2 Second
Damage Spread
±20%
Experiencia
250%
Model Size
120%
Type
TigerBestiarySpiritBoss
Metadata
TigerBestiarySpiritBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
80
Vida
24,607,009
Armadura
73,441
Evasión
10,686
Escudo de energía
0
Damage
1,511
Daño de hechizos
2,255
Precisión
462
Attack Time
0.804
Experiencia
174,790
Ailment Threshold
3,408,422
Chill
10,777
Shock
10,777
Brittle
60,973
Scorch
10,777
Sap
29,776
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 2399–3599
Probabilidad de golpe crítico: 5%
Attack Time: 1.2 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBestiaryHellion
walk emerge distance [450]
EmptyActionSpellTigerHideAndSummonFriends
Spell
Tiempo de lanzamiento: 3 seg
EmptyActionSpellTigerBanish
Spell
Tiempo de lanzamiento: 3 seg
TigerSpiritFangs
Damage, Area, Attack
Base Damage: 2399–3599
Probabilidad de golpe crítico: 5%
Attack Time: 1.2 seg
Tiempo de recarga: 3 seg
Inflige un 163% más de daño
60% menos Velocidad de Ataque
+100% más de daño con sangrado
Aplica sangrado
is area damage [1]
60% menos Velocidad de Ataque
+100% más de daño con sangrado
Aplica sangrado
is area damage [1]
TigerSpiritLacerate
Damage, Area, Attack
Base Damage: 2399–3599
Probabilidad de golpe crítico: 5%
Attack Time: 1.2 seg
Tiempo de recarga: 3 seg
Inflige un 100% más de daño
La duración base es de 0.75 segundos
32% menos Velocidad de Ataque
Lisia con Cada Golpe
is area damage [1]
La duración base es de 0.75 segundos
32% menos Velocidad de Ataque
Lisia con Cada Golpe
is area damage [1]
TigerSpiritTeleportSlam
Damage, Area, Attack
Base Damage: 2399–3599
Probabilidad de golpe crítico: 5%
Attack Time: 1.2 seg
Tiempo de recarga: 12 seg
Inflige un 100% más de daño
14% más Velocidad de Ataque
active skill area of effect radius +% final [-33]
is area damage [1]
14% más Velocidad de Ataque
active skill area of effect radius +% final [-33]
is area damage [1]
BestiaryStampedeTiger
Attack, Triggerable
Base Damage: 2399–3599
Probabilidad de golpe crítico: 5%
Daño de ataque: 175%
Attack Time: 1.2 seg
Tiempo de recarga: 12 seg
Inflige un 75% más de daño de ataque
monster penalty against minions damage +% final vs player minions [-65]
monster penalty against minions damage +% final vs player minions [-65]
EmptyActionSpellBestiaryTigerComboAttack
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 8 seg
BestiaryTigerBossGeometryAttackFront
Triggerable, Attack
Base Damage: 2399–3599
Probabilidad de golpe crítico: 5%
Daño de ataque: 130%
Attack Time: 1.2 seg
Inflige un 30% más de daño de ataque
BestiaryTigerBossGeometryAttackStrafe
Triggerable, Attack
Base Damage: 2399–3599
Probabilidad de golpe crítico: 5%
Daño de ataque: 200%
Attack Time: 1.2 seg
Inflige un 100% más de daño de ataque
Aplica sangrado
Aplica sangrado
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "globals.tiger_boss = this;" } StateMachine { define_shared_state = "visible" define_shared_state = "invulnerable" define_shared_state = "friends_alive" define_shared_state = "emerged" on_state_invulnerable_1 = "RemoveCollidability();" on_state_invulnerable_0 = "MakeCollidable();" on_state_friends_alive_0 = " MoveToObject( target ); ResumeAnimation(); " } Actor { slow_animations_go_to_idle = false on_event_hide_for_EmptyActionSpell = " GoToNextAnimationEvent( reappear ); PauseAnimation(); " } MinimapIcon { icon = "BestiaryLegendaryBeast" } Stats { set_corpse_cannot_be_destroyed = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_misc_animated = "BestiaryTigerTeleportIn" preload_misc_animated = "BestiaryTigerTeleportOut" preload_buff_visual = "bestiary_tiger_teleport_in" preload_buff_visual = "bestiary_tiger_teleport_out" } StateMachine { create_state_invulnerable_1 = "RemoveCollidability();" create_state_emerged_0 = "DisableRendering();" create_state_emerged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" on_timer_removefadeinfast = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_fast_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " on_timer_effect_fade_remove = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " } Actor { on_event_fadeout_for_TigerSpiritTeleportSlam = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " on_event_reappear_for_TigerSpiritTeleportSlam = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_fast_epk.epk ); StartStateTimer( removefadeinfast, 0.6 ); " on_event_fadeout_for_EmptyActionSpell = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " on_event_show_for_EmptyActionSpell = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_fast_epk.epk ); StartStateTimer( removefadeinfast, 0.6 ); " on_start_WalkEmerge = " EnableRendering(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_epk.epk ); StartStateTimer( effect_fade_remove, 2 ); " } Life { on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/TigerBestiarySpiritBoss"] = { name = "Farrul, First of the Plains", life = 17.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.75, damageSpread = 0.2, attackTime = 1.2, attackRange = 14, accuracy = 1, weaponType1 = "Claw", skillList = { "Melee", "EmptyActionSpellTigerHideAndSummonFriends", "EmptyActionSpellTigerBanish", "EmptyActionSpellBestiaryTigerComboAttack", "WalkEmergeBestiaryHellion", "BestiaryTigerBossGeometryAttackFront", "BestiaryTigerBossGeometryAttackStrafe", "BestiaryStampedeTiger", "TigerSpiritFangs", "TigerSpiritLacerate", "TigerSpiritTeleportSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellTigerHideAndSummonFriends"] = { name = "EmptyActionSpellTigerHideAndSummonFriends", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellTigerBanish"] = { name = "EmptyActionSpellTigerBanish", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBestiaryTigerComboAttack"] = { name = "EmptyActionSpellBestiaryTigerComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryTigerBossGeometryAttackFront"] = { name = "BestiaryTigerBossGeometryAttackFront", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryTigerBossGeometryAttackStrafe"] = { name = "BestiaryTigerBossGeometryAttackStrafe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "global_bleed_on_hit", }, levels = { [1] = {baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryStampedeTiger"] = { name = "BestiaryStampedeTiger", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {-65, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritFangs"] = { name = "TigerSpiritFangs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "active_skill_bleeding_damage_+%_final", "is_area_damage", "global_bleed_on_hit", }, levels = { [1] = {-60, 163, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritLacerate"] = { name = "TigerSpiritLacerate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {750, -32, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritTeleportSlam"] = { name = "TigerSpiritTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.55, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {14, 100, -33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | TigerBossStampedeDaemon |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Farrul, la Primera de las planicies
Bestia
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Farrul, First of the Plains
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, bestiary_beast_boss, feline_beast, has_claw, has_one_handed_melee, hidden_monster, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
Vida
1750%
Evasión
+50%
Ailment Threshold
505%
Resistencia
40 40 40 25
Damage
175%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.2 Second
Damage Spread
±20%
Experiencia
250%
Model Size
120%
Type
TigerBestiarySpiritBoss
Metadata
TigerBestiarySpiritBossMenagerie
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
2,438,561
Armadura
28,790
Evasión
7,109
Escudo de energía
0
Damage
745
Daño de hechizos
1,111
Precisión
290
Attack Time
0.804
Experiencia
141,006
Ailment Threshold
443,330
Chill
1,402
Shock
1,402
Brittle
7,931
Scorch
1,402
Sap
3,873
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1182–1774
Probabilidad de golpe crítico: 5%
Attack Time: 1.2 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
TigerSpiritFangs
Damage, Area, Attack
Base Damage: 1182–1774
Probabilidad de golpe crítico: 5%
Attack Time: 1.2 seg
Tiempo de recarga: 3 seg
Inflige un 163% más de daño
60% menos Velocidad de Ataque
+100% más de daño con sangrado
Aplica sangrado
is area damage [1]
60% menos Velocidad de Ataque
+100% más de daño con sangrado
Aplica sangrado
is area damage [1]
TigerSpiritLacerate
Damage, Area, Attack
Base Damage: 1182–1774
Probabilidad de golpe crítico: 5%
Attack Time: 1.2 seg
Tiempo de recarga: 3 seg
Inflige un 100% más de daño
La duración base es de 0.75 segundos
32% menos Velocidad de Ataque
Lisia con Cada Golpe
is area damage [1]
La duración base es de 0.75 segundos
32% menos Velocidad de Ataque
Lisia con Cada Golpe
is area damage [1]
TigerSpiritTeleportSlam
Damage, Area, Attack
Base Damage: 1182–1774
Probabilidad de golpe crítico: 5%
Attack Time: 1.2 seg
Tiempo de recarga: 12 seg
Inflige un 100% más de daño
14% más Velocidad de Ataque
active skill area of effect radius +% final [-33]
is area damage [1]
14% más Velocidad de Ataque
active skill area of effect radius +% final [-33]
is area damage [1]
BestiaryStampedeTiger
Attack, Triggerable
Base Damage: 1182–1774
Probabilidad de golpe crítico: 5%
Daño de ataque: 175%
Attack Time: 1.2 seg
Tiempo de recarga: 12 seg
Inflige un 75% más de daño de ataque
monster penalty against minions damage +% final vs player minions [-65]
monster penalty against minions damage +% final vs player minions [-65]
EmptyActionSpellBestiaryTigerComboAttack
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 8 seg
BestiaryTigerBossGeometryAttackFront
Triggerable, Attack
Base Damage: 1182–1774
Probabilidad de golpe crítico: 5%
Daño de ataque: 130%
Attack Time: 1.2 seg
Inflige un 30% más de daño de ataque
BestiaryTigerBossGeometryAttackStrafe
Triggerable, Attack
Base Damage: 1182–1774
Probabilidad de golpe crítico: 5%
Daño de ataque: 200%
Attack Time: 1.2 seg
Inflige un 100% más de daño de ataque
Aplica sangrado
Aplica sangrado
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" } Life { on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" } StateMachine { on_timer_removefadeinfast = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_fast_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " } Actor { on_event_fadeout_for_TigerSpiritTeleportSlam = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " on_event_reappear_for_TigerSpiritTeleportSlam = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_fast_epk.epk ); StartStateTimer( removefadeinfast, 0.6 ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/TigerBestiarySpiritBossMenagerie"] = { name = "Farrul, First of the Plains", life = 17.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.75, damageSpread = 0.2, attackTime = 1.2, attackRange = 14, accuracy = 1, weaponType1 = "Claw", skillList = { "Melee", "EmptyActionSpellBestiaryTigerComboAttack", "BestiaryTigerBossGeometryAttackFront", "BestiaryTigerBossGeometryAttackStrafe", "BestiaryStampedeTiger", "TigerSpiritFangs", "TigerSpiritLacerate", "TigerSpiritTeleportSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBestiaryTigerComboAttack"] = { name = "EmptyActionSpellBestiaryTigerComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryTigerBossGeometryAttackFront"] = { name = "BestiaryTigerBossGeometryAttackFront", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryTigerBossGeometryAttackStrafe"] = { name = "BestiaryTigerBossGeometryAttackStrafe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "global_bleed_on_hit", }, levels = { [1] = {baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryStampedeTiger"] = { name = "BestiaryStampedeTiger", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {-65, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritFangs"] = { name = "TigerSpiritFangs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "active_skill_bleeding_damage_+%_final", "is_area_damage", "global_bleed_on_hit", }, levels = { [1] = {-60, 163, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritLacerate"] = { name = "TigerSpiritLacerate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {750, -32, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritTeleportSlam"] = { name = "TigerSpiritTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.55, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {14, 100, -33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | TigerBossStampedeDaemon |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Farrul, la Primera de las planicies Topic /1
NPC | Nombre |
---|---|
Einhar, Maestro de bestias | Hace unos años, Einhar vagaba por los campos cercanos a Sarn en busca de un Sobreviviente digno. No encontré ninguno. Luego no encontré agua. Luego no encontré refugio. Este fue un momento de aprendizaje para Einhar. Bajo el sol caliente, Einhar vio un remolino de color rojo y blanco. Un resplandor de dientes. Farrul, la Primera de las Planicies, un Avatar de los Primeros. La perseguí, y al caer la noche, yo caí con ella... me tropecé dentro de un foso de Fieras. Bebí mucha sangre de Fiera esa noche. Así es como aprendí que no me gusta la sangre de Fiera. También aprendí que los secretos de Farrul yacen en la sangre de los sabuesos, gatos y otros animales de sangre caliente. Ve, encuentra muchos y encontraremos a Farrul. |