平原の始祖、ファルウル ユニーク /4
猫のステルスを失った時にレベル20インティミデーティングクライをトリガーする
回避力が(110–150)%増加する
最大ライフ +(50–70)
移動スピードが20%増加する
(40–50)%の確率で出血を無効化する
猫のステルスがある時に移動スピードが20%増加する
回避力が(110–150)%増加する
最大ライフ +(50–70)
移動スピードが20%増加する
(40–50)%の確率で出血を無効化する
猫のステルスがある時に移動スピードが20%増加する
命中力 +(400–500)
アーマーおよび回避力が(100–140)%増加する
最大ライフ +(50–70)
猫のステルスがある時にアタックは常に出血を付与する
盲目状態の敵に対するヒットおよび状態異常のダメージが(40–50)%増加する
猫のステルス中はクリムゾンダンスを得る
(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)
(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)
(Crimson Dance: プレイヤーは敵に出血を8スタックまで付与することができる。敵が移動しても出血は追加のダメージを与えなくなり、出血は悪化しなくなる。さらに出血のダメージが50%低下する)
アーマーおよび回避力が(100–140)%増加する
最大ライフ +(50–70)
猫のステルスがある時にアタックは常に出血を付与する
盲目状態の敵に対するヒットおよび状態異常のダメージが(40–50)%増加する
猫のステルス中はクリムゾンダンスを得る
(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)
(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)
(Crimson Dance: プレイヤーは敵に出血を8スタックまで付与することができる。敵が移動しても出血は追加のダメージを与えなくなり、出血は悪化しなくなる。さらに出血のダメージが50%低下する)
ベスティアリーレシピ /2
名前 | Recipe |
---|---|
アイテムにアスペクトスキルを追加: 猫のアスペクト 猫のアスペクト | |
アイテムにアスペクトスキルを追加: レベル30猫のアスペクトスキル |
平原の始祖、ファルウル
Spectre | N |
---|---|
Area | ファルウルの巣穴 |
Tags | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, feline_beast, has_claw, has_one_handed_melee, hidden_monster, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
Packs |
ライフ
1750%
回避力
+50%
Ailment Threshold
505%
耐性
40 40 40 25
Damage
175%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 14
Attack Time
1.2 Second
Damage Spread
±20%
経験値
250%
Model Size
120%
Type
TigerBestiarySpiritBoss
Metadata
TigerBestiarySpiritBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
80
ライフ
24,607,009
アーマー
73,441
回避力
10,686
エナジーシールド
0
Damage
1,511
スペルダメージ
2,255
命中
462
Attack Time
0.804
経験値
174,790
Ailment Threshold
3,408,422
Chill
10,777
Shock
10,777
Brittle
60,973
Scorch
10,777
Sap
29,776
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 2399–3599
クリティカル率: 5%
Attack Time: 1.2 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBestiaryHellion
walk emerge distance [450]
EmptyActionSpellTigerHideAndSummonFriends
Spell
キャストタイム: 3 秒
EmptyActionSpellTigerBanish
Spell
キャストタイム: 3 秒
TigerSpiritFangs
Damage, Area, Attack
Base Damage: 2399–3599
クリティカル率: 5%
Attack Time: 1.2 秒
クールダウン時間: 3 秒
ダメージが163%上昇する
アタックスピードが60%低下する
出血ダメージが+100%上昇する
出血を付与する
is area damage [1]
アタックスピードが60%低下する
出血ダメージが+100%上昇する
出血を付与する
is area damage [1]
TigerSpiritLacerate
Damage, Area, Attack
Base Damage: 2399–3599
クリティカル率: 5%
Attack Time: 1.2 秒
クールダウン時間: 3 秒
ダメージが100%上昇する
基礎持続時間は0.75秒
アタックスピードが32%低下する
ヒット時に重傷を与える
is area damage [1]
基礎持続時間は0.75秒
アタックスピードが32%低下する
ヒット時に重傷を与える
is area damage [1]
TigerSpiritTeleportSlam
Damage, Area, Attack
Base Damage: 2399–3599
クリティカル率: 5%
Attack Time: 1.2 秒
クールダウン時間: 12 秒
ダメージが100%上昇する
アタックスピードが14%上昇する
active skill area of effect radius +% final [-33]
is area damage [1]
アタックスピードが14%上昇する
active skill area of effect radius +% final [-33]
is area damage [1]
BestiaryStampedeTiger
Attack, Triggerable
Base Damage: 2399–3599
クリティカル率: 5%
アタックダメージ: 175%
Attack Time: 1.2 秒
クールダウン時間: 12 秒
アタックダメージが75%上昇する
monster penalty against minions damage +% final vs player minions [-65]
monster penalty against minions damage +% final vs player minions [-65]
EmptyActionSpellBestiaryTigerComboAttack
Spell
キャストタイム: 3 秒
クールダウン時間: 8 秒
BestiaryTigerBossGeometryAttackFront
Triggerable, Attack
Base Damage: 2399–3599
クリティカル率: 5%
アタックダメージ: 130%
Attack Time: 1.2 秒
アタックダメージが30%上昇する
BestiaryTigerBossGeometryAttackStrafe
Triggerable, Attack
Base Damage: 2399–3599
クリティカル率: 5%
アタックダメージ: 200%
Attack Time: 1.2 秒
アタックダメージが100%上昇する
出血を付与する
出血を付与する
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "globals.tiger_boss = this;" } StateMachine { define_shared_state = "visible" define_shared_state = "invulnerable" define_shared_state = "friends_alive" define_shared_state = "emerged" on_state_invulnerable_1 = "RemoveCollidability();" on_state_invulnerable_0 = "MakeCollidable();" on_state_friends_alive_0 = " MoveToObject( target ); ResumeAnimation(); " } Actor { slow_animations_go_to_idle = false on_event_hide_for_EmptyActionSpell = " GoToNextAnimationEvent( reappear ); PauseAnimation(); " } MinimapIcon { icon = "BestiaryLegendaryBeast" } Stats { set_corpse_cannot_be_destroyed = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_misc_animated = "BestiaryTigerTeleportIn" preload_misc_animated = "BestiaryTigerTeleportOut" preload_buff_visual = "bestiary_tiger_teleport_in" preload_buff_visual = "bestiary_tiger_teleport_out" } StateMachine { create_state_invulnerable_1 = "RemoveCollidability();" create_state_emerged_0 = "DisableRendering();" create_state_emerged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" on_timer_removefadeinfast = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_fast_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " on_timer_effect_fade_remove = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " } Actor { on_event_fadeout_for_TigerSpiritTeleportSlam = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " on_event_reappear_for_TigerSpiritTeleportSlam = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_fast_epk.epk ); StartStateTimer( removefadeinfast, 0.6 ); " on_event_fadeout_for_EmptyActionSpell = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " on_event_show_for_EmptyActionSpell = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_fast_epk.epk ); StartStateTimer( removefadeinfast, 0.6 ); " on_start_WalkEmerge = " EnableRendering(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_epk.epk ); StartStateTimer( effect_fade_remove, 2 ); " } Life { on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/TigerBestiarySpiritBoss"] = { name = "Farrul, First of the Plains", life = 17.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.75, damageSpread = 0.2, attackTime = 1.2, attackRange = 14, accuracy = 1, weaponType1 = "Claw", skillList = { "Melee", "EmptyActionSpellTigerHideAndSummonFriends", "EmptyActionSpellTigerBanish", "EmptyActionSpellBestiaryTigerComboAttack", "WalkEmergeBestiaryHellion", "BestiaryTigerBossGeometryAttackFront", "BestiaryTigerBossGeometryAttackStrafe", "BestiaryStampedeTiger", "TigerSpiritFangs", "TigerSpiritLacerate", "TigerSpiritTeleportSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellTigerHideAndSummonFriends"] = { name = "EmptyActionSpellTigerHideAndSummonFriends", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellTigerBanish"] = { name = "EmptyActionSpellTigerBanish", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBestiaryTigerComboAttack"] = { name = "EmptyActionSpellBestiaryTigerComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryTigerBossGeometryAttackFront"] = { name = "BestiaryTigerBossGeometryAttackFront", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryTigerBossGeometryAttackStrafe"] = { name = "BestiaryTigerBossGeometryAttackStrafe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "global_bleed_on_hit", }, levels = { [1] = {baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryStampedeTiger"] = { name = "BestiaryStampedeTiger", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {-65, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritFangs"] = { name = "TigerSpiritFangs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "active_skill_bleeding_damage_+%_final", "is_area_damage", "global_bleed_on_hit", }, levels = { [1] = {-60, 163, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritLacerate"] = { name = "TigerSpiritLacerate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {750, -32, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritTeleportSlam"] = { name = "TigerSpiritTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.55, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {14, 100, -33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アクションスピードは基礎値の50%よりも低く修正されることがない
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | TigerBossStampedeDaemon |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
平原の始祖、ファルウル
獣
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Farrul, First of the Plains
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, bestiary_beast_boss, feline_beast, has_claw, has_one_handed_melee, hidden_monster, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
ライフ
1750%
回避力
+50%
Ailment Threshold
505%
耐性
40 40 40 25
Damage
175%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 14
Attack Time
1.2 Second
Damage Spread
±20%
経験値
250%
Model Size
120%
Type
TigerBestiarySpiritBoss
Metadata
TigerBestiarySpiritBossMenagerie
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
2,438,561
アーマー
28,790
回避力
7,109
エナジーシールド
0
Damage
745
スペルダメージ
1,111
命中
290
Attack Time
0.804
経験値
141,006
Ailment Threshold
443,330
Chill
1,402
Shock
1,402
Brittle
7,931
Scorch
1,402
Sap
3,873
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1182–1774
クリティカル率: 5%
Attack Time: 1.2 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
TigerSpiritFangs
Damage, Area, Attack
Base Damage: 1182–1774
クリティカル率: 5%
Attack Time: 1.2 秒
クールダウン時間: 3 秒
ダメージが163%上昇する
アタックスピードが60%低下する
出血ダメージが+100%上昇する
出血を付与する
is area damage [1]
アタックスピードが60%低下する
出血ダメージが+100%上昇する
出血を付与する
is area damage [1]
TigerSpiritLacerate
Damage, Area, Attack
Base Damage: 1182–1774
クリティカル率: 5%
Attack Time: 1.2 秒
クールダウン時間: 3 秒
ダメージが100%上昇する
基礎持続時間は0.75秒
アタックスピードが32%低下する
ヒット時に重傷を与える
is area damage [1]
基礎持続時間は0.75秒
アタックスピードが32%低下する
ヒット時に重傷を与える
is area damage [1]
TigerSpiritTeleportSlam
Damage, Area, Attack
Base Damage: 1182–1774
クリティカル率: 5%
Attack Time: 1.2 秒
クールダウン時間: 12 秒
ダメージが100%上昇する
アタックスピードが14%上昇する
active skill area of effect radius +% final [-33]
is area damage [1]
アタックスピードが14%上昇する
active skill area of effect radius +% final [-33]
is area damage [1]
BestiaryStampedeTiger
Attack, Triggerable
Base Damage: 1182–1774
クリティカル率: 5%
アタックダメージ: 175%
Attack Time: 1.2 秒
クールダウン時間: 12 秒
アタックダメージが75%上昇する
monster penalty against minions damage +% final vs player minions [-65]
monster penalty against minions damage +% final vs player minions [-65]
EmptyActionSpellBestiaryTigerComboAttack
Spell
キャストタイム: 3 秒
クールダウン時間: 8 秒
BestiaryTigerBossGeometryAttackFront
Triggerable, Attack
Base Damage: 1182–1774
クリティカル率: 5%
アタックダメージ: 130%
Attack Time: 1.2 秒
アタックダメージが30%上昇する
BestiaryTigerBossGeometryAttackStrafe
Triggerable, Attack
Base Damage: 1182–1774
クリティカル率: 5%
アタックダメージ: 200%
Attack Time: 1.2 秒
アタックダメージが100%上昇する
出血を付与する
出血を付与する
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" } Life { on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk );" } StateMachine { on_timer_removefadeinfast = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_fast_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " } Actor { on_event_fadeout_for_TigerSpiritTeleportSlam = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Tiger_Boss/bodyfx/bodyfx.epk ); " on_event_reappear_for_TigerSpiritTeleportSlam = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_fast_epk.epk ); StartStateTimer( removefadeinfast, 0.6 ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/TigerBestiarySpiritBossMenagerie"] = { name = "Farrul, First of the Plains", life = 17.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.75, damageSpread = 0.2, attackTime = 1.2, attackRange = 14, accuracy = 1, weaponType1 = "Claw", skillList = { "Melee", "EmptyActionSpellBestiaryTigerComboAttack", "BestiaryTigerBossGeometryAttackFront", "BestiaryTigerBossGeometryAttackStrafe", "BestiaryStampedeTiger", "TigerSpiritFangs", "TigerSpiritLacerate", "TigerSpiritTeleportSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBestiaryTigerComboAttack"] = { name = "EmptyActionSpellBestiaryTigerComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryTigerBossGeometryAttackFront"] = { name = "BestiaryTigerBossGeometryAttackFront", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryTigerBossGeometryAttackStrafe"] = { name = "BestiaryTigerBossGeometryAttackStrafe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "global_bleed_on_hit", }, levels = { [1] = {baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryStampedeTiger"] = { name = "BestiaryStampedeTiger", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {-65, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritFangs"] = { name = "TigerSpiritFangs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "active_skill_bleeding_damage_+%_final", "is_area_damage", "global_bleed_on_hit", }, levels = { [1] = {-60, 163, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritLacerate"] = { name = "TigerSpiritLacerate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {750, -32, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TigerSpiritTeleportSlam"] = { name = "TigerSpiritTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.55, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {14, 100, -33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アクションスピードは基礎値の50%よりも低く修正されることがない
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | TigerBossStampedeDaemon |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
平原の始祖、ファルウル Topic /1
NPC | 名前 |
---|---|
ビーストマスター、アイナー | 何年か前、アイナーは優れた生き残る者を探し、サーン付近の平原を彷徨っていた。見つけられなかった。あと水もなかった。あとシェルターもなかった。これはアイナーの学びの時だった。 暑い太陽の下、アイナーは赤と白の渦を見た。歯の煌き。平原の始祖ファルウル、最初のものたちの化身。俺は後を追い、夜が訪れ、ヘリオンの巣穴に入った。その夜は、ヘリオンの血をたらふく飲んだ。そして俺はヘリオンの血が好きじゃないと学んだ。 あとファルウルの秘密は猟犬や猫、暖かい血の者の中にあると学んだ。さあ。そいつらをたくさん見つけ、俺達はファルウルを見つける。 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.