鍛造剃腿



Forged Razorleg
幽魂 | Y |
---|---|
標籤 | beast, chaos_affinity, extra_extra_small_height, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, slashing_weapon, spider |
生命
120%
異常狀態臨界值
120%
抗性




傷害
145%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 12
攻擊間隔
1.065 秒
傷害分佈
±20%
經驗值
100%
Model Size
140%
類型
CrucibleRazorleg
Metadata
Razorleg
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
7,720
護甲
28,790
閃避值
4,739
傷害
542
法術傷害
542
命中
580
攻擊間隔
1.065
經驗值
10,255
Minion Life
1,675
Minion Damage
433
異常狀態臨界值
7,720
冰緩
24
感電
24
易碎
138
焦灼
24
殘喘
67
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 433–650
暴擊率: 5%
攻擊間隔: 1.065 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GACrucibleSabreSpiderDualStrike
可觸發, 攻擊
基本傷害: 433–650
暴擊率: 5%
攻擊傷害: 180%
攻擊間隔: 1.065 秒
冷卻時間: 4 秒
造成 80% 更多攻擊傷害
+0.6 米近戰打擊距離
造成流血
cast time overrides attack duration [1]
is area damage [1]
EAAHarvestSpiderLacerate
攻擊
基本傷害: 433–650
暴擊率: 5%
攻擊間隔: 1.065 秒
冷卻時間: 8 秒
+1.5 米近戰打擊距離
GACrucibleSpiderLacerateRight
可觸發, 攻擊
基本傷害: 433–650
暴擊率: 5%
攻擊間隔: 1.065 秒
is area damage [1]
GACrucibleSpiderLacerateLeft
可觸發, 攻擊
基本傷害: 433–650
暴擊率: 5%
攻擊間隔: 1.065 秒
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleMonsterBase" extends "Metadata/Monsters/LeagueCrucible/PhysicalMonsterBase" Actor { basic_action = "Emerge" basic_action = "Emerge2" main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleMonsterBase" extends "Metadata/Monsters/LeagueCrucible/PhysicalMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueCrucible/Physical/Razorleg"] = { name = "Forged Razorleg", life = 1.2, fireResist = 30, coldResist = 0, lightningResist = 0, chaosResist = 30, damage = 1.45, damageSpread = 0.2, attackTime = 1.065, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", "GACrucibleSpiderLacerateRight", "GACrucibleSpiderLacerateLeft", "GACrucibleSabreSpiderDualStrike", "EAAHarvestSpiderLacerate", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACrucibleSpiderLacerateRight"] = { name = "GACrucibleSpiderLacerateRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACrucibleSpiderLacerateLeft"] = { name = "GACrucibleSpiderLacerateLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACrucibleSabreSpiderDualStrike"] = { name = "GACrucibleSabreSpiderDualStrike", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.87, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "cast_time_overrides_attack_duration", "global_bleed_on_hit", }, levels = { [1] = {6, baseMultiplier = 1.8, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHarvestSpiderLacerate"] = { name = "EAAHarvestSpiderLacerate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.13, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {15, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.