等級效果 /40
固定 |
---|
消耗和保留加成: 140% 被輔助的技能 +2 召喚圖騰最大數量 被輔助的技能召喚 2 個圖騰,而不是 1 個 |
等級 | 需求等級 | 力量 | 智慧 | 被輔助的技能造成 40% 更少傷害 | 經驗值 |
---|---|---|---|---|---|
1 | 38 | 40 | 27 | 40 | 388,734 |
2 | 40 | 41 | 29 | 39 | 477,437 |
3 | 42 | 43 | 30 | 38 | 583,786 |
4 | 44 | 45 | 31 | 37 | 710,359 |
5 | 46 | 47 | 33 | 36 | 1,355,511 |
6 | 48 | 49 | 34 | 35 | 1,138,877 |
7 | 50 | 51 | 35 | 34 | 1,368,233 |
8 | 52 | 53 | 37 | 33 | 1,638,338 |
9 | 54 | 55 | 38 | 32 | 1,956,648 |
10 | 56 | 57 | 39 | 31 | 3,655,184 |
11 | 58 | 58 | 40 | 30 | 3,017,327 |
12 | 60 | 60 | 42 | 29 | 3,576,232 |
13 | 62 | 62 | 43 | 28 | 4,231,667 |
14 | 64 | 64 | 44 | 27 | 2,395,078 |
15 | 65 | 65 | 45 | 26 | 8,421,063 |
16 | 66 | 66 | 46 | 25 | 16,159,983 |
17 | 67 | 67 | 46 | 24 | 41,170,367 |
18 | 68 | 68 | 47 | 23 | 86,794,448 |
19 | 69 | 69 | 48 | 22 | 157,405,063 |
20 | 70 | 70 | 48 | 21 | |
21 | 72 | 20 | |||
22 | 74 | 19 | |||
23 | 76 | 18 | |||
24 | 78 | 17 | |||
25 | 80 | 16 | |||
26 | 82 | 15 | |||
27 | 84 | 14 | |||
28 | 86 | 13 | |||
29 | 88 | 12 | |||
30 | 90 | 11 | |||
31 | 91 | 10 | |||
32 | 92 | 9 | |||
33 | 93 | 8 | |||
34 | 94 | 7 | |||
35 | 95 | 6 | |||
36 | 96 | 5 | |||
37 | 97 | 4 | |||
38 | 98 | 3 | |||
39 | 99 | 2 | |||
40 | 100 | 1 |
屬性 /8
多重圖騰輔助
Patchnotes /4
Title | 描述 |
---|---|
Sanctum | |
20190213 版本 3.5.3 | |
20190115 版本 3.5.1c | |
20181211 版本 3.5.0 |
可輔助 /18 ⍟
圖示 | 名字 |
---|---|
震波圖騰 召喚一個圖騰,它會持續的震動附近的地面,擊退附近的敵人並造成傷害。 | |
回春圖騰 召喚一個圖騰,它會施放一個光環並使你與受光環影響友方獲得額外的生命回復。 | |
誘餌圖騰 召喚一個圖騰,它會持續的嘲諷周圍的敵人對其進行攻擊。 | |
吞噬圖騰 召喚一個圖騰,它會吞噬附近的屍體並為你回復生命。 | |
神聖火舌圖騰 召喚一個圖騰,它會持續的對附近的敵人噴射火焰,並在圖騰附近製造奉獻地面區域。 | |
神聖火舌圖騰.怒火 召喚一個圖騰,它會持續的對附近的敵人噴射火焰,並在圖騰附近製造奉獻地面區域。 | |
灼熱連結 召喚一個圖騰,它會與你和你所操控的所有圖騰之間產生火焰連結,經過火焰連結或是靠近火焰連結尾端的敵人將會受到燃燒傷害。 | |
攻城炮台 召喚一座砲塔,使用穿透箭矢攻擊。限定弓。 | |
攻城炮台.碎片 召喚一座砲塔,使用穿透箭矢攻擊。限定弓。 | |
先祖衛士 召喚一個先祖圖騰,當你在附近時這個圖騰將使用近戰攻擊來攻擊周圍的敵人。接近圖騰時給予你更多攻擊速度。限定近戰武器或空手。 | |
先祖戰士長 召喚一個當你在附近時會使用強力攻擊的先祖圖騰。靠近時給予你更多近戰傷害。限定近戰武器或空手。 | |
瓦爾.先祖戰士長 召喚一個當你在附近時會使用強力連震攻擊的先祖圖騰。若敵人距離很遠,攻擊將會帶有躍擊使它靠近敵人。靠近時給予你更多近戰傷害。 | |
彈片砲塔 召喚一個砲塔,發射多支有極大壓力的箭矢並將箭矢粉碎至碎片。敵人可被同次攻擊擊中多次。限定弓。 | |
彈片砲塔.鋼鐵 召喚一個砲塔,消耗你的鋼鐵碎片來發射強力的多重箭矢,並將箭矢粉碎至碎片。敵人可以被同個多重箭矢擊中多次。限定弓。鋼鐵碎片透過鋼之呼喚技能獲得。 | |
火砲砲塔 召喚一個砲塔圖騰,瘋狂的對空中發射箭矢。箭矢對直線地面造成影響,每個都對靠近它的敵人造成傷害。限定弓。 | |
交叉掃射之火砲砲塔 召喚一個砲塔圖騰,瘋狂的對空中發射箭矢。箭矢對直線地面造成影響,每個都對靠近它的敵人造成傷害。限定弓。 | |
集火之火砲砲塔 召喚一個砲塔圖騰,瘋狂的對空中發射箭矢。箭矢對直線地面造成影響,每個都對靠近它的敵人造成傷害。限定弓。 | |
瓦爾.回春圖騰 召喚一個圖騰,它會施放一個光環並使你與受光環影響友方獲得額外的生命回復。當在此光環影響下被擊中時,部分傷害會從圖騰的生命扣除。 |
多重圖騰輔助 傳奇 /1 ⍟
Community Wiki
Multiple Totems Support
Multiple Totems Support is a Support gem that causes the supported totem skill to summon an additional totem on cast and increases the maximum amount of totems for that skill, but lessens the damage dealt with each totem.
Skill functions and interactions
Multiple Totems Support can support inherent totem skills such as Holy Flame Totem, skills supported by Ballista Totem Support or Spell Totem Support, and minions who can summon totems (e.g. Raise Spectre).
While it can support totem skills with cooldowns, namely Decoy Totem, it cannot bypass cooldowns, so only one totem will be summoned at a time. Second Wind Support grants an additional use of Decoy Totem, so in conjunction with Multiple Totems Support it allows summoning two Decoy Totems at once.
Damage Scaling
The total possible damage provided by multiple totems support with all totems placed is dependent on how many total totems the character has.
The formula for calculating a level 21 multiple totems support gem is (base totems without the gem + 2) x (.8) / (base totems without the gem). Some examples include:
1 Totem = (1+2) = 3 x (.8) = 2.4 / (1) = 2.4 times the damage or 140% more damage.
2 Totems = (2+2) = 4 x (.8) = 3.2 / (2) = 1.6 times the damage or 60% more damage.
Attack and Cast Speed Scaling
Certain skills, like Wither are unaffected by the downside of less damage, while benefiting from more totems casting. The formula calculates how fast the withered debuff is applied when all totems are placed.
The formula for calculating any level of multiple totems support gem is (base totems without the gem + 2) / (base totems without the gem). Some examples include:
1 Totem = (1+2) = 3 / (1) = 3 times the casts per second or 200% more casts per second.
2 Totems = (2+2) = 4 / (2) = 2 times the casts per second or 100% more casts per second.
Version history
Version | Changes |
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3.20.0 |
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3.15.0d |
|
3.5.0 |
|
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