歐克的燃燒投石器
創造物
不能被擊退
Oak's Burning Ballista
幽魂 | N |
---|---|
標籤 | construct, fire_affinity, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
生命
450%
護甲
+100%
異常狀態臨界值
450%
抗性
40 40 40 20
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 110
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
150%
Model Size
130%
類型
MonsterTotemRangedBoss
Metadata
OakCrossbowTotemBurningArrow
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
28,950
護甲
57,580
閃避
4,739
能量護盾
0
傷害
560
法術傷害
560
命中
290
攻擊間隔
1.5
經驗值
15,383
異常狀態臨界值
28,950
冰緩
92
感電
92
易碎
518
焦灼
92
殘喘
253
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
OakCrossbowTotemVaalBurningArrow
攻擊, 範圍攻擊, 投射物, 玩家投射物, 圖騰技能, 陷阱技能, 地雷技能, 範圍, 瓦爾, 火焰, ThresholdJewelDuration
瓦爾.燃燒箭矢
基本傷害: 560
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 2 秒
射出一發帶有火焰能量的箭矢,接觸到敵人時會爆炸,並對其與周圍的敵人造成額外火焰傷害,同時有較高的機率造成點燃。
投射物穿透全部目標
50% 物理傷害轉化至火焰傷害
減少 50% 投射物速度
40% 更少攻擊速度
active skill area of effect radius +% final [-50]
base projectile ground effect duration [5000]
base projectile skill dot ground fire area damage per minute [5948]
projectiles drop ground fire [1]
skill can fire arrows [1]
use scaled contact offset [1]
vaal burning arrow explode on hit [1]
50% 物理傷害轉化至火焰傷害
減少 50% 投射物速度
40% 更少攻擊速度
active skill area of effect radius +% final [-50]
base projectile ground effect duration [5000]
base projectile skill dot ground fire area damage per minute [5948]
projectiles drop ground fire [1]
skill can fire arrows [1]
use scaled contact offset [1]
vaal burning arrow explode on hit [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/OakCrossbowTotemBurningArrow"] = { name = "Oak's Burning Ballista", life = 4.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.5, damageSpread = 0, attackTime = 1.5, attackRange = 110, accuracy = 1, weaponType1 = "Bow", skillList = { "OakCrossbowTotemVaalBurningArrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["OakCrossbowTotemVaalBurningArrow"] = { name = "Vaal Burning Arrow", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Vaal] = true, [SkillType.Fire] = true, [SkillType.ThresholdJewelDuration] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_skill_dot_ground_fire_area_damage_per_minute", "skill_physical_damage_%_to_convert_to_fire", "base_projectile_ground_effect_duration", "base_projectile_speed_+%", "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "vaal_burning_arrow_explode_on_hit", "skill_can_fire_arrows", "always_pierce", "projectiles_drop_ground_fire", "use_scaled_contact_offset", }, levels = { [1] = {1, 50, 5000, -50, -40, -50, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |