密園之相.奧莎比 傳奇 /4
增加 (100–150)% 閃避與能量護盾
增加 (5–7)% 攻擊與施放速度
擊中時有 (20–25)% 機率造成凋零,持續 2 秒
根據你套用在敵人身上的每層凋零,
使敵人增加承受 4% 來自你的元素傷害
你的擊中不能穿透或無視元素抗性
(凋零增加 6% 承受混沌傷害,至多可以堆疊 15 次)
增加 (5–7)% 攻擊與施放速度
擊中時有 (20–25)% 機率造成凋零,持續 2 秒
根據你套用在敵人身上的每層凋零,
使敵人增加承受 4% 來自你的元素傷害
你的擊中不能穿透或無視元素抗性
(凋零增加 6% 承受混沌傷害,至多可以堆疊 15 次)
插槽中的寶石被等級 (1–10) 的 (1–164) 輔助
插槽中的寶石被等級 (25–35) 的 (1–164) 輔助
+(25–30) 全能力
(能力值是指力量、敏捷和智慧)
插槽中的寶石被等級 (25–35) 的 (1–164) 輔助
+(25–30) 全能力
(能力值是指力量、敏捷和智慧)
密園之相.奧莎比
人形
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不能被擊退
不能被傷害
不會被暈眩
is hidden monster [1]
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不能被擊退
不能被傷害
不會被暈眩
is hidden monster [1]
Oshabi, Avatar of the Grove
幽魂 | N |
---|---|
標籤 | animal_claw_weapon, avian_pursuit, 法術, chaos_affinity, cold_affinity, fire_affinity, flesh_armour, human, humanoid, is_unarmed, large_model, nature_boss, not_dex, not_str, oshabi_boss, physical_affinity, ranged, red_blood, unusable_corpse, very_slow_movement |
生命
3600%
生命轉為護盾
50%
異常狀態臨界值
504%
抗性
50 50 50 30
傷害
300%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
300%
Model Size
100%
類型
HarvestOshabiBoss
Metadata
OshabiBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,016,469
護甲
28,790
閃避
4,739
能量護盾
3,064
傷害
1,276
法術傷害
1,905
命中
290
攻擊間隔
1.33665
經驗值
169,208
異常狀態臨界值
442,453
冰緩
1,399
感電
1,399
易碎
7,915
焦灼
1,399
殘喘
3,865
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
OshabiSubmergeEAS
法術
施放時間: 1 秒
冷卻時間: 0.5 秒
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
OshabiEmergeEAS2
法術
施放時間: 1 秒
冷卻時間: 0.5 秒
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
OshabiPickDestinationEAS3
法術
施放時間: 1 秒
冷卻時間: 0.5 秒
立即使用被輔助的技能
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
HarvestOshabiEASProjSpam
法術
施放時間: 1.5 秒
HarvestOshabiCyanBloomGT
可觸發, 法術
施放時間: 2.67 秒
冷卻時間: 16 秒
HarvestOshabiEASVineCrossCascade
法術
施放時間: 2.67 秒
冷卻時間: 15 秒
HarvestOshabiSSMHammerVineInFront
法術, 法術可重複, 可觸發
施放時間: 2.5 秒
冷卻時間: 16 秒
alternate minion [503]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiEASProjSpamBarrage
法術
施放時間: 5 秒
冷卻時間: 20 秒
HarvestOshabiEASSummonBoth
法術
施放時間: 2.67 秒
HarvestOshabiEASSummonLeft
法術
施放時間: 2.67 秒
HarvestOshabiEASSummonRight
法術
施放時間: 2.67 秒
HarvestOshabiProjSpamOrange
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1 秒
造成 1369 至 2054 物理傷害
80% 物理傷害轉化至火焰傷害
50% 機率點燃敵人
base is projectile [1]
monster projectile variation [146]
projectile uses contact position [1]
use scaled contact offset [1]
80% 物理傷害轉化至火焰傷害
50% 機率點燃敵人
base is projectile [1]
monster projectile variation [146]
projectile uses contact position [1]
use scaled contact offset [1]
HarvestOshabiProjSpamRed
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1 秒
造成 556.3 至 834.5 物理傷害
擊中時阻礙敵人
base is projectile [1]
is oshabi wild skill [1]
monster projectile variation [147]
projectile uses contact position [1]
use scaled contact offset [1]
擊中時阻礙敵人
base is projectile [1]
is oshabi wild skill [1]
monster projectile variation [147]
projectile uses contact position [1]
use scaled contact offset [1]
HarvestOshabiProjSpamBlue
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1 秒
造成 2054 至 3081 物理傷害
50% 物理傷害轉換為閃電傷害
50% 物理傷害轉化至冰冷傷害
33% 機率冰凍敵人
33% 機率感電敵人
base is projectile [1]
is oshabi primal skill [1]
monster projectile variation [148]
projectile uses contact position [1]
use scaled contact offset [1]
50% 物理傷害轉換為閃電傷害
50% 物理傷害轉化至冰冷傷害
33% 機率冰凍敵人
33% 機率感電敵人
base is projectile [1]
is oshabi primal skill [1]
monster projectile variation [148]
projectile uses contact position [1]
use scaled contact offset [1]
HarvestOshabiProjSpamGreen
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1 秒
造成 513.5 至 770.3 物理傷害
15% 物理傷害轉化至混沌傷害
擊中使敵人中毒
base is projectile [1]
is oshabi vivid skill [1]
monster projectile variation [149]
projectile uses contact position [1]
use scaled contact offset [1]
visual hit effect chaos is green [1]
15% 物理傷害轉化至混沌傷害
擊中使敵人中毒
base is projectile [1]
is oshabi vivid skill [1]
monster projectile variation [149]
projectile uses contact position [1]
use scaled contact offset [1]
visual hit effect chaos is green [1]
HarvestOshabiCyanBloomSSM
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [510]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiVineBarrierGT
可觸發, 法術
施放時間: 1 秒
HarvestOshabiVineBarrierSSM
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [511]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiCombatVinesGTLeftNear
可觸發, 法術
施放時間: 2.67 秒
冷卻時間: 16 秒
HarvestOshabiCombatVinesGTLeftFar
可觸發, 法術
施放時間: 2.67 秒
冷卻時間: 16 秒
HarvestOshabiCombatVinesGTRightNear
可觸發, 法術
施放時間: 2.67 秒
冷卻時間: 16 秒
HarvestOshabiCombatVinesGTRightFar
可觸發, 法術
施放時間: 2.67 秒
冷卻時間: 16 秒
HarvestOshabiVineCascadeGS
可觸發, 攻擊
基本傷害: 2027–3041
暴擊率: 5%
攻擊傷害: 67%
攻擊間隔: 1.995 秒
造成 33% 更少攻擊傷害
50% 物理傷害轉化至火焰傷害
33% 機率點燃敵人
active skill area of effect radius +% final [-25]
is area damage [1]
50% 物理傷害轉化至火焰傷害
33% 機率點燃敵人
active skill area of effect radius +% final [-25]
is area damage [1]
HarvestOshabiVineCascadeGT1
可觸發, 法術
施放時間: 2.67 秒
HarvestOshabiVineCascadeGT2
可觸發, 法術
施放時間: 2.67 秒
HarvestOshabiCrownOfThornsSummonerDaemonSSM
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [513]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiEASSummonDouble
法術
施放時間: 1.67 秒
冷卻時間: 5 秒
HarvestOshabiSSMBattleVine
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [512]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-33]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-33]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiVineCascadeGT3
可觸發, 法術
施放時間: 2.67 秒
HarvestOshabiEASSummonTriple
法術
施放時間: 2.17 秒
冷卻時間: 12 秒
HarvestOshabiSSMCombatVineLeft
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [514]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiSSMCombatVineRight
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [515]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiSSMBattleVineTarget
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [512]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
OshabiOrbProjectile
法術
施放時間: 2.2 秒
冷卻時間: 16 秒
造成 620.5 至 930.8 物理傷害
擊中時阻礙敵人
base is projectile [1]
is oshabi wild skill [1]
projectile uses contact position [1]
擊中時阻礙敵人
base is projectile [1]
is oshabi wild skill [1]
projectile uses contact position [1]
HarvestOshabiSSMHammerVineBehind
法術, 法術可重複, 可觸發
施放時間: 2.5 秒
冷卻時間: 16 秒
alternate minion [517]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiVineCascadeGT4
可觸發, 法術
施放時間: 2.67 秒
HarvestOshabiVineCascadeGS2
可觸發, 攻擊
基本傷害: 2027–3041
暴擊率: 5%
攻擊傷害: 67%
攻擊間隔: 1.995 秒
25% 物理傷害轉換為閃電傷害
造成 33% 更少攻擊傷害
25% 物理傷害轉化至冰冷傷害
33% 機率冰凍敵人
33% 機率感電敵人
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi primal skill [1]
造成 33% 更少攻擊傷害
25% 物理傷害轉化至冰冷傷害
33% 機率冰凍敵人
33% 機率感電敵人
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi primal skill [1]
HarvestOshabiVineCascadeGS3
可觸發, 攻擊
基本傷害: 2027–3041
暴擊率: 5%
攻擊傷害: 41%
攻擊間隔: 1.995 秒
造成 59% 更少攻擊傷害
15% 物理傷害轉化至混沌傷害
擊中使敵人中毒
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi vivid skill [1]
visual hit effect chaos is green [1]
15% 物理傷害轉化至混沌傷害
擊中使敵人中毒
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi vivid skill [1]
visual hit effect chaos is green [1]
HarvestOshabiVineCascadeGS4
可觸發, 攻擊
基本傷害: 2027–3041
暴擊率: 5%
攻擊傷害: 41%
攻擊間隔: 1.995 秒
造成 59% 更少攻擊傷害
擊中時癱瘓
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi wild skill [1]
擊中時癱瘓
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi wild skill [1]
HarvestOshabiCrownOfThornsCentreMarkerSO
可觸發, 法術
施放時間: 1 秒
HarvestOshabiCTS1I
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
HarvestOshabiCTS2I
冷卻時間: 45 秒
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
OshabiPickDestinationEAS5NoLineOfSight
法術
施放時間: 1 秒
冷卻時間: 0.5 秒
立即使用被輔助的技能
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
HarvestOshabiCyanBattleVineGT
可觸發, 法術
施放時間: 1 秒
HarvestOshabiSSMCyanBattleVineTarget
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [518]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
OshabiTeleportSlam
法術, 位移
施放時間: 2 秒
冷卻時間: 30 秒
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
OshabiTeleportSlamGA
可觸發, 攻擊
基本傷害: 2027–3041
暴擊率: 5%
攻擊間隔: 1.995 秒
is area damage [1]
OshabiTeleportSlamBloomEG
可觸發, 法術
施放時間: 1 秒
OshabiOrbProjectileMPSTrigger
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1 秒
造成 620.5 至 930.8 物理傷害
擊中時阻礙敵人
base is projectile [1]
is oshabi wild skill [1]
monster penalty against minions damage +% final vs player minions [-50]
monster projectile variation [151]
projectile uses contact direction [1]
projectile uses contact position [1]
擊中時阻礙敵人
base is projectile [1]
is oshabi wild skill [1]
monster penalty against minions damage +% final vs player minions [-50]
monster projectile variation [151]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { basic_action = "Emerge" } Positioned { force_placement = true } StateMachine { define_shared_state = " visible; emerge; travelling; current_colour; minimap_icon; repeat_fight; in_channel_state; " // colour - 0:none, 1:orange, 2:blue, 3:green, 4:red // repeat_fight: 0: first time fight, 1: second time fight+ } MinimapIcon { icon = "HarvestOshabiBoss" } Stats { map_hidden_monster_life_+%_final = 2000 } Life { corpse_usable = false } Preload { preload_object = "Metadata/MiscellaneousObjects/Harvest/RootPath/RootPathOshabi" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Functions { DispatchEmergeTextAudio = " IfState( repeat_fight, 0, { PlayTextAudio( HarvestBossIntroTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { DoRandom( { PlayTextAudio( HarvestReBossIntroOne , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossIntroTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossIntroThree , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossIntroFour , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); } ); } ); " DispatchDeathTextAudio = " IfState( repeat_fight, 0, { DoRandom( { PlayTextAudio( HarvestBossDeathOne , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestBossDeathTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); } ); }, { DoRandom( { PlayTextAudio( HarvestReBossDeathOne , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossDeathTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossDeathThree , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossDeathFour , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); } ); } ); " DoEmergeEffects = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk ); } ); " AddCascadeVines = " IfState( current_colour, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start.ao, cascade_left ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start.ao, oshabi_cascade_intro_01 ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start_flip.ao, cascade_right ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start_flip.ao, oshabi_cascade_intro_01 ); } ); IfState( current_colour, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start.ao, cascade_left ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start.ao, oshabi_cascade_intro_01 ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start_flip.ao, cascade_right ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start_flip.ao, oshabi_cascade_intro_01 ); } ); IfState( current_colour, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start.ao, cascade_left ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start.ao, oshabi_cascade_intro_01 ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start_flip.ao, cascade_right ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start_flip.ao, oshabi_cascade_intro_01 ); } ); IfState( current_colour, 4, { AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start.ao, cascade_left ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start.ao, oshabi_cascade_intro_01 ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start_flip.ao, cascade_right ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start_flip.ao, oshabi_cascade_intro_01 ); } ); " ActivateLight = " IfState( current_colour, 1, { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_anger ); } ); IfState( current_colour, 2, { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_bulb ); } ); IfState( current_colour, 3, { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_scale ); } ); IfState( current_colour, 4, { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_thorn ); } ); " AttachCastParticles_L = " IfState( current_colour, 1, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L.epk ); } ); } ); IfState( current_colour, 2, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_blue.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_blue.epk ); } ); } ); IfState( current_colour, 3, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_green.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_green.epk ); } ); } ); IfState( current_colour, 4, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_red.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_red.epk ); } ); } ); " AttachCastParticles_R = " IfState( current_colour, 1, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R.epk ); } ); } ); IfState( current_colour, 2, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_blue.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_blue.epk ); } ); } ); IfState( current_colour, 3, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_green.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_green.epk ); } ); } ); IfState( current_colour, 4, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_red.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_red.epk ); } ); } ); " AttachCastParticles_LR = " IfState( current_colour, 1, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR.epk ); } ); } ); IfState( current_colour, 2, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_blue.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_blue.epk ); } ); } ); IfState( current_colour, 3, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_green.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_green.epk ); } ); } ); IfState( current_colour, 4, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_red.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_red.epk ); } ); } ); " } Render { selection_size_override = "100, 100, 160" oshabi_colour_lerp_sec = 3.0 } StateMachine { create_state_minimap_icon_0 = "HideMinimapIcon();" on_or_create_state_minimap_icon_1 = "ShowMinimapIcon();" on_or_create_state_minimap_icon_2 = "HideMinimapIcon();" //create_state_emerge_0 = //" // PlayAnimation( emerge_tree_01 ); // PauseAnimation(); //" on_or_create_state_emerge_1 = " Delay( 4.5, { SetCustomCameraSpeed( 3.0 ); ClearCameraZoomNodes(); } ); Delay( 5.5, { RemoveCustomCameraSpeed(); } ); " on_or_create_state_travelling_0 = "EnableRendering();" on_or_create_state_travelling_1 = "DisableRendering();" on_change_state_current_colour = "Call( ActivateLight );" on_state_current_colour_1 = " IfState( emerge, 1, { Call( DoEmergeEffects ); } ); " create_state_current_colour_0 = "AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach );" create_state_current_colour_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_anger ); " create_state_current_colour_2 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_bulb ); " create_state_current_colour_3 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_scale ); " create_state_current_colour_4 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_thorn ); " on_state_in_channel_state_0 = "DetachAllContainingText( /on_act/crown_of_thorns/ );" on_or_create_state_in_channel_state_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_start.ao,); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_02.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_start.ao, animate_start ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_start_v01_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_start_v02_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_02.ao, charge_range_start_v03_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_start_v04_01 ); " on_state_in_channel_state_2 = " DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_start.ao ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao, animate_idle ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_loop_v01_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_loop_v02_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_loop_v03_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_loop_v04_01 ); " create_state_in_channel_state_2 = " AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_02.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao, animate_idle ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_loop_v01_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_loop_v02_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_loop_v03_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_loop_v04_01 ); " on_or_create_state_in_channel_state_3 = " DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_end_v01_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_end_v02_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_end_v03_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_end_v04_01 ); " create_state_in_channel_state_3 = " AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_02.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_end_v01_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_end_v02_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_end_v03_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_end_v04_01 ); " } Life { on_death = " Call( DispatchDeathTextAudio ); DetachAllOfType( Metadata/Monsters/LeagueHarvest/Oshabi/attachments/OshabiFeathers_Boss.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao ); HideMeshSegments( arm_stringShape, bodyShape, cloth_lowerShape, clothShape, flowers_02Shape, hair_coinsShape, ropeShape, skullhatShape, wood_tabletsShape, Hair_baseShape, hairbackShape, L_hairShape, R_HairShape, flowers_01Shape, seatShape ); " on_spawned_dead = " DetachAllOfType( Metadata/Monsters/LeagueHarvest/Oshabi/attachments/OshabiFeathers_Boss.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao ); HideMeshSegments( arm_stringShape, bodyShape, cloth_lowerShape, clothShape, flowers_02Shape, hair_coinsShape, ropeShape, skullhatShape, wood_tabletsShape, Hair_baseShape, hairbackShape, L_hairShape, R_HairShape, flowers_01Shape, seatShape ); " } Actor { on_start_Emerge = "Call( DispatchEmergeTextAudio );" on_start_OshabiOrbProjectile = "PlayTextAudio( HarvestBossCombatFour , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);" on_start_SummonSpecificMonsters = "PlayTextAudio( HarvestBossCombatOne , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);" on_start_ChangeToStance2Immediate = "PlayTextAudio( HarvestBossCombatTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/environment_fx/harvest_spores.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/environment_fx/harvest_spores_anger.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/environment_fx/harvest_spores_green.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/environment_fx/harvest_spores_red.ao" } Animated { on_summon_both_01 = "PlayTextAudio( HarvestBossCombatSix , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);" on_special_multiple_cast_01 = "PlayTextAudio( HarvestBossCombatFive , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);" // cast L/R epks on_cast_left_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L.epk ); Call( AttachCastParticles_L ); " on_event_contact_for_cast_left_01 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L_fade.epk ); " on_end_cast_left_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L_fade.epk );" on_cast_right_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R.epk ); Call( AttachCastParticles_R ); " on_event_contact_for_cast_right_01 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R_fade.epk ); " on_end_cast_right_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R_fade.epk );" on_event_fade_cast_in_LR = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_LR.epk ); Call( AttachCastParticles_LR ); " on_event_fade_cast_out_LR = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_LR.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_LR_fade.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_LR_fade.epk ); } ); " on_event_fade_cast_in_L = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L.epk ); Call( AttachCastParticles_L ); " on_event_fade_cast_out_L = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L_fade.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L_fade.epk ); } ); " on_event_fade_cast_in_R = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R.epk ); Call( AttachCastParticles_R ); " on_event_fade_cast_out_R = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R_fade.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R_fade.epk ); } ); " // emerge and submerge on_emerge_roots_01 = " Call( ActivateLight ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_emerge.epk ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/attachment_fade.epk, Metadata/Monsters/LeagueHarvest/Oshabi/attachments/OshabiFeathers_Boss.ao ); " on_end_emerge_roots_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_emerge.epk );" on_submerge_roots_01 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, fade_out ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_submerge.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/attachment_fade.epk, Metadata/Monsters/LeagueHarvest/Oshabi/attachments/OshabiFeathers_Boss.ao ); " on_end_submerge_roots_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_submerge.epk );" // teleport on_submerge_emerge_roots_01 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, fade_out ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_submerge.epk ); " on_event_remove_submerge_fx_for_submerge_emerge_roots_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_submerge.epk );" on_event_contact_for_submerge_emerge_roots_01 = " Call( ActivateLight ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_emerge.epk ); " on_end_submerge_emerge_roots_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_emerge.epk );" // cascade vines on_event_rootfx_for_special_cast_02 = "Call( AddCascadeVines );" on_end_special_cast_02 = " DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start.ao ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss"] = { name = "Oshabi, Avatar of the Grove", life = 36, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 3, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "OshabiSubmergeEAS", "OshabiEmergeEAS2", "OshabiPickDestinationEAS3", "HarvestOshabiEASProjSpam", "HarvestOshabiCyanBloomGT", "HarvestOshabiCyanBattleVineGT", "HarvestOshabiEASVineCrossCascade", "HarvestOshabiSSMHammerVineInFront", "HarvestOshabiSSMHammerVineBehind", "HarvestOshabiEASProjSpamBarrage", "HarvestOshabiEASSummonBoth", "HarvestOshabiEASSummonLeft", "HarvestOshabiEASSummonRight", "HarvestOshabiEASSummonDouble", "HarvestOshabiEASSummonTriple", "HarvestOshabiSSMCombatVineLeft", "HarvestOshabiSSMCombatVineRight", "HarvestOshabiSSMBattleVine", "HarvestOshabiSSMBattleVineTarget", "HarvestOshabiSSMCyanBattleVineTarget", "HarvestOshabiProjSpamOrange", "HarvestOshabiProjSpamRed", "HarvestOshabiProjSpamBlue", "HarvestOshabiProjSpamGreen", "HarvestOshabiCyanBloomSSM", "HarvestOshabiVineBarrierGT", "HarvestOshabiVineBarrierSSM", "HarvestOshabiCrownOfThornsSummonerDaemonSSM", "HarvestOshabiCombatVinesGTLeftNear", "HarvestOshabiCombatVinesGTLeftFar", "HarvestOshabiCombatVinesGTRightNear", "HarvestOshabiCombatVinesGTRightFar", "HarvestOshabiVineCascadeGS", "HarvestOshabiVineCascadeGS2", "HarvestOshabiVineCascadeGS3", "HarvestOshabiVineCascadeGS4", "HarvestOshabiVineCascadeGT1", "HarvestOshabiVineCascadeGT2", "HarvestOshabiVineCascadeGT3", "HarvestOshabiVineCascadeGT4", "OshabiOrbProjectile", "OshabiOrbProjectileMPSTrigger", "HarvestOshabiCrownOfThornsCentreMarkerSO", "HarvestOshabiCTS1I", "HarvestOshabiCTS2I", "OshabiPickDestinationEAS5NoLineOfSight", "OshabiTeleportSlam", "OshabiTeleportSlamGA", "OshabiTeleportSlamBloomEG", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["OshabiSubmergeEAS"] = { name = "OshabiSubmergeEAS", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiEmergeEAS2"] = { name = "OshabiEmergeEAS2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiPickDestinationEAS3"] = { name = "OshabiPickDestinationEAS3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_is_instant", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASProjSpam"] = { name = "HarvestOshabiEASProjSpam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCyanBloomGT"] = { name = "HarvestOshabiCyanBloomGT", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCyanBattleVineGT"] = { name = "HarvestOshabiCyanBattleVineGT", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASVineCrossCascade"] = { name = "HarvestOshabiEASVineCrossCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMHammerVineInFront"] = { name = "HarvestOshabiSSMHammerVineInFront", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {503, 1, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMHammerVineBehind"] = { name = "HarvestOshabiSSMHammerVineBehind", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {517, 1, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASProjSpamBarrage"] = { name = "HarvestOshabiEASProjSpamBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASSummonBoth"] = { name = "HarvestOshabiEASSummonBoth", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASSummonLeft"] = { name = "HarvestOshabiEASSummonLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASSummonRight"] = { name = "HarvestOshabiEASSummonRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASSummonDouble"] = { name = "HarvestOshabiEASSummonDouble", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASSummonTriple"] = { name = "HarvestOshabiEASSummonTriple", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMCombatVineLeft"] = { name = "HarvestOshabiSSMCombatVineLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {514, 3, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMCombatVineRight"] = { name = "HarvestOshabiSSMCombatVineRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {515, 3, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMBattleVine"] = { name = "HarvestOshabiSSMBattleVine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {512, 1, -33, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMBattleVineTarget"] = { name = "HarvestOshabiSSMBattleVineTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {512, 1, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMCyanBattleVineTarget"] = { name = "HarvestOshabiSSMCyanBattleVineTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {518, 1, -90, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiProjSpamOrange"] = { name = "HarvestOshabiProjSpamOrange", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "base_chance_to_ignite_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 146, 80, 50, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiProjSpamRed"] = { name = "HarvestOshabiProjSpamRed", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spells_chance_to_hinder_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "is_oshabi_wild_skill", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 147, 100, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiProjSpamBlue"] = { name = "HarvestOshabiProjSpamBlue", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "base_chance_to_shock_%", "base_chance_to_freeze_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "is_oshabi_primal_skill", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 148, 50, 50, 33, 33, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiProjSpamGreen"] = { name = "HarvestOshabiProjSpamGreen", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_chance_to_poison_on_hit_%", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "is_oshabi_vivid_skill", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 149, 100, 15, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCyanBloomSSM"] = { name = "HarvestOshabiCyanBloomSSM", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {510, 1, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineBarrierGT"] = { name = "HarvestOshabiVineBarrierGT", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineBarrierSSM"] = { name = "HarvestOshabiVineBarrierSSM", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {511, 1, -95, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCrownOfThornsSummonerDaemonSSM"] = { name = "HarvestOshabiCrownOfThornsSummonerDaemonSSM", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {513, 1, -95, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCombatVinesGTLeftNear"] = { name = "HarvestOshabiCombatVinesGTLeftNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCombatVinesGTLeftFar"] = { name = "HarvestOshabiCombatVinesGTLeftFar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCombatVinesGTRightNear"] = { name = "HarvestOshabiCombatVinesGTRightNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCombatVinesGTRightFar"] = { name = "HarvestOshabiCombatVinesGTRightFar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGS"] = { name = "HarvestOshabiVineCascadeGS", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "base_chance_to_ignite_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {50, 33, -25, baseMultiplier = 0.67, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGS2"] = { name = "HarvestOshabiVineCascadeGS2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "base_chance_to_shock_%", "base_chance_to_freeze_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "is_oshabi_primal_skill", }, levels = { [1] = {25, 25, 33, 33, -25, baseMultiplier = 0.67, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGS3"] = { name = "HarvestOshabiVineCascadeGS3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "base_chance_to_poison_on_hit_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "is_oshabi_vivid_skill", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {15, 100, -25, baseMultiplier = 0.41, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGS4"] = { name = "HarvestOshabiVineCascadeGS4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_maim_on_hit", "is_oshabi_wild_skill", }, levels = { [1] = {-25, baseMultiplier = 0.41, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGT1"] = { name = "HarvestOshabiVineCascadeGT1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGT2"] = { name = "HarvestOshabiVineCascadeGT2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGT3"] = { name = "HarvestOshabiVineCascadeGT3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGT4"] = { name = "HarvestOshabiVineCascadeGT4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiOrbProjectile"] = { name = "OshabiOrbProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spells_chance_to_hinder_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "is_oshabi_wild_skill", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiOrbProjectileMPSTrigger"] = { name = "OshabiOrbProjectileMPSTrigger", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spells_chance_to_hinder_on_hit_%", "monster_projectile_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "is_oshabi_wild_skill", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 151, -50, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCrownOfThornsCentreMarkerSO"] = { name = "HarvestOshabiCrownOfThornsCentreMarkerSO", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCTS1I"] = { name = "HarvestOshabiCTS1I", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCTS2I"] = { name = "HarvestOshabiCTS2I", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiPickDestinationEAS5NoLineOfSight"] = { name = "OshabiPickDestinationEAS5NoLineOfSight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_is_instant", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiTeleportSlam"] = { name = "OshabiTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiTeleportSlamGA"] = { name = "OshabiTeleportSlamGA", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiTeleportSlamBloomEG"] = { name = "OshabiTeleportSlamBloomEG", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
不能被傷害
不會被暈眩
is hidden monster [1]
Id | StanceHiddenCantBeDamagedOrStunned |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |