Oshabi, Hüterin des Hains Einzigartig /4
(100–150)% erhöhter Energieschild und Ausweichen
(5–7)% erhöhte Angriffs- und Zaubergeschwindigkeit
(20–25)% Chance, bei Treffer Verkümmerung für 2 Sekunden zu verursachen
Gegner erleiden 4% erhöhten Elementarschaden durch Eure Treffer für/njede Verkümmerung, die Ihr ihnen zugefügt habt
Eure Treffer können Elementarwiderstände weder durchdringen noch ignorieren
(Verkümmerung verursacht 6% erhöhten Chaosschaden und kann bis zu 15 Mal angewendet werden)
Eingefasste Gemmen werden unterstützt durch '(1–164)' Stufe (1–10)
Eingefasste Gemmen werden unterstützt durch '(1–164)' Stufe (25–35)
+(25–30) zu allen Attributen
(Attribute sind Stärke, Geschick und Intelligenz)
1.6% des physischen Angriffsschadens werden als Leben geraubt
20% Chance, bei kritischem Treffer mit dieser Waffe 'Spektralwolf beschwören' Stufe 25 auszulösen
(15–20)% erhöhte Angriffsgeschwindigkeit
(22–28)% erhöhte kritische Trefferchance
+(15–25)% zu globalem Multiplikator für kritische Treffer
local use skill on crit % [20]
+22% Chance, Zauberschaden zu blocken beim Tragen eines Stabs
Gewährt die Fertigkeit 'Zeichenwoge' Stufe 20
Zeichen-Fertigkeiten haben (50–100)% verlängerte Dauer
Oshabi, Hüterin des Hains
Humanoid
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kann nicht zurückgestoßen werden
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kann nicht zurückgestoßen werden
Kann keinen Schaden erleiden
Kann nicht betäubt werden
is hidden monster [1]
Kann nicht betäubt werden
is hidden monster [1]
Oshabi, Avatar of the Grove
Spectre | N |
---|---|
Tags | animal_claw_weapon, avian_pursuit, Zauberer, chaos_affinity, cold_affinity, fire_affinity, flesh_armour, human, humanoid, is_unarmed, large_model, nature_boss, not_dex, not_str, oshabi_boss, physical_affinity, ranged, red_blood, unusable_corpse, very_slow_movement |
Leben
3600%
Energy Shield From Life
50%
Ailment Threshold
504%
Widerstand
50 50 50 30
Damage
300%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Erfahrung
300%
Model Size
100%
Type
HarvestOshabiBoss
Metadata
OshabiBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
5,016,469
Rüstung
28,790
Ausweichen
4,739
Energieschild
3,064
Damage
1,276
Zauberschaden
1,905
Genauigkeit
290
Attack Time
1.33665
Erfahrung
169,208
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
OshabiSubmergeEAS
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 0.5 Sek.
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
OshabiEmergeEAS2
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 0.5 Sek.
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
OshabiPickDestinationEAS3
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 0.5 Sek.
Unterstützte Fertigkeiten werden sofort gewirkt
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
HarvestOshabiEASProjSpam
Spell
Zauberzeit: 1.5 Sek.
HarvestOshabiCyanBloomGT
Triggerable, Spell
Zauberzeit: 2.67 Sek.
Abklingzeit: 16 Sek.
HarvestOshabiEASVineCrossCascade
Spell
Zauberzeit: 2.67 Sek.
Abklingzeit: 15 Sek.
HarvestOshabiSSMHammerVineInFront
Spell, Multicastable, Triggerable
Zauberzeit: 2.5 Sek.
Abklingzeit: 16 Sek.
alternate minion [503]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiEASProjSpamBarrage
Spell
Zauberzeit: 5 Sek.
Abklingzeit: 20 Sek.
HarvestOshabiEASSummonBoth
Spell
Zauberzeit: 2.67 Sek.
HarvestOshabiEASSummonLeft
Spell
Zauberzeit: 2.67 Sek.
HarvestOshabiEASSummonRight
Spell
Zauberzeit: 2.67 Sek.
HarvestOshabiProjSpamOrange
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1 Sek.
Verursacht 1369 bis 2054 physischen Schaden
80% des physischen Schadens werden in Feuerschaden umgewandelt
50% Chance, Gegner zu entzünden
base is projectile [1]
monster projectile variation [146]
projectile uses contact position [1]
use scaled contact offset [1]
80% des physischen Schadens werden in Feuerschaden umgewandelt
50% Chance, Gegner zu entzünden
base is projectile [1]
monster projectile variation [146]
projectile uses contact position [1]
use scaled contact offset [1]
HarvestOshabiProjSpamRed
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1 Sek.
Verursacht 556.3 bis 834.5 physischen Schaden
Lähmt Gegner bei Treffer
base is projectile [1]
is oshabi wild skill [1]
monster projectile variation [147]
projectile uses contact position [1]
use scaled contact offset [1]
Lähmt Gegner bei Treffer
base is projectile [1]
is oshabi wild skill [1]
monster projectile variation [147]
projectile uses contact position [1]
use scaled contact offset [1]
HarvestOshabiProjSpamBlue
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1 Sek.
Verursacht 2054 bis 3081 physischen Schaden
50% des physischen Schadens werden in Blitzschaden umgewandelt
50% des physischen Schadens werden in Kälteschaden umgewandelt
33% Chance, Gegner einzufrieren
33% Chance, Gegner zu schocken
base is projectile [1]
is oshabi primal skill [1]
monster projectile variation [148]
projectile uses contact position [1]
use scaled contact offset [1]
50% des physischen Schadens werden in Blitzschaden umgewandelt
50% des physischen Schadens werden in Kälteschaden umgewandelt
33% Chance, Gegner einzufrieren
33% Chance, Gegner zu schocken
base is projectile [1]
is oshabi primal skill [1]
monster projectile variation [148]
projectile uses contact position [1]
use scaled contact offset [1]
HarvestOshabiProjSpamGreen
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1 Sek.
Verursacht 513.5 bis 770.3 physischen Schaden
15% des physischen Schadens werden in Chaosschaden umgewandelt
Vergiftet immer bei Treffer
base is projectile [1]
is oshabi vivid skill [1]
monster projectile variation [149]
projectile uses contact position [1]
use scaled contact offset [1]
visual hit effect chaos is green [1]
15% des physischen Schadens werden in Chaosschaden umgewandelt
Vergiftet immer bei Treffer
base is projectile [1]
is oshabi vivid skill [1]
monster projectile variation [149]
projectile uses contact position [1]
use scaled contact offset [1]
visual hit effect chaos is green [1]
HarvestOshabiCyanBloomSSM
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [510]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiVineBarrierGT
Triggerable, Spell
Zauberzeit: 1 Sek.
HarvestOshabiVineBarrierSSM
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [511]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiCombatVinesGTLeftNear
Triggerable, Spell
Zauberzeit: 2.67 Sek.
Abklingzeit: 16 Sek.
HarvestOshabiCombatVinesGTLeftFar
Triggerable, Spell
Zauberzeit: 2.67 Sek.
Abklingzeit: 16 Sek.
HarvestOshabiCombatVinesGTRightNear
Triggerable, Spell
Zauberzeit: 2.67 Sek.
Abklingzeit: 16 Sek.
HarvestOshabiCombatVinesGTRightFar
Triggerable, Spell
Zauberzeit: 2.67 Sek.
Abklingzeit: 16 Sek.
HarvestOshabiVineCascadeGS
Triggerable, Attack
Base Damage: 2027–3041
Kritische Trefferchance: 5%
Angriffsschaden: 67%
Attack Time: 1.995 Sek.
Verursacht 33% weniger Angriffsschaden
50% des physischen Schadens werden in Feuerschaden umgewandelt
33% Chance, Gegner zu entzünden
active skill area of effect radius +% final [-25]
is area damage [1]
50% des physischen Schadens werden in Feuerschaden umgewandelt
33% Chance, Gegner zu entzünden
active skill area of effect radius +% final [-25]
is area damage [1]
HarvestOshabiVineCascadeGT1
Triggerable, Spell
Zauberzeit: 2.67 Sek.
HarvestOshabiVineCascadeGT2
Triggerable, Spell
Zauberzeit: 2.67 Sek.
HarvestOshabiCrownOfThornsSummonerDaemonSSM
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [513]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiEASSummonDouble
Spell
Zauberzeit: 1.67 Sek.
Abklingzeit: 5 Sek.
HarvestOshabiSSMBattleVine
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [512]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-33]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-33]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiVineCascadeGT3
Triggerable, Spell
Zauberzeit: 2.67 Sek.
HarvestOshabiEASSummonTriple
Spell
Zauberzeit: 2.17 Sek.
Abklingzeit: 12 Sek.
HarvestOshabiSSMCombatVineLeft
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [514]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiSSMCombatVineRight
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [515]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiSSMBattleVineTarget
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [512]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
OshabiOrbProjectile
Spell
Zauberzeit: 2.2 Sek.
Abklingzeit: 16 Sek.
Verursacht 620.5 bis 930.8 physischen Schaden
Lähmt Gegner bei Treffer
base is projectile [1]
is oshabi wild skill [1]
projectile uses contact position [1]
Lähmt Gegner bei Treffer
base is projectile [1]
is oshabi wild skill [1]
projectile uses contact position [1]
HarvestOshabiSSMHammerVineBehind
Spell, Multicastable, Triggerable
Zauberzeit: 2.5 Sek.
Abklingzeit: 16 Sek.
alternate minion [517]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiVineCascadeGT4
Triggerable, Spell
Zauberzeit: 2.67 Sek.
HarvestOshabiVineCascadeGS2
Triggerable, Attack
Base Damage: 2027–3041
Kritische Trefferchance: 5%
Angriffsschaden: 67%
Attack Time: 1.995 Sek.
25% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 33% weniger Angriffsschaden
25% des physischen Schadens werden in Kälteschaden umgewandelt
33% Chance, Gegner einzufrieren
33% Chance, Gegner zu schocken
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi primal skill [1]
Verursacht 33% weniger Angriffsschaden
25% des physischen Schadens werden in Kälteschaden umgewandelt
33% Chance, Gegner einzufrieren
33% Chance, Gegner zu schocken
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi primal skill [1]
HarvestOshabiVineCascadeGS3
Triggerable, Attack
Base Damage: 2027–3041
Kritische Trefferchance: 5%
Angriffsschaden: 41%
Attack Time: 1.995 Sek.
Verursacht 59% weniger Angriffsschaden
15% des physischen Schadens werden in Chaosschaden umgewandelt
Vergiftet immer bei Treffer
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi vivid skill [1]
visual hit effect chaos is green [1]
15% des physischen Schadens werden in Chaosschaden umgewandelt
Vergiftet immer bei Treffer
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi vivid skill [1]
visual hit effect chaos is green [1]
HarvestOshabiVineCascadeGS4
Triggerable, Attack
Base Damage: 2027–3041
Kritische Trefferchance: 5%
Angriffsschaden: 41%
Attack Time: 1.995 Sek.
Verursacht 59% weniger Angriffsschaden
Verstümmelt bei Treffer
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi wild skill [1]
Verstümmelt bei Treffer
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi wild skill [1]
HarvestOshabiCrownOfThornsCentreMarkerSO
Triggerable, Spell
Zauberzeit: 1 Sek.
HarvestOshabiCTS1I
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
HarvestOshabiCTS2I
Abklingzeit: 45 Sek.
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
OshabiPickDestinationEAS5NoLineOfSight
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 0.5 Sek.
Unterstützte Fertigkeiten werden sofort gewirkt
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
HarvestOshabiCyanBattleVineGT
Triggerable, Spell
Zauberzeit: 1 Sek.
HarvestOshabiSSMCyanBattleVineTarget
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [518]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
OshabiTeleportSlam
Spell, Movement
Zauberzeit: 2 Sek.
Abklingzeit: 30 Sek.
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
OshabiTeleportSlamGA
Triggerable, Attack
Base Damage: 2027–3041
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
is area damage [1]
OshabiTeleportSlamBloomEG
Triggerable, Spell
Zauberzeit: 1 Sek.
OshabiOrbProjectileMPSTrigger
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1 Sek.
Verursacht 620.5 bis 930.8 physischen Schaden
Lähmt Gegner bei Treffer
base is projectile [1]
is oshabi wild skill [1]
monster penalty against minions damage +% final vs player minions [-50]
monster projectile variation [151]
projectile uses contact direction [1]
projectile uses contact position [1]
Lähmt Gegner bei Treffer
base is projectile [1]
is oshabi wild skill [1]
monster penalty against minions damage +% final vs player minions [-50]
monster projectile variation [151]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { basic_action = "Emerge" } Positioned { force_placement = true } StateMachine { define_shared_state = " visible; emerge; travelling; current_colour; minimap_icon; repeat_fight; in_channel_state; " // colour - 0:none, 1:orange, 2:blue, 3:green, 4:red // repeat_fight: 0: first time fight, 1: second time fight+ } MinimapIcon { icon = "HarvestOshabiBoss" } Stats { map_hidden_monster_life_+%_final = 2000 } Life { corpse_usable = false } Preload { preload_object = "Metadata/MiscellaneousObjects/Harvest/RootPath/RootPathOshabi" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Functions { DispatchEmergeTextAudio = " IfState( repeat_fight, 0, { PlayTextAudio( HarvestBossIntroTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { DoRandom( { PlayTextAudio( HarvestReBossIntroOne , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossIntroTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossIntroThree , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossIntroFour , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); } ); } ); " DispatchDeathTextAudio = " IfState( repeat_fight, 0, { DoRandom( { PlayTextAudio( HarvestBossDeathOne , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestBossDeathTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); } ); }, { DoRandom( { PlayTextAudio( HarvestReBossDeathOne , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossDeathTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossDeathThree , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossDeathFour , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); } ); } ); " DoEmergeEffects = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk ); } ); " AddCascadeVines = " IfState( current_colour, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start.ao, cascade_left ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start.ao, oshabi_cascade_intro_01 ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start_flip.ao, cascade_right ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start_flip.ao, oshabi_cascade_intro_01 ); } ); IfState( current_colour, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start.ao, cascade_left ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start.ao, oshabi_cascade_intro_01 ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start_flip.ao, cascade_right ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start_flip.ao, oshabi_cascade_intro_01 ); } ); IfState( current_colour, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start.ao, cascade_left ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start.ao, oshabi_cascade_intro_01 ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start_flip.ao, cascade_right ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start_flip.ao, oshabi_cascade_intro_01 ); } ); IfState( current_colour, 4, { AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start.ao, cascade_left ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start.ao, oshabi_cascade_intro_01 ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start_flip.ao, cascade_right ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start_flip.ao, oshabi_cascade_intro_01 ); } ); " ActivateLight = " IfState( current_colour, 1, { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_anger ); } ); IfState( current_colour, 2, { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_bulb ); } ); IfState( current_colour, 3, { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_scale ); } ); IfState( current_colour, 4, { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_thorn ); } ); " AttachCastParticles_L = " IfState( current_colour, 1, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L.epk ); } ); } ); IfState( current_colour, 2, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_blue.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_blue.epk ); } ); } ); IfState( current_colour, 3, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_green.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_green.epk ); } ); } ); IfState( current_colour, 4, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_red.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_red.epk ); } ); } ); " AttachCastParticles_R = " IfState( current_colour, 1, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R.epk ); } ); } ); IfState( current_colour, 2, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_blue.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_blue.epk ); } ); } ); IfState( current_colour, 3, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_green.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_green.epk ); } ); } ); IfState( current_colour, 4, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_red.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_red.epk ); } ); } ); " AttachCastParticles_LR = " IfState( current_colour, 1, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR.epk ); } ); } ); IfState( current_colour, 2, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_blue.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_blue.epk ); } ); } ); IfState( current_colour, 3, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_green.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_green.epk ); } ); } ); IfState( current_colour, 4, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_red.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_red.epk ); } ); } ); " } Render { selection_size_override = "100, 100, 160" oshabi_colour_lerp_sec = 3.0 } StateMachine { create_state_minimap_icon_0 = "HideMinimapIcon();" on_or_create_state_minimap_icon_1 = "ShowMinimapIcon();" on_or_create_state_minimap_icon_2 = "HideMinimapIcon();" //create_state_emerge_0 = //" // PlayAnimation( emerge_tree_01 ); // PauseAnimation(); //" on_or_create_state_emerge_1 = " Delay( 4.5, { SetCustomCameraSpeed( 3.0 ); ClearCameraZoomNodes(); } ); Delay( 5.5, { RemoveCustomCameraSpeed(); } ); " on_or_create_state_travelling_0 = "EnableRendering();" on_or_create_state_travelling_1 = "DisableRendering();" on_change_state_current_colour = "Call( ActivateLight );" on_state_current_colour_1 = " IfState( emerge, 1, { Call( DoEmergeEffects ); } ); " create_state_current_colour_0 = "AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach );" create_state_current_colour_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_anger ); " create_state_current_colour_2 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_bulb ); " create_state_current_colour_3 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_scale ); " create_state_current_colour_4 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_thorn ); " on_state_in_channel_state_0 = "DetachAllContainingText( /on_act/crown_of_thorns/ );" on_or_create_state_in_channel_state_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_start.ao,); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_02.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_start.ao, animate_start ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_start_v01_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_start_v02_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_02.ao, charge_range_start_v03_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_start_v04_01 ); " on_state_in_channel_state_2 = " DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_start.ao ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao, animate_idle ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_loop_v01_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_loop_v02_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_loop_v03_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_loop_v04_01 ); " create_state_in_channel_state_2 = " AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_02.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao, animate_idle ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_loop_v01_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_loop_v02_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_loop_v03_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_loop_v04_01 ); " on_or_create_state_in_channel_state_3 = " DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_end_v01_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_end_v02_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_end_v03_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_end_v04_01 ); " create_state_in_channel_state_3 = " AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_02.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_end_v01_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_end_v02_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_end_v03_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_end_v04_01 ); " } Life { on_death = " Call( DispatchDeathTextAudio ); DetachAllOfType( Metadata/Monsters/LeagueHarvest/Oshabi/attachments/OshabiFeathers_Boss.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao ); HideMeshSegments( arm_stringShape, bodyShape, cloth_lowerShape, clothShape, flowers_02Shape, hair_coinsShape, ropeShape, skullhatShape, wood_tabletsShape, Hair_baseShape, hairbackShape, L_hairShape, R_HairShape, flowers_01Shape, seatShape ); " on_spawned_dead = " DetachAllOfType( Metadata/Monsters/LeagueHarvest/Oshabi/attachments/OshabiFeathers_Boss.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao ); HideMeshSegments( arm_stringShape, bodyShape, cloth_lowerShape, clothShape, flowers_02Shape, hair_coinsShape, ropeShape, skullhatShape, wood_tabletsShape, Hair_baseShape, hairbackShape, L_hairShape, R_HairShape, flowers_01Shape, seatShape ); " } Actor { on_start_Emerge = "Call( DispatchEmergeTextAudio );" on_start_OshabiOrbProjectile = "PlayTextAudio( HarvestBossCombatFour , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);" on_start_SummonSpecificMonsters = "PlayTextAudio( HarvestBossCombatOne , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);" on_start_ChangeToStance2Immediate = "PlayTextAudio( HarvestBossCombatTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/environment_fx/harvest_spores.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/environment_fx/harvest_spores_anger.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/environment_fx/harvest_spores_green.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/environment_fx/harvest_spores_red.ao" } Animated { on_summon_both_01 = "PlayTextAudio( HarvestBossCombatSix , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);" on_special_multiple_cast_01 = "PlayTextAudio( HarvestBossCombatFive , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);" // cast L/R epks on_cast_left_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L.epk ); Call( AttachCastParticles_L ); " on_event_contact_for_cast_left_01 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L_fade.epk ); " on_end_cast_left_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L_fade.epk );" on_cast_right_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R.epk ); Call( AttachCastParticles_R ); " on_event_contact_for_cast_right_01 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R_fade.epk ); " on_end_cast_right_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R_fade.epk );" on_event_fade_cast_in_LR = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_LR.epk ); Call( AttachCastParticles_LR ); " on_event_fade_cast_out_LR = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_LR.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_LR_fade.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_LR_fade.epk ); } ); " on_event_fade_cast_in_L = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L.epk ); Call( AttachCastParticles_L ); " on_event_fade_cast_out_L = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L_fade.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L_fade.epk ); } ); " on_event_fade_cast_in_R = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R.epk ); Call( AttachCastParticles_R ); " on_event_fade_cast_out_R = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R_fade.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R_fade.epk ); } ); " // emerge and submerge on_emerge_roots_01 = " Call( ActivateLight ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_emerge.epk ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/attachment_fade.epk, Metadata/Monsters/LeagueHarvest/Oshabi/attachments/OshabiFeathers_Boss.ao ); " on_end_emerge_roots_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_emerge.epk );" on_submerge_roots_01 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, fade_out ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_submerge.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/attachment_fade.epk, Metadata/Monsters/LeagueHarvest/Oshabi/attachments/OshabiFeathers_Boss.ao ); " on_end_submerge_roots_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_submerge.epk );" // teleport on_submerge_emerge_roots_01 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, fade_out ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_submerge.epk ); " on_event_remove_submerge_fx_for_submerge_emerge_roots_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_submerge.epk );" on_event_contact_for_submerge_emerge_roots_01 = " Call( ActivateLight ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_emerge.epk ); " on_end_submerge_emerge_roots_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_emerge.epk );" // cascade vines on_event_rootfx_for_special_cast_02 = "Call( AddCascadeVines );" on_end_special_cast_02 = " DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start.ao ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss"] = { name = "Oshabi, Avatar of the Grove", life = 36, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 3, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "OshabiSubmergeEAS", "OshabiEmergeEAS2", "OshabiPickDestinationEAS3", "HarvestOshabiEASProjSpam", "HarvestOshabiCyanBloomGT", "HarvestOshabiCyanBattleVineGT", "HarvestOshabiEASVineCrossCascade", "HarvestOshabiSSMHammerVineInFront", "HarvestOshabiSSMHammerVineBehind", "HarvestOshabiEASProjSpamBarrage", "HarvestOshabiEASSummonBoth", "HarvestOshabiEASSummonLeft", "HarvestOshabiEASSummonRight", "HarvestOshabiEASSummonDouble", "HarvestOshabiEASSummonTriple", "HarvestOshabiSSMCombatVineLeft", "HarvestOshabiSSMCombatVineRight", "HarvestOshabiSSMBattleVine", "HarvestOshabiSSMBattleVineTarget", "HarvestOshabiSSMCyanBattleVineTarget", "HarvestOshabiProjSpamOrange", "HarvestOshabiProjSpamRed", "HarvestOshabiProjSpamBlue", "HarvestOshabiProjSpamGreen", "HarvestOshabiCyanBloomSSM", "HarvestOshabiVineBarrierGT", "HarvestOshabiVineBarrierSSM", "HarvestOshabiCrownOfThornsSummonerDaemonSSM", "HarvestOshabiCombatVinesGTLeftNear", "HarvestOshabiCombatVinesGTLeftFar", "HarvestOshabiCombatVinesGTRightNear", "HarvestOshabiCombatVinesGTRightFar", "HarvestOshabiVineCascadeGS", "HarvestOshabiVineCascadeGS2", "HarvestOshabiVineCascadeGS3", "HarvestOshabiVineCascadeGS4", "HarvestOshabiVineCascadeGT1", "HarvestOshabiVineCascadeGT2", "HarvestOshabiVineCascadeGT3", "HarvestOshabiVineCascadeGT4", "OshabiOrbProjectile", "OshabiOrbProjectileMPSTrigger", "HarvestOshabiCrownOfThornsCentreMarkerSO", "HarvestOshabiCTS1I", "HarvestOshabiCTS2I", "OshabiPickDestinationEAS5NoLineOfSight", "OshabiTeleportSlam", "OshabiTeleportSlamGA", "OshabiTeleportSlamBloomEG", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["OshabiSubmergeEAS"] = { name = "OshabiSubmergeEAS", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiEmergeEAS2"] = { name = "OshabiEmergeEAS2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiPickDestinationEAS3"] = { name = "OshabiPickDestinationEAS3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_is_instant", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASProjSpam"] = { name = "HarvestOshabiEASProjSpam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCyanBloomGT"] = { name = "HarvestOshabiCyanBloomGT", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCyanBattleVineGT"] = { name = "HarvestOshabiCyanBattleVineGT", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASVineCrossCascade"] = { name = "HarvestOshabiEASVineCrossCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMHammerVineInFront"] = { name = "HarvestOshabiSSMHammerVineInFront", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {503, 1, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMHammerVineBehind"] = { name = "HarvestOshabiSSMHammerVineBehind", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {517, 1, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASProjSpamBarrage"] = { name = "HarvestOshabiEASProjSpamBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASSummonBoth"] = { name = "HarvestOshabiEASSummonBoth", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASSummonLeft"] = { name = "HarvestOshabiEASSummonLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASSummonRight"] = { name = "HarvestOshabiEASSummonRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASSummonDouble"] = { name = "HarvestOshabiEASSummonDouble", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASSummonTriple"] = { name = "HarvestOshabiEASSummonTriple", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMCombatVineLeft"] = { name = "HarvestOshabiSSMCombatVineLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {514, 3, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMCombatVineRight"] = { name = "HarvestOshabiSSMCombatVineRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {515, 3, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMBattleVine"] = { name = "HarvestOshabiSSMBattleVine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {512, 1, -33, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMBattleVineTarget"] = { name = "HarvestOshabiSSMBattleVineTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {512, 1, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMCyanBattleVineTarget"] = { name = "HarvestOshabiSSMCyanBattleVineTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {518, 1, -90, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiProjSpamOrange"] = { name = "HarvestOshabiProjSpamOrange", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "base_chance_to_ignite_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 146, 80, 50, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiProjSpamRed"] = { name = "HarvestOshabiProjSpamRed", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spells_chance_to_hinder_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "is_oshabi_wild_skill", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 147, 100, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiProjSpamBlue"] = { name = "HarvestOshabiProjSpamBlue", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "base_chance_to_shock_%", "base_chance_to_freeze_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "is_oshabi_primal_skill", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 148, 50, 50, 33, 33, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiProjSpamGreen"] = { name = "HarvestOshabiProjSpamGreen", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_chance_to_poison_on_hit_%", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "is_oshabi_vivid_skill", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 149, 100, 15, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCyanBloomSSM"] = { name = "HarvestOshabiCyanBloomSSM", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {510, 1, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineBarrierGT"] = { name = "HarvestOshabiVineBarrierGT", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineBarrierSSM"] = { name = "HarvestOshabiVineBarrierSSM", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {511, 1, -95, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCrownOfThornsSummonerDaemonSSM"] = { name = "HarvestOshabiCrownOfThornsSummonerDaemonSSM", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {513, 1, -95, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCombatVinesGTLeftNear"] = { name = "HarvestOshabiCombatVinesGTLeftNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCombatVinesGTLeftFar"] = { name = "HarvestOshabiCombatVinesGTLeftFar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCombatVinesGTRightNear"] = { name = "HarvestOshabiCombatVinesGTRightNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCombatVinesGTRightFar"] = { name = "HarvestOshabiCombatVinesGTRightFar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGS"] = { name = "HarvestOshabiVineCascadeGS", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "base_chance_to_ignite_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {50, 33, -25, baseMultiplier = 0.67, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGS2"] = { name = "HarvestOshabiVineCascadeGS2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "base_chance_to_shock_%", "base_chance_to_freeze_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "is_oshabi_primal_skill", }, levels = { [1] = {25, 25, 33, 33, -25, baseMultiplier = 0.67, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGS3"] = { name = "HarvestOshabiVineCascadeGS3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "base_chance_to_poison_on_hit_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "is_oshabi_vivid_skill", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {15, 100, -25, baseMultiplier = 0.41, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGS4"] = { name = "HarvestOshabiVineCascadeGS4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_maim_on_hit", "is_oshabi_wild_skill", }, levels = { [1] = {-25, baseMultiplier = 0.41, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGT1"] = { name = "HarvestOshabiVineCascadeGT1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGT2"] = { name = "HarvestOshabiVineCascadeGT2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGT3"] = { name = "HarvestOshabiVineCascadeGT3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGT4"] = { name = "HarvestOshabiVineCascadeGT4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiOrbProjectile"] = { name = "OshabiOrbProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spells_chance_to_hinder_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "is_oshabi_wild_skill", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiOrbProjectileMPSTrigger"] = { name = "OshabiOrbProjectileMPSTrigger", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spells_chance_to_hinder_on_hit_%", "monster_projectile_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "is_oshabi_wild_skill", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 151, -50, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCrownOfThornsCentreMarkerSO"] = { name = "HarvestOshabiCrownOfThornsCentreMarkerSO", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCTS1I"] = { name = "HarvestOshabiCTS1I", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCTS2I"] = { name = "HarvestOshabiCTS2I", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiPickDestinationEAS5NoLineOfSight"] = { name = "OshabiPickDestinationEAS5NoLineOfSight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_is_instant", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiTeleportSlam"] = { name = "OshabiTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiTeleportSlamGA"] = { name = "OshabiTeleportSlamGA", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiTeleportSlamBloomEG"] = { name = "OshabiTeleportSlamBloomEG", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Kann nicht zurückgestoßen werden
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Kann keinen Schaden erleiden
Kann nicht betäubt werden
is hidden monster [1]
Id | StanceHiddenCantBeDamagedOrStunned |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |