Oshabi, Avatar do Bosque unico /4
Evasão e Escudo de Energia aumentados em (100–150)%
Velocidade de Ataque e Conjuração aumentada em (5–7)%
(20–25)% de chance de inflingir Definhar por 2 segundos ao Acertar
Inimigos sofrem Dano Elemental dos seus Acertos aumentado em 4%
por cada Definhamento que tenha infligido neles
por cada Definhamento que tenha infligido neles
Seus Acertos não podem Penetrar ou ignorar Resistências Elementais
(Definhar aplica 6% de aumento do Dano de Caos Recebido, e pode ser infligido até 15 vezes)
Gemas Encaixadas são Suportadas por (1–164) Nível (1–10)
Gemas Encaixadas são Suportadas por (1–164) Nível (25–35)
+(25–30) de todos Atributos
(Atributos são Força, Destreza e Inteligência)
1.6% do Dano de Ataques Físicos é Drenado como Vida
20% de chance de Ativar Convocar Lobo Espectral Nível 25 no Golpe Crítico com esta Arma
Velocidade de Ataque aumentada em (15–20)%
Chance de Crítico aumentada em (22–28)%
+(15–25)% ao Multiplicador Global de Crítico
local use skill on crit % [20]
+22% de Chance de Bloquear o Dano Mágico enquanto portando um Cajado
Concede a Habilidade Explosão Rúnica Nível 20
Habilidades de Runa têm sua Duração aumentada em (50–100)%
Oshabi, Avatar do Bosque
Humanóide
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Empurrado
Raridade dos Itens Derrubados aumentada em 15000%
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Empurrado
Não sofre Dano
Não Pode ser Atordoado
is hidden monster [1]
Não Pode ser Atordoado
is hidden monster [1]
Oshabi, Avatar of the Grove
Spectre | N |
---|---|
Tags | animal_claw_weapon, avian_pursuit, Conjurador, chaos_affinity, cold_affinity, fire_affinity, flesh_armour, human, humanoid, is_unarmed, large_model, nature_boss, not_dex, not_str, oshabi_boss, physical_affinity, ranged, red_blood, unusable_corpse, very_slow_movement |
Vida
3600%
Energy Shield From Life
50%
Ailment Threshold
504%
Resistência
50 50 50 30
Damage
300%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Experiência
300%
Model Size
100%
Type
HarvestOshabiBoss
Metadata
OshabiBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
5,016,469
Armadura
28,790
Evasão
4,739
Escudo de Energia
3,064
Damage
1,276
Dano Mágico
1,905
Precisão
290
Attack Time
1.33665
Experiência
169,208
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
OshabiSubmergeEAS
Spell
Tempo de Conjuração: 1 seg
Recarga: 0.5 seg
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
OshabiEmergeEAS2
Spell
Tempo de Conjuração: 1 seg
Recarga: 0.5 seg
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
OshabiPickDestinationEAS3
Spell
Tempo de Conjuração: 1 seg
Recarga: 0.5 seg
Utilizar Habilidades Suportadas é Instantâneo
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
HarvestOshabiEASProjSpam
Spell
Tempo de Conjuração: 1.5 seg
HarvestOshabiCyanBloomGT
Triggerable, Spell
Tempo de Conjuração: 2.67 seg
Recarga: 16 seg
HarvestOshabiEASVineCrossCascade
Spell
Tempo de Conjuração: 2.67 seg
Recarga: 15 seg
HarvestOshabiSSMHammerVineInFront
Spell, Multicastable, Triggerable
Tempo de Conjuração: 2.5 seg
Recarga: 16 seg
alternate minion [503]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiEASProjSpamBarrage
Spell
Tempo de Conjuração: 5 seg
Recarga: 20 seg
HarvestOshabiEASSummonBoth
Spell
Tempo de Conjuração: 2.67 seg
HarvestOshabiEASSummonLeft
Spell
Tempo de Conjuração: 2.67 seg
HarvestOshabiEASSummonRight
Spell
Tempo de Conjuração: 2.67 seg
HarvestOshabiProjSpamOrange
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1 seg
Causa 1369 a 2054 de Dano Físico
80% do Dano Físico Convertido para Dano de Fogo
50% de chance de Incendiar inimigos
base is projectile [1]
monster projectile variation [146]
projectile uses contact position [1]
use scaled contact offset [1]
80% do Dano Físico Convertido para Dano de Fogo
50% de chance de Incendiar inimigos
base is projectile [1]
monster projectile variation [146]
projectile uses contact position [1]
use scaled contact offset [1]
HarvestOshabiProjSpamRed
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1 seg
Causa 556.3 a 834.5 de Dano Físico
Desacelera Inimigos ao Acertar
base is projectile [1]
is oshabi wild skill [1]
monster projectile variation [147]
projectile uses contact position [1]
use scaled contact offset [1]
Desacelera Inimigos ao Acertar
base is projectile [1]
is oshabi wild skill [1]
monster projectile variation [147]
projectile uses contact position [1]
use scaled contact offset [1]
HarvestOshabiProjSpamBlue
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1 seg
Causa 2054 a 3081 de Dano Físico
50% do Dano Físico Convertido em Dano de Raio
50% do Dano Físico Convertido para Dano de Gelo
33% de chance de Congelar inimigos
33% de chance de Eletrizar inimigos
base is projectile [1]
is oshabi primal skill [1]
monster projectile variation [148]
projectile uses contact position [1]
use scaled contact offset [1]
50% do Dano Físico Convertido em Dano de Raio
50% do Dano Físico Convertido para Dano de Gelo
33% de chance de Congelar inimigos
33% de chance de Eletrizar inimigos
base is projectile [1]
is oshabi primal skill [1]
monster projectile variation [148]
projectile uses contact position [1]
use scaled contact offset [1]
HarvestOshabiProjSpamGreen
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1 seg
Causa 513.5 a 770.3 de Dano Físico
15% do Dano Físico Convertido para Dano de Caos
Sempre Envenena ao Acertar
base is projectile [1]
is oshabi vivid skill [1]
monster projectile variation [149]
projectile uses contact position [1]
use scaled contact offset [1]
visual hit effect chaos is green [1]
15% do Dano Físico Convertido para Dano de Caos
Sempre Envenena ao Acertar
base is projectile [1]
is oshabi vivid skill [1]
monster projectile variation [149]
projectile uses contact position [1]
use scaled contact offset [1]
visual hit effect chaos is green [1]
HarvestOshabiCyanBloomSSM
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [510]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiVineBarrierGT
Triggerable, Spell
Tempo de Conjuração: 1 seg
HarvestOshabiVineBarrierSSM
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [511]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiCombatVinesGTLeftNear
Triggerable, Spell
Tempo de Conjuração: 2.67 seg
Recarga: 16 seg
HarvestOshabiCombatVinesGTLeftFar
Triggerable, Spell
Tempo de Conjuração: 2.67 seg
Recarga: 16 seg
HarvestOshabiCombatVinesGTRightNear
Triggerable, Spell
Tempo de Conjuração: 2.67 seg
Recarga: 16 seg
HarvestOshabiCombatVinesGTRightFar
Triggerable, Spell
Tempo de Conjuração: 2.67 seg
Recarga: 16 seg
HarvestOshabiVineCascadeGS
Triggerable, Attack
Base Damage: 2027–3041
Chance de Crítico: 5%
Dano de Ataque: 67%
Attack Time: 1.995 seg
Causa 33% menos Dano de Ataque
50% do Dano Físico Convertido para Dano de Fogo
33% de chance de Incendiar inimigos
active skill area of effect radius +% final [-25]
is area damage [1]
50% do Dano Físico Convertido para Dano de Fogo
33% de chance de Incendiar inimigos
active skill area of effect radius +% final [-25]
is area damage [1]
HarvestOshabiVineCascadeGT1
Triggerable, Spell
Tempo de Conjuração: 2.67 seg
HarvestOshabiVineCascadeGT2
Triggerable, Spell
Tempo de Conjuração: 2.67 seg
HarvestOshabiCrownOfThornsSummonerDaemonSSM
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [513]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiEASSummonDouble
Spell
Tempo de Conjuração: 1.67 seg
Recarga: 5 seg
HarvestOshabiSSMBattleVine
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [512]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-33]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-33]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiVineCascadeGT3
Triggerable, Spell
Tempo de Conjuração: 2.67 seg
HarvestOshabiEASSummonTriple
Spell
Tempo de Conjuração: 2.17 seg
Recarga: 12 seg
HarvestOshabiSSMCombatVineLeft
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [514]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiSSMCombatVineRight
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [515]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiSSMBattleVineTarget
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [512]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
OshabiOrbProjectile
Spell
Tempo de Conjuração: 2.2 seg
Recarga: 16 seg
Causa 620.5 a 930.8 de Dano Físico
Desacelera Inimigos ao Acertar
base is projectile [1]
is oshabi wild skill [1]
projectile uses contact position [1]
Desacelera Inimigos ao Acertar
base is projectile [1]
is oshabi wild skill [1]
projectile uses contact position [1]
HarvestOshabiSSMHammerVineBehind
Spell, Multicastable, Triggerable
Tempo de Conjuração: 2.5 seg
Recarga: 16 seg
alternate minion [517]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiVineCascadeGT4
Triggerable, Spell
Tempo de Conjuração: 2.67 seg
HarvestOshabiVineCascadeGS2
Triggerable, Attack
Base Damage: 2027–3041
Chance de Crítico: 5%
Dano de Ataque: 67%
Attack Time: 1.995 seg
25% do Dano Físico Convertido em Dano de Raio
Causa 33% menos Dano de Ataque
25% do Dano Físico Convertido para Dano de Gelo
33% de chance de Congelar inimigos
33% de chance de Eletrizar inimigos
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi primal skill [1]
Causa 33% menos Dano de Ataque
25% do Dano Físico Convertido para Dano de Gelo
33% de chance de Congelar inimigos
33% de chance de Eletrizar inimigos
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi primal skill [1]
HarvestOshabiVineCascadeGS3
Triggerable, Attack
Base Damage: 2027–3041
Chance de Crítico: 5%
Dano de Ataque: 41%
Attack Time: 1.995 seg
Causa 59% menos Dano de Ataque
15% do Dano Físico Convertido para Dano de Caos
Sempre Envenena ao Acertar
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi vivid skill [1]
visual hit effect chaos is green [1]
15% do Dano Físico Convertido para Dano de Caos
Sempre Envenena ao Acertar
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi vivid skill [1]
visual hit effect chaos is green [1]
HarvestOshabiVineCascadeGS4
Triggerable, Attack
Base Damage: 2027–3041
Chance de Crítico: 5%
Dano de Ataque: 41%
Attack Time: 1.995 seg
Causa 59% menos Dano de Ataque
Mutila ao Acertar
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi wild skill [1]
Mutila ao Acertar
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi wild skill [1]
HarvestOshabiCrownOfThornsCentreMarkerSO
Triggerable, Spell
Tempo de Conjuração: 1 seg
HarvestOshabiCTS1I
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
HarvestOshabiCTS2I
Recarga: 45 seg
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
OshabiPickDestinationEAS5NoLineOfSight
Spell
Tempo de Conjuração: 1 seg
Recarga: 0.5 seg
Utilizar Habilidades Suportadas é Instantâneo
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
HarvestOshabiCyanBattleVineGT
Triggerable, Spell
Tempo de Conjuração: 1 seg
HarvestOshabiSSMCyanBattleVineTarget
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [518]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
OshabiTeleportSlam
Spell, Movement
Tempo de Conjuração: 2 seg
Recarga: 30 seg
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
OshabiTeleportSlamGA
Triggerable, Attack
Base Damage: 2027–3041
Chance de Crítico: 5%
Attack Time: 1.995 seg
is area damage [1]
OshabiTeleportSlamBloomEG
Triggerable, Spell
Tempo de Conjuração: 1 seg
OshabiOrbProjectileMPSTrigger
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1 seg
Causa 620.5 a 930.8 de Dano Físico
Desacelera Inimigos ao Acertar
base is projectile [1]
is oshabi wild skill [1]
monster penalty against minions damage +% final vs player minions [-50]
monster projectile variation [151]
projectile uses contact direction [1]
projectile uses contact position [1]
Desacelera Inimigos ao Acertar
base is projectile [1]
is oshabi wild skill [1]
monster penalty against minions damage +% final vs player minions [-50]
monster projectile variation [151]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { basic_action = "Emerge" } Positioned { force_placement = true } StateMachine { define_shared_state = " visible; emerge; travelling; current_colour; minimap_icon; repeat_fight; in_channel_state; " // colour - 0:none, 1:orange, 2:blue, 3:green, 4:red // repeat_fight: 0: first time fight, 1: second time fight+ } MinimapIcon { icon = "HarvestOshabiBoss" } Stats { map_hidden_monster_life_+%_final = 2000 } Life { corpse_usable = false } Preload { preload_object = "Metadata/MiscellaneousObjects/Harvest/RootPath/RootPathOshabi" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Functions { DispatchEmergeTextAudio = " IfState( repeat_fight, 0, { PlayTextAudio( HarvestBossIntroTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { DoRandom( { PlayTextAudio( HarvestReBossIntroOne , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossIntroTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossIntroThree , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossIntroFour , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); } ); } ); " DispatchDeathTextAudio = " IfState( repeat_fight, 0, { DoRandom( { PlayTextAudio( HarvestBossDeathOne , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestBossDeathTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); } ); }, { DoRandom( { PlayTextAudio( HarvestReBossDeathOne , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossDeathTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossDeathThree , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossDeathFour , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); } ); } ); " DoEmergeEffects = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk ); } ); " AddCascadeVines = " IfState( current_colour, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start.ao, cascade_left ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start.ao, oshabi_cascade_intro_01 ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start_flip.ao, cascade_right ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start_flip.ao, oshabi_cascade_intro_01 ); } ); IfState( current_colour, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start.ao, cascade_left ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start.ao, oshabi_cascade_intro_01 ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start_flip.ao, cascade_right ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start_flip.ao, oshabi_cascade_intro_01 ); } ); IfState( current_colour, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start.ao, cascade_left ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start.ao, oshabi_cascade_intro_01 ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start_flip.ao, cascade_right ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start_flip.ao, oshabi_cascade_intro_01 ); } ); IfState( current_colour, 4, { AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start.ao, cascade_left ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start.ao, oshabi_cascade_intro_01 ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start_flip.ao, cascade_right ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start_flip.ao, oshabi_cascade_intro_01 ); } ); " ActivateLight = " IfState( current_colour, 1, { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_anger ); } ); IfState( current_colour, 2, { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_bulb ); } ); IfState( current_colour, 3, { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_scale ); } ); IfState( current_colour, 4, { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_thorn ); } ); " AttachCastParticles_L = " IfState( current_colour, 1, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L.epk ); } ); } ); IfState( current_colour, 2, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_blue.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_blue.epk ); } ); } ); IfState( current_colour, 3, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_green.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_green.epk ); } ); } ); IfState( current_colour, 4, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_red.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_red.epk ); } ); } ); " AttachCastParticles_R = " IfState( current_colour, 1, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R.epk ); } ); } ); IfState( current_colour, 2, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_blue.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_blue.epk ); } ); } ); IfState( current_colour, 3, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_green.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_green.epk ); } ); } ); IfState( current_colour, 4, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_red.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_red.epk ); } ); } ); " AttachCastParticles_LR = " IfState( current_colour, 1, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR.epk ); } ); } ); IfState( current_colour, 2, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_blue.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_blue.epk ); } ); } ); IfState( current_colour, 3, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_green.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_green.epk ); } ); } ); IfState( current_colour, 4, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_red.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_red.epk ); } ); } ); " } Render { selection_size_override = "100, 100, 160" oshabi_colour_lerp_sec = 3.0 } StateMachine { create_state_minimap_icon_0 = "HideMinimapIcon();" on_or_create_state_minimap_icon_1 = "ShowMinimapIcon();" on_or_create_state_minimap_icon_2 = "HideMinimapIcon();" //create_state_emerge_0 = //" // PlayAnimation( emerge_tree_01 ); // PauseAnimation(); //" on_or_create_state_emerge_1 = " Delay( 4.5, { SetCustomCameraSpeed( 3.0 ); ClearCameraZoomNodes(); } ); Delay( 5.5, { RemoveCustomCameraSpeed(); } ); " on_or_create_state_travelling_0 = "EnableRendering();" on_or_create_state_travelling_1 = "DisableRendering();" on_change_state_current_colour = "Call( ActivateLight );" on_state_current_colour_1 = " IfState( emerge, 1, { Call( DoEmergeEffects ); } ); " create_state_current_colour_0 = "AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach );" create_state_current_colour_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_anger ); " create_state_current_colour_2 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_bulb ); " create_state_current_colour_3 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_scale ); " create_state_current_colour_4 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_thorn ); " on_state_in_channel_state_0 = "DetachAllContainingText( /on_act/crown_of_thorns/ );" on_or_create_state_in_channel_state_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_start.ao,); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_02.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_start.ao, animate_start ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_start_v01_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_start_v02_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_02.ao, charge_range_start_v03_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_start_v04_01 ); " on_state_in_channel_state_2 = " DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_start.ao ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao, animate_idle ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_loop_v01_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_loop_v02_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_loop_v03_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_loop_v04_01 ); " create_state_in_channel_state_2 = " AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_02.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao, animate_idle ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_loop_v01_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_loop_v02_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_loop_v03_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_loop_v04_01 ); " on_or_create_state_in_channel_state_3 = " DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_end_v01_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_end_v02_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_end_v03_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_end_v04_01 ); " create_state_in_channel_state_3 = " AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_02.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_end_v01_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_end_v02_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_end_v03_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_end_v04_01 ); " } Life { on_death = " Call( DispatchDeathTextAudio ); DetachAllOfType( Metadata/Monsters/LeagueHarvest/Oshabi/attachments/OshabiFeathers_Boss.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao ); HideMeshSegments( arm_stringShape, bodyShape, cloth_lowerShape, clothShape, flowers_02Shape, hair_coinsShape, ropeShape, skullhatShape, wood_tabletsShape, Hair_baseShape, hairbackShape, L_hairShape, R_HairShape, flowers_01Shape, seatShape ); " on_spawned_dead = " DetachAllOfType( Metadata/Monsters/LeagueHarvest/Oshabi/attachments/OshabiFeathers_Boss.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao ); HideMeshSegments( arm_stringShape, bodyShape, cloth_lowerShape, clothShape, flowers_02Shape, hair_coinsShape, ropeShape, skullhatShape, wood_tabletsShape, Hair_baseShape, hairbackShape, L_hairShape, R_HairShape, flowers_01Shape, seatShape ); " } Actor { on_start_Emerge = "Call( DispatchEmergeTextAudio );" on_start_OshabiOrbProjectile = "PlayTextAudio( HarvestBossCombatFour , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);" on_start_SummonSpecificMonsters = "PlayTextAudio( HarvestBossCombatOne , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);" on_start_ChangeToStance2Immediate = "PlayTextAudio( HarvestBossCombatTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/environment_fx/harvest_spores.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/environment_fx/harvest_spores_anger.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/environment_fx/harvest_spores_green.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/environment_fx/harvest_spores_red.ao" } Animated { on_summon_both_01 = "PlayTextAudio( HarvestBossCombatSix , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);" on_special_multiple_cast_01 = "PlayTextAudio( HarvestBossCombatFive , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);" // cast L/R epks on_cast_left_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L.epk ); Call( AttachCastParticles_L ); " on_event_contact_for_cast_left_01 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L_fade.epk ); " on_end_cast_left_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L_fade.epk );" on_cast_right_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R.epk ); Call( AttachCastParticles_R ); " on_event_contact_for_cast_right_01 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R_fade.epk ); " on_end_cast_right_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R_fade.epk );" on_event_fade_cast_in_LR = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_LR.epk ); Call( AttachCastParticles_LR ); " on_event_fade_cast_out_LR = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_LR.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_LR_fade.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_LR_fade.epk ); } ); " on_event_fade_cast_in_L = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L.epk ); Call( AttachCastParticles_L ); " on_event_fade_cast_out_L = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L_fade.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L_fade.epk ); } ); " on_event_fade_cast_in_R = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R.epk ); Call( AttachCastParticles_R ); " on_event_fade_cast_out_R = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R_fade.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R_fade.epk ); } ); " // emerge and submerge on_emerge_roots_01 = " Call( ActivateLight ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_emerge.epk ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/attachment_fade.epk, Metadata/Monsters/LeagueHarvest/Oshabi/attachments/OshabiFeathers_Boss.ao ); " on_end_emerge_roots_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_emerge.epk );" on_submerge_roots_01 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, fade_out ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_submerge.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/attachment_fade.epk, Metadata/Monsters/LeagueHarvest/Oshabi/attachments/OshabiFeathers_Boss.ao ); " on_end_submerge_roots_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_submerge.epk );" // teleport on_submerge_emerge_roots_01 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, fade_out ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_submerge.epk ); " on_event_remove_submerge_fx_for_submerge_emerge_roots_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_submerge.epk );" on_event_contact_for_submerge_emerge_roots_01 = " Call( ActivateLight ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_emerge.epk ); " on_end_submerge_emerge_roots_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_emerge.epk );" // cascade vines on_event_rootfx_for_special_cast_02 = "Call( AddCascadeVines );" on_end_special_cast_02 = " DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start.ao ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss"] = { name = "Oshabi, Avatar of the Grove", life = 36, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 3, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "OshabiSubmergeEAS", "OshabiEmergeEAS2", "OshabiPickDestinationEAS3", "HarvestOshabiEASProjSpam", "HarvestOshabiCyanBloomGT", "HarvestOshabiCyanBattleVineGT", "HarvestOshabiEASVineCrossCascade", "HarvestOshabiSSMHammerVineInFront", "HarvestOshabiSSMHammerVineBehind", "HarvestOshabiEASProjSpamBarrage", "HarvestOshabiEASSummonBoth", "HarvestOshabiEASSummonLeft", "HarvestOshabiEASSummonRight", "HarvestOshabiEASSummonDouble", "HarvestOshabiEASSummonTriple", "HarvestOshabiSSMCombatVineLeft", "HarvestOshabiSSMCombatVineRight", "HarvestOshabiSSMBattleVine", "HarvestOshabiSSMBattleVineTarget", "HarvestOshabiSSMCyanBattleVineTarget", "HarvestOshabiProjSpamOrange", "HarvestOshabiProjSpamRed", "HarvestOshabiProjSpamBlue", "HarvestOshabiProjSpamGreen", "HarvestOshabiCyanBloomSSM", "HarvestOshabiVineBarrierGT", "HarvestOshabiVineBarrierSSM", "HarvestOshabiCrownOfThornsSummonerDaemonSSM", "HarvestOshabiCombatVinesGTLeftNear", "HarvestOshabiCombatVinesGTLeftFar", "HarvestOshabiCombatVinesGTRightNear", "HarvestOshabiCombatVinesGTRightFar", "HarvestOshabiVineCascadeGS", "HarvestOshabiVineCascadeGS2", "HarvestOshabiVineCascadeGS3", "HarvestOshabiVineCascadeGS4", "HarvestOshabiVineCascadeGT1", "HarvestOshabiVineCascadeGT2", "HarvestOshabiVineCascadeGT3", "HarvestOshabiVineCascadeGT4", "OshabiOrbProjectile", "OshabiOrbProjectileMPSTrigger", "HarvestOshabiCrownOfThornsCentreMarkerSO", "HarvestOshabiCTS1I", "HarvestOshabiCTS2I", "OshabiPickDestinationEAS5NoLineOfSight", "OshabiTeleportSlam", "OshabiTeleportSlamGA", "OshabiTeleportSlamBloomEG", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["OshabiSubmergeEAS"] = { name = "OshabiSubmergeEAS", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiEmergeEAS2"] = { name = "OshabiEmergeEAS2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiPickDestinationEAS3"] = { name = "OshabiPickDestinationEAS3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_is_instant", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASProjSpam"] = { name = "HarvestOshabiEASProjSpam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCyanBloomGT"] = { name = "HarvestOshabiCyanBloomGT", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCyanBattleVineGT"] = { name = "HarvestOshabiCyanBattleVineGT", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASVineCrossCascade"] = { name = "HarvestOshabiEASVineCrossCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMHammerVineInFront"] = { name = "HarvestOshabiSSMHammerVineInFront", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {503, 1, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMHammerVineBehind"] = { name = "HarvestOshabiSSMHammerVineBehind", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {517, 1, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASProjSpamBarrage"] = { name = "HarvestOshabiEASProjSpamBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASSummonBoth"] = { name = "HarvestOshabiEASSummonBoth", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASSummonLeft"] = { name = "HarvestOshabiEASSummonLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASSummonRight"] = { name = "HarvestOshabiEASSummonRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASSummonDouble"] = { name = "HarvestOshabiEASSummonDouble", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASSummonTriple"] = { name = "HarvestOshabiEASSummonTriple", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMCombatVineLeft"] = { name = "HarvestOshabiSSMCombatVineLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {514, 3, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMCombatVineRight"] = { name = "HarvestOshabiSSMCombatVineRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {515, 3, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMBattleVine"] = { name = "HarvestOshabiSSMBattleVine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {512, 1, -33, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMBattleVineTarget"] = { name = "HarvestOshabiSSMBattleVineTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {512, 1, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMCyanBattleVineTarget"] = { name = "HarvestOshabiSSMCyanBattleVineTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {518, 1, -90, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiProjSpamOrange"] = { name = "HarvestOshabiProjSpamOrange", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "base_chance_to_ignite_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 146, 80, 50, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiProjSpamRed"] = { name = "HarvestOshabiProjSpamRed", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spells_chance_to_hinder_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "is_oshabi_wild_skill", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 147, 100, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiProjSpamBlue"] = { name = "HarvestOshabiProjSpamBlue", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "base_chance_to_shock_%", "base_chance_to_freeze_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "is_oshabi_primal_skill", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 148, 50, 50, 33, 33, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiProjSpamGreen"] = { name = "HarvestOshabiProjSpamGreen", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_chance_to_poison_on_hit_%", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "is_oshabi_vivid_skill", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 149, 100, 15, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCyanBloomSSM"] = { name = "HarvestOshabiCyanBloomSSM", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {510, 1, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineBarrierGT"] = { name = "HarvestOshabiVineBarrierGT", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineBarrierSSM"] = { name = "HarvestOshabiVineBarrierSSM", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {511, 1, -95, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCrownOfThornsSummonerDaemonSSM"] = { name = "HarvestOshabiCrownOfThornsSummonerDaemonSSM", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {513, 1, -95, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCombatVinesGTLeftNear"] = { name = "HarvestOshabiCombatVinesGTLeftNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCombatVinesGTLeftFar"] = { name = "HarvestOshabiCombatVinesGTLeftFar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCombatVinesGTRightNear"] = { name = "HarvestOshabiCombatVinesGTRightNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCombatVinesGTRightFar"] = { name = "HarvestOshabiCombatVinesGTRightFar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGS"] = { name = "HarvestOshabiVineCascadeGS", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "base_chance_to_ignite_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {50, 33, -25, baseMultiplier = 0.67, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGS2"] = { name = "HarvestOshabiVineCascadeGS2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "base_chance_to_shock_%", "base_chance_to_freeze_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "is_oshabi_primal_skill", }, levels = { [1] = {25, 25, 33, 33, -25, baseMultiplier = 0.67, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGS3"] = { name = "HarvestOshabiVineCascadeGS3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "base_chance_to_poison_on_hit_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "is_oshabi_vivid_skill", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {15, 100, -25, baseMultiplier = 0.41, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGS4"] = { name = "HarvestOshabiVineCascadeGS4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_maim_on_hit", "is_oshabi_wild_skill", }, levels = { [1] = {-25, baseMultiplier = 0.41, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGT1"] = { name = "HarvestOshabiVineCascadeGT1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGT2"] = { name = "HarvestOshabiVineCascadeGT2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGT3"] = { name = "HarvestOshabiVineCascadeGT3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGT4"] = { name = "HarvestOshabiVineCascadeGT4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiOrbProjectile"] = { name = "OshabiOrbProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spells_chance_to_hinder_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "is_oshabi_wild_skill", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiOrbProjectileMPSTrigger"] = { name = "OshabiOrbProjectileMPSTrigger", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spells_chance_to_hinder_on_hit_%", "monster_projectile_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "is_oshabi_wild_skill", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 151, -50, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCrownOfThornsCentreMarkerSO"] = { name = "HarvestOshabiCrownOfThornsCentreMarkerSO", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCTS1I"] = { name = "HarvestOshabiCTS1I", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCTS2I"] = { name = "HarvestOshabiCTS2I", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiPickDestinationEAS5NoLineOfSight"] = { name = "OshabiPickDestinationEAS5NoLineOfSight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_is_instant", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiTeleportSlam"] = { name = "OshabiTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiTeleportSlamGA"] = { name = "OshabiTeleportSlamGA", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiTeleportSlamBloomEG"] = { name = "OshabiTeleportSlamBloomEG", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Não Pode ser Empurrado
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Não sofre Dano
Não Pode ser Atordoado
is hidden monster [1]
Id | StanceHiddenCantBeDamagedOrStunned |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |