Oshabi, Avatar do Bosque unico /4 ⍟
Evasão e Escudo de Energia aumentados em (100–150)%
Velocidade de Ataque e Conjuração aumentada em (5–7)%
(20–25)% de chance de inflingir Definhar por 2 segundos ao Acertar
Inimigos sofrem Dano Elemental dos seus Acertos aumentado em 4%
por cada Definhamento que tenha infligido neles
Seus Acertos não podem Penetrar ou ignorar Resistências Elementais
(Definhar aplica 6% de aumento do Dano de Caos Recebido, e pode ser infligido até 15 vezes)
Gemas Encaixadas são Suportadas por (1–163) Nível (1–10)
Gemas Encaixadas são Suportadas por (1–163) Nível (25–35)
+(25–30) de todos Atributos
(Atributos são Força, Destreza e Inteligência)
1.6% do Dano de Ataques Físicos é Drenado como Vida
20% de chance de Ativar Convocar Lobo Espectral Nível 25 no Golpe Crítico com esta Arma
Velocidade de Ataque aumentada em (15–20)%
Chance de Crítico aumentada em (22–28)%
+(15–25)% ao Multiplicador Global de Crítico
local use skill on crit % [20]
+18% de Chance de Bloquear o Dano de Ataques enquanto portando um Cajado
Concede a Habilidade Explosão Rúnica Nível 20
Habilidades de Runa têm sua Duração aumentada em (50–100)%
Oshabi, Avatar do Bosque
Humanóide
Raridade dos Itens Derrubados aumentada em 15000%
Monstros concedem Experiência aumentada em 100%
Velocidade de Ação não pode ser modificada abaixo do valor base 70%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Empurrado
Não sofre Dano
Não Pode ser Atordoado
is hidden monster [1]
Oshabi, Avatar of the Grove
SpectreN
Tagsanimal_claw_weapon, Conjurador, chaos_affinity, cold_affinity, fire_affinity, flesh_armour, human, humanoid, is_unarmed, large_model, nature_boss, not_dex, not_str, oshabi_boss, physical_affinity, ranged, red_blood, unusable_corpse, very_slow_movement
Vida
3600%
Energy Shield From Life
50%
Ailment Threshold
504%
Resistência
50 50 50 30
Damage
300%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Experiência
300%
Model Size
100%
Type
HarvestOshabiBoss
Metadata
OshabiBoss
Nível
68
Vida
5,016,469
Armadura
28,790
Evasão
4,739
Escudo de Energia
3,064
Damage
1,276
Dano Mágico
1,905
Precisão
290
Attack Time
1.33665
Experiência
169,208
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
OshabiSubmergeEAS
Spell
Tempo de Conjuração: 1 seg
Recarga: 0.5 seg
skill cannot be interrupted [1]
skill cannot be stunned [1]
OshabiEmergeEAS2
Spell
Tempo de Conjuração: 1 seg
Recarga: 0.5 seg
skill cannot be interrupted [1]
skill cannot be stunned [1]
OshabiPickDestinationEAS3
Spell
Tempo de Conjuração: 1 seg
Recarga: 0.5 seg
Utilizar Habilidades Suportadas é Instantâneo
skill cannot be interrupted [1]
skill cannot be stunned [1]
HarvestOshabiEASProjSpam
Spell
Tempo de Conjuração: 1.5 seg
HarvestOshabiCyanBloomGT
Triggerable, Spell
Tempo de Conjuração: 2.67 seg
Recarga: 16 seg
HarvestOshabiEASVineCrossCascade
Spell
Tempo de Conjuração: 2.67 seg
Recarga: 15 seg
HarvestOshabiSSMHammerVineInFront
Spell, Multicastable, Triggerable
Tempo de Conjuração: 2.5 seg
Recarga: 16 seg
alternate minion [503]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiEASProjSpamBarrage
Spell
Tempo de Conjuração: 5 seg
Recarga: 20 seg
HarvestOshabiEASSummonBoth
Spell
Tempo de Conjuração: 2.67 seg
HarvestOshabiEASSummonLeft
Spell
Tempo de Conjuração: 2.67 seg
HarvestOshabiEASSummonRight
Spell
Tempo de Conjuração: 2.67 seg
HarvestOshabiProjSpamOrange
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1 seg
HarvestOshabiProjSpamRed
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1 seg
HarvestOshabiProjSpamBlue
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1 seg
HarvestOshabiProjSpamGreen
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1 seg
HarvestOshabiCyanBloomSSM
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [510]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiVineBarrierGT
Triggerable, Spell
Tempo de Conjuração: 1 seg
HarvestOshabiVineBarrierSSM
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [511]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiCombatVinesGTLeftNear
Triggerable, Spell
Tempo de Conjuração: 2.67 seg
Recarga: 16 seg
HarvestOshabiCombatVinesGTLeftFar
Triggerable, Spell
Tempo de Conjuração: 2.67 seg
Recarga: 16 seg
HarvestOshabiCombatVinesGTRightNear
Triggerable, Spell
Tempo de Conjuração: 2.67 seg
Recarga: 16 seg
HarvestOshabiCombatVinesGTRightFar
Triggerable, Spell
Tempo de Conjuração: 2.67 seg
Recarga: 16 seg
HarvestOshabiVineCascadeGS
Triggerable, Attack
Base Damage: 2027–3041
Chance de Crítico: 5%
Dano de Ataque: 67%
Attack Time: 1.995 seg
HarvestOshabiVineCascadeGT1
Triggerable, Spell
Tempo de Conjuração: 2.67 seg
HarvestOshabiVineCascadeGT2
Triggerable, Spell
Tempo de Conjuração: 2.67 seg
HarvestOshabiCrownOfThornsSummonerDaemonSSM
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [513]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiEASSummonDouble
Spell
Tempo de Conjuração: 1.67 seg
Recarga: 5 seg
HarvestOshabiSSMBattleVine
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [512]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-33]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiVineCascadeGT3
Triggerable, Spell
Tempo de Conjuração: 2.67 seg
HarvestOshabiEASSummonTriple
Spell
Tempo de Conjuração: 2.17 seg
Recarga: 12 seg
HarvestOshabiSSMCombatVineLeft
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [514]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiSSMCombatVineRight
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [515]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiSSMBattleVineTarget
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [512]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
OshabiOrbProjectile
Spell
Tempo de Conjuração: 2.2 seg
Recarga: 16 seg
HarvestOshabiSSMHammerVineBehind
Spell, Multicastable, Triggerable
Tempo de Conjuração: 2.5 seg
Recarga: 16 seg
alternate minion [517]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiVineCascadeGT4
Triggerable, Spell
Tempo de Conjuração: 2.67 seg
HarvestOshabiVineCascadeGS2
Triggerable, Attack
Base Damage: 2027–3041
Chance de Crítico: 5%
Dano de Ataque: 67%
Attack Time: 1.995 seg
HarvestOshabiVineCascadeGS3
Triggerable, Attack
Base Damage: 2027–3041
Chance de Crítico: 5%
Dano de Ataque: 41%
Attack Time: 1.995 seg
HarvestOshabiVineCascadeGS4
Triggerable, Attack
Base Damage: 2027–3041
Chance de Crítico: 5%
Dano de Ataque: 41%
Attack Time: 1.995 seg
HarvestOshabiCrownOfThornsCentreMarkerSO
Triggerable, Spell
Tempo de Conjuração: 1 seg
HarvestOshabiCTS1I
skill cannot be interrupted [1]
skill cannot be stunned [1]
HarvestOshabiCTS2I
Recarga: 45 seg
skill cannot be interrupted [1]
skill cannot be stunned [1]
OshabiPickDestinationEAS5NoLineOfSight
Spell
Tempo de Conjuração: 1 seg
Recarga: 0.5 seg
Utilizar Habilidades Suportadas é Instantâneo
skill cannot be interrupted [1]
skill cannot be stunned [1]
HarvestOshabiCyanBattleVineGT
Triggerable, Spell
Tempo de Conjuração: 1 seg
HarvestOshabiSSMCyanBattleVineTarget
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [518]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
OshabiTeleportSlam
Spell, Movement
Tempo de Conjuração: 2 seg
Recarga: 30 seg
OshabiTeleportSlamGA
Triggerable, Attack
Base Damage: 2027–3041
Chance de Crítico: 5%
Attack Time: 1.995 seg
OshabiTeleportSlamBloomEG
Triggerable, Spell
Tempo de Conjuração: 1 seg
OshabiOrbProjectileMPSTrigger
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1 seg

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	force_placement = true
}

StateMachine
{
	define_shared_state =
	"
		visible;
		emerge;
		travelling;
		current_colour;
		minimap_icon;
		repeat_fight;
		in_channel_state;
	"
	// colour - 0:none, 1:orange, 2:blue, 3:green, 4:red 
	// repeat_fight: 0: first time fight, 1: second time fight+
	
}

MinimapIcon
{
	icon = "HarvestOshabiBoss" 
}

Stats
{
	map_hidden_monster_life_+%_final = 2000
}

Life
{
	corpse_usable = false
}

Preload
{
	preload_object = "Metadata/MiscellaneousObjects/Harvest/RootPath/RootPathOshabi"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Functions
{
	DispatchEmergeTextAudio =
	"
		IfState( repeat_fight, 0, { PlayTextAudio( HarvestBossIntroTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); },
		{
			DoRandom( { PlayTextAudio( HarvestReBossIntroOne , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossIntroTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossIntroThree , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossIntroFour , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); } );
		} );
	"

	DispatchDeathTextAudio =
	"
		IfState( repeat_fight, 0,
		{
			DoRandom( { PlayTextAudio( HarvestBossDeathOne , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestBossDeathTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); } );
		},
		{
			DoRandom( { PlayTextAudio( HarvestReBossDeathOne , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossDeathTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossDeathThree , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossDeathFour , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); } );
		} );
	"

	DoEmergeEffects =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger.epk );
		Delay( 1.0,
		{
			RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger.epk );
			AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk );
		} );
	"

	AddCascadeVines =
	"
		IfState( current_colour, 1,
		{
			AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start.ao, cascade_left );
			PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start.ao, oshabi_cascade_intro_01 );
			AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start_flip.ao, cascade_right );
			PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start_flip.ao, oshabi_cascade_intro_01 );
		} );
		IfState( current_colour, 2,
		{
			AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start.ao, cascade_left );
			PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start.ao, oshabi_cascade_intro_01 );
			AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start_flip.ao, cascade_right );
			PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start_flip.ao, oshabi_cascade_intro_01 );
		} );
		IfState( current_colour, 3,
		{
			AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start.ao, cascade_left );
			PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start.ao, oshabi_cascade_intro_01 );
			AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start_flip.ao, cascade_right );
			PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start_flip.ao, oshabi_cascade_intro_01 );
		} );
		IfState( current_colour, 4,
		{
			AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start.ao, cascade_left );
			PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start.ao, oshabi_cascade_intro_01 );
			AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start_flip.ao, cascade_right );
			PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start_flip.ao, oshabi_cascade_intro_01 );
		} );
	"

	ActivateLight =
	"
		IfState( current_colour, 1, { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_anger ); } );
		IfState( current_colour, 2, { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_bulb ); } );
		IfState( current_colour, 3, { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_scale ); } );
		IfState( current_colour, 4, { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_thorn ); } );
	"

	AttachCastParticles_L =
	"
		IfState( current_colour, 1,
		{
			AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L.epk );
			Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L.epk ); } );
		} );
		IfState( current_colour, 2,
		{
			AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_blue.epk );
			Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_blue.epk ); } );
		} );
		IfState( current_colour, 3,
		{
			AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_green.epk );
			Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_green.epk ); } );
		} );
		IfState( current_colour, 4,
		{
			AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_red.epk );
			Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_red.epk ); } );
		} );
	"

	AttachCastParticles_R =
	"
		IfState( current_colour, 1,
		{
			AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R.epk );
			Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R.epk ); } );
		} );
		IfState( current_colour, 2,
		{
			AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_blue.epk );
			Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_blue.epk ); } );
		} );
		IfState( current_colour, 3,
		{
			AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_green.epk );
			Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_green.epk ); } );
		} );
		IfState( current_colour, 4,
		{
			AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_red.epk );
			Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_red.epk ); } );
		} );
	"

	AttachCastParticles_LR =
	"
		IfState( current_colour, 1,
		{
			AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR.epk );
			Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR.epk ); } );
		} );
		IfState( current_colour, 2,
		{
			AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_blue.epk );
			Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_blue.epk ); } );
		} );
		IfState( current_colour, 3,
		{
			AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_green.epk );
			Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_green.epk ); } );
		} );
		IfState( current_colour, 4,
		{
			AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_red.epk );
			Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_red.epk ); } );
		} );
	"
}

Render
{
	selection_size_override = "100, 100, 160"
	oshabi_colour_lerp_sec = 3.0
}

StateMachine
{
	create_state_minimap_icon_0 = "HideMinimapIcon();"
	on_or_create_state_minimap_icon_1 = "ShowMinimapIcon();"
	on_or_create_state_minimap_icon_2 = "HideMinimapIcon();"

	//create_state_emerge_0 =
	//"
	//	PlayAnimation( emerge_tree_01 );
	//	PauseAnimation();
	//"
	on_or_create_state_emerge_1 =
	"
		Delay( 4.5,
		{
			SetCustomCameraSpeed( 3.0 );
			ClearCameraZoomNodes();
		} );
		Delay( 5.5, { RemoveCustomCameraSpeed(); } );
	"

	on_or_create_state_travelling_0 = "EnableRendering();"
	on_or_create_state_travelling_1 = "DisableRendering();"
	on_change_state_current_colour = "Call( ActivateLight );"

	on_state_current_colour_1 =
	"
		IfState( emerge, 1, { Call( DoEmergeEffects ); } );
	"

	create_state_current_colour_0 = "AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach );"

	create_state_current_colour_1 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk );
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_anger );
	"

	create_state_current_colour_2 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk );
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_bulb );
	"

	create_state_current_colour_3 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk );
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_scale );
	"

	create_state_current_colour_4 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk );
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_thorn );
	"

	on_state_in_channel_state_0 = "DetachAllContainingText( /on_act/crown_of_thorns/ );"

	on_or_create_state_in_channel_state_1 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_start.ao,  );
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao,  );
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao,  );
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_02.ao,  );
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_start.ao, animate_start );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_start_v01_01 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_start_v02_01 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_02.ao, charge_range_start_v03_01 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_start_v04_01 );
	"

	on_state_in_channel_state_2 =
	"
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_start.ao );
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao, animate_idle );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_loop_v01_01 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_loop_v02_01 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_loop_v03_01 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_loop_v04_01 );
	"

	create_state_in_channel_state_2 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao,  );
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao,  );
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao,  );
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_02.ao,  );
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao, animate_idle );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_loop_v01_01 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_loop_v02_01 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_loop_v03_01 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_loop_v04_01 );
	"

	on_or_create_state_in_channel_state_3 =
	"
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_end_v01_01 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_end_v02_01 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_end_v03_01 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_end_v04_01 );
	"

	create_state_in_channel_state_3 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao,  );
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao,  );
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_02.ao,  );
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_end_v01_01 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_end_v02_01 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_end_v03_01 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_end_v04_01 );
	"
}

Life
{
	on_death =
	"
		Call( DispatchDeathTextAudio );
		DetachAllOfType( Metadata/Monsters/LeagueHarvest/Oshabi/attachments/OshabiFeathers_Boss.ao );
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao );
		HideMeshSegments( arm_stringShape, bodyShape, cloth_lowerShape, clothShape, flowers_02Shape, hair_coinsShape, ropeShape, skullhatShape, wood_tabletsShape, Hair_baseShape, hairbackShape, L_hairShape, R_HairShape, flowers_01Shape, seatShape );
	"

	on_spawned_dead =
	"
		DetachAllOfType( Metadata/Monsters/LeagueHarvest/Oshabi/attachments/OshabiFeathers_Boss.ao );
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao );
		HideMeshSegments( arm_stringShape, bodyShape, cloth_lowerShape, clothShape, flowers_02Shape, hair_coinsShape, ropeShape, skullhatShape, wood_tabletsShape, Hair_baseShape, hairbackShape, L_hairShape, R_HairShape, flowers_01Shape, seatShape );
	"
}

Actor
{
	on_start_Emerge = "Call( DispatchEmergeTextAudio );"
	on_start_OshabiOrbProjectile = "PlayTextAudio( HarvestBossCombatFour , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);"
	on_start_SummonSpecificMonsters = "PlayTextAudio( HarvestBossCombatOne , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);"
	on_start_ChangeToStance2Immediate = "PlayTextAudio( HarvestBossCombatTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/environment_fx/harvest_spores.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/environment_fx/harvest_spores_anger.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/environment_fx/harvest_spores_green.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/environment_fx/harvest_spores_red.ao"
}

Animated
{
	on_summon_both_01 = "PlayTextAudio( HarvestBossCombatSix , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);"
	on_special_multiple_cast_01 = "PlayTextAudio( HarvestBossCombatFive , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);"

	// cast L/R epks
	on_cast_left_01 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L.epk );
		Call( AttachCastParticles_L );
	"

	on_event_contact_for_cast_left_01 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L_fade.epk );
	"

	on_end_cast_left_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L_fade.epk );"

	on_cast_right_01 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R.epk );
		Call( AttachCastParticles_R );
	"

	on_event_contact_for_cast_right_01 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R_fade.epk );
	"

	on_end_cast_right_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R_fade.epk );"

	on_event_fade_cast_in_LR =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_LR.epk );
		Call( AttachCastParticles_LR );
	"

	on_event_fade_cast_out_LR =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_LR.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_LR_fade.epk );
		Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_LR_fade.epk ); } );
	"

	on_event_fade_cast_in_L =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L.epk );
		Call( AttachCastParticles_L );
	"

	on_event_fade_cast_out_L =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L_fade.epk );
		Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L_fade.epk ); } );
	"

	on_event_fade_cast_in_R =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R.epk );
		Call( AttachCastParticles_R );
	"

	on_event_fade_cast_out_R =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R_fade.epk );
		Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R_fade.epk ); } );
	"

	// emerge and submerge
	on_emerge_roots_01 =
	"
		Call( ActivateLight );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_emerge.epk );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/attachment_fade.epk, Metadata/Monsters/LeagueHarvest/Oshabi/attachments/OshabiFeathers_Boss.ao );
	"

	on_end_emerge_roots_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_emerge.epk );"

	on_submerge_roots_01 =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, fade_out );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_submerge.epk );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/attachment_fade.epk, Metadata/Monsters/LeagueHarvest/Oshabi/attachments/OshabiFeathers_Boss.ao );
	"

	on_end_submerge_roots_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_submerge.epk );"

	// teleport
	on_submerge_emerge_roots_01 =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, fade_out );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_submerge.epk );
	"

	on_event_remove_submerge_fx_for_submerge_emerge_roots_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_submerge.epk );"

	on_event_contact_for_submerge_emerge_roots_01 =
	"
		Call( ActivateLight );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_emerge.epk );
	"

	on_end_submerge_emerge_roots_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_emerge.epk );"
	// cascade vines
	on_event_rootfx_for_special_cast_02 = "Call( AddCascadeVines );"

	on_end_special_cast_02 =
	"
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start.ao );
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start.ao );
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start.ao );
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start.ao );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss"] = {
    name = "Oshabi, Avatar of the Grove",
    life = 36,
    energyShield = 0.5,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "OshabiSubmergeEAS",
        "OshabiEmergeEAS2",
        "OshabiPickDestinationEAS3",
        "HarvestOshabiEASProjSpam",
        "HarvestOshabiCyanBloomGT",
        "HarvestOshabiCyanBattleVineGT",
        "HarvestOshabiEASVineCrossCascade",
        "HarvestOshabiSSMHammerVineInFront",
        "HarvestOshabiSSMHammerVineBehind",
        "HarvestOshabiEASProjSpamBarrage",
        "HarvestOshabiEASSummonBoth",
        "HarvestOshabiEASSummonLeft",
        "HarvestOshabiEASSummonRight",
        "HarvestOshabiEASSummonDouble",
        "HarvestOshabiEASSummonTriple",
        "HarvestOshabiSSMCombatVineLeft",
        "HarvestOshabiSSMCombatVineRight",
        "HarvestOshabiSSMBattleVine",
        "HarvestOshabiSSMBattleVineTarget",
        "HarvestOshabiSSMCyanBattleVineTarget",
        "HarvestOshabiProjSpamOrange",
        "HarvestOshabiProjSpamRed",
        "HarvestOshabiProjSpamBlue",
        "HarvestOshabiProjSpamGreen",
        "HarvestOshabiCyanBloomSSM",
        "HarvestOshabiVineBarrierGT",
        "HarvestOshabiVineBarrierSSM",
        "HarvestOshabiCrownOfThornsSummonerDaemonSSM",
        "HarvestOshabiCombatVinesGTLeftNear",
        "HarvestOshabiCombatVinesGTLeftFar",
        "HarvestOshabiCombatVinesGTRightNear",
        "HarvestOshabiCombatVinesGTRightFar",
        "HarvestOshabiVineCascadeGS",
        "HarvestOshabiVineCascadeGS2",
        "HarvestOshabiVineCascadeGS3",
        "HarvestOshabiVineCascadeGS4",
        "HarvestOshabiVineCascadeGT1",
        "HarvestOshabiVineCascadeGT2",
        "HarvestOshabiVineCascadeGT3",
        "HarvestOshabiVineCascadeGT4",
        "OshabiOrbProjectile",
        "OshabiOrbProjectileMPSTrigger",
        "HarvestOshabiCrownOfThornsCentreMarkerSO",
        "HarvestOshabiCTS1I",
        "HarvestOshabiCTS2I",
        "OshabiPickDestinationEAS5NoLineOfSight",
        "OshabiTeleportSlam",
        "OshabiTeleportSlamGA",
        "OshabiTeleportSlamBloomEG",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["OshabiSubmergeEAS"] = {
    name = "OshabiSubmergeEAS",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OshabiEmergeEAS2"] = {
    name = "OshabiEmergeEAS2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OshabiPickDestinationEAS3"] = {
    name = "OshabiPickDestinationEAS3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_is_instant",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiEASProjSpam"] = {
    name = "HarvestOshabiEASProjSpam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiCyanBloomGT"] = {
    name = "HarvestOshabiCyanBloomGT",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiCyanBattleVineGT"] = {
    name = "HarvestOshabiCyanBattleVineGT",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiEASVineCrossCascade"] = {
    name = "HarvestOshabiEASVineCrossCascade",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiSSMHammerVineInFront"] = {
    name = "HarvestOshabiSSMHammerVineInFront",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {503, 1, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiSSMHammerVineBehind"] = {
    name = "HarvestOshabiSSMHammerVineBehind",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {517, 1, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiEASProjSpamBarrage"] = {
    name = "HarvestOshabiEASProjSpamBarrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiEASSummonBoth"] = {
    name = "HarvestOshabiEASSummonBoth",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiEASSummonLeft"] = {
    name = "HarvestOshabiEASSummonLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiEASSummonRight"] = {
    name = "HarvestOshabiEASSummonRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiEASSummonDouble"] = {
    name = "HarvestOshabiEASSummonDouble",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiEASSummonTriple"] = {
    name = "HarvestOshabiEASSummonTriple",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiSSMCombatVineLeft"] = {
    name = "HarvestOshabiSSMCombatVineLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {514, 3, -50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiSSMCombatVineRight"] = {
    name = "HarvestOshabiSSMCombatVineRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {515, 3, -50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiSSMBattleVine"] = {
    name = "HarvestOshabiSSMBattleVine",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {512, 1, -33, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiSSMBattleVineTarget"] = {
    name = "HarvestOshabiSSMBattleVineTarget",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {512, 1, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiSSMCyanBattleVineTarget"] = {
    name = "HarvestOshabiSSMCyanBattleVineTarget",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {518, 1, -90, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiProjSpamOrange"] = {
    name = "HarvestOshabiProjSpamOrange",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "skill_physical_damage_%_to_convert_to_fire",
        "base_chance_to_ignite_%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 146, 80, 50, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiProjSpamRed"] = {
    name = "HarvestOshabiProjSpamRed",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spells_chance_to_hinder_on_hit_%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "is_oshabi_wild_skill",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 147, 100, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiProjSpamBlue"] = {
    name = "HarvestOshabiProjSpamBlue",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "skill_physical_damage_%_to_convert_to_cold",
        "skill_physical_damage_%_to_convert_to_lightning",
        "base_chance_to_shock_%",
        "base_chance_to_freeze_%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "is_oshabi_primal_skill",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 148, 50, 50, 33, 33, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiProjSpamGreen"] = {
    name = "HarvestOshabiProjSpamGreen",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "base_chance_to_poison_on_hit_%",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "is_oshabi_vivid_skill",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 149, 100, 15, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiCyanBloomSSM"] = {
    name = "HarvestOshabiCyanBloomSSM",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {510, 1, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiVineBarrierGT"] = {
    name = "HarvestOshabiVineBarrierGT",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiVineBarrierSSM"] = {
    name = "HarvestOshabiVineBarrierSSM",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {511, 1, -95, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiCrownOfThornsSummonerDaemonSSM"] = {
    name = "HarvestOshabiCrownOfThornsSummonerDaemonSSM",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {513, 1, -95, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiCombatVinesGTLeftNear"] = {
    name = "HarvestOshabiCombatVinesGTLeftNear",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiCombatVinesGTLeftFar"] = {
    name = "HarvestOshabiCombatVinesGTLeftFar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiCombatVinesGTRightNear"] = {
    name = "HarvestOshabiCombatVinesGTRightNear",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiCombatVinesGTRightFar"] = {
    name = "HarvestOshabiCombatVinesGTRightFar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiVineCascadeGS"] = {
    name = "HarvestOshabiVineCascadeGS",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "base_chance_to_ignite_%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {50, 33, -25, baseMultiplier = 0.67, levelRequirement = 83, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiVineCascadeGS2"] = {
    name = "HarvestOshabiVineCascadeGS2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "skill_physical_damage_%_to_convert_to_lightning",
        "base_chance_to_shock_%",
        "base_chance_to_freeze_%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "is_oshabi_primal_skill",
    },
    levels = {
        [1] = {25, 25, 33, 33, -25, baseMultiplier = 0.67, levelRequirement = 83, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiVineCascadeGS3"] = {
    name = "HarvestOshabiVineCascadeGS3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_chance_to_poison_on_hit_%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "is_oshabi_vivid_skill",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {15, 100, -25, baseMultiplier = 0.41, levelRequirement = 83, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiVineCascadeGS4"] = {
    name = "HarvestOshabiVineCascadeGS4",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_maim_on_hit",
        "is_oshabi_wild_skill",
    },
    levels = {
        [1] = {-25, baseMultiplier = 0.41, levelRequirement = 83, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiVineCascadeGT1"] = {
    name = "HarvestOshabiVineCascadeGT1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiVineCascadeGT2"] = {
    name = "HarvestOshabiVineCascadeGT2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiVineCascadeGT3"] = {
    name = "HarvestOshabiVineCascadeGT3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiVineCascadeGT4"] = {
    name = "HarvestOshabiVineCascadeGT4",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OshabiOrbProjectile"] = {
    name = "OshabiOrbProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spells_chance_to_hinder_on_hit_%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "is_oshabi_wild_skill",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OshabiOrbProjectileMPSTrigger"] = {
    name = "OshabiOrbProjectileMPSTrigger",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spells_chance_to_hinder_on_hit_%",
        "monster_projectile_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "is_oshabi_wild_skill",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 151, -50, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiCrownOfThornsCentreMarkerSO"] = {
    name = "HarvestOshabiCrownOfThornsCentreMarkerSO",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiCTS1I"] = {
    name = "HarvestOshabiCTS1I",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestOshabiCTS2I"] = {
    name = "HarvestOshabiCTS2I",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OshabiPickDestinationEAS5NoLineOfSight"] = {
    name = "OshabiPickDestinationEAS5NoLineOfSight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_is_instant",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OshabiTeleportSlam"] = {
    name = "OshabiTeleportSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 83, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OshabiTeleportSlamGA"] = {
    name = "OshabiTeleportSlamGA",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 83, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OshabiTeleportSlamBloomEG"] = {
    name = "OshabiTeleportSlamBloomEG",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Raridade dos Itens Derrubados aumentada em 15000%
Monstros concedem Experiência aumentada em 100%
IdMonsterMapBoss
FamilyMonsterMapBoss
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Velocidade de Ação não pode ser modificada abaixo do valor base 70%
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -30 Max: -30 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Não Pode ser Empurrado
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • IdNothing
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Não sofre Dano
    Não Pode ser Atordoado
    is hidden monster [1]
    IdStanceHiddenCantBeDamagedOrStunned
    FamilyStance
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • is hidden monster Min: 1 Max: 1 Global
  • base cannot be damaged Min: 1 Max: 1 Global
  • base cannot be stunned Min: 1 Max: 1 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.