โอชาบิ อวตารแห่งสวน ยูนิค /4
เพิ่มการหลบหลีกและโล่พลังงาน (100–150)%
เพิ่มความเร็วในการโจมตีและร่าย (5–7)%
มีโอกาสสร้างสถานะ เหี่ยวเฉา 2 วินาที (20–25)% เมื่อปะทะ
ศัตรู ได้รับความเสียหาย ธาตุ จากการปะทะของคุณ เพิ่มขึ้น 4% ต่อระดับของสถานะ เหี่ยวเฉา ที่คุณสร้างต่อมัน
การปะทะของคุณจะไม่สามารถ เจาะหรือมองข้าม ค่าต้านทาน ธาตุ ได้
(สถานะ เหี่ยวเฉา เพิ่มความเสียหาย เคออส ที่ได้รับ 6% และสามารถซ้อนได้สูงสุด 15 ระดับ)
หินที่ใส่ ถูกเสริมด้วย (1–164) เลเวล (1–10)
หินที่ใส่ ถูกเสริมด้วย (1–164) เลเวล (25–35)
ค่าคุณสมบัติทั้งหมด +(25–30)
(ค่าคุณสมบัติคือ Strength, Dexterity, Intelligence)
ดูดความเสียหาย โจมตี กายภาพ 1.6% ไปเป็น พลังชีวิต
มีโอกาสทริกเกอร์ อัญเชิญหมาป่าวิญญาณ (Summon Spectral Wolf) เลเวล 25 20% เมื่อคริติคอลด้วยอาวุธนี้
เพิ่มความเร็วในการโจมตี (15–20)%
เพิ่มโอกาสคริติคอล (22–28)%
ตัวคูณคริติคอล ของตัวละคร +(15–25)%
local use skill on crit % [20]
โอกาสบล็อคความเสียหาย เวท +22% ขณะถือ ไม้พลอง
ได้รับสกิล เร่งตราเวท (Brandsurge) เลเวล 20
สกิลตราเวท มีระยะเวลา เพิ่มขึ้น (50–100)%
โอชาบิ อวตารแห่งสวน
มนุษย์
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
ไม่ได้รับความเสียหาย
ไม่ติดสถานะ มึนงง
is hidden monster [1]
ไม่ติดสถานะ มึนงง
is hidden monster [1]
Oshabi, Avatar of the Grove
Spectre | N |
---|---|
Tags | animal_claw_weapon, avian_pursuit, นักเวท, chaos_affinity, cold_affinity, fire_affinity, flesh_armour, human, humanoid, is_unarmed, large_model, nature_boss, not_dex, not_str, oshabi_boss, physical_affinity, ranged, red_blood, unusable_corpse, very_slow_movement |
พลังชีวิต
3600%
Energy Shield From Life
50%
Ailment Threshold
504%
ค่าต้านทาน
50 50 50 30
Damage
300%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
300%
Model Size
100%
Type
HarvestOshabiBoss
Metadata
OshabiBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
5,016,469
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
3,064
Damage
1,276
ความเสียหายเวท
1,905
ความแม่นยำ
290
Attack Time
1.33665
ค่าประสบการณ์
169,208
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
OshabiSubmergeEAS
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 0.5 วินาที
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
OshabiEmergeEAS2
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 0.5 วินาที
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
OshabiPickDestinationEAS3
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 0.5 วินาที
การใช้ สกิลที่เสริม ส่งผลทันที
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
HarvestOshabiEASProjSpam
Spell
เวลาร่าย: 1.5 วินาที
HarvestOshabiCyanBloomGT
Triggerable, Spell
เวลาร่าย: 2.67 วินาที
คูลดาวน์: 16 วินาที
HarvestOshabiEASVineCrossCascade
Spell
เวลาร่าย: 2.67 วินาที
คูลดาวน์: 15 วินาที
HarvestOshabiSSMHammerVineInFront
Spell, Multicastable, Triggerable
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 16 วินาที
alternate minion [503]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiEASProjSpamBarrage
Spell
เวลาร่าย: 5 วินาที
คูลดาวน์: 20 วินาที
HarvestOshabiEASSummonBoth
Spell
เวลาร่าย: 2.67 วินาที
HarvestOshabiEASSummonLeft
Spell
เวลาร่าย: 2.67 วินาที
HarvestOshabiEASSummonRight
Spell
เวลาร่าย: 2.67 วินาที
HarvestOshabiProjSpamOrange
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 1369 ถึง 2054
แปลงความเสียหาย กายภาพ 80% เป็น ไฟ
มีโอกาสสร้างสถานะ ลุกไหม้ ต่อศัตรู 50%
base is projectile [1]
monster projectile variation [146]
projectile uses contact position [1]
use scaled contact offset [1]
แปลงความเสียหาย กายภาพ 80% เป็น ไฟ
มีโอกาสสร้างสถานะ ลุกไหม้ ต่อศัตรู 50%
base is projectile [1]
monster projectile variation [146]
projectile uses contact position [1]
use scaled contact offset [1]
HarvestOshabiProjSpamRed
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 556.3 ถึง 834.5
สร้างสถานะ ขัดขวาง ต่อศัตรูเมื่อปะทะ
base is projectile [1]
is oshabi wild skill [1]
monster projectile variation [147]
projectile uses contact position [1]
use scaled contact offset [1]
สร้างสถานะ ขัดขวาง ต่อศัตรูเมื่อปะทะ
base is projectile [1]
is oshabi wild skill [1]
monster projectile variation [147]
projectile uses contact position [1]
use scaled contact offset [1]
HarvestOshabiProjSpamBlue
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 2054 ถึง 3081
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
แปลงความเสียหาย กายภาพ 50% เป็น น้ำแข็ง
มีโอกาสสร้างสถานะ แช่แข็ง ต่อศัตรู 33%
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 33%
base is projectile [1]
is oshabi primal skill [1]
monster projectile variation [148]
projectile uses contact position [1]
use scaled contact offset [1]
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
แปลงความเสียหาย กายภาพ 50% เป็น น้ำแข็ง
มีโอกาสสร้างสถานะ แช่แข็ง ต่อศัตรู 33%
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 33%
base is projectile [1]
is oshabi primal skill [1]
monster projectile variation [148]
projectile uses contact position [1]
use scaled contact offset [1]
HarvestOshabiProjSpamGreen
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 513.5 ถึง 770.3
แปลงความเสียหาย กายภาพ 15% เป็น เคออส
สร้างสถานะ พิษ เสมอ เมื่อปะทะ
base is projectile [1]
is oshabi vivid skill [1]
monster projectile variation [149]
projectile uses contact position [1]
use scaled contact offset [1]
visual hit effect chaos is green [1]
แปลงความเสียหาย กายภาพ 15% เป็น เคออส
สร้างสถานะ พิษ เสมอ เมื่อปะทะ
base is projectile [1]
is oshabi vivid skill [1]
monster projectile variation [149]
projectile uses contact position [1]
use scaled contact offset [1]
visual hit effect chaos is green [1]
HarvestOshabiCyanBloomSSM
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [510]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiVineBarrierGT
Triggerable, Spell
เวลาร่าย: 1 วินาที
HarvestOshabiVineBarrierSSM
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [511]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiCombatVinesGTLeftNear
Triggerable, Spell
เวลาร่าย: 2.67 วินาที
คูลดาวน์: 16 วินาที
HarvestOshabiCombatVinesGTLeftFar
Triggerable, Spell
เวลาร่าย: 2.67 วินาที
คูลดาวน์: 16 วินาที
HarvestOshabiCombatVinesGTRightNear
Triggerable, Spell
เวลาร่าย: 2.67 วินาที
คูลดาวน์: 16 วินาที
HarvestOshabiCombatVinesGTRightFar
Triggerable, Spell
เวลาร่าย: 2.67 วินาที
คูลดาวน์: 16 วินาที
HarvestOshabiVineCascadeGS
Triggerable, Attack
Base Damage: 2027–3041
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 67%
Attack Time: 1.995 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 33%
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
มีโอกาสสร้างสถานะ ลุกไหม้ ต่อศัตรู 33%
active skill area of effect radius +% final [-25]
is area damage [1]
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
มีโอกาสสร้างสถานะ ลุกไหม้ ต่อศัตรู 33%
active skill area of effect radius +% final [-25]
is area damage [1]
HarvestOshabiVineCascadeGT1
Triggerable, Spell
เวลาร่าย: 2.67 วินาที
HarvestOshabiVineCascadeGT2
Triggerable, Spell
เวลาร่าย: 2.67 วินาที
HarvestOshabiCrownOfThornsSummonerDaemonSSM
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [513]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiEASSummonDouble
Spell
เวลาร่าย: 1.67 วินาที
คูลดาวน์: 5 วินาที
HarvestOshabiSSMBattleVine
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [512]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-33]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-33]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiVineCascadeGT3
Triggerable, Spell
เวลาร่าย: 2.67 วินาที
HarvestOshabiEASSummonTriple
Spell
เวลาร่าย: 2.17 วินาที
คูลดาวน์: 12 วินาที
HarvestOshabiSSMCombatVineLeft
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [514]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiSSMCombatVineRight
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [515]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiSSMBattleVineTarget
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [512]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
OshabiOrbProjectile
Spell
เวลาร่าย: 2.2 วินาที
คูลดาวน์: 16 วินาที
สร้างความเสียหาย กายภาพ 620.5 ถึง 930.8
สร้างสถานะ ขัดขวาง ต่อศัตรูเมื่อปะทะ
base is projectile [1]
is oshabi wild skill [1]
projectile uses contact position [1]
สร้างสถานะ ขัดขวาง ต่อศัตรูเมื่อปะทะ
base is projectile [1]
is oshabi wild skill [1]
projectile uses contact position [1]
HarvestOshabiSSMHammerVineBehind
Spell, Multicastable, Triggerable
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 16 วินาที
alternate minion [517]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
HarvestOshabiVineCascadeGT4
Triggerable, Spell
เวลาร่าย: 2.67 วินาที
HarvestOshabiVineCascadeGS2
Triggerable, Attack
Base Damage: 2027–3041
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 67%
Attack Time: 1.995 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
สร้างความเสียหาย โจมตี ลดลง อีก 33%
แปลงความเสียหาย กายภาพ 25% เป็น น้ำแข็ง
มีโอกาสสร้างสถานะ แช่แข็ง ต่อศัตรู 33%
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 33%
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi primal skill [1]
สร้างความเสียหาย โจมตี ลดลง อีก 33%
แปลงความเสียหาย กายภาพ 25% เป็น น้ำแข็ง
มีโอกาสสร้างสถานะ แช่แข็ง ต่อศัตรู 33%
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 33%
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi primal skill [1]
HarvestOshabiVineCascadeGS3
Triggerable, Attack
Base Damage: 2027–3041
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 41%
Attack Time: 1.995 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 59%
แปลงความเสียหาย กายภาพ 15% เป็น เคออส
สร้างสถานะ พิษ เสมอ เมื่อปะทะ
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi vivid skill [1]
visual hit effect chaos is green [1]
แปลงความเสียหาย กายภาพ 15% เป็น เคออส
สร้างสถานะ พิษ เสมอ เมื่อปะทะ
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi vivid skill [1]
visual hit effect chaos is green [1]
HarvestOshabiVineCascadeGS4
Triggerable, Attack
Base Damage: 2027–3041
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 41%
Attack Time: 1.995 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 59%
สร้างสถานะ ขาหัก เมื่อปะทะ
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi wild skill [1]
สร้างสถานะ ขาหัก เมื่อปะทะ
active skill area of effect radius +% final [-25]
is area damage [1]
is oshabi wild skill [1]
HarvestOshabiCrownOfThornsCentreMarkerSO
Triggerable, Spell
เวลาร่าย: 1 วินาที
HarvestOshabiCTS1I
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
HarvestOshabiCTS2I
คูลดาวน์: 45 วินาที
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
OshabiPickDestinationEAS5NoLineOfSight
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 0.5 วินาที
การใช้ สกิลที่เสริม ส่งผลทันที
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
HarvestOshabiCyanBattleVineGT
Triggerable, Spell
เวลาร่าย: 1 วินาที
HarvestOshabiSSMCyanBattleVineTarget
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [518]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
OshabiTeleportSlam
Spell, Movement
เวลาร่าย: 2 วินาที
คูลดาวน์: 30 วินาที
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
OshabiTeleportSlamGA
Triggerable, Attack
Base Damage: 2027–3041
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
is area damage [1]
OshabiTeleportSlamBloomEG
Triggerable, Spell
เวลาร่าย: 1 วินาที
OshabiOrbProjectileMPSTrigger
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 620.5 ถึง 930.8
สร้างสถานะ ขัดขวาง ต่อศัตรูเมื่อปะทะ
base is projectile [1]
is oshabi wild skill [1]
monster penalty against minions damage +% final vs player minions [-50]
monster projectile variation [151]
projectile uses contact direction [1]
projectile uses contact position [1]
สร้างสถานะ ขัดขวาง ต่อศัตรูเมื่อปะทะ
base is projectile [1]
is oshabi wild skill [1]
monster penalty against minions damage +% final vs player minions [-50]
monster projectile variation [151]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { basic_action = "Emerge" } Positioned { force_placement = true } StateMachine { define_shared_state = " visible; emerge; travelling; current_colour; minimap_icon; repeat_fight; in_channel_state; " // colour - 0:none, 1:orange, 2:blue, 3:green, 4:red // repeat_fight: 0: first time fight, 1: second time fight+ } MinimapIcon { icon = "HarvestOshabiBoss" } Stats { map_hidden_monster_life_+%_final = 2000 } Life { corpse_usable = false } Preload { preload_object = "Metadata/MiscellaneousObjects/Harvest/RootPath/RootPathOshabi" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Functions { DispatchEmergeTextAudio = " IfState( repeat_fight, 0, { PlayTextAudio( HarvestBossIntroTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { DoRandom( { PlayTextAudio( HarvestReBossIntroOne , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossIntroTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossIntroThree , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossIntroFour , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); } ); } ); " DispatchDeathTextAudio = " IfState( repeat_fight, 0, { DoRandom( { PlayTextAudio( HarvestBossDeathOne , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestBossDeathTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); } ); }, { DoRandom( { PlayTextAudio( HarvestReBossDeathOne , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossDeathTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossDeathThree , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); }, { PlayTextAudio( HarvestReBossDeathFour , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0); } ); } ); " DoEmergeEffects = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk ); } ); " AddCascadeVines = " IfState( current_colour, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start.ao, cascade_left ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start.ao, oshabi_cascade_intro_01 ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start_flip.ao, cascade_right ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start_flip.ao, oshabi_cascade_intro_01 ); } ); IfState( current_colour, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start.ao, cascade_left ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start.ao, oshabi_cascade_intro_01 ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start_flip.ao, cascade_right ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start_flip.ao, oshabi_cascade_intro_01 ); } ); IfState( current_colour, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start.ao, cascade_left ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start.ao, oshabi_cascade_intro_01 ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start_flip.ao, cascade_right ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start_flip.ao, oshabi_cascade_intro_01 ); } ); IfState( current_colour, 4, { AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start.ao, cascade_left ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start.ao, oshabi_cascade_intro_01 ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start_flip.ao, cascade_right ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start_flip.ao, oshabi_cascade_intro_01 ); } ); " ActivateLight = " IfState( current_colour, 1, { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_anger ); } ); IfState( current_colour, 2, { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_bulb ); } ); IfState( current_colour, 3, { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_scale ); } ); IfState( current_colour, 4, { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_thorn ); } ); " AttachCastParticles_L = " IfState( current_colour, 1, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L.epk ); } ); } ); IfState( current_colour, 2, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_blue.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_blue.epk ); } ); } ); IfState( current_colour, 3, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_green.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_green.epk ); } ); } ); IfState( current_colour, 4, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_red.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_L_red.epk ); } ); } ); " AttachCastParticles_R = " IfState( current_colour, 1, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R.epk ); } ); } ); IfState( current_colour, 2, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_blue.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_blue.epk ); } ); } ); IfState( current_colour, 3, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_green.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_green.epk ); } ); } ); IfState( current_colour, 4, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_red.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_R_red.epk ); } ); } ); " AttachCastParticles_LR = " IfState( current_colour, 1, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR.epk ); } ); } ); IfState( current_colour, 2, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_blue.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_blue.epk ); } ); } ); IfState( current_colour, 3, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_green.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_green.epk ); } ); } ); IfState( current_colour, 4, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_red.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/cast_FX_LR_red.epk ); } ); } ); " } Render { selection_size_override = "100, 100, 160" oshabi_colour_lerp_sec = 3.0 } StateMachine { create_state_minimap_icon_0 = "HideMinimapIcon();" on_or_create_state_minimap_icon_1 = "ShowMinimapIcon();" on_or_create_state_minimap_icon_2 = "HideMinimapIcon();" //create_state_emerge_0 = //" // PlayAnimation( emerge_tree_01 ); // PauseAnimation(); //" on_or_create_state_emerge_1 = " Delay( 4.5, { SetCustomCameraSpeed( 3.0 ); ClearCameraZoomNodes(); } ); Delay( 5.5, { RemoveCustomCameraSpeed(); } ); " on_or_create_state_travelling_0 = "EnableRendering();" on_or_create_state_travelling_1 = "DisableRendering();" on_change_state_current_colour = "Call( ActivateLight );" on_state_current_colour_1 = " IfState( emerge, 1, { Call( DoEmergeEffects ); } ); " create_state_current_colour_0 = "AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach );" create_state_current_colour_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_anger ); " create_state_current_colour_2 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_bulb ); " create_state_current_colour_3 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_scale ); " create_state_current_colour_4 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_anger_idle.epk ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, idle_thorn ); " on_state_in_channel_state_0 = "DetachAllContainingText( /on_act/crown_of_thorns/ );" on_or_create_state_in_channel_state_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_start.ao,); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_02.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_start.ao, animate_start ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_start_v01_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_start_v02_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_02.ao, charge_range_start_v03_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_start_v04_01 ); " on_state_in_channel_state_2 = " DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_start.ao ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao, animate_idle ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_loop_v01_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_loop_v02_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_loop_v03_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_loop_v04_01 ); " create_state_in_channel_state_2 = " AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_02.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao, animate_idle ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_loop_v01_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_loop_v02_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_loop_v03_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_loop_v04_01 ); " on_or_create_state_in_channel_state_3 = " DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/build_up_loop.ao ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_end_v01_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_end_v02_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_end_v03_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_end_v04_01 ); " create_state_in_channel_state_3 = " AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_02.ao, ); AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_body_vines.ao, charge_range_end_v01_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/loop_vines.ao, charge_range_end_v02_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_end_v03_01 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/crown_of_thorns/start_vines_03.ao, charge_range_end_v04_01 ); " } Life { on_death = " Call( DispatchDeathTextAudio ); DetachAllOfType( Metadata/Monsters/LeagueHarvest/Oshabi/attachments/OshabiFeathers_Boss.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao ); HideMeshSegments( arm_stringShape, bodyShape, cloth_lowerShape, clothShape, flowers_02Shape, hair_coinsShape, ropeShape, skullhatShape, wood_tabletsShape, Hair_baseShape, hairbackShape, L_hairShape, R_HairShape, flowers_01Shape, seatShape ); " on_spawned_dead = " DetachAllOfType( Metadata/Monsters/LeagueHarvest/Oshabi/attachments/OshabiFeathers_Boss.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao ); HideMeshSegments( arm_stringShape, bodyShape, cloth_lowerShape, clothShape, flowers_02Shape, hair_coinsShape, ropeShape, skullhatShape, wood_tabletsShape, Hair_baseShape, hairbackShape, L_hairShape, R_HairShape, flowers_01Shape, seatShape ); " } Actor { on_start_Emerge = "Call( DispatchEmergeTextAudio );" on_start_OshabiOrbProjectile = "PlayTextAudio( HarvestBossCombatFour , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);" on_start_SummonSpecificMonsters = "PlayTextAudio( HarvestBossCombatOne , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);" on_start_ChangeToStance2Immediate = "PlayTextAudio( HarvestBossCombatTwo , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/environment_fx/harvest_spores.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/environment_fx/harvest_spores_anger.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/environment_fx/harvest_spores_green.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/environment_fx/harvest_spores_red.ao" } Animated { on_summon_both_01 = "PlayTextAudio( HarvestBossCombatSix , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);" on_special_multiple_cast_01 = "PlayTextAudio( HarvestBossCombatFive , Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss, 0);" // cast L/R epks on_cast_left_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L.epk ); Call( AttachCastParticles_L ); " on_event_contact_for_cast_left_01 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L_fade.epk ); " on_end_cast_left_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L_fade.epk );" on_cast_right_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R.epk ); Call( AttachCastParticles_R ); " on_event_contact_for_cast_right_01 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R_fade.epk ); " on_end_cast_right_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R_fade.epk );" on_event_fade_cast_in_LR = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_LR.epk ); Call( AttachCastParticles_LR ); " on_event_fade_cast_out_LR = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_LR.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_LR_fade.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_LR_fade.epk ); } ); " on_event_fade_cast_in_L = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L.epk ); Call( AttachCastParticles_L ); " on_event_fade_cast_out_L = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L_fade.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_L_fade.epk ); } ); " on_event_fade_cast_in_R = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R.epk ); Call( AttachCastParticles_R ); " on_event_fade_cast_out_R = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R_fade.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_cast_R_fade.epk ); } ); " // emerge and submerge on_emerge_roots_01 = " Call( ActivateLight ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_emerge.epk ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/attachment_fade.epk, Metadata/Monsters/LeagueHarvest/Oshabi/attachments/OshabiFeathers_Boss.ao ); " on_end_emerge_roots_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_emerge.epk );" on_submerge_roots_01 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, fade_out ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_submerge.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/attachment_fade.epk, Metadata/Monsters/LeagueHarvest/Oshabi/attachments/OshabiFeathers_Boss.ao ); " on_end_submerge_roots_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_submerge.epk );" // teleport on_submerge_emerge_roots_01 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/on_act/boss_light.ao, fade_out ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_submerge.epk ); " on_event_remove_submerge_fx_for_submerge_emerge_roots_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_submerge.epk );" on_event_contact_for_submerge_emerge_roots_01 = " Call( ActivateLight ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_emerge.epk ); " on_end_submerge_emerge_roots_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/oshabi_emerge.epk );" // cascade vines on_event_rootfx_for_special_cast_02 = "Call( AddCascadeVines );" on_end_special_cast_02 = " DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/anger_cascade_start.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/bulb_cascade_start.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/scale_cascade_start.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/vine_cascade/thorn_cascade_start.ao ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss"] = { name = "Oshabi, Avatar of the Grove", life = 36, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 3, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "OshabiSubmergeEAS", "OshabiEmergeEAS2", "OshabiPickDestinationEAS3", "HarvestOshabiEASProjSpam", "HarvestOshabiCyanBloomGT", "HarvestOshabiCyanBattleVineGT", "HarvestOshabiEASVineCrossCascade", "HarvestOshabiSSMHammerVineInFront", "HarvestOshabiSSMHammerVineBehind", "HarvestOshabiEASProjSpamBarrage", "HarvestOshabiEASSummonBoth", "HarvestOshabiEASSummonLeft", "HarvestOshabiEASSummonRight", "HarvestOshabiEASSummonDouble", "HarvestOshabiEASSummonTriple", "HarvestOshabiSSMCombatVineLeft", "HarvestOshabiSSMCombatVineRight", "HarvestOshabiSSMBattleVine", "HarvestOshabiSSMBattleVineTarget", "HarvestOshabiSSMCyanBattleVineTarget", "HarvestOshabiProjSpamOrange", "HarvestOshabiProjSpamRed", "HarvestOshabiProjSpamBlue", "HarvestOshabiProjSpamGreen", "HarvestOshabiCyanBloomSSM", "HarvestOshabiVineBarrierGT", "HarvestOshabiVineBarrierSSM", "HarvestOshabiCrownOfThornsSummonerDaemonSSM", "HarvestOshabiCombatVinesGTLeftNear", "HarvestOshabiCombatVinesGTLeftFar", "HarvestOshabiCombatVinesGTRightNear", "HarvestOshabiCombatVinesGTRightFar", "HarvestOshabiVineCascadeGS", "HarvestOshabiVineCascadeGS2", "HarvestOshabiVineCascadeGS3", "HarvestOshabiVineCascadeGS4", "HarvestOshabiVineCascadeGT1", "HarvestOshabiVineCascadeGT2", "HarvestOshabiVineCascadeGT3", "HarvestOshabiVineCascadeGT4", "OshabiOrbProjectile", "OshabiOrbProjectileMPSTrigger", "HarvestOshabiCrownOfThornsCentreMarkerSO", "HarvestOshabiCTS1I", "HarvestOshabiCTS2I", "OshabiPickDestinationEAS5NoLineOfSight", "OshabiTeleportSlam", "OshabiTeleportSlamGA", "OshabiTeleportSlamBloomEG", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["OshabiSubmergeEAS"] = { name = "OshabiSubmergeEAS", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiEmergeEAS2"] = { name = "OshabiEmergeEAS2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiPickDestinationEAS3"] = { name = "OshabiPickDestinationEAS3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_is_instant", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASProjSpam"] = { name = "HarvestOshabiEASProjSpam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCyanBloomGT"] = { name = "HarvestOshabiCyanBloomGT", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCyanBattleVineGT"] = { name = "HarvestOshabiCyanBattleVineGT", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASVineCrossCascade"] = { name = "HarvestOshabiEASVineCrossCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMHammerVineInFront"] = { name = "HarvestOshabiSSMHammerVineInFront", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {503, 1, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMHammerVineBehind"] = { name = "HarvestOshabiSSMHammerVineBehind", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {517, 1, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASProjSpamBarrage"] = { name = "HarvestOshabiEASProjSpamBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASSummonBoth"] = { name = "HarvestOshabiEASSummonBoth", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASSummonLeft"] = { name = "HarvestOshabiEASSummonLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASSummonRight"] = { name = "HarvestOshabiEASSummonRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASSummonDouble"] = { name = "HarvestOshabiEASSummonDouble", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiEASSummonTriple"] = { name = "HarvestOshabiEASSummonTriple", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMCombatVineLeft"] = { name = "HarvestOshabiSSMCombatVineLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {514, 3, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMCombatVineRight"] = { name = "HarvestOshabiSSMCombatVineRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {515, 3, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMBattleVine"] = { name = "HarvestOshabiSSMBattleVine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {512, 1, -33, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMBattleVineTarget"] = { name = "HarvestOshabiSSMBattleVineTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {512, 1, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiSSMCyanBattleVineTarget"] = { name = "HarvestOshabiSSMCyanBattleVineTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {518, 1, -90, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiProjSpamOrange"] = { name = "HarvestOshabiProjSpamOrange", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "base_chance_to_ignite_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 146, 80, 50, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiProjSpamRed"] = { name = "HarvestOshabiProjSpamRed", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spells_chance_to_hinder_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "is_oshabi_wild_skill", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 147, 100, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiProjSpamBlue"] = { name = "HarvestOshabiProjSpamBlue", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "base_chance_to_shock_%", "base_chance_to_freeze_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "is_oshabi_primal_skill", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 148, 50, 50, 33, 33, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiProjSpamGreen"] = { name = "HarvestOshabiProjSpamGreen", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_chance_to_poison_on_hit_%", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "is_oshabi_vivid_skill", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 149, 100, 15, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCyanBloomSSM"] = { name = "HarvestOshabiCyanBloomSSM", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {510, 1, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineBarrierGT"] = { name = "HarvestOshabiVineBarrierGT", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineBarrierSSM"] = { name = "HarvestOshabiVineBarrierSSM", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {511, 1, -95, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCrownOfThornsSummonerDaemonSSM"] = { name = "HarvestOshabiCrownOfThornsSummonerDaemonSSM", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {513, 1, -95, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCombatVinesGTLeftNear"] = { name = "HarvestOshabiCombatVinesGTLeftNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCombatVinesGTLeftFar"] = { name = "HarvestOshabiCombatVinesGTLeftFar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCombatVinesGTRightNear"] = { name = "HarvestOshabiCombatVinesGTRightNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCombatVinesGTRightFar"] = { name = "HarvestOshabiCombatVinesGTRightFar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGS"] = { name = "HarvestOshabiVineCascadeGS", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "base_chance_to_ignite_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {50, 33, -25, baseMultiplier = 0.67, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGS2"] = { name = "HarvestOshabiVineCascadeGS2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "base_chance_to_shock_%", "base_chance_to_freeze_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "is_oshabi_primal_skill", }, levels = { [1] = {25, 25, 33, 33, -25, baseMultiplier = 0.67, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGS3"] = { name = "HarvestOshabiVineCascadeGS3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "base_chance_to_poison_on_hit_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "is_oshabi_vivid_skill", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {15, 100, -25, baseMultiplier = 0.41, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGS4"] = { name = "HarvestOshabiVineCascadeGS4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_maim_on_hit", "is_oshabi_wild_skill", }, levels = { [1] = {-25, baseMultiplier = 0.41, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGT1"] = { name = "HarvestOshabiVineCascadeGT1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGT2"] = { name = "HarvestOshabiVineCascadeGT2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGT3"] = { name = "HarvestOshabiVineCascadeGT3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiVineCascadeGT4"] = { name = "HarvestOshabiVineCascadeGT4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiOrbProjectile"] = { name = "OshabiOrbProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spells_chance_to_hinder_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "is_oshabi_wild_skill", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiOrbProjectileMPSTrigger"] = { name = "OshabiOrbProjectileMPSTrigger", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spells_chance_to_hinder_on_hit_%", "monster_projectile_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "is_oshabi_wild_skill", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 151, -50, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCrownOfThornsCentreMarkerSO"] = { name = "HarvestOshabiCrownOfThornsCentreMarkerSO", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCTS1I"] = { name = "HarvestOshabiCTS1I", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestOshabiCTS2I"] = { name = "HarvestOshabiCTS2I", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiPickDestinationEAS5NoLineOfSight"] = { name = "OshabiPickDestinationEAS5NoLineOfSight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_is_instant", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiTeleportSlam"] = { name = "OshabiTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiTeleportSlamGA"] = { name = "OshabiTeleportSlamGA", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OshabiTeleportSlamBloomEG"] = { name = "OshabiTeleportSlamBloomEG", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ไม่ถูก ผลักออกไป
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
ไม่ได้รับความเสียหาย
ไม่ติดสถานะ มึนงง
is hidden monster [1]
Id | StanceHiddenCantBeDamagedOrStunned |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.