侉澤西
野獸種類: 噴砂爪蟹
屬類: 昆蟲
科類: 洞窟
增加 % 物品掉落稀有度
monster no map drops [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
增加 40% 攻擊速度
增加 30% 移動速度
monster no map drops [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
增加 40% 攻擊速度
增加 30% 移動速度
增加 60% 攻擊速度
stance movement speed +% final [60]
stance movement speed +% final [60]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
Quetzerxi
| 幽魂 | N |
|---|---|
| 地區 | 廢棄水壩, 廢棄軌路, 塵土飛揚, 廢棄水壩, 廢棄軌路, 塵土飛揚, 加成測試 |
| 標籤 | animal_claw_weapon, beast, bone_armour, 法術, extra_small_height, fast_movement, insect, is_unarmed, lightning_affinity, melee, physical_affinity, red_blood, vaalsidearea_boss |
生命
220%
異常狀態臨界值
220%
抗性
傷害
300%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 7
攻擊間隔
0.99 秒
傷害分佈
±20%
經驗值
200%
Model Size
125%
類型
SandLeaperBossSideArea
Metadata
SandLeaperBossSideArea
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
20
生命
455
護甲值
402
閃避值
563
傷害
73
法術傷害
73
命中
74
攻擊間隔
0.99
經驗值
1,496
召喚物生命
165
召喚物傷害
58
異常狀態臨界值
455
冰緩
1
感電
1
易碎
8
焦灼
1
殘喘
4
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 59–88
暴擊率: 5%
攻擊間隔: 0.99 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterLightningSpraySideAreaBoss
法術, 投射物, 玩家投射物, 傷害, 陷阱技能, 地雷技能, 圖騰, 火焰
神聖火舌圖騰
附加傷害效用: 30%
施放時間: 0.25 秒
冷卻時間: 0.75 秒
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
造成 24.62 至 45.72 閃電傷害
投射物穿透全部目標
當你承受來自擊中總傷害 1 時,有 25% 機率觸發被輔助的法術
發射 6 個額外投射物
以環狀型式發射投射物
增加 50% 投射物速度
base is projectile [1]
cast on damage taken also tracks dot [1]
spell maximum action distance +% [-75]
MonsterLightningSpraySideAreaBoss2
法術, 投射物, 玩家投射物, 傷害, 陷阱技能, 地雷技能, 圖騰, 火焰
神聖火舌圖騰
附加傷害效用: 30%
施放時間: 0.25 秒
冷卻時間: 0.75 秒
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
造成 24.62 至 45.72 閃電傷害
投射物穿透全部目標
當你承受來自擊中總傷害 1 時,有 25% 機率觸發被輔助的法術
發射 4 個額外投射物
以環狀型式發射投射物
增加 30% 投射物速度
base is projectile [1]
cast on damage taken also tracks dot [1]
spell maximum action distance +% [-75]
SummonStormsBossSideArea
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 1 秒
冷卻時間: 10 秒
造成 16.95 至 50.86 閃電傷害
+4 秒基礎持續時間
active skill area of effect radius +% final [30]
is area damage [1]
number of monsters to summon [18]
SandLeaperDodgeLeft
monster dodge distance [22]
SandLeaperDodgeRight
monster dodge direction [1]
monster dodge distance [22]
SandLeaperDodgeBack
冷卻時間: 5 秒
monster dodge direction [3]
monster dodge distance [26]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance1"
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SandLeaper/SandLeaperBossSideArea"] = {
name = "Quetzerxi",
life = 2.2,
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
damage = 3,
damageSpread = 0.2,
attackTime = 0.99,
attackRange = 7,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"MonsterLightningSpraySideAreaBoss",
"MonsterLightningSpraySideAreaBoss2",
"SandLeaperDodgeLeft",
"SandLeaperDodgeRight",
"SandLeaperDodgeBack",
"SummonStormsBossSideArea",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterLightningSpraySideAreaBoss"] = {
name = "Holy Flame Totem",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Summons a totem that fires a stream of flame at nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.SummonsTotem] = true,
[SkillType.Fire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.25,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_maximum_action_distance_+%",
"number_of_additional_projectiles",
"base_projectile_speed_+%",
"cast_on_damage_taken_%",
"cast_on_damage_taken_threshold",
"base_is_projectile",
"projectiles_nova",
"always_pierce",
"cast_on_damage_taken_also_tracks_dot",
},
levels = {
[1] = {0.69999998807907, 1.2999999523163, -75, 6, 50, 25, 1, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterLightningSpraySideAreaBoss2"] = {
name = "Holy Flame Totem",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Summons a totem that fires a stream of flame at nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.SummonsTotem] = true,
[SkillType.Fire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.25,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_maximum_action_distance_+%",
"number_of_additional_projectiles",
"base_projectile_speed_+%",
"cast_on_damage_taken_%",
"cast_on_damage_taken_threshold",
"base_is_projectile",
"projectiles_nova",
"always_pierce",
"cast_on_damage_taken_also_tracks_dot",
},
levels = {
[1] = {0.69999998807907, 1.2999999523163, -75, 4, 30, 25, 1, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SandLeaperDodgeLeft"] = {
name = "SandLeaperDodgeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_distance",
},
levels = {
[1] = {22, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SandLeaperDodgeRight"] = {
name = "SandLeaperDodgeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {1, 22, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SandLeaperDodgeBack"] = {
name = "SandLeaperDodgeBack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {3, 26, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonStormsBossSideArea"] = {
name = "SummonStormsBossSideArea",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"number_of_monsters_to_summon",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 18, 30, 4000, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.5, 1.5, 24, 60, 4000, levelRequirement = 34, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[3] = {0.5, 1.5, 32, 90, 4000, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
增加 % 物品掉落稀有度
| Family | MonsterSideAreaBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
monster no map drops [1]
| Family | MonsterNoMapDrops |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
| Family | MonsterMercilessDrops |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
增加 40% 攻擊速度
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 攻擊 速度 |
增加 30% 移動速度
| Family | MovementVelocity |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
增加 60% 攻擊速度
stance movement speed +% final [60]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 攻擊 速度 |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
| Family | MoreLifeBelowLevelThreshold |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource 生命 傷害 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.