分娩之爪
野兽
死亡时产生腐蚀地面
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
stance movement speed +% final [-50]
Birthed Ursa
幽魂Y
幽魂 取代Metadata/Monsters/DropBear/DropBearGround2ParasiteSpectre
标签animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
生命
126%
护甲
+50%
闪避值
+50%
异常状态临界值
126%
抗性
40 0 0 0
伤害
208%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.65 秒
伤害分布
±20%
经验值
140%
Model Size
100%
类型
DropBearParasite
Metadata
DropBearGround2ParasiteEmerge
等级
68
生命
8,106
护甲
43,185
闪避值
7,109
能量护盾
0
伤害
777
法术伤害
777
命中
290
攻击间隔
1.65
经验值
14,357
异常状态临界值
8,106
冰缓
26
Shock
26
Brittle
145
Scorch
26
Sap
71
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 622–932
攻击暴击率: 5%
攻击间隔: 1.65 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/DropBear/DropBearParasite/DropBearNoAmbushParasiteOnDeath"

Actor
{
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/DropBear/DropBearParasite/DropBearNoAmbushParasiteOnDeath"

Preload
{
	preload_ground_effect = "CausticCloud"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DropBear/DropBearGround2ParasiteEmerge"] = {
    name = "Birthed Ursa",
    life = 1.26,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.08,
    damageSpread = 0.2,
    attackTime = 1.65,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
死亡时产生腐蚀地面
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
IdMonsterCausticCloudOnDeath
FamilyMonsterEffectOnDeath
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster ground effect on death base duration ms Min: 3000 Max: 3000 全域
  • monster caustic cloud on death base area of effect radius Min: 12 Max: 12 全域
  • monster caustic cloud on death % max damage to deal per minute Min: 1100 Max: 1100 全域
  • Craft Tagschaos_damage damage chaos
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    stance movement speed +% final [-50]
    IdStanceDropBearWalk
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 全域
  • Craft Tagsspeed
    分娩之爪
    野兽
    死亡时产生腐蚀地面
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    stance movement speed +% final [-50]
    伤害提高 30%
    攻击速度加快 40%
    移动速度加快 40%
    承受伤害降低 25%
    Birthed Ursa
    幽魂Y
    幽魂 取代Metadata/Monsters/DropBear/DropBearGround2ParasiteSpectre
    标签animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
    生命
    252%
    护甲
    +50%
    闪避值
    +50%
    异常状态临界值
    252%
    抗性
    40 0 0 0
    伤害
    208%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 10
    攻击间隔
    1.65 秒
    伤害分布
    ±20%
    经验值
    140%
    Model Size
    100%
    类型
    DropBearParasiteRyslathaMinion
    Metadata
    DropBearGround2ParasiteEmergeMap
    等级
    68
    生命
    16,212
    护甲
    43,185
    闪避值
    7,109
    能量护盾
    0
    伤害
    777
    法术伤害
    777
    命中
    290
    攻击间隔
    1.65
    经验值
    14,357
    异常状态临界值
    16,212
    冰缓
    51
    Shock
    51
    Brittle
    290
    Scorch
    51
    Sap
    142
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 622–932
    攻击暴击率: 5%
    攻击间隔: 1.65 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/DropBear/DropBearParasite/DropBearNoAmbushParasiteOnDeath"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/DropBear/DropBearParasite/DropBearNoAmbushParasiteOnDeath"
    
    Preload
    {
    	preload_ground_effect = "CausticCloud"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DropBear/DropBearGround2ParasiteEmergeMap"] = {
        name = "Birthed Ursa",
        life = 2.52,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    死亡时产生腐蚀地面
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    IdMonsterCausticCloudOnDeath
    FamilyMonsterEffectOnDeath
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms Min: 3000 Max: 3000 全域
  • monster caustic cloud on death base area of effect radius Min: 12 Max: 12 全域
  • monster caustic cloud on death % max damage to deal per minute Min: 1100 Max: 1100 全域
  • Craft Tagschaos_damage damage chaos
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    stance movement speed +% final [-50]
    IdStanceDropBearWalk
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 全域
  • Craft Tagsspeed
    伤害提高 30%
    攻击速度加快 40%
    移动速度加快 40%
    承受伤害降低 25%
    IdChimeraMinionFerocity
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • damage +% Min: 30 Max: 30 全域
  • attack speed +% Min: 40 Max: 40 全域
  • base damage taken +% Min: -25 Max: -25 全域
  • base movement velocity +% Min: 40 Max: 40 全域
  • Craft Tagsdamage attack speed
    出生的大熊
    野兽
    死亡时产生腐蚀地面
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    stance movement speed +% final [-50]
    伤害提高 30%
    攻击速度加快 40%
    移动速度加快 40%
    承受伤害降低 25%
    Birthed Ursa
    幽魂Y
    幽魂 取代Metadata/Monsters/DropBear/DropBearGround2ParasiteSpectre
    标签animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
    生命
    252%
    护甲
    +50%
    闪避值
    +50%
    异常状态临界值
    252%
    抗性
    40 0 0 0
    伤害
    208%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 10
    攻击间隔
    1.65 秒
    伤害分布
    ±20%
    经验值
    140%
    Model Size
    100%
    类型
    DropBearParasiteRyslathaMinion
    Metadata
    DropBearGround2ParasiteEmergeMapSink
    等级
    68
    生命
    16,212
    护甲
    43,185
    闪避值
    7,109
    能量护盾
    0
    伤害
    777
    法术伤害
    777
    命中
    290
    攻击间隔
    1.65
    经验值
    14,357
    异常状态临界值
    16,212
    冰缓
    51
    Shock
    51
    Brittle
    290
    Scorch
    51
    Sap
    142
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 622–932
    攻击暴击率: 5%
    攻击间隔: 1.65 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/DropBear/DropBearParasite/DropBearParasiteEmerge"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/DropBear/DropBearParasite/DropBearParasiteEmerge"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DropBear/DropBearGround2ParasiteEmergeMapSink"] = {
        name = "Birthed Ursa",
        life = 2.52,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    死亡时产生腐蚀地面
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    IdMonsterCausticCloudOnDeath
    FamilyMonsterEffectOnDeath
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms Min: 3000 Max: 3000 全域
  • monster caustic cloud on death base area of effect radius Min: 12 Max: 12 全域
  • monster caustic cloud on death % max damage to deal per minute Min: 1100 Max: 1100 全域
  • Craft Tagschaos_damage damage chaos
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    stance movement speed +% final [-50]
    IdStanceDropBearWalk
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 全域
  • Craft Tagsspeed
    伤害提高 30%
    攻击速度加快 40%
    移动速度加快 40%
    承受伤害降低 25%
    IdChimeraMinionFerocity
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • damage +% Min: 30 Max: 30 全域
  • attack speed +% Min: 40 Max: 40 全域
  • base damage taken +% Min: -25 Max: -25 全域
  • base movement velocity +% Min: 40 Max: 40 全域
  • Craft Tagsdamage attack speed
    Edit

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