蓝蛙
野兽
属类: 邪口
组别: 两栖
科目: 水渊
monster no map drops [1]
Blue Frog
幽魂N
幽魂 取代Metadata/Monsters/Frog/ProphecyFrogTreasureBlueSpectre
标签amphibian_beast, beast, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse
Packs
  • 畸异之蛙, 一般的蛙, 蓝蛙
  • 生命
    30%
    异常状态临界值
    30%
    抗性
    0 0 0 0
    伤害
    20%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    0 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    ProphecyFrog
    Metadata
    ProphecyFrogTreasureBlue

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    }
    
    Stats
    {
    	visual_always_use_smallest_blood_effect = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Frog/ProphecyFrogTreasureBlue"] = {
        name = "Blue Frog",
        life = 0.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.2,
        damageSpread = 0,
        attackTime = 0,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • 蓝蛙
    野兽
    monster no map drops [1]
    Blue Frog
    幽魂N
    标签amphibian_beast, beast, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse
    生命
    30%
    异常状态临界值
    30%
    抗性
    0 0 0 0
    伤害
    20%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    0 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    ProphecyFrog
    Metadata
    ProphecyFrogTreasureBlueSpectre

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    }
    
    Stats
    {
    	visual_always_use_smallest_blood_effect = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Frog/ProphecyFrogTreasureBlueSpectre"] = {
        name = "Blue Frog",
        life = 0.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.2,
        damageSpread = 0,
        attackTime = 0,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • 蓝蛙
    野兽
    Blue Frog
    幽魂N
    标签amphibian_beast, beast, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse
    Packs
  • 畸异之蛙, 蓝蛙, 青蛙
  • 生命
    15%
    异常状态临界值
    15%
    抗性
    0 0 0 0
    伤害
    10%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    0 秒
    伤害分布
    ±0%
    经验值
    50%
    Model Size
    100%
    类型
    NecropolisFrog
    Metadata
    NecropolisFrogTreasureBlue

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    }
    
    Stats
    {
    	visual_always_use_smallest_blood_effect = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Frog/NecropolisFrogTreasureBlue"] = {
        name = "Blue Frog",
        life = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.1,
        damageSpread = 0,
        attackTime = 0,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    Edit

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