茁壮球根
构造体
Bulbous Growth
幽魂N
标签施法, chaos_affinity, construct, extra_small_height, flesh_armour, immobile, is_unarmed
生命
400%
异常状态临界值
400%
抗性
20 20 20 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
SpiderlingEggSpawner
Metadata
ElderGardenArenaEgg
等级
68
生命
25,733
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
SpellNovaElderGarden
法术, 伤害, 范围, 持续时间, 可触发, 范围法术
施放间隔: 1 秒
造成 363.7 - 545.5 混沌伤害
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/SpiderlingEgg/RyslathaEgg.ao"
}

Stats
{
	base_cannot_be_damaged = 1
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	base_maximum_life = 1
	base_maximum_mana = 10000
	item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_max_endurance_charges = 0
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	avoid_all_elemental_status_% = 100
	cannot_be_converted_or_dominated = 1
	is_hidden_monster = 1
}

BaseEvents
{
	on_construction_complete = "RemoveCollidability();" 
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SpiderlingEgg/ElderGardenArenaEgg"] = {
    name = "Bulbous Growth",
    life = 4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SpellNovaElderGarden",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SpellNovaElderGarden"] = {
    name = "SpellNovaElderGarden",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}