受诅队长
亡灵
drop additional rare items [3]
Captain of the Damned
幽魂 | N |
---|---|
标签 | 施法, cold_affinity, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
生命
220%
护甲
+50%
异常状态临界值
220%
抗性
20 20 20 0
伤害
336%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
2.4 秒
伤害分布
±30%
经验值
200%
Model Size
120%
类型
ProphecyBlackguardZombie
Metadata
ProphecyBlackguardZombieBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
14,153
护甲
43,185
闪避值
4,739
能量护盾
0
伤害
1,255
法术伤害
1,255
命中
290
攻击间隔
2.4
经验值
20,510
异常状态临界值
14,153
冰缓
45
Shock
45
Brittle
253
Scorch
45
Sap
124
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 879–1632
暴击几率: 5%
攻击间隔: 2.4 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ProphecySummonZombiesBoss
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
冷却时间: 8 秒
alternate minion [142]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
ProphecyColdSnap
法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 冰冷, 可秘能爆发, 范围法术
霜暴
暴击几率: 4%
施放间隔: 0.85 秒
冷却时间: 8 秒
在指定地点凝聚冰之结晶并从地面窜出. 在此区域的怪物将会受到伤害并被冻结. 释放一颗暴击球能重置其技能冷却.
造成 459.5 - 689.2 冰霜伤害
active skill chill duration +% final [10]
is area damage [1]
spell maximum action distance +% [-50]
active skill chill duration +% final [10]
is area damage [1]
spell maximum action distance +% [-50]
ProphecyBlackguardGrab
法术
施放间隔: 1 秒
冷却时间: 10 秒
active skill area of effect radius +% final [-25]
Object Type
version 2 extends "Metadata/Monsters/Zombies/Zombie" Actor { basic_action = "BlackguardZombieEnrage" }
Object Type Codes
version 2 extends "Metadata/Monsters/Zombies/Zombie" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/StatusAilments/monsters/prophecy_unique.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieDismember/Blackguard/ProphecyBlackguardZombieBoss"] = { name = "Captain of the Damned", life = 2.2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 3.36, damageSpread = 0.3, attackTime = 2.4, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "ProphecyColdSnap", "ProphecyBlackguardGrab", "ProphecySummonZombiesBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyColdSnap"] = { name = "Cold Snap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Ice crystals protrude from the ground at target location. Monsters in this area take damage and become frozen. The cooldown can be bypassed by expending a Power Charge.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_chill_duration_+%_final", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBlackguardGrab"] = { name = "ProphecyBlackguardGrab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonZombiesBoss"] = { name = "ProphecySummonZombiesBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {6, 142, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |