破灭滋生者
古灵
Consuming Infester
幽魂 | N |
---|---|
标签 | beast, 施法, cleaving_weapon, crustacean_beast, eldritch, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement, uses_suicide_explode |
生命
75%
生命转为护盾
100%
异常状态临界值
75%
抗性
0 0 75 0
伤害
50%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
50%
Model Size
55%
类型
AtlasInvadersConsumeFodder2Flying
Metadata
ConsumeFodder2Flying
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
4,825
护甲
28,790
闪避值
4,739
能量护盾
6,127
伤害
187
法术伤害
187
命中
290
攻击间隔
1.5
经验值
5,128
异常状态临界值
4,825
冰缓
15
Shock
15
Brittle
86
Scorch
15
Sap
42
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 149–224
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AtlasInvadersConsumeFodder2DeathExplodeSmall
法术, 范围, 伤害, 范围法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 194 - 581.9 闪电伤害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderMonsterBase" Actor { basic_action = "Emerge" } Stats { strafe_distance_+% = -30 }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderMonsterBase" Render { selection_height_override = 250.0 } Life { //EPK/body_idle.epk is a placeholder to be updated. on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Tangled_Minions/EPK/body_idle.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Tangled_Minions/EPK/body_idle.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Tangled_Minions/EPK/tangled2_arc_cast.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Tangled_Minions/EPK/body_idle.epk" } Animated { on_flying_death_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Tangled_Minions/EPK/tangled2_arc_cast.epk );" on_event_death_explode_for_flying_death_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Tangled_Minions/EPK/tangled2_arc_cast.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeFodder2Flying"] = { name = "Consuming Infester", life = 0.75, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "AtlasInvadersConsumeFodder2DeathExplodeSmall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasInvadersConsumeFodder2DeathExplodeSmall"] = { name = "AtlasInvadersConsumeFodder2DeathExplodeSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }