碎形魔像
构造体
{虚空忆境}
cannot be used as minion [1]
Fractal Golem
幽魂N
标签bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, medium_height, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster
生命
300%
生命转为护盾
50%
护甲
+50%
异常状态临界值
300%
抗性
37 37 37 0
伤害
78%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.995 秒
伤害分布
±20%
经验值
150%
Model Size
70%
类型
SynthesisGolemChampion
Metadata
SynthesisGolemChampion
等级
68
生命
19,300
护甲
43,185
闪避值
4,739
能量护盾
3,064
伤害
291
法术伤害
291
命中
290
攻击间隔
1.995
经验值
15,383
异常状态临界值
19,300
冰缓
61
Shock
61
Brittle
345
Scorch
61
Sap
169
SynthesisGolemSlam
可触发, 攻击
基本伤害: 233–350
暴击几率: 5%
攻击间隔: 1.995 秒
伤害总增 100%
攻击速度总降 25%
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/Synthesis_Guardian4/bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/Synthesis_Guardian4/bodyfx.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisGolemChampion"] = {
    name = "Fractal Golem",
    life = 3,
    energyShield = 0.5,
    fireResist = 37,
    coldResist = 37,
    lightningResist = 37,
    chaosResist = 0,
    damage = 0.78,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "SynthesisGolemSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisGolemSlam"] = {
    name = "SynthesisGolemSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {100, -25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
IdMonsterTagSynthesised
FamilyMonsterTag
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Adds Tagssynthesised_monster
cannot be used as minion [1]
IdCannotBeUsedAsMinion
FamilyCannotBeUsedAsMinion
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • cannot be used as minion Min: 1 Max: 1 全域