Fractal Golem
Construct
{Synthesised}
cannot be used as minion [1]
SpectreN
Tagsbludgeoning_weapon, construct, fast_movement, golem, is_unarmed, medium_height, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster
Life
300%
Energy Shield From Life
50%
Armour
+50%
Ailment Threshold
300%
Resistance
37 37 37 0
Damage
78%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.995 Second
Damage Spread
±20%
Experience
150%
Model Size
70%
Type
SynthesisGolemChampion
Metadata
SynthesisGolemChampion
Level
68
Life
19,300
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
291
Spell Damage
291
Accuracy
0
Attack Time
1.995
Experience
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
SynthesisGolemSlam
Triggerable, Attack
Base Damage: 233–350
Critical Strike Chance: 5%
Attack Time: 1.995 sec
Deals 100% more Damage
25% less Attack Speed
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/Synthesis_Guardian4/bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/Synthesis_Guardian4/bodyfx.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisGolemChampion"] = {
    name = "Fractal Golem",
    life = 3,
    energyShield = 0.5,
    fireResist = 37,
    coldResist = 37,
    lightningResist = 37,
    chaosResist = 0,
    damage = 0.78,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "SynthesisGolemSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisGolemSlam"] = {
    name = "SynthesisGolemSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {100, -25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
IdMonsterTagSynthesised
FamilyMonsterTag
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Adds Tagssynthesised_monster
cannot be used as minion [1]
IdCannotBeUsedAsMinion
FamilyCannotBeUsedAsMinion
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • Edit

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