幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueDelve/QiongqiChampionSpikedSpectre_ |
地区 | 蓝晶矿坑, 蓝晶矿坑, 蓝晶矿坑, 蓝晶矿坑, 蓝晶矿坑, 孢子洞穴, 孢子洞穴, 孢子洞穴, 孢子洞穴, 孢子洞穴, 石化森林, 石化森林, 石化森林, 石化森林, 石化森林, 无尽黑渊, 无尽黑渊, 无尽黑渊, 无尽黑渊, 无尽黑渊, 冰封空谷, 冰封空谷, 冰封空谷, 冰封空谷, 冰封空谷, 熔岩裂隙, 熔岩裂隙, 熔岩裂隙, 熔岩裂隙, 熔岩裂隙, 硫磺蚀岸, 硫磺蚀岸, 硫磺蚀岸, 硫磺蚀岸, 硫磺蚀岸, 原始要塞, 原始要塞, 原始要塞, 原始要塞, 原始要塞, 原始要塞, 原始要塞, 原始要塞, 卡兰德之湖 |
标签 | animal_claw_weapon, beast, 施法, delve_monster, extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
Packs |
生命
488%
异常状态临界值
488%
抗性
20 20 20 0
伤害
131%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 11
攻击间隔
1.305 秒
伤害分布
±20%
经验值
150%
Model Size
100%
类型
QiongqiChampion
Metadata
QiongqiChampionSpiked
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
31,395
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
489
法术伤害
489
命中
290
攻击间隔
1.305
经验值
15,383
异常状态临界值
31,395
冰缓
99
Shock
99
Brittle
562
Scorch
99
Sap
274
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveMeleeFire
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 391–587
暴击几率: 5%
攻击间隔: 1.305 秒
对你的敌人无情痛击。
获得额外火焰伤害, 其数值等同于自身物理伤害的 83.54%
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
DelveFlamethrowerLeftToRight
法术, 火焰, 伤害
施放间隔: 3 秒
冷却时间: 12 秒
你的击中始终具有点燃效果
你的击中不能眩晕敌人
每秒造成 363.5 基础火焰伤害
造成 130.8 - 196.3 火焰伤害
点燃伤害总增 740%
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
每秒造成 363.5 基础火焰伤害
造成 130.8 - 196.3 火焰伤害
点燃伤害总增 740%
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
DelveFlamethrowerRightToLeft
法术, 火焰, 伤害
施放间隔: 3 秒
冷却时间: 12 秒
你的击中始终具有点燃效果
你的击中不能眩晕敌人
每秒造成 363.5 基础火焰伤害
造成 130.8 - 196.3 火焰伤害
点燃伤害总增 740%
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
每秒造成 363.5 基础火焰伤害
造成 130.8 - 196.3 火焰伤害
点燃伤害总增 740%
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
DelveQiongqiSlash
可触发, 攻击
基本伤害: 391–587
暴击几率: 5%
攻击伤害: 150%
攻击间隔: 1.305 秒
冷却时间: 6 秒
攻击伤害总增 50%
伤害总增 159.4%
将物理伤害的 75% 转化为火焰伤害
攻击速度总降 35%
is area damage [1]
伤害总增 159.4%
将物理伤害的 75% 转化为火焰伤害
攻击速度总降 35%
is area damage [1]
DelveQiongqiSlam
可触发, 攻击
基本伤害: 391–587
暴击几率: 5%
攻击间隔: 1.305 秒
is area damage [1]
EmptyActionQiongqiSpiked
攻击
基本伤害: 391–587
暴击几率: 5%
攻击间隔: 1.305 秒
冷却时间: 15 秒
近战打击范围 +5 米
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DelveQiongqiTornado
可触发, 攻击
基本伤害: 391–587
暴击几率: 5%
攻击间隔: 1.305 秒
将物理伤害的 75% 转化为火焰伤害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive" Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" } StateMachine { on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/QiongqiChampionSpiked"] = { name = "Gorgol Alpha", life = 4.88, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.31, damageSpread = 0.2, attackTime = 1.305, attackRange = 11, accuracy = 1, skillList = { "DelveMeleeFire", "DelveQiongqiSlam", "EmptyActionQiongqiSpiked", "DelveFlamethrowerLeftToRight", "DelveFlamethrowerRightToLeft", "DelveQiongqiSlash", "DelveQiongqiTornado", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveMeleeFire"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_fire", "action_attack_or_cast_time_uses_animation_length", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveQiongqiSlam"] = { name = "DelveQiongqiSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionQiongqiSpiked"] = { name = "EmptyActionQiongqiSpiked", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveFlamethrowerLeftToRight"] = { name = "DelveFlamethrowerLeftToRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "active_skill_ignite_damage_+%_final", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "always_ignite", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 4, 500, 5, -50, -35, levelRequirement = 1, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 67, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 68, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [4] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 83, statInterpolation = {3, 3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveFlamethrowerRightToLeft"] = { name = "DelveFlamethrowerRightToLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "active_skill_ignite_damage_+%_final", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "always_ignite", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 4, 500, 5, -50, -35, levelRequirement = 1, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 67, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 68, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [4] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 83, statInterpolation = {3, 3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveQiongqiSlash"] = { name = "DelveQiongqiSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {40, 75, -35, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {40, 75, -35, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {40, 75, -35, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, -35, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveQiongqiTornado"] = { name = "DelveQiongqiTornado", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
穷奇首领
野兽
Gorgol Alpha
幽魂 | Y |
---|---|
标签 | animal_claw_weapon, beast, 施法, delve_monster, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
生命
360%
异常状态临界值
360%
抗性
20 20 20 0
伤害
131%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 11
攻击间隔
1.305 秒
伤害分布
±20%
经验值
150%
Model Size
100%
类型
QiongqiChampionSpectre
Metadata
QiongqiChampionSpikedSpectre_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
23,160
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
489
法术伤害
489
命中
290
攻击间隔
1.305
经验值
15,383
异常状态临界值
23,160
冰缓
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveMeleeFire
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 391–587
暴击几率: 5%
攻击间隔: 1.305 秒
对你的敌人无情痛击。
获得额外火焰伤害, 其数值等同于自身物理伤害的 83.54%
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
DelveFlamethrowerLeftToRight
法术, 火焰, 伤害
施放间隔: 3 秒
冷却时间: 12 秒
你的击中始终具有点燃效果
你的击中不能眩晕敌人
每秒造成 363.5 基础火焰伤害
造成 130.8 - 196.3 火焰伤害
点燃伤害总增 740%
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
每秒造成 363.5 基础火焰伤害
造成 130.8 - 196.3 火焰伤害
点燃伤害总增 740%
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
DelveFlamethrowerRightToLeft
法术, 火焰, 伤害
施放间隔: 3 秒
冷却时间: 12 秒
你的击中始终具有点燃效果
你的击中不能眩晕敌人
每秒造成 363.5 基础火焰伤害
造成 130.8 - 196.3 火焰伤害
点燃伤害总增 740%
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
每秒造成 363.5 基础火焰伤害
造成 130.8 - 196.3 火焰伤害
点燃伤害总增 740%
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
DelveQiongqiSlash
可触发, 攻击
基本伤害: 391–587
暴击几率: 5%
攻击伤害: 150%
攻击间隔: 1.305 秒
冷却时间: 6 秒
攻击伤害总增 50%
伤害总增 159.4%
将物理伤害的 75% 转化为火焰伤害
攻击速度总降 35%
is area damage [1]
伤害总增 159.4%
将物理伤害的 75% 转化为火焰伤害
攻击速度总降 35%
is area damage [1]
DelveQiongqiSlam
可触发, 攻击
基本伤害: 391–587
暴击几率: 5%
攻击间隔: 1.305 秒
is area damage [1]
EmptyActionQiongqiSpiked
攻击
基本伤害: 391–587
暴击几率: 5%
攻击间隔: 1.305 秒
冷却时间: 15 秒
近战打击范围 +5 米
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DelveQiongqiTornado
可触发, 攻击
基本伤害: 391–587
暴击几率: 5%
攻击间隔: 1.305 秒
将物理伤害的 75% 转化为火焰伤害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive" Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" } StateMachine { on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/QiongqiChampionSpikedSpectre_"] = { name = "Gorgol Alpha", life = 3.6, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.31, damageSpread = 0.2, attackTime = 1.305, attackRange = 11, accuracy = 1, skillList = { "DelveMeleeFire", "DelveQiongqiSlam", "EmptyActionQiongqiSpiked", "DelveFlamethrowerLeftToRight", "DelveFlamethrowerRightToLeft", "DelveQiongqiSlash", "DelveQiongqiTornado", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveMeleeFire"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_fire", "action_attack_or_cast_time_uses_animation_length", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveQiongqiSlam"] = { name = "DelveQiongqiSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionQiongqiSpiked"] = { name = "EmptyActionQiongqiSpiked", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveFlamethrowerLeftToRight"] = { name = "DelveFlamethrowerLeftToRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "active_skill_ignite_damage_+%_final", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "always_ignite", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 4, 500, 5, -50, -35, levelRequirement = 1, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 67, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 68, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [4] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 83, statInterpolation = {3, 3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveFlamethrowerRightToLeft"] = { name = "DelveFlamethrowerRightToLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "active_skill_ignite_damage_+%_final", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "always_ignite", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 4, 500, 5, -50, -35, levelRequirement = 1, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 67, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 68, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [4] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 83, statInterpolation = {3, 3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveQiongqiSlash"] = { name = "DelveQiongqiSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {40, 75, -35, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {40, 75, -35, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {40, 75, -35, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, -35, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveQiongqiTornado"] = { name = "DelveQiongqiTornado", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
穷奇首领
野兽
Gorgol Alpha
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueDelve/QiongqiChampionSpikedSpectre_ |
标签 | animal_claw_weapon, beast, 施法, delve_monster, extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
生命
488%
异常状态临界值
488%
抗性
20 20 20 0
伤害
131%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 11
攻击间隔
1.305 秒
伤害分布
±20%
经验值
150%
Model Size
100%
类型
QiongqiChampion
Metadata
QiongqiChampionSpikedSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
31,395
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
489
法术伤害
489
命中
290
攻击间隔
1.305
经验值
15,383
异常状态临界值
31,395
冰缓
99
Shock
99
Brittle
562
Scorch
99
Sap
274
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveMeleeFire
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 391–587
暴击几率: 5%
攻击间隔: 1.305 秒
对你的敌人无情痛击。
获得额外火焰伤害, 其数值等同于自身物理伤害的 83.54%
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
DelveFlamethrowerLeftToRight
法术, 火焰, 伤害
施放间隔: 3 秒
冷却时间: 12 秒
你的击中始终具有点燃效果
你的击中不能眩晕敌人
每秒造成 363.5 基础火焰伤害
造成 130.8 - 196.3 火焰伤害
点燃伤害总增 740%
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
每秒造成 363.5 基础火焰伤害
造成 130.8 - 196.3 火焰伤害
点燃伤害总增 740%
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
DelveFlamethrowerRightToLeft
法术, 火焰, 伤害
施放间隔: 3 秒
冷却时间: 12 秒
你的击中始终具有点燃效果
你的击中不能眩晕敌人
每秒造成 363.5 基础火焰伤害
造成 130.8 - 196.3 火焰伤害
点燃伤害总增 740%
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
每秒造成 363.5 基础火焰伤害
造成 130.8 - 196.3 火焰伤害
点燃伤害总增 740%
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
DelveQiongqiSlash
可触发, 攻击
基本伤害: 391–587
暴击几率: 5%
攻击伤害: 150%
攻击间隔: 1.305 秒
冷却时间: 6 秒
攻击伤害总增 50%
伤害总增 159.4%
将物理伤害的 75% 转化为火焰伤害
攻击速度总降 35%
is area damage [1]
伤害总增 159.4%
将物理伤害的 75% 转化为火焰伤害
攻击速度总降 35%
is area damage [1]
DelveQiongqiSlam
可触发, 攻击
基本伤害: 391–587
暴击几率: 5%
攻击间隔: 1.305 秒
is area damage [1]
EmptyActionQiongqiSpiked
攻击
基本伤害: 391–587
暴击几率: 5%
攻击间隔: 1.305 秒
冷却时间: 15 秒
近战打击范围 +5 米
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DelveQiongqiTornado
可触发, 攻击
基本伤害: 391–587
暴击几率: 5%
攻击间隔: 1.305 秒
将物理伤害的 75% 转化为火焰伤害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissiveSink" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissiveSink" Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" } StateMachine { on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/QiongqiChampionSpikedSpawned"] = { name = "Gorgol Alpha", life = 4.88, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.31, damageSpread = 0.2, attackTime = 1.305, attackRange = 11, accuracy = 1, skillList = { "DelveMeleeFire", "DelveQiongqiSlam", "EmptyActionQiongqiSpiked", "DelveFlamethrowerLeftToRight", "DelveFlamethrowerRightToLeft", "DelveQiongqiSlash", "DelveQiongqiTornado", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveMeleeFire"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_fire", "action_attack_or_cast_time_uses_animation_length", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveQiongqiSlam"] = { name = "DelveQiongqiSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionQiongqiSpiked"] = { name = "EmptyActionQiongqiSpiked", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveFlamethrowerLeftToRight"] = { name = "DelveFlamethrowerLeftToRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "active_skill_ignite_damage_+%_final", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "always_ignite", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 4, 500, 5, -50, -35, levelRequirement = 1, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 67, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 68, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [4] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 83, statInterpolation = {3, 3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveFlamethrowerRightToLeft"] = { name = "DelveFlamethrowerRightToLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "active_skill_ignite_damage_+%_final", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "always_ignite", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 4, 500, 5, -50, -35, levelRequirement = 1, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 67, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 68, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [4] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 83, statInterpolation = {3, 3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveQiongqiSlash"] = { name = "DelveQiongqiSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {40, 75, -35, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {40, 75, -35, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {40, 75, -35, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, -35, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveQiongqiTornado"] = { name = "DelveQiongqiTornado", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }