Grandmasters: 千羽花音 /119
Stat | Value |
---|---|
IsDisabled | 1 |
Modifier | max fire beam stacks [8] 偷取的每秒最大生命总恢复量提高 100% 偷取的每秒最大魔力总恢复量提高 100% 技能的保留效果降低 100% |
level | 68 |
main hand weapon type | 6 |
off hand weapon type | 6 |
block while dual wielding % | 15 |
spell damage +% | 253 |
local physical damage +% | 250 |
lightning damage +% | 120 |
attack speed +% | 10 |
accuracy rating | 333 |
base critical strike multiplier + | 13 |
maximum physical damage reduction % | 90 |
physical damage reduction rating +% | 36 |
base evasion rating | 720 |
base maximum life | 50 |
maximum life +% | 35 |
base maximum mana | 258 |
maximum mana +% | 84 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 155 |
base maximum energy shield | 254 |
maximum energy shield +% | 20 |
local energy shield | 16 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 64 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 29 |
base item found quantity +% | 8 |
base movement velocity +% | 26 |
movement velocity +% per frenzy charge | 2 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base cast speed +% | 13 |
base stun recovery +% | 25 |
main hand base weapon attack duration ms | 667 |
off hand base weapon attack duration ms | 667 |
main hand base maximum attack distance | 120 |
off hand base maximum attack distance | 120 |
main hand quality | 20 |
off hand quality | 20 |
weapon elemental damage +% | 28 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 60 |
elemental damage +% | 176 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 65 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 80 |
additional strength | 23 |
base intelligence | 260 |
additional intelligence | 30 |
base dexterity | 50 |
additional dexterity | 35 |
base reduce enemy lightning resistance % | 3 |
additional all attributes | 43 |
base critical strike multiplier | 150 |
from armour movement speed +% | -3 |
local evasion and energy shield +% | 116 |
main hand local physical damage +% | 125 |
main hand local minimum added physical damage | 19 |
main hand local maximum added physical damage | 35 |
main hand local critical strike chance | 800 |
off hand local physical damage +% | 125 |
off hand local minimum added physical damage | 19 |
off hand local maximum added physical damage | 35 |
off hand local critical strike chance | 800 |
physical attack damage taken + | -2 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
local chance to blind on hit % | 20 |
main hand local chance to blind on hit % | 10 |
off hand local chance to blind on hit % | 10 |
local display socketed gems get blind level | 10 |
dual wield inherent attack speed +% final | 10 |
keystone vampirism | 1 |
light radius +% | 20 |
add frenzy charge on kill % chance | 22 |
melee damage +% | 14 |
footstep effect variation | 8 |
number of equipped uniques | 8 |
additional strength and intelligence | 20 |
life regeneration rate per minute % per frenzy charge | 60 |
blood footprints from item | 1 |
attack and cast speed +% per frenzy charge | -3 |
damage +% vs enemies on low life per frenzy charge | 6 |
chance to freeze shock ignite % | 5 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
keystone mana shield | 1 |
unique fire damage shocks | 1 |
unique cold damage ignites | 1 |
unique lightning damage freezes | 1 |
unique gain power charge on non crit | 1 |
unique lose all power charges on crit | 1 |
curse on hit level temporal chains | 11 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |