Grandmasters: AdramelechTheSummoner /114
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 偷取的每秒最大生命总恢复量提高 100% 偷取的每秒最大魔力总恢复量提高 100% 技能的保留效果降低 10% |
level | 70 |
main hand weapon type | 6 |
off hand weapon type | 13 |
shield block % | 28 |
block while dual wielding % | 15 |
spell damage +% | 30 |
physical damage +% | 20 |
attack minimum added physical damage | 1 |
attack maximum added physical damage | 2 |
fire damage +% | 31 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 107 |
physical damage reduction rating +% | 104 |
base evasion rating | 58 |
base maximum life | 202 |
maximum life +% | 100 |
base maximum mana | 202 |
maximum mana +% | 54 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 80 |
base maximum energy shield | 620 |
maximum energy shield +% | 60 |
local energy shield | 10 |
local energy shield +% | 322 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 55 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 90 |
base cold damage resistance % | 72 |
base lightning damage resistance % | 83 |
base chaos damage resistance % | 67 |
base item found rarity +% | 62 |
minion maximum life +% | 83 |
base number of spectres allowed | 3 |
base number of zombies allowed | 7 |
base movement velocity +% | 13 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base mana cost -% | 10 |
main hand base weapon attack duration ms | 667 |
main hand base maximum attack distance | 120 |
main hand quality | 20 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
buff effect on self +% | 5 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 120 |
elemental damage +% | 12 |
minion damage +% | 125 |
maximum block % | 75 |
base shield maximum energy shield | 44 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
local socketed fire gem level + | 1 |
local socketed minion gem level + | 4 |
max fuse arrow orbs | 5 |
base number of skeletons allowed | 8 |
critical strike chance +% | 100 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 83 |
additional strength | 32 |
base intelligence | 313 |
additional intelligence | 14 |
base dexterity | 64 |
additional dexterity | 41 |
base critical strike multiplier | 150 |
minion movement speed +% | 18 |
from armour movement speed +% | -7 |
main hand local minimum added physical damage | 14 |
main hand local maximum added physical damage | 25 |
main hand local critical strike chance | 800 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
life reserved by stat % | 30 |
local cannot be used with chaos innoculation | 1 |
spell damage taken +% when on low mana | 100 |
non curse aura effect +% vs enemies | 10 |
minions have non curse aura effect +% from parent skills | 10 |
ground tar on take crit base area of effect radius | 15 |
ground tar on take crit duration ms | 4500 |
ground tar on take crit monvement speed pluspercent | -50 |
footstep effect variation | 1 |
number of equipped uniques | 5 |
base fire damage % to convert to chaos | 25 |
fire and cold damage resistance % | 14 |
map spawn two bosses | 20 |
minion attack speed +% | 20 |
minion cast speed +% | 20 |
old do not use minion life leech from any damage permyriad | 100 |
minion life regeneration rate per minute % | 90 |
minion elemental resistance % | 16 |
minion chaos resistance % | 20 |
old do not use base life leech from physical damage permyriad | 100 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |