Grandmasters: Bowyers_Dream /141
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] |
level | 93 |
main hand weapon type | 9 |
off hand weapon type | 14 |
block while dual wielding % | 15 |
damage +% | 10 |
spell damage +% | 12 |
physical damage +% | 72 |
attack minimum added physical damage | 4 |
attack maximum added physical damage | 9 |
physical bow damage +% | 15 |
cold damage +% | 16 |
chaos damage +% | 112 |
attack speed +% | 54 |
sword attack speed +% | 8 |
accuracy rating +% | 92 |
base critical strike multiplier + | 32 |
base life gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 320 |
base evasion rating | 1436 |
evasion rating +% | 206 |
evasion rating +% per frenzy charge | 4 |
base maximum life | 637 |
maximum life +% | 185 |
base maximum mana | 40 |
maximum mana +% | 8 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 20 |
base maximum energy shield | 2 |
maximum energy shield +% | 49 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 16 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 184 |
base cold damage resistance % | 127 |
base lightning damage resistance % | 159 |
base chaos damage resistance % | 14 |
base item found quantity +% | -3 |
base item found rarity +% | 33 |
projectiles pierce 1 additional target per 10 stat value | 40 |
base projectile speed +% | 10 |
base movement velocity +% | 47 |
movement velocity +% per frenzy charge | 2 |
max endurance charges | 3 |
max frenzy charges | 7 |
max power charges | 3 |
base avoid stun % | 28 |
skill effect duration +% | 25 |
base cast speed +% | 6 |
base stun recovery +% | 29 |
main hand base weapon attack duration ms | 714 |
main hand base maximum attack distance | 120 |
weapon elemental damage +% | 15 |
base stun duration +% | 25 |
base attack speed +% per frenzy charge | 7 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
local charges added +% | 49 |
local recharge on take crit | 3 |
base frenzy charge duration +% | 72 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 240 |
elemental damage +% | 20 |
maximum block % | 75 |
projectile damage +% | 110 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
local socketed bow gem level + | 2 |
local socketed gem level + | 1 |
max fuse arrow orbs | 5 |
critical strike chance +% | 85 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 84 |
additional strength | 39 |
base intelligence | 64 |
additional intelligence | 56 |
base dexterity | 352 |
additional dexterity | 81 |
base critical strike multiplier | 150 |
avoid all elemental status % | 8 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -3 |
local armour and evasion +% | 231 |
keystone acrobatics | 1 |
main hand local minimum added physical damage | 44 |
main hand local maximum added physical damage | 65 |
main hand local critical strike chance | 550 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
evasion and physical damage reduction rating +% | 24 |
add frenzy charge on kill % chance | 10 |
number of equipped uniques | 3 |
fire and cold damage resistance % | 16 |
map spawn two bosses | 20 |
chance to evade attacks % | 3 |
damage over time +% | 201 |
add endurance charge on kill | 100 |
unique lose all endurance charges when hit | 100 |
unique gain onslaught when hit duration ms per endurance charge | 1000 |
arrow damage +50% vs pierced targets | 1 |
attack minimum added physical damage with bow | 13 |
attack maximum added physical damage with bow | 21 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
attack damage +% | 12 |
pvp shield damage +% final | -15 |
number of assigned keystones | 1 |
object inherent damage +% final per frenzy charge | 4 |
number of equipped corrupted items | 2 |
base dexterity and intelligence | 20 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
life leech from physical attack damage permyriad | 100 |
apply poison on hit vs bleeding enemies % | 25 |
attack damage +% per frenzy charge | 3 |
phasing for 4 seconds on kill % | 20 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
local stat monsters pick up item | 1 |
minion damage taken +% from guillotine traps final | -90 |
max talisman degen stacks | 20 |
max frost nova stacks | 20 |
max charged attack stacks | 50 |
base body armour physical damage reduction rating | 898 |
phase run skill effect duration +% | 24 |
current difficulty | 3 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.