Grandmasters: Came_back_for_PortalMTX /215
StatValue
IsDisabled0
level95
main hand weapon type6
off hand weapon type13
block while dual wielding %15
damage +%34
spell damage +%72
lightning damage +%136
local minimum added lightning damage18
local maximum added lightning damage277
attack speed +%23
local attack speed +%16
attack speed while dual wielding +%6
wand attack speed +%60
wand accuracy rating +%70
base critical strike multiplier +253
maximum physical damage reduction %90
physical damage reduction rating +%28
base evasion rating53
base maximum life38
maximum life +%5
base maximum mana57
maximum mana +%44
mana regeneration rate per minute %105
base maximum energy shield388
maximum energy shield +%58
local energy shield264
local energy shield +%409
energy shield recharge rate per minute %1200
energy shield recharge rate +%10
base resist all elements %-53
resist all elements % per endurance charge4
base fire damage resistance %93
base cold damage resistance %94
base lightning damage resistance %126
base chaos damage resistance %-60
base projectile speed +%28
base movement velocity +%40
max endurance charges3
max frenzy charges4
max power charges8
add frenzy charge on skill hit %10
base avoid freeze %100
base cast speed +%8
imp variation2
main hand base weapon attack duration ms667
main hand base maximum attack distance120
main hand quality20
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
attack minimum added lightning damage with wand4
attack maximum added lightning damage with wand33
wand elemental damage +%56
base frenzy charge duration +%18
spell damage +% per power charge4
wand damage +% per power charge10
power charge duration +%56
physical damage reduction % per endurance charge4
elemental damage +%37
mana regeneration rate +% per power charge8
maximum block %75
base shield maximum energy shield319
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%125
critical strike chance +% per power charge48
accuracy rating per level2
evasion rating per level300
base strength24
base intelligence473
additional intelligence465
base dexterity33
base reduce enemy lightning resistance %16
mana leech speed +%20
base critical strike multiplier150
keystone chaos inoculation1
from armour movement speed +%-6
main hand local minimum added physical damage28
main hand local maximum added physical damage53
main hand local minimum added lightning damage18
main hand local maximum added lightning damage277
main hand local attack speed +%18
main hand local critical strike chance700
base number of totems allowed1
base number of traps allowed15
base number of remote mines allowed15
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
local display socketed gems have mana reservation +%-15
add power charge on critical strike %10
local display socketed gems get faster attacks level20
footstep effect variation30
additional strength and intelligence17
additional dexterity and intelligence18
add power charge on kill % chance18
lightning damage % to add as chaos13
elemental reflect damage taken +%-10
intelligence +%44
local display socketed gems get faster projectiles level20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
wand critical strike chance +%120
wand critical strike multiplier +54
chill effectiveness on self +%-10
life recovery rate +%-16
passive can be allocated without connection4
pvp shield damage +% final-15
damage +% while leeching42
number of assigned keystones2
base dexterity and intelligence20
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
all attributes +%30
gain power charge on non critical strike %20
critical strike multiplier + per power charge13
attack speed +% during flask effect14
enchantment boots damage penetrates elemental resistance % while you havent killed for 4 seconds10
shock effect +%10
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
display attack with decree of spite when hit %100
minion damage taken +% from guillotine traps final-90
max talisman degen stacks20
reduce enemy lightning resistance with weapons %8
reduce enemy elemental resistance with weapons %9
max frost nova stacks20
power frenzy or endurance charge on kill %8
max charged attack stacks6
current difficulty1
number of equipped items10
movement speed +% if enemy killed recently20
max fire beam stacks8
attack minimum added lightning damage per 10 int1
attack maximum added lightning damage per 10 int6
traps explode on timeout1
keystone ghost reaver1
main hand attack minimum added lightning damage per 10 int1
main hand attack maximum added lightning damage per 10 int6
elemental damage with attack skills +%87
lightning damage with attack skills +%42
critical ailment dot multiplier +50
damage +% per power charge8
additional critical strike chance permyriad while at maximum power charges200
object inherent damage +% final per frenzy charge4
local has X abyss sockets1
spells chance to hinder on hit %1
number of ranged abyss jewels1
damage +% per 15 int1
number of equipped elder items2
reduce enemy lightning resistance % while affected by wrath15
spell damage +% per 16 int1
number of equipped shaper items2
maximum rage50
critical strike damage cannot be reflected1
base helmet maximum energy shield298
cannot be inflicted by corrupted blood1
power siphon number of additional projectiles2
local item sell price doubled2
base body armour maximum energy shield595
base maximum spell block %75
minimum added lightning damage per power charge4
maximum added lightning damage per power charge22
max delve degen stacks5000
max azurite debuff stacks10
curse on hit level conductivity8
base block chance % from shield25
melee variation1
impaled debuff base duration ms8000
impaled debuff number of reflected hits5
base total number of sigils allowed3
base minimum power charges1
maximum energy shield leech rate % per minute600
base energy shield leech from lightning damage permyriad20
enemies explode for % life as physical damage3
maximum life leech amount per leech % max life10
maximum mana leech amount per leech % max mana10
maximum energy shield leech amount per leech % max energy shield10
local chance to intimidate on hit %15
main hand chance to intimidate on hit %15
enable movement skill animation skipping1
critical strike multiplier + while affected by precision44
object inherent melee hit stun duration +% final50
melee hit damage stun multiplier +%25
non physical hit damage stun multiplier +%-25
movement velocity +% while at maximum power charges10
damage +% final if there is at most 1 rare or unique enemy nearby25
damage taken +% if there are at least 2 rare or unique enemies nearby-10
spell damage +% per 100 maximum mana up to 60%2
gain elusive on crit % chance50
maximum righteous charges5
elusive effect +%25
damage taken +% while affected by elusive-8
attack and cast speed +% while affected by elusive15
self take no extra damage from critical strikes while affected by elusive1
mod granted passive hash16246
additive energy shield modifiers apply to spell damage at 30% value1
jewellery attribute quality80
tailwind if have crit recently1
number of equipped shaper or elder items4
wearing gloves1
wand hit and ailment damage +%12
damage +% while wielding wand49
additive spell damage modifiers apply to attack damage at % value while wielding wand100
additional insanity effects while delirious1
accuracy rating +% during onslaught30
local quality does not increase physical damage1
local attack speed +% per 8% quality1
main hand quality does not increase physical damage1