Grandmasters: DemoGuardian /188
StatValue
IsDisabled0
Modifiercyclone extra distance [10]
level90
main hand weapon type12
off hand weapon type13
block while dual wielding %15
damage +%36
physical damage +%15
fire damage +%15
local minimum added fire damage20
local maximum added fire damage34
attack speed +%30
claw attack speed +%6
accuracy rating +%86
maximum physical damage reduction %90
base physical damage reduction rating519
physical damage reduction rating +%76
base evasion rating370
evasion rating +%16
base maximum life459
maximum life +%210
life regeneration rate per minute % per endurance charge12
base maximum mana34
maximum mana +%5
mana regeneration rate per minute %105
mana regeneration rate +%60
base maximum energy shield54
maximum energy shield +%39
local energy shield +%86
energy shield recharge rate per minute %1200
base resist all elements %-15
resist all elements % per endurance charge4
base fire damage resistance %81
base cold damage resistance %71
base lightning damage resistance %143
base chaos damage resistance %-5
minion maximum life +%20
base movement velocity +%34
max endurance charges6
max frenzy charges3
max power charges3
base mana cost -%6
main hand base weapon attack duration ms667
main hand base maximum attack distance11
main hand quality20
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
endurance charge duration +%36
physical damage reduction % per endurance charge4
life regeneration rate per minute %432
minion damage +%182
melee physical damage +%8
maximum block %75
base shield physical damage reduction rating136
base shield maximum energy shield26
base cast speed +% per frenzy charge4
max viper strike orbs4
local socketed gem level +1
max fuse arrow orbs5
critical strike chance +%30
critical strike chance +% per power charge40
accuracy rating per level2
evasion rating per level300
base strength373
additional strength82
base intelligence113
additional intelligence17
base dexterity124
base critical strike multiplier150
minion movement speed +%10
ignore armour movement penalties20
from armour movement speed +%-6
local armour and energy shield +%63
main hand local minimum added physical damage23
main hand local maximum added physical damage68
main hand local minimum added fire damage20
main hand local maximum added fire damage34
main hand local critical strike chance630
base mana reservation +%40
base aura area of effect +%20
base number of totems allowed1
base number of traps allowed15
base number of remote mines allowed15
base maximum fire damage resistance %76
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
local socketed aura gem level +2
evasion and physical damage reduction rating +%24
additional block %2
light radius +%10
melee range +2
footstep effect variation24
number of equipped uniques4
additional dexterity and intelligence26
local has X sockets1
trap damage +%15
fire and cold damage resistance %22
attack and cast speed +%14
minion attack speed +%41
minion cast speed +%30
minion life regeneration rate per minute %60
minion elemental resistance %6
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
attack speed +% while holding shield10
charge duration +%20
resolute technique1
pvp shield damage +% final-15
number of assigned keystones1
base strength and intelligence20
base dexterity and intelligence20
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
local life gain per target38
base main hand local life gain per target38
local mana gain per target14
base main hand local mana gain per target14
base poison damage +%40
base poison duration +%14
base chance to poison on hit %33
stun threshold +%20
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
minion damage taken +% from guillotine traps final-90
non curse aura effect +%3
max talisman degen stacks20
max frost nova stacks20
max charged attack stacks6
additive modifiers to minion attack speed also affect you1
guardian nearby enemies cannot gain charges1
gain cannot be stunned aura for 4 seconds on block radius60
viper strike critical strike chance +%90
chance to grant power charge to nearby allies on kill %10
chance to grant frenzy charge to nearby allies on hit %5
current difficulty1
guardian nearby allies share charges1
number of equipped items10
additional block chance % for 1 second every 5 seconds50
damage +% final vs non taunt target from ot-10
max fire beam stacks8
minion damage increases and reductions also affects you1
traps explode on timeout1
critical ailment dot multiplier +50
herald mana reservation override 45%1
avoid stun 35% per active herald1
local socketed herald gem level +2
object inherent damage +% final per frenzy charge4
minion global minimum added physical damage15
minion global maximum added physical damage24
minion life regeneration rate per second8
evasion rating +% while moving27
mana regeneration rate +% while moving25
number of minion abyss jewels2
minion chance to deal double damage %5
maximum rage50
chance to gain random standard charge on hit %10
you and allies additional block % if have attacked recently10
you and allies additional spell block % if cast spell recently10
base helmet maximum energy shield51
minion accuracy rating +%195
base number of relics allowed1
base body armour maximum energy shield218
base maximum spell block %75
max delve degen stacks5000
max azurite debuff stacks10
holy relic cooldown recovery +%-25
base block chance % from shield24
melee variation1
impaled debuff base duration ms8000
impaled debuff number of reflected hits5
base total number of sigils allowed3
maximum energy shield leech rate % per minute600
maximum life leech amount per leech % max life10
maximum mana leech amount per leech % max mana10
maximum energy shield leech amount per leech % max energy shield10
enable movement skill animation skipping1
object inherent melee hit stun duration +% final50
melee hit damage stun multiplier +%25
non physical hit damage stun multiplier +%-25
guardian with nearby ally damage +% final for you and allies10
guardian with 5 nearby allies you and allies have onslaught1
maximum righteous charges5
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