Grandmasters: Diablo_II_Whateve_Build /133
| Stat | Value | 
|---|---|
| IsDisabled | 0 | 
| Modifier | max fire beam stacks [8] | 
| level | 90 | 
| main hand weapon type | 9 | 
| off hand weapon type | 14 | 
| shield block % | 6 | 
| block while dual wielding % | 15 | 
| shield armour +% | 85 | 
| spell damage +% | 12 | 
| physical damage +% | 20 | 
| local physical damage +% | 170 | 
| local minimum added physical damage | 8 | 
| local maximum added physical damage | 23 | 
| physical claw damage +% | 206 | 
| physical dagger damage +% | 36 | 
| physical sword damage +% | 36 | 
| attack speed +% | 48 | 
| local attack speed +% | 11 | 
| claw attack speed +% | 36 | 
| dagger attack speed +% | 4 | 
| sword attack speed +% | 4 | 
| accuracy rating +% | 72 | 
| claw accuracy rating +% | 18 | 
| base critical strike multiplier + | 55 | 
| base life gained on enemy death | 5 | 
| maximum physical damage reduction % | 90 | 
| base evasion rating | 1364 | 
| evasion rating +% | 62 | 
| local evasion rating +% | 23 | 
| evasion rating +% per frenzy charge | 4 | 
| base maximum life | 226 | 
| maximum life +% | 102 | 
| base maximum mana | 154 | 
| maximum mana +% | 24 | 
| mana regeneration rate per minute % | 105 | 
| mana regeneration rate +% | 20 | 
| energy shield recharge rate per minute % | 1200 | 
| base resist all elements % | 32 | 
| resist all elements % per endurance charge | 4 | 
| base fire damage resistance % | 70 | 
| base cold damage resistance % | 40 | 
| base lightning damage resistance % | 25 | 
| base item found rarity +% | 10 | 
| base movement velocity +% | 24 | 
| max endurance charges | 3 | 
| max frenzy charges | 5 | 
| max power charges | 4 | 
| base avoid stun % | 30 | 
| base cast speed +% | 6 | 
| base stun recovery +% | 34 | 
| main hand base weapon attack duration ms | 690 | 
| main hand base maximum attack distance | 120 | 
| weapon elemental damage +% | 6 | 
| physical damage while dual wielding +% | 10 | 
| one handed melee physical damage +% | 56 | 
| one handed melee attack speed +% | 22 | 
| local base evasion rating | 464 | 
| base attack speed +% per frenzy charge | 4 | 
| is player | 1 | 
| life per level | 12 | 
| mana per level | 4 | 
| base frenzy charge duration +% | 36 | 
| power charge duration +% | 18 | 
| physical damage reduction % per endurance charge | 4 | 
| life regeneration rate per minute % | 120 | 
| elemental damage +% | 20 | 
| melee physical damage +% | 48 | 
| maximum block % | 75 | 
| base cast speed +% per frenzy charge | 4 | 
| max viper strike orbs | 4 | 
| max fuse arrow orbs | 5 | 
| critical strike chance +% | 220 | 
| critical strike chance +% per power charge | 50 | 
| dagger critical strike chance +% | 25 | 
| claw critical strike chance +% | 145 | 
| accuracy rating per level | 2 | 
| evasion rating per level | 300 | 
| base strength | 64 | 
| base intelligence | 84 | 
| base dexterity | 312 | 
| additional dexterity | 31 | 
| life leech speed +% | 15 | 
| mana leech speed +% | 15 | 
| base critical strike multiplier | 150 | 
| local always hit | 1 | 
| ignore armour movement penalties | 20 | 
| from armour movement speed +% | -3 | 
| dual wield or shield block % | 2 | 
| minimum physical damage to return to melee attacker | 4 | 
| keystone acrobatics | 1 | 
| main hand local physical damage +% | 170 | 
| main hand local minimum added physical damage | 27 | 
| main hand local maximum added physical damage | 101 | 
| main hand local attack speed +% | 11 | 
| main hand local critical strike chance | 500 | 
| main hand local always hit | 1 | 
| keystone phase acrobatics | 1 | 
| base number of totems allowed | 1 | 
| base number of traps allowed | 3 | 
| base number of remote mines allowed | 5 | 
| base maximum fire damage resistance % | 75 | 
| base maximum cold damage resistance % | 75 | 
| base maximum lightning damage resistance % | 75 | 
| base maximum chaos damage resistance % | 75 | 
| dual wield inherent attack speed +% final | 10 | 
| evasion and physical damage reduction rating +% | 24 | 
| keystone vampirism | 1 | 
| melee range + | 2 | 
| melee damage +% | 12 | 
| number of equipped uniques | 2 | 
| map spawn two bosses | 20 | 
| dual wield inherent physical attack damage +% final | 20 | 
| max rampage stacks | 1000 | 
| damage +% per 10 rampage stacks | 2 | 
| movement velocity +% per 10 rampage stacks | 1 | 
| sword critical strike chance +% | 25 | 
| claw steal power frenzy endurance charges on hit % | 25 | 
| minion damage +% per 10 rampage stacks | 2 | 
| minion movement velocity +% per 10 rampage stacks | 1 | 
| melee physical damage +% while holding shield | 32 | 
| claw critical strike multiplier + | 16 | 
| pvp shield damage +% final | -15 | 
| number of assigned keystones | 3 | 
| object inherent damage +% final per frenzy charge | 4 | 
| number of equipped corrupted items | 1 | 
| maximum life leech rate % per minute | 1200 | 
| maximum mana leech rate % per minute | 1200 | 
| life leech from physical attack damage permyriad | 40 | 
| mana leech from physical attack damage permyriad | 40 | 
| life leech from physical damage with claw permyriad | 120 | 
| mana leech from physical damage with claw permyriad | 40 | 
| damage taken when hit +% final per fortification | -1 | 
| base max fortification | 20 | 
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.