Grandmasters: Diablo_II_Whateve_Build /133
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] |
level | 90 |
main hand weapon type | 9 |
off hand weapon type | 14 |
shield block % | 6 |
block while dual wielding % | 15 |
shield armour +% | 85 |
spell damage +% | 12 |
physical damage +% | 20 |
local physical damage +% | 170 |
local minimum added physical damage | 8 |
local maximum added physical damage | 23 |
physical claw damage +% | 206 |
physical dagger damage +% | 36 |
physical sword damage +% | 36 |
attack speed +% | 48 |
local attack speed +% | 11 |
claw attack speed +% | 36 |
dagger attack speed +% | 4 |
sword attack speed +% | 4 |
accuracy rating +% | 72 |
claw accuracy rating +% | 18 |
base critical strike multiplier + | 55 |
base life gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base evasion rating | 1364 |
evasion rating +% | 62 |
local evasion rating +% | 23 |
evasion rating +% per frenzy charge | 4 |
base maximum life | 226 |
maximum life +% | 102 |
base maximum mana | 154 |
maximum mana +% | 24 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 20 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 32 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 70 |
base cold damage resistance % | 40 |
base lightning damage resistance % | 25 |
base item found rarity +% | 10 |
base movement velocity +% | 24 |
max endurance charges | 3 |
max frenzy charges | 5 |
max power charges | 4 |
base avoid stun % | 30 |
base cast speed +% | 6 |
base stun recovery +% | 34 |
main hand base weapon attack duration ms | 690 |
main hand base maximum attack distance | 120 |
weapon elemental damage +% | 6 |
physical damage while dual wielding +% | 10 |
one handed melee physical damage +% | 56 |
one handed melee attack speed +% | 22 |
local base evasion rating | 464 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
base frenzy charge duration +% | 36 |
power charge duration +% | 18 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 120 |
elemental damage +% | 20 |
melee physical damage +% | 48 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 220 |
critical strike chance +% per power charge | 50 |
dagger critical strike chance +% | 25 |
claw critical strike chance +% | 145 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 64 |
base intelligence | 84 |
base dexterity | 312 |
additional dexterity | 31 |
life leech speed +% | 15 |
mana leech speed +% | 15 |
base critical strike multiplier | 150 |
local always hit | 1 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -3 |
dual wield or shield block % | 2 |
minimum physical damage to return to melee attacker | 4 |
keystone acrobatics | 1 |
main hand local physical damage +% | 170 |
main hand local minimum added physical damage | 27 |
main hand local maximum added physical damage | 101 |
main hand local attack speed +% | 11 |
main hand local critical strike chance | 500 |
main hand local always hit | 1 |
keystone phase acrobatics | 1 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
evasion and physical damage reduction rating +% | 24 |
keystone vampirism | 1 |
melee range + | 2 |
melee damage +% | 12 |
number of equipped uniques | 2 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
sword critical strike chance +% | 25 |
claw steal power frenzy endurance charges on hit % | 25 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
melee physical damage +% while holding shield | 32 |
claw critical strike multiplier + | 16 |
pvp shield damage +% final | -15 |
number of assigned keystones | 3 |
object inherent damage +% final per frenzy charge | 4 |
number of equipped corrupted items | 1 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
life leech from physical attack damage permyriad | 40 |
mana leech from physical attack damage permyriad | 40 |
life leech from physical damage with claw permyriad | 120 |
mana leech from physical damage with claw permyriad | 40 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.